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  1. #1
    Community Member rohmer's Avatar
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    Default Any thought to player made content?

    NWN has this, and its a great idea. I realize it would be a bit of a hassle in the form of Monty Hall loot (I make a L1 quest that drops TITAN SLAYER + 9000, etc), but this would be a really ncie add.

    Esp for us former DMs. Plus it would add a lot of free content to DDO :-)

  2. #2
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    Sorry its a terrible idea and would slow down all content due to the work required to make sure player content isn't overly exploitable or buggy and I never seen a MMO that had player generated content that was worth anything. and NWO is a terrible game and its player generated content is no exception


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  3. #3
    Community Member CrackedIce's Avatar
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    Or maybe make player made content only for no exp no loot so the only reason to play them would be the challenge, story, fun factor.

    The player base for ddo is passionate and loyal about their game. It will have a lesser impact of ridiculously skrewed up quests. DDO is the flagship action MMO for the d&d enthusiast after all.

    I do not know enough to respond about bug issues.
    Last edited by CrackedIce; 01-21-2015 at 07:38 PM.

  4. #4
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    Quote Originally Posted by CrackedIce View Post
    Or maybe make player made content only for no exp no loot so the only reason to play them would be the challenge, story, fun factor.

    The player base for ddo is passionate and loyal about their game. It will have a lesser impact of ridiculously skrewed up quests. DDO is the flagship action MMO for the d&d enthusiast after all.

    I do not know enough to respond about bug issues.
    That would work except they don't have a real tool set they could release to make it easy over the years their tool set has became a hodge podge of things and I really don't think it would be easy for them to even allow 0xp 0loot quests to be made by players but that would solve most of the exploit and vetting problems


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  5. #5
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    I think this is a fantastic idea. Although, it would be wise to only use random, level-based loot tables and disallow players to set the XP yield.

  6. #6
    Community Member LeadHero5's Avatar
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    Default This would be the only way...

    Quote Originally Posted by CrackedIce View Post
    Or maybe make player made content only for no exp no loot.
    it could be allowed. The other problem is who is 'hosting' the session. I'm sure there are lots of technical and capacity issues if Turbine held the content; but I'm not sure I'd like to see players having the abilty to be run a DDO server for, you know, reasons.

    Too late in the game cycle; not designed for; too much dev time for what return. How expensive would it have to be to make economic sense?
    Originally posted by Aeryyn "I don't play this game for xp/min, I play for fun/hour. "

  7. #7
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    Quote Originally Posted by LeadHero5 View Post
    it could be allowed. The other problem is who is 'hosting' the session. I'm sure there are lots of technical and capacity issues if Turbine held the content; but I'm not sure I'd like to see players having the abilty to be run a DDO server for, you know, reasons.

    Too late in the game cycle; not designed for; too much dev time for what return. How expensive would it have to be to make economic sense?
    Well for a economic boost to the game they could charge tp to submit stuff which would also cut down on the garbage submissions maybe somethe like 295 tp for each one


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  8. #8
    Community Member Postumus's Avatar
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    Quote Originally Posted by LeadHero5 View Post
    it could be allowed. The other problem is who is 'hosting' the session. I'm sure there are lots of technical and capacity issues if Turbine held the content; but I'm not sure I'd like to see players having the abilty to be run a DDO server for, you know, reasons.

    Too late in the game cycle; not designed for; too much dev time for what return. How expensive would it have to be to make economic sense?

    Turbine would still have to host it. Even if they only added one new player designed quest/quarter as sort of lagniappe to an update, I would be happy with the extra content.

  9. #9
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    These threads have been popping up as long as I can remember - at least the last 5 years, probably longer. It just doesn't seem possible. Or maybe Turbine is not interested.

    It's like cosmetics. For years we've been asking to be able to take the appearance of one item and use it as a cosmetic for that slot or perhaps apply it to another item. And Turbine said it isn't possible, or won't make them money and just generally isn't interested.

    So I'm sure there's just no way this could be done and if it could be done just wouldn't be financially responsible.

  10. #10
    Community Member ka0t1c1sm's Avatar
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    Quote Originally Posted by CrackedIce View Post
    Or maybe make player made content only for no exp no loot so the only reason to play them would be the challenge, story, fun factor.
    That's kind of the route NWO has taken. The problem is, people don't run Foundry quests because of those reasons. You can get some minor rewards from running 4 Foundry quests per day, but those are negligible and barely worth the time. There are no incentives for players to run the Foundry quests, and no incentives for authors to make content other than for the love of doing it. There are some great player made content in NWO, but for every one of those there are 20-30 exploitative "farming" quests.

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  11. #11
    Community Member rohmer's Avatar
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    Default I obviously dont agree its a terrible idea

    I think its doable. Some of the issues brought up are certainly issues (Like where does the content exist, loot issues, etc).

    But honestly I think they all could be solved. Also I would likely pay something to create content, and it would provide more content and potentially a new revenue stream.

  12. #12
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    Quote Originally Posted by rohmer View Post
    I think its doable. Some of the issues brought up are certainly issues (Like where does the content exist, loot issues, etc).

    But honestly I think they all could be solved. Also I would likely pay something to create content, and it would provide more content and potentially a new revenue stream.
    Had would you have it generate income? By the author paying or by people buying it? I can promise few would buy player made content especially if it gave little to no reward


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  13. #13
    Community Member Postumus's Avatar
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    Quote Originally Posted by Uska View Post
    Sorry its a terrible idea and would slow down all content due to the work required to make sure player content isn't overly exploitable or buggy and I never seen a MMO that had player generated content that was worth anything. and NWO is a terrible game and its player generated content is no exception

    He said NWN not NWO.

  14. #14
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    Quote Originally Posted by Postumus View Post
    He said NWN not NWO.
    NWN shouldn't even be considered its not a MMO so it doesn't count period. Besides we both know he meant NWO


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  15. #15
    Community Member Postumus's Avatar
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    Quote Originally Posted by Uska View Post
    NWN shouldn't even be considered its not a MMO so it doesn't count period. Besides we both know he meant NWO
    So glad you know what I'm thinking.


    Nothing in his OP suggests to me he meant NWO vs NWN so I took what he wrote at face value.


    If it was a typo and he meant NWO then I agree that I have not heard good things about the NWO player-designed content. I enjoyed NWN player-designed stuff and CIV player-designed stuff.

  16. #16
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    Quote Originally Posted by Postumus View Post
    So glad you know what I'm thinking.


    Nothing in his OP suggests to me he meant NWO vs NWN so I took what he wrote at face value.


    If it was a typo and he meant NWO then I agree that I have not heard good things about the NWO player-designed content. I enjoyed NWN player-designed stuff and CIV player-designed stuff.
    NWN had generated content worked because it wasn't a MMO in my mind and they had a good tool set they don't have one for DDO and I don't think it would be easy to make a tool set for here


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