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    Hero JOTMON's Avatar
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    Oct 2008
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    Default Jotmon (Jack of Trades Master of None) - Cleric 17/Rogue2/Monk1 Trapper Cleric

    Had someone ask for my build breakdown on a build I have played for many years (originally built for endgame shroud).
    Never had much interest in actually posting it mostly because this is a Jack of Trades build..
    ..not a max DPS or Max heals or Max.. whatever...not a Competionist.. not my main toon. but is fun to play.

    Here it is as he stands now. some tweaks and adjustments are due.. along with pastlives and such..

    Survivable healing/trapper build.. old school PJ style..
    Switch between Grandmaster and Divine Crusader as desired.
    Dragonmark of passage... Ddoor....
    I have 3 Bladeforeged Iconic pastlives, and 2 Sun Elf pastlives.. still going....
    I had swapped in extend for stunning fist and haven't changed back.. been playing with qstaves.

    Epic Necro gear is equipped for the most part.

    It relies on gear swapping for trapping.
    Manual Stealthly pilfering, Ventilated Armbands, Epic goggles of time sensing, Int item.
    Clickies/scroll GH as needed, find traps spell,, human skill boost...



    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Jotmonheals IthinkIamList
    Level 28 Lawful Neutral Human Male
    (1 Monk \ 2 Rogue \ 17 Cleric \ 8 Epic) 
    Hit Points: 496
    Spell Points: 1208 
    BAB: 13\13\18\23
    Fortitude: 17
    Reflex: 13
    Will: 20
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength              8                 13                   13
    Dexterity            12                 17                   17
    Constitution         16                 21                   21
    Intelligence         14                 19                   19
    Wisdom               16                 27                   27
    Charisma             14                 19                   19
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    +4 Tome of Strength used at level 15
    +4 Tome of Dexterity used at level 15
    +4 Tome of Constitution used at level 15
    +4 Tome of Intelligence used at level 15
    +4 Tome of Wisdom used at level 15
    +4 Tome of Charisma used at level 15
    +5 Tome of Strength used at level 19
    +5 Tome of Dexterity used at level 19
    +5 Tome of Constitution used at level 19
    +5 Tome of Intelligence used at level 19
    +5 Tome of Wisdom used at level 19
    +5 Tome of Charisma used at level 19
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               5                  9                   19
    Bluff                 4                  6                   14
    Concentration         4                  6                   14
    Diplomacy             4                  6                   14
    Disable Device        6                 27                   35
    Haggle                2                  4                   12
    Heal                  5                 18                   26
    Hide                  1                  3                   11
    Intimidate            2                  4                   12
    Jump                  3                  5                   13
    Listen                3                  8                   16
    Move Silently         1                  3                   11
    Open Lock             5                 18                   26
    Perform               n/a               n/a                  n/a
    Repair                2                  4                   12
    Search                6                 27                   35
    Spellcraft            4                 14                   22
    Spot                  7                 18                   26
    Swim                  0                  2                   10
    Tumble                2                  4                   12
    Use Magic Device      6                 11                   19
    
    Level 1 (Rogue)
    Feat: (Human Bonus) Least Dragonmark of Passage
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Wizard
    Feat: (Past Life) Past Life: Wizard
    Feat: (Selected) Toughness
    Feat: (Automatic) Attack
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    
    
    Level 2 (Cleric)
    Feat: (Deity) Follower of the Sovereign Host
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Magical Training
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Turn Undead
    
    
    Level 3 (Monk)
    Feat: (Monk Bonus) Deflect Arrows
    Feat: (Selected) Empower Spell
    Feat: (Automatic) AC Bonus
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Evasion
    Feat: (Automatic) Exotic Weapon Proficiency: Kama
    Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
    Feat: (Automatic) Finishing Moves
    Feat: (Automatic) Flurry of Blows
    Feat: (Automatic) Martial Weapon Proficiency: Handaxe
    Feat: (Automatic) Meditation
    Feat: (Automatic) The Way of Air
    Feat: (Automatic) The Way of Fire
    Feat: (Automatic) The Way of Earth
    Feat: (Automatic) The Way of Water
    Feat: (Automatic) Unarmed Strike
    
    
    Level 4 (Cleric)
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
    Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
    Feat: (Automatic) Still Mind
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    
    
    Level 5 (Cleric)
    Feat: (Automatic) Ki Strike: Magic
    Feat: (Automatic) Slow Fall
    
    
    Level 6 (Cleric)
    Feat: (Selected) Maximize Spell
    Feat: (Automatic) Improved Heroic Durability
    Feat: (Automatic) Purity of Body
    
    
    Level 7 (Cleric)
    Feat: (Automatic) Adept of Forms
    
    
    Level 8 (Cleric)
    Feat: (Automatic) Unyielding Sovereignty
    Feat: (Automatic) Wholeness of Body
    
    
    Level 9 (Cleric)
    Feat: (Selected) Enlarge Spell
    
    
    Level 10 (Cleric)
    Feat: (Automatic) Improved Evasion
    
    
    Level 11 (Cleric)
    Feat: (Automatic) Curse of the Void
    Feat: (Automatic) Ki Strike: Lawful
    Feat: (Automatic) Moment of Clarity
    
    
    Level 12 (Cleric)
    Feat: (Selected) Quicken Spell
    Feat: (Automatic) Diamond Body
    
    
    Level 13 (Cleric)
    Feat: (Automatic) Abundant Step
    Feat: (Automatic) Master of Forms
    
    
    Level 14 (Cleric)
    Feat: (Automatic) Diamond Soul
    
    
    Level 15 (Cleric)
    
    
    Level 16 (Rogue)
    Feat: (Automatic) Quivering Palm
    
    
    Level 17 (Cleric)
    Feat: (Automatic) Ki Strike: Adamantine
    
    
    Level 18 (Cleric)
    Feat: (Selected) Heighten Spell
    Feat: (Automatic) Timeless Body
    
    
    Level 19 (Cleric)
    Feat: (Automatic) Grandmaster of Forms
    
    
    Level 20 (Cleric)
    Feat: (Automatic) Empty Body
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Epic Toughness
    Feat: (Automatic) Epic: Epic Power
    Feat: (Automatic) Epic: Epic Skills
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Feat: (Selected) Extend Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Ruin
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Elusive Target







    Last edited by JOTMON; 04-23-2015 at 11:45 AM.
    Argo: Degenerate Matter - 200
    Jotmon (HC 34/45 , RC 42/42 , IC 12/21 , EC 51/51 , RP 116/158)
    Jotlock (HC 38/45 , RC 25/42 , IC 15/21 , EC 51/51 , RP 75/158)
    Whatthetruck (HC 38/45 , RC 42/42 , IC 15/21 , EC 51/51 , RP 111/158)

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