This is the build Im going to start soon, and would like to get some opinions and advice from more experienced players.
Code:Character Plan by DDO Character Planner Version 04.23.01 DDO Character Planner Home Page Level 20 Lawful Good Elf Female (3 Paladin \ 6 Rogue \ 11 Ranger) Hit Points: 254 Spell Points: 125 BAB: 18\18\23\28\28 Fortitude: 19 Reflex: 26 Will: 10 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 10 13 Dexterity 18 28 Constitution 14 16 Intelligence 12 14 Wisdom 8 10 Charisma 14 16 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 8 21 Bluff 2 3 Concentration 2 12 Diplomacy 2 3 Disable Device 5 25 Haggle 5 6 Heal -1 1 Hide 4 9 Intimidate 2 3 Jump 4 10 Listen 3 11 Move Silently 4 9 Open Lock 8 32 Perform n/a n/a Repair 1 2 Search 5 30 Spellcraft 1 2 Spot 3 28 Swim 0 1 Tumble 5 13 Use Magic Device 6 26 Level 1 (Rogue) Skill: Balance (+4) Skill: Disable Device (+4) Skill: Haggle (+3) Skill: Jump (+4) Skill: Listen (+4) Skill: Open Lock (+4) Skill: Search (+4) Skill: Spot (+4) Skill: Tumble (+1) Skill: Use Magic Device (+4) Feat: (Selected) Point Blank Shot Feat: (Automatic) Attack Feat: (Automatic) Elven Keen Senses Feat: (Automatic) Enchantment Save Bonus Feat: (Automatic) Heroic Durability Feat: (Automatic) Immunity to Sleep Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency: Longbow Feat: (Automatic) Martial Weapon Proficiency: Longsword Feat: (Automatic) Martial Weapon Proficiency: Rapier Feat: (Automatic) Martial Weapon Proficiency: Shortsword Feat: (Automatic) Martial Weapon Proficiency: Shortbow Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Sneak Feat: (Automatic) Sneak Attack Feat: (Automatic) Trapfinding Enhancement: Elf - Elven Accuracy (Rank 1) Enhancement: Elf - Keen Senses (Rank 1) Enhancement: Elf - Aerenal Weapon Training (Rank 1) Level 2 (Ranger) Skill: Disable Device (+0.5) Skill: Jump (+1) Skill: Listen (+1) Skill: Open Lock (+0.5) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Feat: (Favored Enemy) Favored Enemy: Undead Feat: (Automatic) Bow Strength Feat: (Automatic) Defensive Fighting Feat: (Automatic) Martial Weapon Proficiency (ALL) Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Sunder Feat: (Automatic) Trip Feat: (Automatic) Wild Empathy Enhancement: Elf - Keen Senses (Rank 2) Enhancement: Elf - Aerenal Weapon Training (Rank 1) Enhancement: Tempest (Rgr) - Shield of Whirling Steel (Rank 1) Level 3 (Ranger) Skill: Disable Device (+0.5) Skill: Heal (+1) Skill: Listen (+1) Skill: Open Lock (+0.5) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Precision Feat: (Automatic) Rapid Shot Feat: (Automatic) Two Weapon Fighting Enhancement: Tempest (Rgr) - Improved Reaction (Rank 1) Enhancement: Tempest (Rgr) - Improved Reaction (Rank 2) Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1) Level 4 (Paladin) Ability Raise: DEX Skill: Concentration (+3) Feat: (Deity) Follower of the Sovereign Host Feat: (Automatic) Aura of Good Feat: (Automatic) Heavy Armor Proficiency Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Smite Evil Enhancement: Elf - Elven Dexterity (Rank 1) Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1) Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 1) Level 5 (Paladin) Skill: Concentration (+3) Feat: (Automatic) Divine Grace Feat: (Automatic) Lay on Hands Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1) Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2) Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1) Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 2) Level 6 (Paladin) Skill: Concentration (+3) Feat: (Selected) Dodge Feat: (Automatic) Aura of Courage Feat: (Automatic) Divine Health Feat: (Automatic) Fear Immunity Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1) Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 3) Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2) Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 3) Level 7 (Rogue) Skill: Disable Device (+5) Skill: Use Magic Device (+4) Feat: (Automatic) Evasion Enhancement: Elf - Elven Accuracy (Rank 1) Enhancement: Elf - Aerenal Weapon Training (Rank 1) Enhancement: Thief-Acrobat (Rog) - Staff Control (Rank 1) Level 8 (Ranger) Ability Raise: STR Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Automatic) Diehard Enhancement: Elf - Keen Senses (Rank 3) Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 1) Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 2) Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 3) Level 9 (Ranger) Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Improved Critical: Slashing Weapons Feat: (Automatic) Precise Shot Enhancement: Elf - Enchantment Lore (Rank 1) Enhancement: Elf - Enchantment Lore (Rank 2) Enhancement: Elf - Aerenal Weapon Training (Rank 1) Level 10 (Ranger) Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Favored Enemy) Favored Enemy: Giant Feat: (Automatic) Archer's Focus Feat: (Automatic) Improved Heroic Durability Enhancement: Elf - Aerenal Grace (Rank 1) Enhancement: Thief-Acrobat (Rog) - Faster Sneaking (Rank 1) Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 1) Level 11 (Ranger) Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Automatic) Improved Two Weapon Fighting Feat: (Automatic) Manyshot Enhancement: Elf - Skill (Rank 1) Enhancement: Thief-Acrobat (Rog) - Faster Sneaking (Rank 2) Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 2) Level 12 (Rogue) Ability Raise: DEX Skill: Disable Device (+1) Skill: Jump (+1) Skill: Open Lock (+4) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+2) Feat: (Selected) Oversized Two Weapon Fighting Feat: (Automatic) Trap Sense Enhancement: Elf - Elven Dexterity (Rank 1) Enhancement: Thief-Acrobat (Rog) - Shadow Dodge (Rank 1) Enhancement: Thief-Acrobat (Rog) - Shadow Dodge (Rank 2) Level 13 (Rogue) Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+5) Skill: Spot (+2) Skill: Use Magic Device (+1) Feat: (Automatic) Trapmaking Feat: (Automatic) Uncanny Dodge Feat: (Automatic) Uncanny Dodge (Dodge Bonus) Enhancement: Thief-Acrobat (Rog) - Shadow Dodge (Rank 3) Enhancement: Tempest (Rgr) - Improved Dodge (Rank 1) Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1) Level 14 (Rogue) Skill: Disable Device (+1) Skill: Open Lock (+3) Skill: Search (+1) Skill: Spot (+4) Skill: Use Magic Device (+1) Enhancement: Tempest (Rgr) - Tempest (Rank 1) Enhancement: Tempest (Rgr) - Improved Dodge (Rank 2) Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1) Level 15 (Rogue) Skill: Balance (+5) Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Power Attack Enhancement: Tempest (Rgr) - Critical Accuracy (Rank 1) Enhancement: Tempest (Rgr) - Critical Accuracy (Rank 2) Enhancement: Tempest (Rgr) - Dexterity (Rank 1) Level 16 (Ranger) Ability Raise: DEX Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Automatic) Improved Wild Empathy Enhancement: Elf - Elven Accuracy (Rank 1) Enhancement: Tempest (Rgr) - Improved Reaction (Rank 3) Enhancement: Tempest (Rgr) - Improved Dodge (Rank 3) Enhancement: Tempest (Rgr) - Critical Accuracy (Rank 3) Level 17 (Ranger) Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Enhancement: Tempest (Rgr) - Graceful Death (Rank 1) Enhancement: Tempest (Rgr) - Critical Damage (Rank 1) Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1) Level 18 (Ranger) Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Cleave Enhancement: Tempest (Rgr) - Critical Damage (Rank 2) Enhancement: Tempest (Rgr) - Critical Damage (Rank 3) Enhancement: Tempest (Rgr) - Dexterity (Rank 1) Level 19 (Ranger) Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Enhancement: Tempest (Rgr) - Improved Defense (Rank 1) Enhancement: Tempest (Rgr) - Elaborate Parry (Rank 1) Level 20 (Ranger) Ability Raise: DEX Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Automatic) Greater Two Weapon Fighting Feat: (Automatic) Improved Precise Shot Enhancement: Tempest (Rgr) - Elaborate Parry (Rank 2) Enhancement: Tempest (Rgr) - Dance of Death (Rank 1) Enhancement: Tempest (Rgr) - Dance of Death (Rank 2)
Thanks in advance
Edit:
- Less ranger, more rogue
- Shadow dodge
- Less pally defender due to use of light armor
- Maxed disable device, locks, UMD
- Swapped FoP for Dodge
I still think of using longswords over rapiers. What makes rapiers superior besides better crit range, and are they considered light weapons or do they require finesse?