DDO Bonus Days bring you +2 Loot, now through February 8th!
DDO Bonus Days bring you +2 Loot, now through February 8th!
Have fun, and don't forget to gather for buffs!
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This doesn't increase the drop chances of named loot...or does it? I'm always unclear on this.
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The rate and the quality of the named loot are fixed, however, a higher loot level of a chest means dropping higher-level gear and a better chance at dropping random, valuable items, such as tomes.
And other neat stuff, if I remember correctly, like Guild Renown Pots, XP Pots, Omnispell Dust and etc. but I might be wrong on that one.
Just a random, forgettable NPC doing things an NPC does
Things that NPCs do include, but are not limited to:
Having a gold goblet over my head to indicate availability of a quest
Having a catchphrase that never really catches on
Having various rewards that are generally not worth the trouble
Wandering around randomly
Giving out obvious information if it wasn't obvious enough
Repeating the same lines over and over again
Repeating the same lines over and over again
The main advantage of Loot bonuses IMHO is better chances of getting better tomes, augments, etc. It doesn't affect named drops and who cares about more valuable vendor trash?
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We could really use a dev post clarifying how loot and bonuses work.
There are lots of rumors/superstitions going around that may or may not be accurate.
For example.
I've heard claims that loot is capped at 5(?) levels above your character level. Does this mean that a toon with +2 global loot bonus, +1 guild bonus and a +1 loot gem will get no benefit from their loot gem if they run a quest more than one level above there current level?
So a capped toon will get no bonus from their loot gem if they are running EE necropolis.
What levels are different tomes (and upgrade tomes) supposed to drop in random loot? Many people feel this has changed since the last time we were given specific numbers.
I've heard claims that there is a bug causing high level chests to drop lower level loot when the loot bonuses get to high.
Is there a cap? For example if you run a level 30 quest with a +2 Jewel of Fortune, +1 Bash the Breakables and a chest blesser during +2 bonus days will you get level 36 loot?
Bug template! QA is here for you.
How random DD is
how to handle this random, anywhere
Sarlona: Seikojin, Toy
Bug template! QA is here for you.
How random DD is
how to handle this random, anywhere
Sarlona: Seikojin, Toy
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Based on the gold/plat in the chest I'm pretty certain the +2 global loot bonus is a soft bonus (similar to the treasure map/chest blessing dragonmark) that with the level of the quest can only get you up to level 30 loot. So running a level 32 chest on EE with the +2 global loot boost and a treasure map and a chest blesser will only get you level 30 loot (instead of 36). If someone can contradict that with a screenshot I would be happy for the information (noting that a guild loot boost would make it 31 instead of 30).
The guild loot bonus and jewel of fortune are required to get level 31-33 loot.
Based on the gold/plat in the chest you cannot boost above character level +5 for loot.
The only high level random loot I am always looking for are those blue bordered lvl 28 masterful craftsmanship items. Because those can have a +11 ability bonus and/or a +20 skill bonus. "Blue" level 28 random weapons always have +0.5 W basedamage for free. But even with loot bonus days and every loot bonus in game I don't get those from chests. (Only bad luck? Did anyone else get a 2.5 W basedam weapon from a chest?) The only place I get them is the Stormhorns endreward, even when I run the chain on epic casual. That makes the loot bonus on radnom loot rather pointless imho.
Please, please fix the loottables so radom items above loot-level 28 have a good chance to be "blue" masterful craftsmanship items. We are talking about LOOTGEN items, won't be overpowered at all, only the slight chance to find something useful.
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So the max is?
30 Highest quest level
+2 Elite
+2 Global
+2 Jewel
+1 Guild
+1 DragonMark
------------------------
=38
If the Pirate Treusure Map stacks with a jewel (and the rest) then it's 39 but I doubt it does.
Items will be marked with ml:28 while they are 10 levels above that.
I do wonder what the stats on those are.
Anybody running Mask of Deception?
Does the +2 to Loot apply to randomly generated breakables loot also?
Do Pirate Map and Gems of Fortune stack? (kinda nice to know that answer before attempting to use those valuable items)
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I am almost convinced +1 gems actually lower chest levels. It has been "speculated" on few occasions, since adq side chests farmage. Impossible to search for the posts though.
Like capped toon with +1 gem constantly getting worse loot from EE Whelon than etring toon from for example High Road.
Something is definitely weird with loot cap and chest levels.
Heck, lvl 27 junk in EE Deathwyrm before or EE Haunted Halls chests like just now.
Last edited by Wipey; 02-08-2015 at 03:13 PM.
Shahang (hjealme), Wipekin (kotc), Nezhat (barbie) Ghallanda/Devourer