Originally Posted by
Zachski
Let's face it, FVS right now is one of the worst classes in the game to play as a caster.
The reason why is mostly that literally every other caster class in the game gets something FVS doesn't - SLAs. They have less staying power than Clerics do - which is the sheer opposite of what the character is supposed to be. The closest thing they get to an SLA they don't even get until level 20, and even then, it's not helpful.
The first and best thing we can do is add SLAs. Not a strict copy of Radiant Servant's SLAs, either.
Bearing in mind I'm basing this off of the theme of "Divine wrath made manifest"
First of all, make it so that alignment spell damage is included in all of the enhancements that rely on certain types of spells or boost spellpower and crit. Why? Because alignment spells are an inherent part of any divine class. In fact, there aren't any arcane classes that use them, unless you count the weapon alignment spells that Artificer has. It is ridiculous, then, that Angel of Vengeance doesn't get any bonus from using a special brand of divine magic.
(You might also consider moving alignment damage from spellcraft to heal, for the same reason I just mentioned - no arcane class gets to use it, only divine classes - and it should be boosted by their wisdom, not their intelligence. You already have negative energy being boosted by heal so this isn't far-fetched.)
And with that in mind...
Tier 1 SLA: Deific Vengeance (The divine power of an angry deity imposes a punishment in the form of a sharp, spiritual blow to the target, dealing 1d3+3 points of good damage per 2 caster levels (Maximum damage 5d3+15.), or 1d3+3 points of good damage per caster level (Maximum damage 10d3+30.) if the target is Undead. A successful Will save reduces this damage by half.)
You might be wondering why I'm picking this spell over Nimbus of Light. For one thing, picking Nimbus of Light just makes me feel like I'm copying the light side of Divine Disciple. For another, the way this spell scales makes it not overpowered even in the hands of a level 1 caster, but also keeps it useful for awhile. Besides, it's not like it's unheard of for some spellcasters to get level 2 spells in their level 1 slots.
Tier 2 SLA: Scorch (A jet of roaring flame bursts from your outstretched hand, dealing 1d4+4 fire damage per 2 caster levels (max 5d4+20) to targets in its path. A successful Reflex save reduces the damage by half. )
If Dark Disciple can borrow from Arcane spellcasters with Chill Touch, then Angel of Vengeance can borrow from Arcane spellcasters with Scorch. This would give Angel of Vengeance a nice boost over Cleric in that it gets an AoE damaging spell very early on, as opposed to later.
Tier 3 SLA: Searing Light (Focuses divine power like a ray of the sun, causing a blast of light to deal 1d4+4 light damage per 2 caster levels (Maximum damage 5d4+20.), or deals 1d3+3 light damage per caster level to Undead. (Maximum damage 10d3+30.))
It goes without saying.
Tier 4 SLA: Holy Smite / Order's Wrath / Chaos Hammer / Unholy Blight
Another AoE spell. Selectable for optimal enjoyment.
Tier 5 SLA: Flamestrike
And to wrap things up, giving it something that it WOULD share in common with Divine Disciple, gaining Flamestrike as an SLA at Tier 5.
Now, I may not have picked the best spells, and I invite the other players to present better options for these levels.
Also, I'm really interested in what the healing tree for FVS would look like. Because right now, Cleric is the only class in the game that has a tree devoted to healing. So please at least give us some information that there's one planned? Same for Druid, honestly.