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  1. #1
    Hero thesnoman's Avatar
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    Sep 2010
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    Default The Sacred Vengeful Toaster

    Ok - I built this for a strange twist on my Toaster of Vengeance. I was playing with PRR/MRR builds for a Sorc and came up with this. It also keeps Divine Grace buffs high with 6 pally levels. It's not nearly as powerful (DPS Wise) as the Toaster of Vengeance, but **** is it near impossible to kill.

    (For those that have followed my debate on PRR/MRR vs Dodge/Evasion, I think I found the tipping point - it's at about 85 PRR / 50 MRR with 85+AC)

    I Give you the Sacred Vengeful Toaster
    BLADEFORGED 12 Sorc / 6 Pally / 2 FvS

    12 Sorc - For Reconstruct / Fire Savant
    6 Pally - for Sacred Defender Stance and Divine Grace POST Nerf (Level * 3 + 2) gives all saves a +20
    2 FvS - For AoV Infinite Mana Pool

    It's a pretty Straightforward Build - I play with the Completionist Feat, but it isn't necessary. 36-point build basically is a necessity to get everything out of it.

    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    
    Divine Toaster
    Level 28 Lawful Good Bladeforged Male
    (6 Paladin \ 12 Sorcerer \ 2 Favored Soul \ 8 Epic) 
    Hit Points: 450
    Spell Points: 2800 
    BAB: 13\13\18\23
    Fortitude: 34
    Reflex: 26
    Will: 28
    
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 28)
    Strength              8                    15
    Dexterity            10                    17
    Constitution         18                    26
    Intelligence         14                    21
    Wisdom                6                    13
    Charisma             18                    37
    
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 4
    +2 Tome of Dexterity used at level 4
    +2 Tome of Constitution used at level 4
    +2 Tome of Intelligence used at level 4
    +2 Tome of Wisdom used at level 4
    +2 Tome of Charisma used at level 4
    +3 Tome of Strength used at level 8
    +3 Tome of Dexterity used at level 8
    +3 Tome of Constitution used at level 8
    +3 Tome of Intelligence used at level 8
    +3 Tome of Wisdom used at level 8
    +3 Tome of Charisma used at level 8
    +4 Tome of Strength used at level 11
    +4 Tome of Dexterity used at level 11
    +4 Tome of Constitution used at level 11
    +4 Tome of Intelligence used at level 11
    +4 Tome of Wisdom used at level 11
    +4 Tome of Charisma used at level 11
    +5 Tome of Strength used at level 17
    +5 Tome of Dexterity used at level 17
    +5 Tome of Constitution used at level 17
    +5 Tome of Intelligence used at level 17
    +5 Tome of Wisdom used at level 17
    +5 Tome of Charisma used at level 17
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance               0                     8
    Bluff                 4                    23
    Concentration         8                    44
    Diplomacy             4                    23
    Disable Device        n/a                  n/a
    Haggle                4                    30
    Heal                 -2                    11
    Hide                  0                     8
    Intimidate            4                    26
    Jump                 -1                     7
    Listen               -2                    11
    Move Silently         0                     8
    Open Lock             n/a                  n/a
    Perform               6                    34
    Repair                3                    27
    Search                2                    16
    Spellcraft            2                    41
    Spot                 -2                    11
    Swim                 -1                     2
    Tumble                1                     9
    Use Magic Device      6                    29
    
    Level 1 (Paladin)
    Feat: (Selected) Adamantine Body
    Feat: (Deity) Follower of the Lord of Blades
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Druid
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Wizard
    
    
    
    
    Level 2 (Paladin)
    
    
    
    
    Level 3 (Paladin)
    Feat: (Selected) Completionist
    
    
    
    
    Level 4 (Paladin)
    
    
    
    
    Level 5 (Sorcerer)
    
    
    
    
    Level 6 (Sorcerer)
    Feat: (Selected) Mental Toughness
    
    
    
    
    Level 7 (Sorcerer)
    
    
    
    
    Level 8 (Sorcerer)
    
    
    
    
    Level 9 (Sorcerer)
    Feat: (Selected) Combat Casting
    
    
    
    
    Level 10 (Sorcerer)
    
    
    
    
    Level 11 (Favored Soul)
    
    
    
    
    Level 12 (Favored Soul)
    Feat: (Selected) Quicken Spell
    
    
    
    
    Level 13 (Paladin)
    
    
    
    
    Level 14 (Paladin)
    
    
    
    
    Level 15 (Sorcerer)
    Feat: (Selected) Improved Mental Toughness
    
    
    
    
    Level 16 (Sorcerer)
    
    
    
    
    Level 17 (Sorcerer)
    
    
    
    
    Level 18 (Sorcerer)
    Feat: (Selected) Mobile Spellcasting
    
    
    
    
    Level 19 (Sorcerer)
    
    
    
    
    Level 20 (Sorcerer)
    
    
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Epic Mental Toughness
    
    
    
    
    Level 22 (Epic)
    
    
    
    
    Level 23 (Epic)
    
    
    
    
    Level 24 (Epic)
    Feat: (Selected) Epic: Great Charisma
    
    
    
    
    Level 25 (Epic)
    
    
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Fire
    
    
    
    
    Level 27 (Epic)
    
    
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Force
    Enhancement: Bladeforged - Improved Fortification (Rank 1)
    Enhancement: Bladeforged - Warforged Constitution (Rank 1)
    Enhancement: Bladeforged - Improved Fortification (Rank 1)
    Enhancement: Bladeforged - Inscribed Armor (Rank 1)
    Enhancement: Bladeforged - Inscribed Armor (Rank 2)
    Enhancement: Bladeforged - Inscribed Armor (Rank 3)
    Enhancement: Fire Savant (Sor) - Fire Savant (Rank 1)
    Enhancement: Fire Savant (Sor) - Fire Affinity (Rank 1)
    Enhancement: Fire Savant (Sor) - Greater Fire Affinity (Rank 1)
    Enhancement: Fire Savant (Sor) - Immolation (Rank 1)
    Enhancement: Fire Savant (Sor) - Spell Critical: Fire I (Rank 1)
    Enhancement: Fire Savant (Sor) - Conflagration (Rank 1)
    Enhancement: Fire Savant (Sor) - Conflagration (Rank 2)
    Enhancement: Fire Savant (Sor) - Conflagration (Rank 3)
    Enhancement: Fire Savant (Sor) - Efficient Quicken (Rank 1)
    Enhancement: Fire Savant (Sor) - Efficient Quicken (Rank 2)
    Enhancement: Fire Savant (Sor) - Spell Critical: Fire II (Rank 1)
    Enhancement: Fire Savant (Sor) - Fanning the Flames (Rank 1)
    Enhancement: Fire Savant (Sor) - Fanning the Flames (Rank 2)
    Enhancement: Fire Savant (Sor) - Fanning the Flames (Rank 3)
    Enhancement: Fire Savant (Sor) - Spell Critical: Fire III (Rank 1)
    Enhancement: Fire Savant (Sor) - Charisma (Rank 1)
    Enhancement: Fire Savant (Sor) - Spell Critical: Fire IV (Rank 1)
    Enhancement: Fire Savant (Sor) - Charisma (Rank 1)
    Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 2)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 3)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 1)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 2)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 3)
    Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 1)
    Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 2)
    Enhancement: Sacred Defender (Pal) - Hardy Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Hardy Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Hardy Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Charisma (Rank 1)
    Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 1)
    Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 2)
    Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 3)
    Enhancement: Sacred Defender (Pal) - Swift Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Charisma (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Font of Power (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Scourge (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Scourge (Rank 2)
    Enhancement: Angel of Vengeance (Fvs) - Scourge (Rank 3)
    Enhancement: Angel of Vengeance (Fvs) - Smiting (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Just Reward (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Just Reward (Rank 2)
    Enhancement: Angel of Vengeance (Fvs) - Just Reward (Rank 3)
    Enhancement: Angel of Vengeance (Fvs) - Smiting (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Flame (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Battlemage (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Battlemage (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Battlemage (Rank 3)
    Feedback welcome
    "Melkorr (Completionist "Toaster of Vengeance") ~ Angrond (TWF Jugg) ~ Telchacar ~ Celebrimor (Bank) ~ Manados
    Thelanis

    Officer of The Innfellows

  2. #2
    Build Constructionist unbongwah's Avatar
    Join Date
    Aug 2009
    Posts
    19,465

    Default

    What do you think of either sorc 14 / pal 4 / FvS 2 or sorc 12 / pal 4 / FvS 4? Your saves take a hit post-nerf; but your spellcasting should improve. Also: why no metamagics?
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  3. #3
    Hero thesnoman's Avatar
    Join Date
    Sep 2010
    Posts
    322

    Default

    Quote Originally Posted by unbongwah View Post
    What do you think of either sorc 14 / pal 4 / FvS 2 or sorc 12 / pal 4 / FvS 4? Your saves take a hit post-nerf; but your spellcasting should improve. Also: why no metamagics?

    I've played with those ideas - here's what I've thought:

    14 Sorc / 4 Pal / 2 FvS: You gain some extra spells - personally the one I miss from 14 Sorc is DBFB, but I'm not losing sleep over it. You don't gain much more spell power since the enhancements are what makes this build so **** indestructible. You gain caster levels, but not enough to make any substantial difference.

    12 Sorc / 4 Pal / 4 FvS: Worse than the above since you are stuck with the same level 12 Sorc Spells and you still aren't gaining much due to the enhancements taken.

    Post Divine Grace nerf (if it ever happens), saves would be max +14 with 4 Pally and Max +20 with 6 Pally. Currently my Charisma Bonus is 22 giving me that full +20 Divine Grace bonus. Not sure where the cutoff is for where increasing your saves no longer matters - would be helpful to know if there is such point.

    If the Divine grace nerf gets taken off the table completely, I'll re-evaluate this build.

    Metamagics - not worth the increase in SP cost when casting low level spells and relying on Shiradi.

    For my play style, I prefer Combat Casting / Mobile Spellcasting. They're overlooked by many since jump-casting basically overcomes the need for these two feats, but I like the flavor of these two feats...been playing with them for a while now on my Sorc Builds and losing them is extremely frustrating. (once you get used to playing with them, it's hard to adjust back to not having them.)

    As a side note, I'm currently playing this build and it's a lot of fun. I'm missing a few items to be fully geared - once I do have all of my gear I'll settle my augments and get it all posted up here. I did swap out the Great Charisma Feat for Force of Personality to bring my will save up.

    Right now I', sitting on 438 Fire spell power and 387 Force Spell Power. 106 AC, 112 PRR, 86 MRR, and 8% dodge and 234% fortification. Saves are 81 Fortitude, 76 Reflex, and 85 Will. With Quickened Reconstruct, I'm breezing through most EE content...still working my way through all of the highest level content, but so far staying alive doesn't post much of an issue.
    "Melkorr (Completionist "Toaster of Vengeance") ~ Angrond (TWF Jugg) ~ Telchacar ~ Celebrimor (Bank) ~ Manados
    Thelanis

    Officer of The Innfellows

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