I realized this will sound stupid to power levelers. I'm not one.
I like to start a new character and to be able to experience each and every dungeon at its current level while still being able to watch my exp meter go up.
I'm not going to be perfect in my examples because frankly I don't want to take the time to analyze them all.
What I'm getting at, if I am 4th level leaving Korthos I want to play all the 2nd level dungeons on elite and most of the 3rd level dungeons on hard without having enough experience to advance 2 levels before I am 20-30% finished. I sit there running the dungeons on my pace and experience becomes a non-reward as it is no longer added to my total, except for the daily dice. I feel I'm being pushed through content toward level cap as fast as possible. I also have no time to enjoy my current level of the treasures (magic item sets) I find and use for that level.
Between the events, daily dice, VIP bonus, actual dungeon experience, and the bonus dungeon experience (smashables, kill count, traps, secret doors, not dying, first time running, bravery bonus) I only have to run 4-5 dungeons of the 20-30 on that level before I am ready to level again. Then another 8 or so and I'm ready to level again and I stop gaining exp. I like watching the EXP meter go up when I finnish a dungeon or as I accomplish a new goal in the explorer area.
We should have a choice to lower it if we want.
1) Default- Current gains for players who wish to fly up to level 20 in 2 days of hard playing.
2) Moderate- 50% of what we currently get with no bravery bonus.
3) Low XP- 25% of current with no bravery or VIP bonus.
Right now I don't even like doing explorer areas because the only reward is watching things die and the occasional collectible and chest. Why should I worry about a kill count if it means absolutely nothing. Why should I run it a few times to find all the bosses? Or visit all the locations?
Experience has always been one of the bigger rewards for doing dungeons and explorer areas and now its been taken away with the mass amounts given out. I feel like I'm being pushed through the game as fast as possible to TR so exp comes slower. Right now 70%- 80% of the content I am running I finish and watch my exp bar stay unmoving.
I don't want to run level 5 dungeons with a level 9 toon and I find myself ignoring explorer areas until higher level. Not to mention you find no mysterious coin things on the new champions by doing this.
Please ad this option as it won't hurt anyone who also wants to use it or ignore it. I shouldn't have to be made to ignore the fact I gain nothing for my time playing.