Originally Posted by
nat_1
I am uncomfortable with what I'm about to say, but only because I thought the Bard and Paladin pass put them too far ahead of other classes so now I have to advocate a bigger push for Mechanic than I would have if the Rogue pass had come first.
I'm going to equate Expert Builder: You gain a +1 Competence Bonus to Critical Threat Range and Critical Multiplier for bows, crossbows and thrown weapons. Critical Multiplier increases to +2 for great crossbows. with Swashbuckling, Kensai, and Holy Sword.
Swashbuckling is available at level 3, and has restrictions on the set of weapons you can use and limits you to light armor.
Kensei is available at level 12, is restricted to your chosen weapon set, and is a T5, locking out all other T5's.
Holy Sword is available at level 14, and has no restrictions on weapon set, armor, or cost in enhancements. It's only competition is Zeal for a spellslot.
Expert Builder has a weapon selection comparable to most of the Kensei groups (although even that forces you to choose bows or crossbows).
Compared to the new normal of Swashbuckling and Holy Sword level 18 is too high for Expert Builder. Because if I want to make a Great Crossbow user I would take 15 Pally/5 Rogue and get Tier 5 Mechanic with Holy Sword, better saves, and healing. For a thrower I can take 3 Bard/5 Rogue, then take more Bard for spells.
It's the unfortunate case that if I think of a pure or at least 18 Rogue build I can think of a better one that instead uses some Paladin or Bard with some Rogue added. Somebody said Paladin is bacon right now, and I think Bard is too. You can either eat bacon by itself and it's awesome or you can put it on something else and make that something more awesome than it was.
Move Expert Builder to 6 or at least 12 so Mechanic can be bacon too. Don't let it be salad.
Edit: Also, can Mechanic please have Action Boost: Doubleshot? That's a bit of love that needs to be pried out of just the Swashbuckler tree and spread around.