I've seen plenty of undead monk build but i've never really seen an undead acrobat build and was wondering if its going to be effective in real ddo situation, i know that wraith form seems to be the more popular option comparing to Vamp( Sry for that embarrassing sunburst mishap) and 13 lvls of wizzy should nail you the complete self healing capability that you seriously need. So here's my attempt at theory building a custom char, oo the druid lvls are for shileagh and Might of the Ram. Please let me know if you have any constructive input on this, would like to smooth down this build to an optimal level and play it for my next life (Going to TR soon). This char can trap, has full UMD, Self heal through Death auras and Neg.E burst. Fatal harrier from Druids and of course this required harper enhancement treeline for it to work.
Thanks to all esp Un Bong Wa for his suggestion.
* Incase you are wondering , i left approximately 12 point left in the enhancement tree for harpers to get strategic Combat II ( btw know your angle is a must )
Code:Character Plan by DDO Character Planner Version 04.23.01 DDO Character Planner Home Page Level 28 True Neutral Human Male (5 Rogue \ 12 Wizard \ 3 Druid \ 8 Epic) Hit Points: 392 Spell Points: 959 BAB: 11\11\16\21 Fortitude: 13 Reflex: 19 Will: 14 Starting Feat/Enhancement Abilities Base Stats Modified Stats (36 Point) (Level 1) (Level 28) Strength 13 18 Dexterity 12 17 Constitution 15 21 Intelligence 18 30 Wisdom 10 15 Charisma 9 14 Tomes Used +1 Tome of Strength used at level 3 +1 Tome of Dexterity used at level 3 +1 Tome of Constitution used at level 3 +1 Tome of Intelligence used at level 3 +1 Tome of Wisdom used at level 3 +1 Tome of Charisma used at level 3 +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 +3 Tome of Strength used at level 11 +3 Tome of Dexterity used at level 11 +3 Tome of Constitution used at level 11 +3 Tome of Intelligence used at level 11 +3 Tome of Wisdom used at level 11 +3 Tome of Charisma used at level 11 +4 Tome of Strength used at level 15 +4 Tome of Dexterity used at level 15 +4 Tome of Constitution used at level 15 +4 Tome of Intelligence used at level 15 +4 Tome of Wisdom used at level 15 +4 Tome of Charisma used at level 15 +5 Tome of Strength used at level 19 +5 Tome of Dexterity used at level 19 +5 Tome of Constitution used at level 19 +5 Tome of Intelligence used at level 19 +5 Tome of Wisdom used at level 19 +5 Tome of Charisma used at level 19 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 28) Balance 1 15 Bluff 3 14 Concentration 4 36 Diplomacy -1 10 Disable Device 8 42 Haggle -1 10 Heal 2 31 Hide 1 11 Intimidate -1 10 Jump 5 22 Listen 0 10 Move Silently 5 15 Open Lock 5 34 Perform n/a n/a Repair 4 19 Search 8 42 Spellcraft 6 41 Spot 4 27 Swim 5 17 Tumble 5 19 Use Magic Device 3 34 Level 1 (Rogue) Feat: (Human Bonus) Cleave Feat: (Past Life) Past Life: Artificer Feat: (Past Life) Past Life: Monk Feat: (Past Life) Past Life: Monk Feat: (Past Life) Past Life: Paladin Feat: (Selected) Power Attack Level 2 (Wizard) Feat: (Wizard Bonus) Extend Spell Level 3 (Wizard) Feat: (Selected) Insightful Reflexes Level 4 (Wizard) Level 5 (Wizard) Level 6 (Wizard) Feat: (Selected) Precision Feat: (Wizard Bonus) Quicken Spell Level 7 (Wizard) Level 8 (Wizard) Level 9 (Wizard) Feat: (Selected) Great Cleave Level 10 (Wizard) Level 11 (Wizard) Feat: (Wizard Bonus) Maximize Spell Level 12 (Wizard) Feat: (Selected) Two Handed Fighting Level 13 (Wizard) Level 14 (Druid) Level 15 (Druid) Feat: (Selected) Improved Two Handed Fighting Feat: (Druid Wild Shape) Wild Shape: Wolf Level 16 (Druid) Level 17 (Rogue) Level 18 (Rogue) Feat: (Selected) Improved Critical: Bludgeoning Weapons Level 19 (Rogue) Level 20 (Rogue) Level 21 (Epic) Feat: (Selected) Greater Two Handed Fighting Level 22 (Epic) Level 23 (Epic) Level 24 (Epic) Feat: (Selected) Epic: Overwhelming Critical Level 25 (Epic) Level 26 (Epic) Feat: (Epic Destiny) Epic Destiny: Perfect Two Handed Fighting Level 27 (Epic) Feat: (Selected) Epic: Epic Damage Reduction Level 28 (Epic) Feat: (Epic Destiny) Epic Destiny: Elusive Target Enhancement: Human - Human Versatility: Damage Boost (Rank 1) Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1) Enhancement: Thief-Acrobat (Rog) - Staff Control (Rank 1) Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1) Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 1) Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 2) Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 3) Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1) Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 1) Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 2) Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 3) Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 1) Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 2) Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 3) Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1) Enhancement: Thief-Acrobat (Rog) - Improved Glancing Blows (Rank 1) Enhancement: Thief-Acrobat (Rog) - Improved Glancing Blows (Rank 2) Enhancement: Thief-Acrobat (Rog) - Improved Glancing Blows (Rank 3) Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1) Enhancement: Thief-Acrobat (Rog) - No Mercy (Rank 1) Enhancement: Thief-Acrobat (Rog) - No Mercy (Rank 2) Enhancement: Thief-Acrobat (Rog) - No Mercy (Rank 3) Enhancement: Thief-Acrobat (Rog) - Staff Specialization (Rank 1) Enhancement: Nature's Warrior (Drd) - Nature's Warrior (Rank 1) Enhancement: Nature's Warrior (Drd) - Bestial Nature (Rank 1) Enhancement: Nature's Warrior (Drd) - Bestial Nature (Rank 2) Enhancement: Nature's Warrior (Drd) - Bestial Nature (Rank 3) Enhancement: Nature's Warrior (Drd) - Athletic (Rank 1) Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 1) Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 2) Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 1) Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 2) Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 3) Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 1) Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 2) Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 3) Enhancement: Pale Master (Wiz) - Dark Reaping (Rank 1) Enhancement: Pale Master (Wiz) - Shroud of the Zombie (Rank 1) Enhancement: Pale Master (Wiz) - Shroud of the Vampire (Rank 1) Enhancement: Pale Master (Wiz) - Shroud of the Wraith (Rank 1) Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 1) Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 2) Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 3) Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 1) Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 2) Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 3) Enhancement: Pale Master (Wiz) - Bone Armor (Rank 1) Enhancement: Pale Master (Wiz) - Bone Armor (Rank 2) Enhancement: Pale Master (Wiz) - Bone Armor (Rank 3) Enhancement: Pale Master (Wiz) - Cloak of Night (Rank 1) Enhancement: Pale Master (Wiz) - Cloak of Night (Rank 2) Enhancement: Pale Master (Wiz) - Cloak of Night (Rank 3) Enhancement: Pale Master (Wiz) - Constitution (Rank 1)