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  1. #21
    Community Member Hobgoblin's Avatar
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    I would like to see an option for Co6 similar to lordsmarch - where you have an option to skip ahead in the story

  2. #22
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by Hobgoblin View Post
    I would like to see an option for Co6 similar to lordsmarch - where you have an option to skip ahead in the story
    Actually that option is already there. But only once you've completed the entire chain that life {so you can repeat Co6 over and over again while Grey Moon only has to be completed the once.}.

    Why you'd WANT to repeat Co6 over and over again is another question?

  3. #23
    Community Member lyrecono's Avatar
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    Quote Originally Posted by EllisDee37 View Post
    Meh, those were the days of running quests on normal.

    I'm skeptical about running Delera's at level 5 on elite for voice. There was simply no reason to, and every reason to run it on normal.
    actually, that's what we did often, we loved the challenge, running the chain on elite at 5
    When bravery bonus came around and the heroic grind slowed things down this pattern of running stuff under level for the challenge disappeared.

  4. #24
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by lyrecono View Post
    actually, that's what we did often, we loved the challenge, running the chain on elite at 5
    When bravery bonus came around and the heroic grind slowed things down this pattern of running stuff under level for the challenge disappeared.
    As did running things over-level!

    The XP differential for BB is just too good!

    You're complaining about not being able to get a group under-level.
    I'm complaining about the newbies and casuals who are FORCED to run at BB level if they want to get a group together at all!

    Either way - If you want to run Tear of Dhakaan at Lvl 4 you can still do so {I think}.
    If I want to skip A Small Problem and run it at Lvl 8 or 9 I can still do so {as can a newbie}.
    HOWEVER:
    We both know that basically that's going to end up with us SOLOING those quests!

    And for you - Soloing Tear at Lvl 4 can only be considered as a Challenge you WANT to take on!
    Whereas for the newbie - Soloing A Small Problem at Lvl 8 or 9 is far more difficult and time consuming than getting into a Group for that same quest at Lvl 7! {Especially if doing so on Elite as A Small Problem is one of the very few quests in the game that ramps up with completely new situations on Elite - Making Learning it on Normal and Hard USELESS!}.

  5. 02-05-2015, 03:16 AM


  6. #25
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    Quote Originally Posted by lyrecono View Post
    actually, that's what we did often, we loved the challenge, running the chain on elite at 5
    When bravery bonus came around and the heroic grind slowed things down this pattern of running stuff under level for the challenge disappeared.
    It didn't disappear. Literally nothing is stopping you from being special and running quests under level and naked.

  7. #26
    Community Member lyrecono's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    As did running things over-level!

    The XP differential for BB is just too good!

    You're complaining about not being able to get a group under-level.
    I'm complaining about the newbies and casuals who are FORCED to run at BB level if they want to get a group together at all!

    Either way - If you want to run Tear of Dhakaan at Lvl 4 you can still do so {I think}.
    If I want to skip A Small Problem and run it at Lvl 8 or 9 I can still do so {as can a newbie}.
    HOWEVER:
    We both know that basically that's going to end up with us SOLOING those quests!

    And for you - Soloing Tear at Lvl 4 can only be considered as a Challenge you WANT to take on!
    Whereas for the newbie - Soloing A Small Problem at Lvl 8 or 9 is far more difficult and time consuming than getting into a Group for that same quest at Lvl 7! {Especially if doing so on Elite as A Small Problem is one of the very few quests in the game that ramps up with completely new situations on Elite - Making Learning it on Normal and Hard USELESS!}.
    Actualy, i was telling them to suck it up and run it overlevel.

  8. #27
    Community Member Hobgoblin's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    Actually that option is already there. But only once you've completed the entire chain that life {so you can repeat Co6 over and over again while Grey Moon only has to be completed the once.}.

    Why you'd WANT to repeat Co6 over and over again is another question?
    not exactly. what i want is for you to walk up to bruku and say skip ahead and start c06

  9. #28
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by lyrecono View Post
    Actualy, i was telling them to suck it up and run it overlevel.
    No - What you're saying is "suck it up and SOLO it overlevel"

    There is a big difference!

    DDO is still supposed to be a group game and for those of us who aren't completely antisocial the ONLY reason we solo is because of the lack of grouping options outside of BB!
    Even with BB there's still many times where we still end up soloing through no fault of our own!

    Heck I put up a Tempest's Spine E-BB 9-12 the other day with a friend {this was about 5-6pm GMT} and it was a good 10-15 minutes before we got even ONE person join!
    It was 30 minutes + before we had 6 and only then because I'd started sending out tells to people in the level range who weren't in groups and in public areas!
    We went IP at 6 and ended up with 10 I believe.

    DDO has become really bad at keeping players together and promoting Grouping!

  10. #29
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by Hobgoblin View Post
    not exactly. what i want is for you to walk up to bruku and say skip ahead and start c06
    I can /sign that suggestion.

  11. #30
    Community Member legendkilleroll's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    DDO has become really bad at keeping players together and promoting Grouping!
    Thats because the game is getting easier and people can solo almost everything

  12. #31
    Hero nibel's Avatar
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    Quote Originally Posted by Hobgoblin View Post
    not exactly. what i want is for you to walk up to bruku and say skip ahead and start c06
    They have the tech for that. Lordsmarch first chain can be skipped like that.

    They also need to add this to the MotU chain, and make the only flagging required for CitW being the demonweb quests.
    Amossa d'Cannith, Sarlona, casually trying Completionist (12/14) [<o>]
    Almost-never-played-alts: Arquera - Chapolin - Fabber - Herweg - Mecanico - Tenma


    I want DDO to be a better game. Those are my personal suggestions on: Ammunition, Archmage, Combat Stances, Deities, Dispel Magic, Epic Destiny Map, Fast Healing, Favor, Favored Enemy, Half-elf Enhancements, Monk Kensai, Monk Stances, Past Life, Potency, Potions, Ranger Spells, Summons, Tiered Loot.

  13. #32
    Hero nibel's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    DDO is still supposed to be a group game and for those of us who aren't completely antisocial the ONLY reason we solo is because of the lack of grouping options outside of BB!
    The main reason might be that, but not the only reason. Eg, sometimes I solo because I'm hunting a specific rare monster or collecting data for the wiki, and those jobs are better done solo.
    Amossa d'Cannith, Sarlona, casually trying Completionist (12/14) [<o>]
    Almost-never-played-alts: Arquera - Chapolin - Fabber - Herweg - Mecanico - Tenma


    I want DDO to be a better game. Those are my personal suggestions on: Ammunition, Archmage, Combat Stances, Deities, Dispel Magic, Epic Destiny Map, Fast Healing, Favor, Favored Enemy, Half-elf Enhancements, Monk Kensai, Monk Stances, Past Life, Potency, Potions, Ranger Spells, Summons, Tiered Loot.

  14. #33
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by nibel View Post
    The main reason might be that, but not the only reason. Eg, sometimes I solo because I'm hunting a specific rare monster or collecting data for the wiki, and those jobs are better done solo.
    No need to be pedantic Nibs.

    I wasn't talking about every possible reason for soloing anything in the game.

    I was simply talking about standard questing!

    I enjoy soloing slayers myself - Mainly because I like to run them fully and Groups always rush!

    And I don't mind soloing quests that much any more because I've got used to it!

    BUT

    When people on these forums keep stating that "If you can't run E-BB you can go run Hard or Normal or run Overlevel" they're ignoring the fact that by and large that means SOLOING!

  15. #34
    Community Member lyrecono's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    No - What you're saying is "suck it up and SOLO it overlevel"

    There is a big difference!

    DDO is still supposed to be a group game and for those of us who aren't completely antisocial the ONLY reason we solo is because of the lack of grouping options outside of BB!
    Even with BB there's still many times where we still end up soloing through no fault of our own!

    Heck I put up a Tempest's Spine E-BB 9-12 the other day with a friend {this was about 5-6pm GMT} and it was a good 10-15 minutes before we got even ONE person join!
    It was 30 minutes + before we had 6 and only then because I'd started sending out tells to people in the level range who weren't in groups and in public areas!
    We went IP at 6 and ended up with 10 I believe.

    DDO has become really bad at keeping players together and promoting Grouping!
    You are aware of DDO's dwindling population for the last 2 to 3 years are you not?
    You are aware of the epic grind taking a lot of people in the lv 20-28 range?
    You are aware that even when the population was spread evenly over lv 1 to 28 the chance of people being lv 10 to 12 (the propper level for ts according to tr zergers, not me) is slim, assuming they haven't already ran TS that day


    to be honnest, the best reason i have these days to avoid the lfm is the champoins. I'm slowly starting to see the lfm as a collection of underpowered people who need to be dragged through content they can't seem to handle on their own. Constantly slowing me downt to pick up soulstones and constantly costing me 10%exp.
    If you want turbine to change grouping, that might be a better start

  16. #35
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by lyrecono View Post
    You are aware of DDO's dwindling population for the last 2 to 3 years are you not?
    You are aware of the epic grind taking a lot of people in the lv 20-28 range?
    You are aware that even when the population was spread evenly over lv 1 to 28 the chance of people being lv 10 to 12 (the propper level for ts according to tr zergers, not me) is slim, assuming they haven't already ran TS that day
    Yes - There are many reasons why that particular example taken on its own can be shot down BUT it's just one example and the same problem is met at all levels!

    You're right of course that DDO no longer has the population per server to account for 28 levels {In fact I don't believe that even in 2009/2010 it had that population and we'd have seen the same problems had the Level Cap been increased back then as we are now...Though maybe not in such a massive way.}.

    You're right of course that the Epic Grind keeps the majority of vets out of Heroic levels. And when they are in Heroic levels they rush through them as fast as possible!

    You're right of course that the chance of enough people being at a certain level range to make a Raid group viable in less than half an hour is low and always has been.
    You CANNOT state though that the chances of getting a group now are anywhere near those of two, three or four years ago!

    And I chose TS as my example for three reasons:
    1) I'd just ran it!
    2) It's known as one of the strongest grouping quests/raids in the entire game! One where getting a group together used to be a cinch!
    3) More and more often I'm seeing TS BB Groups in progress with 4 or less players - If you don't think that this is Ludicrous for a RAID then I really don't know what to say!

    Quote Originally Posted by lyrecono View Post
    to be honnest, the best reason i have these days to avoid the lfm is the champoins. I'm slowly starting to see the lfm as a collection of underpowered people who need to be dragged through content they can't seem to handle on their own. Constantly slowing me downt to pick up soulstones and constantly costing me 10%exp.
    If you want turbine to change grouping, that might be a better start
    This is Catch 22!

    The people you're complaining about costing you 10% {Rofl!} won't be able to run TS alone with or without Champions!
    Either way they need you or others like you to get them through it!

    So:
    Without Champions you run it solo because:
    a) You Can!
    and
    b) You have no reason whatsoever to open the LFM up to people who you may have to take time to guide through!

    And With Champions you run it solo because:
    a) You Can!
    and
    b) You have even less reason to open the LFM up to people as they may now cost you even more than just time!

    Basically there's absolutely nothing Turbine can do to make this game difficult enough for YOU to have to get a Raid Group together for a Lvl 10 Raid other than putting in VoN 5/Twilight Forge style you must have multiple characters situations Which from experience of these forums is NOT WANTED!
    Strange really considering that VoN 5 is perhaps the most run Raid in the game now {On Epic that is - On Heroic not so much!}.
    Make Twilight Forge Epic and that will be run a heck of a lot more too!

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