I traded for both the lvl 7 and 14 cloaks, and both of them will not accept augments in the green slot.
I tried using Heavy Fort and lvl 8 and 12 Defense gems.
The colorless slots seem to accept gems just fine.
I traded for both the lvl 7 and 14 cloaks, and both of them will not accept augments in the green slot.
I tried using Heavy Fort and lvl 8 and 12 Defense gems.
The colorless slots seem to accept gems just fine.
Ferial *Halek *Shankwelle on Argonnessen
Officer of The Order of the Emerald Claw
Wow...I am drooling over those level 21 min level bracers. Finally something to replace Leviks with.
Too bad I won't get them anytime in the near future. Hopefully they come back on a regular basis. I only have around 1k remnants in my regular questing but I've spent most of my time since release at level 28...and we all know drops for level 28 are terrible (any thoughts on changing this?). 8k is too pricey IMO. I don't know how you'd ever get that many in a reasonable time frame without farming haunted halls mindlessly, is that really what the devs want to encourage? 4k sounds a lot more reasonable.
Last edited by axel15810; 03-27-2015 at 12:02 AM.
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8k is not bad at all over the course of many many tr lives since these came out ive collected almost 17k without ever farming em ever.
Argonnessen Officer Of Bluelight Lhiwnes - Pure Human Paladin Life #153 Heroic/Epic/Racial Completionist
But how fast do you TR? My shortest time from 1-20 is currently a little over 4 months. Since Champions and their remnants have come out, I've collected less than 1k. Our experiences and playstyles would seem to differ rather drastically. Statistically, I wonder, what percentage of the players are on each end of the spectrum?
Blood Scented Axe Body Spray (Thelanis)Aelonwy - Wydavir - Metaluscious - Aertimys - Phantastique - Kaelaria - Lunaura - Aelurawynn - Saurscha - Crystalorn - Aurvaeyn - Vaelyns - Wyllowynd
The costs have been out of line since they introduced them. That said, without any farming whatsoever, since they introduced them, I've picked up just over 5,000 of them. Again, without any attempt to farm them.
That's simply wrong though. Why? Because you literally have to make a time investment in cove gear above and beyond normal adventuring. You do not have to do so to collect the remnants. Your comparison would be valid only if all the mats for cove gear dropped in normal adventuring modules.Compared to, for example some of the cove gear, it feels like way more invested than the reward is worth.
Now, seriously, will be Green slots be fixed for existing items? This is pretty important since it will determine if I blow my remnants now or wait.
I agree with Ggronker. You don't need to go out of your way to get frags unless you consider hard/elite content out of your way. Farming is a choice and not intrinsic to the system. I would be happier if the only thing you could buy with them was cosmetic.
That said, Livmo has reminded me of the deathward flask utility. . .
Wiki dashboard with some useful stealthplay links. LONG LIVE STEALTH!
Proud Knight of the Silver Legion, Cannith: Saekee (main) and some others typically parked at some level to help guildies and other players
Is there a list of all the new items?
Seriously, publish the list of rewards and what they have on them.
The hall of Heroes is truly a place I hate going to. Just tell me what I can get here on your website, i.e. MARKET IT!
Argonnessen Officer Of Bluelight Lhiwnes - Pure Human Paladin Life #153 Heroic/Epic/Racial Completionist
I think the bracers and cloak are great. as someone said, having something to replace Levik's is great, and having a unique enhancement on the bracers/cloak make them valuable even at level 7. what I like best about them is that they are upgradable, so if you don't have 4000 (or 8000) points yet, you can still spend the 1000 without feeling you're wasting them.
It is important to remember that the Mysterious Remnant Vendor trade-in system is meant to be a longer-term system than, say, a more limited-duration event. While some items will rotate in and out of the vendor, things you see there are very likely to rotate through again in the future. Our remnant cost is meant to take that into account. As you've pointed out, 1000 can get you started, and there are quite a few players who have that many Remnants at this point for sure.
That said, we can understand the desire to want to get the level 21 stuff, regardless of how many Remnants you have.Overall, that's a good thing? These items will remain in the vendor through April 5th, so there's at least two weekends to get stuff. Also, the cloaks and bracers will absolutely return in the future.
We are continuing to monitor the Champion and Remnant systems, and we will let you know when and if we decide to tweak things.
Have fun, and don't forget to gather for buffs!
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Have fun, and don't forget to gather for buffs!
Follow DDO on: Facebook Twitter YouTube
Join us on Twitch!
Hello from Standing Stone Games! Facebook Twitter
For Support: https://help.standingstonegames.com
I agree with you for the most part, and the direction here. The fact that the stuff is desirable is a good thing, and I'm glad they'll be coming back. I do hope the team isn't adjusting for holes in the system (haunted halls remnants farming) with these high prices though. I'd like to see the team close these loopholes and instead give us lower prices if that's the case. I don't want to feel like I have to farm Haunted Halls to get the stuff. And please guys, you've got to not base the drops on character level. Doesn't make sense since most of your character's power in epics is in destinies, and there's not enough endgame content to support the mechanic anyhow. Just let all EH and EE content drop remnants for all epic characters. The drops being higher for higher monster CRs should be the incentive to run the higher level stuff.
Last edited by axel15810; 03-27-2015 at 10:23 AM.
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We are working on a fix where all Mysterious Cloaks and Bracers will automatically upgrade to functional Green Slots when Update 25 is released.Now, seriously, will be Green slots be fixed for existing items? This is pretty important since it will determine if I blow my remnants now or wait.
This is not out of line with what we've been thinking. Remnants have only been dropping for about two months now.
We aren't trying to promote farming, but we're not overly worried if players who want to do it. That said, we're viewing all of these rewards as an extra bonus you get just for playing, and absolutely none of them are required for anyone to play DDO. We didn't expect most players would have all items they want from Mysterious Remnants after only two months - that would be a sign the costs are too low (and most players would rightfully complain they have nothing to save up Remants for, other than buying all the stat-boosting potions).
Obviously some players are earning them much faster than others, whether or not farming is involved.
There's little investment involved. The investment is "play the game on Hard or Elite and get free stuff eventually". Being able to freely earn one desirable BTA items every life doesn't seem necessary. New players don't need these - none of the rewards from Mysterious Remnants are needed to get to level 28, as has been already proven repeatedly. Several players have suggested that there shouldn't even be any rewards for Mysterious Remnants or Champions.
The Magical Resistance bonus type is Insight. This is working as intended.
Months old forum posts are not promises of things that are never going to change before they even make it into the game, especially when the posts are explicitly asking for feedback so we can change things.
* There's an obvious issue where the Magical Resistance description claims to increase healing, which is a bug we're looking into, but the title of the Magical Resistance effect is accurate.
Interesting theory. There's been some debate that the cloaks should have been <X> instead of paper.
Which if you're at cap this statement is certainly at least mildly misleading if not more. If you're 28 you only have a a VERY few select group of quests to run:
Level 26 quests (EE) - Shadow Over Wheloon and Heart of Madness arcs
Level 27 quests (EH/EE) - Storm Horns arc only
Level 28 quests (EH/EE) - Brothers of the Forge and The Haunted Halls of Eveningstar
Level 29 quests (EH/EE) - Orchard of the Macabre (epic) quests only
Level 30 quests (EH/EE) - The Mask of Deception only
That's it. Can we please adjust this so if we choose to stay at cap we aren't pigeon-holed into running a handful of quests if we want remnants. Epic Elite should at least drop remnants if you're within a couple levels. I'd like to participate without having to run the same quests over and over and over and over.
Last edited by Drwaz99; 03-27-2015 at 10:33 AM.