Results 1 to 18 of 18
  1. #1
    Community Member
    Join Date
    Feb 2014
    Posts
    835

    Default Remove the Signet Stone requirement from The Thirteenth Eclipse chain

    Seriously, please remove the requirement for forging a signet stone from this chain. Completing the quests should be enough for flagging. I'm tired of having to go back and solo Rainbow because it was (poorly) designed without taking into consideration that some people are buttheads who, when carrying the torch, don't bother to help party members get to the end, and just leave them when they get lost or stuck.

    I mean, I don't really need the **** stone. I need to get into the shroud to finish stuff I started last life.

  2. #2
    Hero JOTMON's Avatar
    Join Date
    Oct 2008
    Posts
    5,415

    Default

    Quote Originally Posted by General_Gronker View Post
    Seriously, please remove the requirement for forging a signet stone from this chain. Completing the quests should be enough for flagging. I'm tired of having to go back and solo Rainbow because it was (poorly) designed without taking into consideration that some people are buttheads who, when carrying the torch, don't bother to help party members get to the end, and just leave them when they get lost or stuck.

    I mean, I don't really need the **** stone. I need to get into the shroud to finish stuff I started last life.
    No. do not mess with this chain.
    It works just fine.

    getting left behind, then make sure you get the torch.
    Argo: Degenerate Matter - 200
    Jotmon (HC 34/45 , RC 42/42 , IC 12/21 , EC 51/51 , RP 116/158)
    Jotlock (HC 38/45 , RC 25/42 , IC 15/21 , EC 51/51 , RP 75/158)
    Whatthetruck (HC 38/45 , RC 42/42 , IC 15/21 , EC 51/51 , RP 111/158)

  3. #3
    Founder & Hero
    2016 DDO Players Council
    Uska's Avatar
    Join Date
    Jan 2006
    Posts
    0

    Default

    Umm. No it's not hard to reflag once per life


    Beware the Sleepeater

  4. #4
    Community Member Qhualor's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Your gripe is misplaced. Its not the flagging process you have a problem with but with the players running the quest.
    #MakeDDOGreatAgain

    You are the one choosing not to play alts.

    Casual player now investing way less than I used to into the game, playing 1-3 months at a time and still want nothing to do with Reaper. #improvepuggrouping#alldifficultiesmatter

  5. #5
    Community Member Bolo_Grubb's Avatar
    Join Date
    Oct 2009
    Posts
    1,075

    Default

    Please do not change this. This is one of the best chains and raids in the game.
    Kill'em all and let their favorite deity sort'em out
    BoloGrubb / DJGrubb / Gijo
    Proud member of the HighLords of Malkier

  6. #6
    2014 & 2016 DDO Players Council Kwyjibo's Avatar
    Join Date
    Mar 2009
    Posts
    0

    Default

    This doesn't need to be changed.
    Jibo-Argo/Degenerate Matter, Thelanis/TES, Mournlands
    Come join me on Discord!! Dungeons & Dragons Online: Community Discord Server!!
    Quote Originally Posted by Vargouille View Post
    No challenge, no fun.
    Quote Originally Posted by KookieKobold View Post
    I knew i should have actually tested this.

  7. #7
    Community Member Theolin's Avatar
    Join Date
    Oct 2006
    Posts
    1,128

    Default

    Quote Originally Posted by General_Gronker View Post
    Seriously, please remove the requirement for forging a signet stone from this chain. Completing the quests should be enough for flagging. I'm tired of having to go back and solo Rainbow because it was (poorly) designed without taking into consideration that some people are buttheads who, when carrying the torch, don't bother to help party members get to the end, and just leave them when they get lost or stuck.

    I mean, I don't really need the **** stone. I need to get into the shroud to finish stuff I started last life.
    You can use the same signed stone life after life after life, make 1 or 2 and just keep it so you don't have to do it again
    Last edited by Theolin; 03-26-2015 at 08:32 PM.
    Mechanics - To Hit/Dam mods

  8. #8
    The Hatchery Enoach's Avatar
    Join Date
    Nov 2006
    Posts
    8,580

    Default

    I agree with the others about you misplacing your gripe.

    Personally I don't like leaving people behind and prefer that everyone makes it to the end. There are some quests where it is easy to lose party members such as Rainbow In the Dark.

    I think what really needs to be done is for the community to stop treating other players as hirelings and actually take some time to look back and make sure everyone makes it past rough spots even if it means you have to go back and get them.

    Part of the issue is that people have lost the concept of being respectful to each other and instead focus too much on the XP/Min aspect and gain a complex that others should be grateful they get to come along.

    Now this goes both ways, if you are new to a quest or do get left behind you need to speak up. You need to also take responsibility if you get distracted by some quest objective or shiney that caused you to be left behind.

    The only other recommendation I have is group with people who have the "No party Member Left Behind Mentality" and practice that yourself. Especially since you know how it feels.

  9. #9
    Community Member
    Join Date
    Jun 2014
    Posts
    946

    Default

    Leave no man behind.
    (or woman, elf, halfling, etc)

  10. #10
    Community Member
    Join Date
    Nov 2009
    Posts
    49

    Default

    I'm going against the crowd here and agree with the OP. The Shroud is not bad as far as raids go, but the flagging quests include some of the most annoying and stupid mechanics ever devised. (I can't even imagine trying any of those on greater than normal with the GDF chumps in place...)

    So yes, either adjust the horrible flagging quests or get rid of reflagging, please.

  11. #11
    Community Member
    Join Date
    May 2013
    Posts
    607

    Default

    Quote Originally Posted by PhotoRob View Post
    So yes, either adjust the horrible flagging quests or get rid of reflagging, please.
    That wasn't what the OP was asking for. To flag for Shroud you need to a) complete all 5 flagging quests and b) talk to Valeria with a signet stone in your inventory (not in a bag)*

    (* Which needs you to get 40 favor for the Twelve and complete her trivial experiment first, the former is guaranteed if you complete the flagging quests on normal or above, and the latter takes 60s and costs nothing to do)

    The OP was complaining about requirement b), and it's been pointed out that an old signet stone from a past life works just as well as a newly minted one.

  12. #12
    Community Member Lonnbeimnech's Avatar
    Join Date
    Jun 2010
    Posts
    4,340

    Default

    Quote Originally Posted by General_Gronker View Post
    Seriously, please remove the requirement for forging a signet stone from this chain. Completing the quests should be enough for flagging. I'm tired of having to go back and solo Rainbow because it was (poorly) designed without taking into consideration that some people are buttheads who, when carrying the torch, don't bother to help party members get to the end, and just leave them when they get lost or stuck.

    I mean, I don't really need the **** stone. I need to get into the shroud to finish stuff I started last life.
    Wand of fireball is your friend. Web also works.

  13. #13
    Community Member UurlockYgmeov's Avatar
    Join Date
    Aug 2006
    Posts
    0

    Default

    Quote Originally Posted by JOTMON View Post
    No. do not mess with this chain.
    It works just fine.

    getting left behind, then make sure you get the torch.
    agree.

  14. #14
    Community Member Talon_Moonshadow's Avatar
    Join Date
    Apr 2006
    Posts
    9,033

    Default

    Quote Originally Posted by General_Gronker View Post
    Seriously, please remove the requirement for forging a signet stone from this chain. Completing the quests should be enough for flagging. I'm tired of having to go back and solo Rainbow because it was (poorly) designed without taking into consideration that some people are buttheads who, when carrying the torch, don't bother to help party members get to the end, and just leave them when they get lost or stuck.

    I mean, I don't really need the **** stone. I need to get into the shroud to finish stuff I started last life.

    Some quests really need a "not all of your companions are here yet" tweak...
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  15. #15
    Community Member Talon_Moonshadow's Avatar
    Join Date
    Apr 2006
    Posts
    9,033

    Default

    There is a map on everyone's screen.
    If one or more blue dots are not next to each other, there is no excuse for not knowing.


    I usually volunteer to carry the light.
    ...and once I have it, I will not leave anyone behind, or leave a dangerous dark spot until everyone else makes it past me.

    People often join late though. The current polite(r) trend is to DDoor when getting the crest to go pick up any latecomers.
    (still kinda sucks to have to wait at all, but the quest just isn't latecomer friendly....)

    Rainbow is a quest I hesitate to join IP, because I know I might just end up piking and never getting to the end.



    Rainbow makes something obvious that actually occurs in many parties, with less painful results....
    The tendency to leave a dungeon before everyone makes it to the end chest.

    I'll at least stay long enough to see your dot get past any known hazard spots.
    (and I'll won't leave Tempest Spine til everyone gets their chests either)


    I wish this community would take a strong stance on politeness.
    (and impoliteness seems very related to the rush through dungeons mentality)(not to be confused with zerge BTW)
    Last edited by Talon_Moonshadow; 03-27-2015 at 06:45 AM.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  16. #16
    Community Member Robbenklopper's Avatar
    Join Date
    Nov 2013
    Posts
    914

    Default

    Quote Originally Posted by General_Gronker View Post
    Seriously, please remove the requirement for forging a signet stone from this chain. Completing the quests should be enough for flagging. I'm tired of having to go back and solo Rainbow because it was (poorly) designed without taking into consideration that some people are buttheads who, when carrying the torch, don't bother to help party members get to the end, and just leave them when they get lost or stuck.

    I mean, I don't really need the **** stone. I need to get into the shroud to finish stuff I started last life.

    My guildy had exactly the same Thing happen to him two days ago on cannith.
    The leaving you behind Thing (in rainbow) was pretty evil and Shows again that there are still escaped toddlers out there who haven´t gained experience in teamplay. Not your fault that you gave your heart away and got THAT. Never rely on strangers and DIY or with a friend at such quests.

    Whatsoever.
    Well, it is like it is. And i´m glad that this is the only arc what requires the "Get me X so you can go to Y" scheme. But it´s ok. Maybe it is outdated and Players should have the choice to just complete or complete with Stone for GS crafting.
    "It´s too late. Always has been - always will be. Too late"

  17. #17
    Immortal Executioner & Hero
    2015 DDO Players Council
    CavernDragon's Avatar
    Join Date
    Sep 2006
    Posts
    0

    Default

    If you want to change a flagging chain do it to the abbott. Each quest should be should be just like the shroud chain. Do a quest get a peice of the frame. Not have to run it overe and over Hate that set because of that.
    >>>>>>> NobleFist Guild <<<<<<<
    DeepCutter ~ MidnightRed ~ Cardeeo ~ Dalmore ~ TracyDragon ~ Aftershock ~ MakersMark ~Imortalwrath
    Beta player & Leader of a Founders Guild 11yrs and going

  18. #18
    Community Member Augon's Avatar
    Join Date
    Apr 2012
    Posts
    635

    Default

    Quote Originally Posted by General_Gronker View Post
    Seriously, please remove the requirement for forging a signet stone from this chain. Completing the quests should be enough for flagging. I'm tired of having to go back and solo Rainbow because it was (poorly) designed without taking into consideration that some people are buttheads who, when carrying the torch, don't bother to help party members get to the end, and just leave them when they get lost or stuck.

    I mean, I don't really need the **** stone. I need to get into the shroud to finish stuff I started last life.
    It sounds to me you just need to run with better people. All five Vale quests are on my list of quests I will not run with PUGs. Because jerks can ruin you whole experience. I run solo or with Guild groups.

    Personally, I like the flagging requirements for the Shroud. It adds a little uniqueness to it. So I vote for leaving it the way it is.

    I use my extra stones to make GS blanks for guildies or to sell.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload