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Fixed it for you. Congratulations on your promotion by the way, hopefully it goes well.
This not lots of new content, this is actually more like the complete opposite of lots and that is the problem from this player's perspective.
Don't get me wrong I love Thunderholme, enjoy the concepts of the new raids but they are not really playable at the moment.
The Haunted Halls of Eveningstar is awesome content and I look forward to The Temple of Elemental Evil and I hope it is half as good as Haunted Halls.
The other new content was a new quest for Epic 3BC; Precious Cargo.
From my perspective you fixed a problem that didn't need to be fixed and escalated power creep in the game. A few changes to the existing ship buffs and everyone would have been happy.
Yeah about that, please stop doing that. People want new content not a rehashing of older content.
IMHO all the content that has both Epic and Heroic Versions should become one or the other and the other version shut off.
Should be kept:
- Heroic Phairlan Carnival
- Heroic 3BC
- Heroic Red Fens
- Heroic Sentinels of Stormreach
- Heroic Demon Sands
- Heroic Gianthold
- Heroic Wheloon
- Heroic Litany of the Dead
- Heroic Secrets of the Storm Horns
- Heroic Heart of Madness
- Epic Vault of Night (The Raid needs to be level 32 though)
- Epic Druids Deep (Needs an explorer area though)
- Epic High Road of Shadow
The other version of each of those needs to be reimagined into new adventure packs with new content. We can only take running the Gateway to Khyber soooooooo many times.
The improvements to most classes players feel are a mixed bag. There is a reason people call it Brokbarian, and Pally still needs lots of love as you have shoehorned those characters into heavy armor. Vanguard is well not well liked.
Of all the stuff you have done well last year this is my personal favorite addition to the game. I think I bought like 20 Mirror of Glamerings from the store and am ready to buy more when I find graphics I like. I have kept 5 sets of older armor for eight years waiting for this addition. Not to mention a Maelstrom for my Dwarven Barbarian who looks great.
Unfortunately the Players Council was no where near as transparent as it originally was indicated.
While it may not be the The Isle of Dread it is still a really cool module and I am glad that you are bringing it to DDO, it will be interesting to see how it works considering you have indicated that the adventure will take place in another world (cough Greyhawk cough) without as far as I know saying what world it is. It is too bad you did not build a public zone and the adventure area to go with it that would have been beyond awesome.
I also hope that when you say “will include” you mean there will be an additional adventure pack in the update. Not just ToEE and some game updates.
Please no, not another collectable. Don't we have enough of these already with Tokens, Commendations, and ingredients and collectables? People don't want this they want a simple system that rewards them (cough XP cough) for fighting champions, not collecting 3500 Mysterious Fragments with a 101 items on the reward list where only 1 is really taken by the players.
I had to laugh out loud on this one. I wrote a post yesterday that disappeared shortly after I wrote it which included a section on why Warlock would be a good edition to DDO this year?
It will be nice to go back to Shavarath, with the Angels and Demon areas yet to explore it could be very interesting. Hopefully this (these) new pack is the similar level range as Devil's of Shavarath (19-20) or more honestly you rework Devil’s of Shavarath to be level 30 content and make the new content level 30 as well. When Devil’s of Shavarath was added to the game it was the most difficult content and made the most sense but as the Epic levels to the game have come it makes less sense that the most difficult zone in Eberron is not the Battleground of Shavarath.
Now about Epic Vale, please don't. Let me rephrase that, are you out of your trees, do you not listen to people who do the exit surveys, how about listening to players that take hiatuses. I am not going to sugar coat this Epicifying existing content is beyond dumb and borderline stupid. Not even lag has driven away that many players as the sure boredom of rerunning older content. Players want NEW content not rehashed version of the same things we already have. You wrote about how you can analyze big data to tell you what players are doing, how many runs of Epic 3BC, Heroic Druids Deep, Wheloon (either version), heroic Secrets of the Storm Horns.
Yes players would like to have Epic Green Steel Crafting (or something similar), heck most players would want Epic Crafting that crossed multiple Adventure Packs, but rerunning the same quests over and over and over and over again is not fun. So let me repeat, Epic Green Steel Crafting good - Epic Let Sleeping Dust Lie not good.
Another Epic feat at 30, gotcha.
Additional powers…. Hum worried this may be too much power creep.
The question is do we get rid of the Blue Snow in Eveningstar. It hurt the eyes.
How about new races, Dragonborn for example.
Dragonborn make a lot of sense from a storyline situation, with them being early inhabitants from Abeir (Toril’s long lost Twin Planet) on Faerûn and in Eberron where they are the descendants of Dragons living in Argonessen.
You have expressed the problems concerning Tieflings reworking Helmets, why not take the same approach that you did with Docents and Warforged and have Tiefling only Helmets?
What about a new starting zone?
How about an Expansion for the 10th Anniversary?
Would you spend some money to make all the Epic Raids reworked to be level 32?
Last edited by GoldyGopher; 01-09-2015 at 10:44 AM.
The Twilight Avengers are always recruiting - http://twilightavengersofeberron.yuku.com/topic/655
Last edited by FranOhmsford; 01-09-2015 at 11:29 AM.
No...I wholeheartedly disagree. DDO is currently run by a skeleton crew at turbine as it is. I actually advocate just the opposite. I suggest they give us epic versions of ALL heroic content...and vice versa....Heroic versions of ALL epic content.
We need more content at all levels, and if they have to recycle content to give us that...then so be it.
They just don't have the staff to completely start from scratch and still deliver enough content.
Leader of Legion of Eberron on Cannith.
Characters: Loromir & Baldomir....among others.
The reason they have a skeleton crew is because they haven't given players enough content to stick around, In my guild these players come back about once a year and check for new content, play it a few times and leave. As often as I have heard DDO still needs new content it make me very upset.
As for delivering with a skeleton crew Epic 3BC is a great example, according to a former Franchise Director it cost almost as much to create an Epic Version of the existing 3BC as it would have to create a whole new adventure pack, if that is the case why not spend the few dollars more to create the new content?
The Twilight Avengers are always recruiting - http://twilightavengersofeberron.yuku.com/topic/655
I too feel that some Heroic/Epic packs should be set in just one but my list would be very different from yours...
Epic Carnival {Seriously - This pack has never fitted in at Lvl 5!}
Heroic High Road and Druid's Deep - Neither of these packs scream Epic - In fact the Heroic Versions could do with being reduced by at least 5 levels!
Epic 3BC has been done well and is different to Heroic - BOTH should stay!
E-GH was done badly apart from Fall of Truth itself - BUT unless we get like 10 NEW quests to replace them we need to keep the Epic versions.
Same for E-Orchard.
Vault of Night - The only reason to keep this Epic is because of the XP - Taking away the Heroic version would cause players to leave in their droves though!
Taking away E-Wiz King would probably cause quite a bit of anguish too!
Fens/Sentinels/Storm Horns and Heart of Madness I actually agree on.
Amossa d'Cannith, Sarlona, casually trying Completionist (12/14) [<o>]
Almost-never-played-alts: Arquera - Chapolin - Fabber - Herweg - Mecanico - Tenma
I want DDO to be a better game. Those are my personal suggestions on: Ammunition, Archmage, Combat Stances, Deities, Dispel Magic, Epic Destiny Map, Fast Healing, Favor, Favored Enemy, Half-elf Enhancements, Monk Kensai, Monk Stances, Past Life, Potency, Potions, Ranger Spells, Summons, Tiered Loot.
Personally, I'm ok with epic versions of heroics and I really enjoyed E3BC. I think the changes to the monsters, quest plots and sometimes the pathing combined with the differences between players' heroic and epic selves provide an interesting contrast and the re-use of settings to tell continuing stories is perfectly natural. I also really appreciate being given free content updates for packs I bought years ago, although that doesn't mean as much if you're vip I guess.
Please consider the environment before printing this post
Please consider this suggestion for epic greensteel https://www.ddo.com/forums/showthrea...ic-Green-Steel
I love the idea of having a 6th new part to shroud for epic. I had always hoped it would be something that bridged the story gap between the end of shroud and the beginning of TOD. Follow Harry to his lair in shavarath and subdue him there where he is more powerful and has lots of lieutenants?“Epic vale quests again...”
Our current plan is to redo the Vale quests, and keep the raid mechanics mostly intact with a new encounter at the end. Some of the Vale quests really need to be revamped.
Looking forward to it all!
Sarlona: Gingerspyce ~ Voodu ~ Sportyspyce ~ Guitarr ~ Vooduspyce
Live Streaming on Twitch ~ Raid Nights with the High Lords ~ Teaching Raid Videos ~ Warlock for Beginners ~ Beginner's Guide to Cannith Crafting
I'm VIP and I have to admit, I like it too. Sure you can argue that it's reused content, but what if I like that content?
I have no idea how much content they can put out, but if it's either an epic version of an existing pack or nothing.. I know which one I want.
(Based on an educated guess that it would be less work to create an epic version of something than building new epic quests from scratch)
And you mentioned multiple good reasons as to why the heroic and epic version can still be totally different experiences.
Do you realize how much that "battle cry" is whined about in just about every single MMO out there?
Players for the most part have high expectations (that many probably don't realize) and when that expectation isn't met, they leave. These game hoppers are prolific and there isn't much any company can do about them.
2nd MM Update for 2015:
Orcs
Dragons
Vamps
Tieflings
Lizard Men
Harpies
Air Elementals
Earth Elementals
Clay Golems
Frost Giants