I appreciate you increased the XP value for doing traps but it's not changed much. Too many toons can still just run through them. When I started playing DDO players were wary of traps. They could easily wipe out a toon. It used to be that only Evasion toons with high reflex would survive. Now it's like any sort of evasion or high PRR can walk through any trap.

Please make those of us who build in trap skills useful again by making traps deadly again.