So, I'm wondering about the new ability to customize the AI of hirelings, specifically now that there is a list of selectable offensive and defensive actions. I really have no idea what "offensive" and "defensive" mean to a hireling. Do these terms correspond to the "aggressive mode" and "defensive mode" stances on their hotbars? Because a hireling set to "defensive mode" still performs offensive-type actions when the party is attacked... I guess what I'm trying to say is, in which modes (aggressive, defensive, passive) will the hirelings choose to perform the customizable "offensive" list of actions vs. the customizable "defensive" list of actions? Does setting the hireling to defend a particular target have anything to do with the selection of its customizable defensive actions regardless of the "mode" it's in?
Also, right after they introduced the ability to customize hireling AI, messing around with the new customization at all would greatly increase the likelihood of the hireling going completely braindead and doing nothing. So, I stopped touching the customization of actions altogether at that point. Has it been fixed that customizing their actions makes them go braindead?