Sweet, thanks much for testing that for me.
The single unified Eldritch Knight tree is a go, then, offering Strength, Dexterity, Intelligence and Charisma as the stat choices. I'll add an exception noting Int is only from the wizard tree and Cha from the Sorc tree and call it good enough.
Thanks much, all data error reports appreciated. It was indeed missing, so I added it.
Version 0.9.3 is up.
It's possible that existing paladin builds might throw an error when you try to load it due to getting a new enhancement (extra lay on hands) in the sacred defender tree. I will be adding error checking to handle this kind of thing automatically, but it's not in there yet.
My advice is to edit any existing paladin builds to reset the sacred defender tree before downloading the new version, or you might have to recreate the entire build from scratch. Of course, you can always revert to 0.9.2 to fix it via the "All Downloads" link in the OP.
Under the destiny feats, where do I find epic skill focus spellcraft? Or any epic skill focus for that matter?
(I'm not assuming it isn't there... but I was not able to find it).
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Edit: Also, the enhancements are not showing up in the build export until I spend all 80 points. I had hoped to spend 77 and indicate the last 3 could be spent however.
Edit: Edit: I'm also not seeing my spells. I only had 15 levels of wizard, I wonder if this is because I don't have "all" my spells assigned?
Edit: Edit: Edit: When I didn't pick a destiny feat, it left my feats out of the export. I'm noticing a pattern.
Last edited by Ancient; 03-09-2015 at 07:37 PM.
- Nova Soul: (a U24 NovaSoul - Survivalist Palemaster Direct Damage that can raid heal)
- Starter Sorcerer Playstyle Videos:
- My answer to your BYOH post.
just posted first rough build on forums using this...
awesome. some slight edits (spaces *insert raspberry here* and had to manually add twists)
https://www.ddo.com/forums/showthrea...onic-Barbarian
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— Char Builder Lite — Ron's Character Planner — Smithy Alliance —
— DDO-ML — A guide for DDO-ML — How to Access Lamannia —
Just returning to the game? Want to catch up? Click Here
More Bank Space? Leomund's Secret Chest — Guild Management System (GMS) — Demi-God Reincarnation
— OzyMoronic Barbarian (INT Barb+Rog SK) — AirForged the last Firebender (BF Sorc 18 2 Pal) —
Spectacled Librarian with a BIG GIANT HUGE SWORD (INT Ftr+Wiz+Rog) — Koboldowar VetII Arty and Dog
I just posted an update to NovaSoul on the latest variant I was playing. Your utility made it a lot more fun and easy to throw a readable build up without spending a huge amount of time trying to get the formatting right. Not only is it less time... it looks better.
Amazing work! Thank you.
I added a 15 wiz/3 fighter/2 FVS variant I call the Warthog.
- Nova Soul: (a U24 NovaSoul - Survivalist Palemaster Direct Damage that can raid heal)
- Starter Sorcerer Playstyle Videos:
- My answer to your BYOH post.
Last edited by UurlockYgmeov; 03-09-2015 at 08:00 PM. Reason: oops Kobold play prank
Help us help the new players. Adopt a new player today!
Promote your guild the right way: Sponsor a Raid night on your server today!
— Char Builder Lite — Ron's Character Planner — Smithy Alliance —
— DDO-ML — A guide for DDO-ML — How to Access Lamannia —
Just returning to the game? Want to catch up? Click Here
More Bank Space? Leomund's Secret Chest — Guild Management System (GMS) — Demi-God Reincarnation
— OzyMoronic Barbarian (INT Barb+Rog SK) — AirForged the last Firebender (BF Sorc 18 2 Pal) —
Spectacled Librarian with a BIG GIANT HUGE SWORD (INT Ftr+Wiz+Rog) — Koboldowar VetII Arty and Dog
Epic Skill Focus is in the group "Destiny", as a single feat with each skill (except UMD) as a selector. Note that it requires 20 trained ranks in the skill to take the feat for that skill.
I do see that it's missing some skills, including spellcraft and heal. I'll add those in.
Yep, those are all by design. The idea is that any section that isn't complete or has errors isn't included in the output.Edit: Also, the enhancements are not showing up in the build export until I spend all 80 points. I had hoped to spend 77 and indicate the last 3 could be spent however.
Edit: Edit: I'm also not seeing my spells. I only had 15 levels of wizard, I wonder if this is because I don't have "all" my spells assigned?
Edit: Edit: Edit: When I didn't pick a destiny feat, it left my feats out of the export. I'm noticing a pattern.
Should that change, do you think?
Last edited by EllisDee37; 03-09-2015 at 08:22 PM.
Help us help the new players. Adopt a new player today!
Promote your guild the right way: Sponsor a Raid night on your server today!
— Char Builder Lite — Ron's Character Planner — Smithy Alliance —
— DDO-ML — A guide for DDO-ML — How to Access Lamannia —
Just returning to the game? Want to catch up? Click Here
More Bank Space? Leomund's Secret Chest — Guild Management System (GMS) — Demi-God Reincarnation
— OzyMoronic Barbarian (INT Barb+Rog SK) — AirForged the last Firebender (BF Sorc 18 2 Pal) —
Spectacled Librarian with a BIG GIANT HUGE SWORD (INT Ftr+Wiz+Rog) — Koboldowar VetII Arty and Dog
Just started using this (with linux Mint) absolutely love it Ellis. I can easily foresee my spreadsheet folder getting abandoned.
Epic Skill Focus was inexplicably missing Heal and Spellcraft, but no others. Very weird. That alone isn't enough to warrant a whole new update, but since it's kind of a pain to add them in manually, here's the corrected Epic Skill Focus entry if you'd like to copy & paste it over the existing one in your Feats.txt file:
Code:FeatName: Epic Skill Focus Group: Destiny, Misc Level: 26 Selector: Balance, Bluff, Concentration, Diplomacy, Disable Device, Haggle, Heal, Hide, Intimidate, Jump, Listen, Move Silently, Open Lock, Perform, Repair, Search, Spellcraft, Spot, Swim, Tumble SelectorName: Balance Skill: Balance 20 SelectorName: Bluff Skill: Bluff 20 SelectorName: Concentration Skill: Concentration 20 SelectorName: Diplomacy Skill: Diplomacy 20 SelectorName: Disable Device Skill: Disable Device 20 SelectorName: Haggle Skill: Haggle 20 SelectorName: Heal Skill: Heal 20 SelectorName: Hide Skill: Hide 20 SelectorName: Intimidate Skill: Intimidate 20 SelectorName: Jump Skill: Jump 20 SelectorName: Listen Skill: Listen 20 SelectorName: Move Silently Skill: Move Silently 20 SelectorName: Open Lock Skill: Open Lock 20 SelectorName: Perform Skill: Perform 20 SelectorName: Repair Skill: Repair 20 SelectorName: Search Skill: Search 20 SelectorName: Spellcraft Skill: Spellcraft 20 SelectorName: Spot Skill: Spot 20 SelectorName: Swim Skill: Swim 20 SelectorName: Tumble Skill: Tumble 20
Ha! Not sure what I was thinking; perhaps I was giddy with the idea of having seven letters to play with, but "Purple"?! Yeah, changing that to "PDK" as I type this...
Aha, I see what happened. When I was writing the code for racial bonus feats, I didn't realize at the time that PDKs get a bonus feat. I thought it was only human and half-elf. So it's trying to write the full "Purple Dragon Knight" but the output code enforces a hard 7-character limit.
I'm going to go ahead and pull that out of the code and put the abbreviations in the data file where they belong.
EDIT: I also see in testing that "Purple Dragon Knight" doesn't play nice with the "Source" column on the feats screen. Fixing that as well.
EDIT 2: All fixed. Not sure when I'm uploading the next version. Maybe this weekend.
Last edited by EllisDee37; 03-09-2015 at 09:06 PM.
- Nova Soul: (a U24 NovaSoul - Survivalist Palemaster Direct Damage that can raid heal)
- Starter Sorcerer Playstyle Videos:
- My answer to your BYOH post.
Any way we want to make it work is fine by me, and shouldn't be hard to implement. I'm open to any suggestions. You think a single (global) checkbox would suffice? Or maybe should enhancements and destinies always output incomplete (but not error) regardless of the checkbox? And should the checkbox be for incomplete, error, or both?
On an unrelated note, tonight for the first time I used the planner as a user to actually plan a build, and there's a lot I like about it. I particularly like the spell screen telling me which levels I get which spell slots. But I have encountered several minor bugs that I either corrected or put on the to do list. Buggy buggy buggy! Heh. Here's my list so far:
- Enhancement tree reordering doesn't deactivate drop slots on cancel
- Dragging enhancements is inelegant when they extend far enough to scroll
- Draconic Tier 4: Secondary not showing "None" for opposing element
- Closing spells screen doesn't re-generate output (fixed)
My preference would be to either have a single checkbox to include incomplete sections OR have some type of warning when you export. In my case, I exported a build and was not aware I was missing sections until after I had posted it. A minor thing, but I've seen others doing it too. The big issue is thinking the export was complete when it was not. However you address that, will be fine with me.
- Nova Soul: (a U24 NovaSoul - Survivalist Palemaster Direct Damage that can raid heal)
- Starter Sorcerer Playstyle Videos:
- My answer to your BYOH post.
I'd think, would be nice to have separate checkboxes for incomplete and errors, and default to output yes on incomplete, no on errors.
And in any case, both always generating a notification line in the output would make sense.
I mean, having incomplete destinies planned when reincarnating should be a valid use-case; same with enhancements when doing up builds for general audience where the remainder will depend on available gear and such. But yes, I know it's feature creep...
No longer completely f2p as of November 2014. Father of a few more DDO players.
If this is already asked and answered just ignore it but is there anyway you can add a button (far right maybe) for each skill that just maxes it at each level? e.g. I know all my toons will just max UMD each and every level regardless of how many skill points it takes.