Quote Originally Posted by Ayseifn View Post
Meld Into Darkness already does that for 15 secs/2 mins, not seeing the huge issue.
1 isn't terribly OP but with 2, or even 3 (its possible to get) it becomes very OP to be completely unhittible for ~1 min with about 1 min downtime. half of the time you are completely unkillable. Infact if you triggered them in the right order you could have over a min of 100% dodge every 2 minutes.

and people are complaining (I'm not saying it is unjustified) about pally high PRR making them virtually unkillable. PRR has nothing compared to 1 min of invincibility.

That is the huge issue.