Most of my questions are about the Tinkerhell build. That build sadly hasn't been updated for U23 and Jakeelala hasn't posted in forever. So rather than necroing that thread, I'll ask here.
I've looked at quite a few thrower options, among other Dark Stars (https://www.ddo.com/forums/showthrea...Wiz)-Halfling), Critzilla (https://www.ddo.com/forums/showthrea...ress-Critzilla) and Tinkerhell (https://www.ddo.com/forums/showthrea...ed-Artichucker). Shuricannon and Meteor Shower are great builds, but I'd like to do something less Monk-heavy.
Jakeelala and Tilomere both hints that Critzilla (or any Bard-based thrower) far surpasses the other thrower builds, but I don't understand how this can be the case. Assuming 2.5 shurikens/throw versus one non-shuriken/throw at, say 11-20 x3, you'd need a standing Doubleshot of 100% to break even on base damage, and that's not taking the multiple procs on shurikens into account. While Critzilla is certainly ahead on trash killing thanks to CDG, it seems to do less DPS against bosses and suffers more from high fort.
Could someone explain the math here?
Back to Tinkerhell. IIUC, all Artificer spells are considered infusions, and thus not subject to spell failure. Given the change in OC pre-requisites, Tinkerhell has a few extra feats to play with - such as Heavy Armor (Tinkerhell is already uncentered). Is it accurate that an Artificer casting Tenser's in heavy armor would not be subject to spell failure? And scrolled Displacement would have no spell failure since it lacks somatic component? (Yes, I realize scrolled Displacement would only have a 54 second duration - 60 seconds if Arti 13, but if cast before fights makes GS clickies last a bit longer between shrines.)
Tinkerhell essentially spends 30 AP for 10% Doubleshot (sure Leg Shot and core I are nice enough, but rest are filler points). While I don't really expect anyone but Jakeelala to answer this, I wonder if this wise. For instance, those points could go into Killer and KtA, while picking up more SA. Dropping Rogue T5 means I could just as well go 13 Arti/4 Rogue/3 Monk, pick up level 13 Arti masteries and Align Weapon or Radiant Forcefield and still be ahead on SA dice. Thoughts?