Originally Posted by
bbqzor
See this is my point. If youre using those weapons, you dont need a dex based no mercy assassin. The mobs are going to die fast regardless. Anyone with the time and energy to invest into getting 60 phlogs the normal way is going to see returns on their crafting in any case, and have sufficient time to make either base stat work. One combo, based on items which will (according to dev intent) eventually be replaced is a poor reason to limit a whole enhancement tree, especially when its comparing between going 400 mph, and 420 mph. Thats not really a game altering difference.
So youre fine if they add dex because why, exactly. Clearly its not overpowered, or you wouldnt be fine if it showed up in game. So you just want int to get free stuff as well?
So if you cant get free stuff, they should throw away the option for everyone else?
Look Ill agree to just disagree. Dex will be better at some things, Int at others. Thats how ddo works. All the situations people are pointing out dex is better, are so high end, and either so marginal or with trade offs, I just dont see it.
Changing around to LD and stuff to get more defense ok fine. That doesnt account for no fast sneaking from SD core, no unbreakable invis selection, etc... those are all HUGE stealth tools lost. People focus on one little thing, assassinate dc, a few points of damage, etc. Those are the changes you see between ANY competing options in ddo. Thats normal. Thats exactly why dex assassin is precisely normal. Theres no huge game break here. Its just, oh look new comparisons, some of them dex is better... yes. Anytime you get new comparisons, some of them are better. Otherwise theyre not really bringing anything to the table. But theres a lot of trade offs too. Its just that no one has a thread showing how a fast sneaking rogue with invis that wont break can do cool stuff. But, they can, very much. Especially assassins. Theres just no number stat to show that so it gets lost with destiny shuffle.
Either sev/devs will do it or they wont. But the concern over it breaking something isnt really founded. Some people will gain a couple assassinate dc. Some people might gain a few dps. One or two combos might heavily favor dex. But there are a ton of int/SD perks as well, from tactics, to traps with new mechanic tree (people posting here even look at that? assassin+cc=nice), to skills (not everyone has skills of 100+ everywhere), etc. While the top top top end might go up a little, its not going up so much that everyone will reroll their paladins into assassins. So Im sure its fine. For the 99% its just going to be a better, more flexible game. And for the 1%, theyre going to be OP anyhow, and ask for killer DM, and using dex instead wont change that.