Not a good choice for this build for 2 main reasons:
- Divine Might adds to STR, so you wouldn't benefit from it on a CHA based melee. Also other STR based boosts like Tenser's.
- That enhancement narrows you down to only greatswords for THF, and longsword, bastard sword and shortsword for SWF/TWF. Most of those weapons have inferior crit profiles, and also don't allow you to benefit from the +1 crit threat range in pulverizer (it requires bludgeoning). Or even the +1 crit multiplier in headman's chop (that requires axes). That is somewhat mitigated though because there are some nice weapons in those types released recently, like the Fellblade. However, there are also somewhat equivalent new named weapons like the Epic Riftmaker not in those types that do qualify for some of those Dreadnaught enhancements. And there's T3 Thunderforged which is still the go to EE trashkiller because of mortal fear which can as well. So I suppose my original point stands.
So overall that enhancement is actually a big DPS loss and you only gain a little to saves in return.