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  1. #21
    Ultimate Uber Completionist Dalsheel's Avatar
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    Quote Originally Posted by Zoda View Post
    Yes. I personally couldn't play a toon without AoE, it just doesn't fit my style. I gave up on cleaves too (although I wish I had Great Cleave since that one actually procs offhand).
    Wasn't this fixxed some time ago? Can roll some test iconic to re-check it, at work atm.

    Quote Originally Posted by Zoda View Post
    Also, unless if I'm missing something, with 50 wisdom the DC on your Jade Strike/Tomb of Jade is 50. I know it's a will save but that still sounds low (or do you get some tactics bonus added to them?). Another thing is that I don't see how you find the Ki for them, I'm spamming Fists of Iron/Earth ki hit/stun and Abundant Step and if I'm not in lazy mode, I'm always out of ki (even have to swap Oremi necklace time to time to refill my bar). I used to take Kukan-do, but I simply can't justify it's AP cost anymore, one more stun is hardly the thing I need.
    After buffs, Jade Strike's sitting at 52DC Will save, you'll find it landing a lot more often than you'd think -on undead enemies-. Provides -25% fort debuff and 10% vulnerability to physical damage. It really makes boss fights faster.

    I'm also considering dropping Kukan-Do. Mostly using it to save someone else's a$$ if I see them getting beaten down or to immobilize some random archer that doesnt let me pull levers and/or open doors =) Also lands more than you'd think, since it's also Will based DC.

    For Ki I usually switch to fire stance every now and then to refill, faster than using +1ki item since you get 4 extra on crits.

    Quote Originally Posted by Zoda View Post
    Since DR 10 is applied after prr takes effect (120 in my case), it's effectively less than 5 damage mitigation. That's not much.
    It's applied BEFORE PRR, so yes, those 10dmg would have been cut in half by PRR (assuming ~100PRR) sadly. This one needs to change imho. Still, it's something I won't consider trivial, simply because it's a bit more protection VS crowds of mobs.

    Quote Originally Posted by Zoda View Post
    EDIT: actually I might be able to fit WWA on pure... maybe reroll time again lol.
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  2. #22
    The Hatchery Zoda's Avatar
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    Quote Originally Posted by IxidorGR View Post
    I'm also considering dropping Kukan-Do. Mostly using it to save someone else's a$$ if I see them getting beaten down or to immobilize some random archer that doesnt let me pull levers and/or open doors =) Also lands more than you'd think, since it's also Will based DC.
    I remeber it being no fail even on my 12/6/2 split for the short period I played it after the enhancement revamp, still I don't like it much anymore.

    Quote Originally Posted by IxidorGR View Post
    It's applied BEFORE PRR, so yes, those 10dmg would have been cut in half by PRR (assuming ~100PRR) sadly. This one needs to change imho. Still, it's something I won't consider trivial, simply because it's a bit more protection VS crowds of mobs.
    Yeah that's what I meant . I think it has been changed to this after ppl complained that the DR upgraded shadowscale is too strong, so unlikely that it'll change.

    Rerolling to pure would mean either going human or eating +1 heart and giving up quicken though. And I like my quickened 900+ reconstructs a lot actually... BF also saves the twist slot that normally goes to Coccoon. The capstone also looks lackluster in shintao, I'd still only spend 36 point in that tree (unless if you run in air stance ofc... which looks like the max dps by a good margine, but looks very taxing on the defense).
    Last edited by Zoda; 02-04-2015 at 07:27 AM.
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  3. #23
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    Quote Originally Posted by IxidorGR View Post
    Or is it WWA that drives the multiclassing? I personally gave up on all AoEs for unarmed. Cleaves are terribad, I can't afford the prereqs on a pure build for WWA. I have tried it, it's awesome but I just don't think it's that awesome to justify multiclassing for it and using it over some Earth strike.
    Love whirlwind attack for dealing with large crowds. I am very unsure about pure myself, coming from someone who loves pure builds.

    I run a 16 monk 2 druid 2 fighter. Rams might accounts for +3 damage, covering the 2.25 damage from weapon damage level up. You can get +3 tactics if needed easily covering the wis drop and then some (ap sync not always needed). You gain +3 action boosts for haste and damage. And it allows you the 2 extra feats needed to get the whirlwind attack. With this build I also have enough feats to get grandmaster of forms, to cover the ki strike difference.

    What you do lose is a few ap in ninja spy, which doesn't really seem like a big deal IMO. I also don't consider the kukan-do line all that good. But, this could be a matter of opinion to preference. I think I'll be waiting on a more useful capstone before I make the switch to pure.

    I also know I am not the op, but the difference in comparison seem very minor (when talking his 12/4/4 vs your pure). Whirldwind + more saves vs more ap's to spend, qp (works rarely or on casters only) and kukan-do line
    Last edited by moo_cow; 02-04-2015 at 12:38 PM.

  4. #24
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    Quote Originally Posted by IxidorGR View Post

    After buffs, Jade Strike's sitting at 52DC Will save, you'll find it landing a lot more often than you'd think -on undead enemies-. Provides -25% fort debuff and 10% vulnerability to physical damage. It really makes boss fights faster.
    How can a 52 possibly work? Will save is the highest save on undead.

  5. #25
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    Has anyone thought of taking t5 in harper instead of shintao? If you're already dropping kukan-do, and staying in earth stance, shintao t5 basically gives you +10 prr, -5 dodge cap, +1 dmg per weapon die, and a few more crits if mobs are missing you. T5 harper gets you +3 dmg, +another 2 vs evil, good dmg bypass, and 6 melee power. And since you need to spend 30 ap in harper to get there, you get more dmg vs evil from cores, more melee power from the tree, and of course +1 enhancement and know the angles. You can still spend 15-17 ap in shintao to get +10% offhand, 15 prr in mountain, 3 cores, and fists of iron if you aren't getting it from ninja spy.

    edit: just read in another thread that the damage from know the angles doesn't work with unarmed, even if the extra stun dc does. ****

    edit2: I'm a fan of great cleave on unarmed monk (it does still proc off-hand), but you can fit in wwa on a pure human monk without skipping any of the dps epic feats, but you can only fit 1 of completionist, power attack, past life monk, or whatever suits your fancy. 7 heroic + 1 human + 3 monk: twf x3, stun fist, imp crit, dodge, mobility, spring attack, combat expertise, wwa, ____
    Last edited by peng; 02-04-2015 at 02:30 PM.

  6. #26
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    Quote Originally Posted by IxidorGR View Post
    After buffs, Jade Strike's sitting at 52DC Will save, you'll find it landing a lot more often than you'd think -on undead enemies-. Provides -25% fort debuff and 10% vulnerability to physical damage. It really makes boss fights faster.
    I have been looking into implementing Jade into my current set up, as it looks pretty sweet on paper. Currently running a more defence oriented AP spec due to raiding.

  7. #27
    Community Member Blackheartox's Avatar
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    Quote Originally Posted by moo_cow View Post
    How can a 52 possibly work? Will save is the highest save on undead.
    Since when ? Xd
    Ever tried to hold em or charm?
    You will be strongly surprised when you charm ee vol stuff or ghost or hh red named zombs

  8. #28

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    Quote Originally Posted by Blackheartox View Post
    Since when ? Xd
    Ever tried to hold em or charm?
    You will be strongly surprised when you charm ee vol stuff or ghost or hh red named zombs
    Non-intelligent undead (skeletons, zombies) don't get a will save against certain spells.
    Remember people carrying halt undead scrolls for Epic Wiz King for example? Sure no one does that today anymore, but it works.
    Last edited by Eth; 02-26-2015 at 04:45 AM.
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  9. #29
    Ultimate Uber Completionist Dalsheel's Avatar
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    Quote Originally Posted by Eth View Post
    Non-intelligent undead (skeletons, zombies) don't get a will save against certain spells.
    Remember people carrying halt undead scrolls for Epic Wiz King for example? Sure no one does that today anymore, but it works.
    This is completely off-topic, but...

    Especially in wiz-king if you were using scrolls the skellies wouldn't get a save, but if you actually cast the spell they would.
    No clue why or if it still happens, haven't checked it in 3 years or so.

    In any case, scrolls were way more practical back then anyway.
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  10. #30
    Community Member Blackheartox's Avatar
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    Quote Originally Posted by Dalsheel View Post
    This is completely off-topic, but...

    Especially in wiz-king if you were using scrolls the skellies wouldn't get a save, but if you actually cast the spell they would.
    No clue why or if it still happens, haven't checked it in 3 years or so.

    In any case, scrolls were way more practical back then anyway.
    I think its still the same for spells, not sure about scrolls like in old days. But who knows, would like to test but not in front of a working pc atm / i get the save on some undead when i cast the spell on a alt

    Also, good job guys, i love the thread so far /almost convinced to go monk like in old days since my fav 2 playstyles in ddo are and were and will stay a unarmed monk and purist sorcs/monk were first 3 lifes on main when i was after completionist, it all started with me just wanting to make a better monk, so it was like 3 monks, then 3 fighters for stun dc, then 3 barbs for 30 hp (was really good back then), then i did 3 palies for amp, then a monk life again, then i said hmm i want completionist, and after that hell broke free and i ended up as tripple heh.

    Trying to think myself of a proper split, i kinda want 4 ranger levels and try to fit in killer with the tempest core.
    But pretty sure ap would be super tight.
    Was thinking something like 12 monk 4 ranger 4 fighter as i think saves will be good enough without palie with sufficient gear/plifes and i dont need to tr at all anymore or do a druid fighter for feats and fatal harrier /but to be honest with broken mechanic as it is, wolfs make the best unarmed builds currently sadly due to .. Well basically everything
    Last edited by Blackheartox; 02-26-2015 at 05:47 AM.

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