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  1. #1
    Community Member
    Join Date
    Mar 2006
    Posts
    68

    Default Stealth needs to be fixed

    I've played a lot of games, I always play rogues, in this game, stealth does not work. I'm not asking for the standard easy Mode on stealth. The standard is you dump a few points there, and you can stealth past anything. This system is broken. I'm at 28th level, I put on my ring of shadow I have over 80 hide in shadows and move silent, and an invis on top of that. That will get me thru an open zone, if I walk to close to something, I still get detected, and in a dungeon, even if I do make it past all the mobs, I have to kill them anyways to open some random gate. That makes stealth functionally useless. The whole point of stealth is to sneak your way thru the dungeon and kill the boss. Its not like I can't mow everything down, I don't want to. That's messy, I'm a rogue, I don't want to leave evidence behind, you know, like a hundred dead bodies. I guess the easiest solution would be a smoke bomb, a trap we can make to drop aggro, and move into stealth, and on a fast timer. That way we can open said gate, and then drop back into stealth without having to kill everything, shadowdancer has something like that on a 1 minute timer, that's not fast enough, and it takes a twist or a weak epic class. I have way better things to spend my fate points on. Lets be real, I have to kill everything cause stealth doesn't work, no way I'm giving up my cocoon for a t-2 twist on a one minute timer to drop into stealth and shed agro, only to be discovered seconds later. That would be suicide.
    Last edited by Dazednconfused; 02-24-2015 at 09:13 PM. Reason: stat verification on shadowdancer

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