You know it. I know it. Handwraps should have two slots on them.
You know it. I know it. Handwraps should have two slots on them.
LuKaSu's DDO Wishlist.
SSG, Thanks for a super-fun game!
These bad boys have three augment slots! Slot three of those rubies in and you're dropping meteors left and right! They were, however, the only handwraps on ddowiki with more than one slot.
LuKaSu's DDO Wishlist.
SSG, Thanks for a super-fun game!
LuKaSu's DDO Wishlist.
SSG, Thanks for a super-fun game!
The 2 pieces I really needed were the luck and soul gem. The soul gem is in there since I don't ship buff much so I don't have to spend mana on that when I buff the dog in quest.
Based on the buffs I give the dog there really isin't much else. If a repair amp auggie comes out in the future I will slot that. Also I plan to upgrade the resist auggie someday too to a higher level version.
If I pull or get another auggie that is better I will swap that one. Since I had an extra globe and slot, why not?
ooo, i totally forgot about the adamantine knuckles. I should say every handwrap that has a slot, should have at least two slots!
In addition to the high-level Adamantine Knuckles, you should find the revised Skin of the Mockery wraps. At level 8, they're a steal.
Editor, The Book of Syncletica 2nd Edition: An unofficial DDO Monk Guide, and Stormreach Shadows: An unofficial DDO Stealth Guide(Stormreach Shadows updates are in indefinite hiatus.)The Order of Syncletica: A DDO-flavored blog on Monks and gameplay and more