Hello everyone.
Recently, I came back to DDO after almost 2 years without playing it, got my main toon to lvl 20, and decided to TR it so I could enjoy the game from beggining again. For that, I was lookig around, searching for a possible rogue/monk build, but or I am blind, or all the related stuff is a bit old. So, I hope you can help me with this.
1st, my toon have a 36 point build, and it have a Rogue, Fighter and Monk past lifes;
2nd, I have a +4 Tome in all Ability Scores;
3rd, I already mastered all levels of GMoF and US, and just started LD epic destiny;
4th, I don't have the Harper's Enhancement Tree, but I can afford it, it extremelly necessary;
5th, I don't have access to HOrc or WF races.
My main objective is to be a competent Rogue (not the best one, but a decent one), enhancing poison damage with Ninja Spy enhancements, maybe using Flash Bomb to get some extra Sneak Attacks; my favorite class is Monk (I played almost every class already, in the past), and I like Rogues a lot too, but they allways felt a bit squish to me, specially because I mainly play alone.
So I am seeking a build in wich I can spot and disable some traps, but that won't need a hireleing babysitting me all the time (I was playing as a pure monk this life, with APs heavily in Shintao, but with some stuff in Ninja Spy and in the HElf tree, for dilly enhancements, and the game was piece of cake untill lvl 18 quests - and after that, not so difficult).
I have lots of stuff in my TR Cache, like Tharne's Set, Chronoscope Set, Vampiric Stonedust Wraps, ToD rings, Grave Wrappings, Spider Spun Caparison, Seal of House Dunrobar, etc... but nothing really powerfull or eppic, but enought to get me to lvl 20 and beyond, without worring too much about equipment. I am able to craft any bound shard of crafting lvl 70 or lower, so I can make some holy/lesser vampiric stuff too.
That said, maybe any of the "DDO Build Gurus" can give me some advice, please? I would appreciate it very much =)