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  1. #1
    Community Member BigErkyKid's Avatar
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    Default Melee druid: what is working with it?

    Dear forumites,


    First of all, let me clarify that this is not meant to be a thread for complaints or endless discussions of whether something is an exploit or not or whether animal forms need serious rework. I am considering running a wolf build and I was putting together a list of the different abilities that work with it. This is by no means simple as evidenced by the number of posts asking animal form related questions. My intention here is to have a summary thread where we all pitch in and share experiences to clarify what is working ATM. Please feel free to add or debate any of the points I make, I'll try to keep the first post updated with the information contributed.


    Combat styles

    In general, combat styles are not meant to be working in animal form. However, they do. The worst offender is stacking TWF and SWF via ranger autogrants, which is generally considered an exploit.

    Shield masteries: Works.
    Does it work with a non-metal orb?No!
    Are they exclusive with other fighting styles?No!
    Two weapon fighting: Works in animal form; adds off hand attacks. This is not WAI.
    Two handed fighting: No idea.
    Does it add melee power?
    Does it add double STR to damage?

    Single weapon fighting: Works in animal form; adds melee power and attack speed.
    Does the attack speed buff stack with wolf animal form attack speed? (not the enhancement, the animal form autograft)Yes!

    General feats


    Natural fighting: Works fine, adds double strike.
    Whirlwind attack: No idea.
    Does it produce 4 attacks like it does with unarmed monks?
    Power attack: Works.
    Does it grant the extra damage while in animal form and using THF?No.
    Cleaves: Works.
    How does it interact with TWF in animal form?No off hand attacks.
    Overwhelming critical: Works fine, adds to the critical multiplier
    Vorpal strikes: No idea.

    Enhancements


    Dagger or quarterstaff expertise: No!
    Does it add the dagger / qstaff expanded crit thread and multiplier?It does not work, you are considered unarmed.
    Keen edge: Bugged.
    Does it expand the crit range?It should, it does not.
    Vanguard enhancements: No idea.
    Can you proc shield bashes in animal form? No!
    Can you stun with the shield in animal form? No!
    Do damage modifiers apply in animal form?
    Do damage modifiers apply in animal form with an orb? No!

    Rage related enhancements: No idea.
    Do the crit enhancers work?
    Do the STAT enhancements work?


    Stances


    Monk stances: Works
    Do orbs / tower shields uncenter you in animal form?Yes, similar to regular monk.
    Stalward stances: Works
    Swashbuckling: Does not work in animal form
    Does it allow to use buckler in off hand if swashbuckling?Yes, with skirmisher.
    Bestial stances: Work as intended but are exclusive.
    Do animal stances work with the rest of stances?Yes.

    Epic enhancements


    Celestial champion: Does not work.
    Pulverizer: Does not work in animal form.
    Momentum swing: Does not work.
    Lay waste: Does not work.
    Anvil of thunder / lightening mace / anvil of thunder: Yes, provided you use the right weapon.
    Devastating critical: Works .
    Headman's chop: Works.


    Unarmed dice increases


    Monk additions, level autografts: If you are using wraps, they work.
    Do they work if you are armed and centered?
    Improved martial arts: No idea.
    Improved power attack: Yes (check!)
    Active past live, monk: No idea.
    Weapon based dice: For instance, thunder forged weapons have 4W.
    Do you keep any weapon based increase in dice or do you still use the 1D12/1D10?
    Dance of flowers: No idea.
    Does it work both with wraps and weapons as long as you are centered?
    Last edited by BigErkyKid; 02-05-2015 at 01:05 PM.

  2. #2
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    Krelar's Avatar
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    Minor nitpick.

    Quote Originally Posted by BigErkyKid View Post
    Two weapon fighting: Works in animal form; adds off hand attacks. This is not WAI.
    I'm pretty sure it's not that two-weapon fighting is working in animal form, it's that's it's not supposed to work at the same time as single weapon fighting. Having one style or the other would be just fine.

  3. #3
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Krelar View Post
    I'm pretty sure it's not that two-weapon fighting is working in animal form, it's that's it's not supposed to work at the same time as single weapon fighting.
    Cordovan confirmed over a year ago that TWF applying to animal forms was not WAI.

    TWF and SWF are mutually exclusive feats, however there's a workaround using a rgr splash; just take SWF before you take rgr 2.
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  4. #4
    Community Member psykopeta's Avatar
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    Quote Originally Posted by unbongwah View Post
    Cordovan confirmed over a year ago that TWF applying to animal forms was not WAI.

    TWF and SWF are mutually exclusive feats, however there's a workaround using a rgr splash; just take SWF before you take rgr 2.
    u forgot the funniest part

    if u take later 1 fighter lvl u can pick thf

    yup, 3 exclusive lines, yup yup
    psykopeta is finally baconpletionist because there isn't anything to delay it more - thelanis, where the gimps claim to be pros and noobs claim to be pros, no newbies allowed(unless they claim to be pros), we have enough drama w/o them. PS: I post only in the latest thread shown in main page, in the weird case u want something from me, feel free to send pm

  5. #5
    Community Member SealedInSong's Avatar
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    Default TWF in animal form

    Quote Originally Posted by Krelar View Post
    Minor nitpick.

    I'm pretty sure it's not that two-weapon fighting is working in animal form, it's that's it's not supposed to work at the same time as single weapon fighting. Having one style or the other would be just fine.
    I was always under the impression that the only combat style feats that were intended to work while shapeshifted were the natural fighting feats.

    Also, I directly asked the devs and Eladrin answered somewhere that they intended for centered fighting to work so long as you used ki weapons, although we all found out that it actually only worked with handwraps.
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  6. #6
    Community Member Talon_Moonshadow's Avatar
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    Quote Originally Posted by Krelar View Post
    Minor nitpick.



    I'm pretty sure it's not that two-weapon fighting is working in animal form, it's that's it's not supposed to work at the same time as single weapon fighting. Having one style or the other would be just fine.
    Wolf has only one bite.

    SWF has it's own issues IMO, but should not work with an animal IMO.

    Bears do have claws and should get the same TWF bonuses that a monk can IMO.
    (bear animation needs work IMO btw)

    Perhaps Druids need their own feat lines....
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    ..., but I honestly think the solution is to group with less whiny people.

  7. #7
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    Quote Originally Posted by Talon_Moonshadow View Post
    Wolf has only one bite.

    SWF has it's own issues IMO, but should not work with an animal IMO.

    Bears do have claws and should get the same TWF bonuses that a monk can IMO.
    (bear animation needs work IMO btw)

    Perhaps Druids need their own feat lines....
    All the effects of the primary weapon and its enhancement value transfer to the bite of the wolf or the paw of the bear. Why not the fighting style bonuses? If a druid is equipped with two weapons, and has the feats then one could surmise that the bear can fight effectively using both paws separately or the wolf gets in extra bites because they have have two weapon fighting on the animal brain. ( To be truly accurate the bonuses and enhancements from the second weapon should be used on the "off-paw" strikes )

    IMO the worst thing turbine could do would be to invalidate all fighting styles with the animal form instead of just handling ( and compensating for the loss of as Druids are hardly OP ) the bug where animal forms can take advantage of two weapon feats in animal form when they aren't holding two weapons in humanoid form.

  8. #8
    Community Member BigErkyKid's Avatar
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    Hi! Glad to see our resident flavor builder unbongwah kept the thread alive. Thanks man!

    I just want to inform you that I plan to write a "review thread" on the current state of animal forms. It will discuss DCs, achievable DPS, and generally how viable are animal forms. I will not discuss exploits (SWF+TWF) since those are going to be fixed soon(TM) by Turb..Standing stone.

    I might be a bit rusty on all the possible combinations even though I just played a pure druid to cap. So please do drop by and post your opinion. And if you have something you really want to say but for whatever reason you don't want to post, send me a private message here.

    I'll be posting the thread in the druid's sub forum and a link in the general forum for visibility.

    Thanks in advance!

  9. #9
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by BigErkyKid View Post
    Shield masteries: Works.
    Does it work with a non-metal orb?
    Shield Mastery doublestrike bonuses no longer apply to orbs; this was fixed in U24.
    Are they exclusive with other fighting styles?

    AFAICT, Shield Mastery will stack with TWF. See below for how to make it stack with SWF as well.
    Single weapon fighting: Works in animal form; adds melee power and attack speed.
    Does the attack speed buff stack with wolf animal form attack speed?
    Yes. Also worth pointing out that you do not get the 1.5x STR dmg mod from GSWF in animal forms.
    Power attack: No idea.
    Does it grant the extra damage while in animal form and using THF?
    I believe you only get the base +5 dmg, not the +10 dmg from 2H weapons.
    Cleaves: No idea
    How does it interact with TWF in animal form?
    I don't think you get offhand procs on Cleaves, so it works the same as regular TWF. Also: regular Cleaves don't get doublestrikes, but Alpha Strikes do.
    Dagger or quarterstaff expertise: No idea.
    Does it add the dagger / qstaff expanded crit thread and multiplier?
    No, because wolf atks are considered unarmed, so the bonus doesn't carry over.
    Keen edge: No idea.
    Does it expand the crit range?
    It's supposed to if you take Martial Arts or Druidic Weapons (both of which cover unarmed), but last time I checked it was bugged and not working.
    Vanguard enhancements: No idea.
    Can you proc shield bashes in animal form?
    Can you stun with the shield in animal form?
    Do damage modifiers apply in animal form?
    Do damage modifiers apply in animal form with an orb?
    No, no, don't know (the icon still shows up while shapeshifted, but I'm not sure you actually get the bonus), and no (Vanguard bonuses don't apply to orbs).
    Monk stances: Works
    Do orbs / tower shields uncenter you in animal form?
    Yes: a Drunken wolf has the same gear restrictions as a regular centered monk build does.
    Swashbuckling: Does not work in animal form
    Does it allow to use buckler in off hand if swashbuckling?
    None of the benefits of Swashbuckling stance apply to wolf form. However, if you take Skirmisher, you can equip a buckler in your offhand and benefit from both SWF and Shield Mastery feats, because this bonus doesn't depend on Swashbuckling being active. For that matter, you are not restricted to light armor. I have theorycrafted bard / druid / rgr builds with SWF, TWF, and Shield Mastery feats; AFAIK, the pieces actually work together, but I've not had a chance to do a real-world test. EDIT: druid gear restrictions still apply, though, so non-metal armor & bucklers only.
    Bestial stances: Work as intended but are exclusive.
    Do animal stances work with the rest of stances?
    Yes. A wolf build can have a Bestial stance, Stalwart defensive stance, a monk stance, and a combat stance (Power Atk / Precision / etc.) active simultaneously. [Technically you can have Archer's Focus or IPS active too, though it does nothing.]
    Anvil of thunder / lightening mace / anvil of thunder: No idea.
    Do those work in animal form?
    Yes, if you have the right weapon equipped. EDIT: and I presume you meant to include Volcano's Edge, not AoT twice.
    Improved power attack: No idea
    I believe this works.
    Weapon based dice: For instance, thunder forged weapons have 4W.
    Do you keep any weapon based increase in dice or do you still use the 1D12/1D10?
    Weapon-based die increases do not carry over to animal forms, unfortunately. However, Shillelagh will carry over if you have a wooden weapon equipped.
    Last edited by unbongwah; 02-05-2015 at 03:37 PM.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  10. #10
    Community Member BigErkyKid's Avatar
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    Quote Originally Posted by unbongwah View Post

    Weapon-based die increases do not carry over to animal forms, unfortunately. However, Shillelagh will carry over if you have a wooden weapon equipped.
    Are you sure of that? It does show in inventory (with wrong dice, of course) and otherwise damage would take a big hit in animal form. My impression is that you do get the additional W.

  11. #11
    Build Constructionist unbongwah's Avatar
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    AFAIK, +[W] modifiers from weapons have never applied to animal forms, which has been a perennial complaint about druids; TF weapons w/+4[W] mods just make the omission more egregious. It's a big part of why wolf builders focus on maxing out their atk speed / doublestrike / offhand procs, to make up for the lower base dmg.
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  12. 02-05-2015, 04:18 PM


  13. #13
    Community Member BigErkyKid's Avatar
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    I see that some attacks (some cleaves) trigger weird effects regarding bashes and the rest. But how about the standard questions, like weapon +W to animal form W, etc.?

    Hard to add what you reference in the way it is written, sorry.

  14. #14
    Community Member BigErkyKid's Avatar
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    Quote Originally Posted by unbongwah View Post
    AFAIK, +[W] modifiers from weapons have never applied to animal forms, which has been a perennial complaint about druids; TF weapons w/+4[W] mods just make the omission more egregious. It's a big part of why wolf builders focus on maxing out their atk speed / doublestrike / offhand procs, to make up for the lower base dmg.
    OK, reporting on this. Wolf +5 damage from STR:

    1. +1 Dagger: min 7, max 16.
    2. Unarmed: min 6, max 15
    3. +3 Vorpal sword (2D8, PDK starting sword): min 9, max 18.

    So indeed, the +W of the weapon do NOT carry to wolf damage dice.

  15. #15
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    Default ToD rings

    Does anyone know if the burst effects on ToD rings work while shapeshifted?
    Do you have to have monk levels?
    Do you need handwraps equipped or any weapon?

    Thanks in advance.

  16. #16
    Community Member Munkenmo's Avatar
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    Quote Originally Posted by BigErkyKid View Post
    Epic enhancements


    Lay waste: Does not work.
    Lay Waste does work unarmed and in animal forms (regardless of what weapons the animal has equipped.)

    The only problem is that the cool down of Lay waste can be reset by Momentum Swing which does not work in animal forms. But factually speaking Lay waste is working perfectly for animals, woads and unarmed monks.

  17. #17
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    Default ToD rings

    So I finally hit level 18 and was able to try out the burst rings and found out they do indeed work.

    I had no monk levels and was using a light pick that I equipped because it didn't have a prefix. The shocking burst effect on Oremi's ring worked in winter wolf form and so did the Oremi set bonus when I equipped the necklace.

  18. #18
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    As my cousin asked me last night and I have no real answer for him, does Dance of Death work with wolf form? I made a quick PDK 1 fighter / 2 druid / 12 ranger mockup, but each time I was firing DoD it didnt seem like it was hitting any other mobs in a big group around me. Maybe the radius is incredibly small or I was missing something.

    I presume that it's not SUPPOSED to work, but I generally have no idea one way or the other.

  19. #19
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Nephylim3 View Post
    As my cousin asked me last night and I have no real answer for him, does Dance of Death work with wolf form?
    Last time I checked, Dance of Death and Thousand Cuts worked with any fighting style, not just TWF, inc. animal forms. I don't have a rgr / druid I can use to test that currently, though.
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  20. #20
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    Quote Originally Posted by unbongwah View Post
    Last time I checked, Dance of Death and Thousand Cuts worked with any fighting style, not just TWF, inc. animal forms. I don't have a rgr / druid I can use to test that currently, though.
    Dance of death works with wolf. I have it. When it's working it is a wonder to behold. It's a bit wonky though. I THINK that it only works when you have nothing explicitly targeted. That may be working as intended, so you can still be selective while you're attacking for quests like 'Sleeping Dust'.

    Anyone have a more definitive test?

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