I'm looking for an updated 32 point Artificer Build
I have 32 point build looking for elf build or human.
No tomes available
Thank you
I'm looking for an updated 32 point Artificer Build
I have 32 point build looking for elf build or human.
No tomes available
Thank you
Need to do Half Elf Racial lives and looking for a build. I'm a lazy player lol, so I need an easy to play build. Thanks.
Will do but first some ?'s. Most would assume you want repeating Xbow arty but I never like to assume and with the new melee +'s in Battle Engineer it is buildable but then I would go 6 levels of fig with that (for sure, might with the Xbow build too unless you want to go pure) it is up to your play style choice so let me know and I will get right on it
P.S. How did your DB fighter workout
Last edited by Kentpb; 09-25-2017 at 06:01 PM.
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
So this build is what I am using for EZ RTRing I popped in Half-Elf for you but can be used for any RTR. Just so happens that I am doing Half-Elf with it now.
As I am leveling I first put AP into TS I don't use Utterdark blast until I can get some of the +'s to light SP from ES. Then at level 12 I reset AP to get Shining through.Code:Character Plan by DDO Character Planner Version 4.36.102 DDO Character Planner Home Page Level 18 Neutral Good Half-Elf Male (18 Warlock) Hit Points: 256 Spell Points: 717 BAB: 13\13\18\23 Fortitude: 14 Reflex: 9 Will: 15 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (36 Point) (Level 1) (Level 18) (Level 18) Strength 8 12 12 Dexterity 8 12 12 Constitution 18 22 22 Intelligence 12 16 16 Wisdom 8 12 12 Charisma 18 22 26 Tomes Used +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 18) (Level 18) Balance 0 0 1 Bluff 0 0 8 Concentration 4 21 27 Diplomacy 0 0 8 Disable Device n/a n/a n/a Haggle 0 0 8 Heal 0 0 1 Hide 0 0 1 Intimidate 0 0 8 Jump 0 10 11 Listen 0 0 1 Move Silently 0 0 1 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair 0 0 3 Search 0 0 3 Spellcraft 4 21 24 Spot 0 0 1 Swim 0 0 1 Tumble n/a 2.5 3.5 Use Magic Device 9 31 39 Level 1 (Warlock) Skill: Concentration (+4) Skill: Spellcraft (+4) Skill: Use Magic Device (+4) Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Paladin Feat: (Past Life) Past Life: Bard Feat: (Past Life) Past Life: Monk Feat: (Selected) Spell Focus: Conjuration Spell (1): Detect Secret Doors Level 2 (Warlock) Skill: Concentration (+1) Skill: Spellcraft (+1) Skill: Use Magic Device (+1) Spell (1): Jump Level 3 (Warlock) Skill: Concentration (+1) Skill: Spellcraft (+1) Skill: Use Magic Device (+1) Feat: (Selected) Greater Spell Focus: Conjuration Level 4 (Warlock) Skill: Concentration (+1) Skill: Spellcraft (+1) Skill: Use Magic Device (+1) Spell (2): Blur Level 5 (Warlock) Skill: Concentration (+1) Skill: Spellcraft (+1) Skill: Use Magic Device (+1) Level 6 (Warlock) Skill: Concentration (+1) Skill: Spellcraft (+1) Skill: Use Magic Device (+1) Feat: (Selected) Spell Penetration Level 7 (Warlock) Skill: Concentration (+1) Skill: Spellcraft (+1) Skill: Tumble (+0.5) Skill: Use Magic Device (+1) Spell (3): Displacement Level 8 (Warlock) Skill: Concentration (+1) Skill: Spellcraft (+1) Skill: Tumble (+0.5) Skill: Use Magic Device (+1) Spell (2): Suggestion Level 9 (Warlock) Skill: Concentration (+1) Skill: Spellcraft (+1) Skill: Use Magic Device (+1) Feat: (Selected) Greater Spell Penetration Level 10 (Warlock) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Skill: Use Magic Device (+1) Spell (4): Evard's Black Tentacles Level 11 (Warlock) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Skill: Use Magic Device (+1) Spell (3): Dimension Door Level 12 (Warlock) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Skill: Use Magic Device (+1) Feat: (Selected) Spell Focus: Enchantment Level 13 (Warlock) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Skill: Use Magic Device (+1) Spell (5): Hold Person, Mass Level 14 (Warlock) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Skill: Use Magic Device (+1) Spell (4): Symbol of Persuasion Level 15 (Warlock) Skill: Concentration (+1) Skill: Jump (+2) Skill: Spellcraft (+1) Skill: Use Magic Device (+1) Feat: (Selected) Greater Spell Focus: Enchantment Level 16 (Warlock) Skill: Concentration (+1) Skill: Jump (+2) Skill: Spellcraft (+1) Skill: Use Magic Device (+1) Spell (6): Hold Monster, Mass Level 17 (Warlock) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Skill: Tumble (+0.5) Skill: Use Magic Device (+1) Spell (5): Tenser's Transformation Level 18 (Warlock) Skill: Concentration (+1) Skill: Spellcraft (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Selected) Heighten Spell Enhancement: Soul Eater (Wlk) - Inhuman Deadliness (Rank 1) Enhancement: Tainted Scholar (Wlk) - Tainted Spellcasting (Rank 1) Enhancement: Tainted Scholar (Wlk) - Tainted Lore I (Rank 1) Enhancement: Tainted Scholar (Wlk) - Stanch (Rank 1) Enhancement: Tainted Scholar (Wlk) - Tainted Lore II (Rank 1) Enhancement: Tainted Scholar (Wlk) - Blood Component (Rank 1) Enhancement: Tainted Scholar (Wlk) - Command (Rank 1) Enhancement: Tainted Scholar (Wlk) - Command (Rank 2) Enhancement: Tainted Scholar (Wlk) - Strong Pact I (Rank 1) Enhancement: Tainted Scholar (Wlk) - Utterdark Blast (Rank 1) Enhancement: Tainted Scholar (Wlk) - Eldritch Blast Shape: Chain (Rank 1) Enhancement: Tainted Scholar (Wlk) - Strong Pact II (Rank 1) Enhancement: Tainted Scholar (Wlk) - Wand and Scroll Mastery (Rank 1) Enhancement: Tainted Scholar (Wlk) - Wand and Scroll Mastery (Rank 2) Enhancement: Tainted Scholar (Wlk) - Wand and Scroll Mastery (Rank 3) Enhancement: Tainted Scholar (Wlk) - Confusion (Rank 1) Enhancement: Tainted Scholar (Wlk) - Confusion (Rank 2) Enhancement: Tainted Scholar (Wlk) - Confusion (Rank 3) Enhancement: Tainted Scholar (Wlk) - Strong Pact III (Rank 1) Enhancement: Tainted Scholar (Wlk) - Charisma (Rank 1) Enhancement: Tainted Scholar (Wlk) - Bewitching Blast (Rank 1) Enhancement: Tainted Scholar (Wlk) - Bewitching Blast (Rank 2) Enhancement: Tainted Scholar (Wlk) - Bewitching Blast (Rank 3) Enhancement: Tainted Scholar (Wlk) - Strong Pact IV (Rank 1) Enhancement: Tainted Scholar (Wlk) - Charisma (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Eldritch Aura (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Aura of Courage (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Shape Vestments (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Aura of Menace (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Celestial Spirit (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Shield (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Charisma (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Charisma (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Shining Through (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Displacement (Rank 1)
With all the CC this build has done really well in Reaper and made me and my wife's RTRs EZ goin
Notes:
Confuse seems to mess with charming mobs such as if you charm one that is confuse it may turn on the party and you can't dismiss charm, so charm before you start shooting.
P.S. Sorry for taking so long to get back to you I have a new little one dew on 10-3-17 a Boy so have been really busy with baby stuff around the house.
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
ED: Draconic IncarnationCode:Character Plan by DDO Character Planner Version 4.36.102 DDO Character Planner Home Page Level 30 Lawful Good Human Male (20 Artificer \ 10 Epic) Hit Points: 320 Spell Points: 415 BAB: 15\15\20\25\25 Fortitude: 8 Reflex: 11 Will: 11 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 30) (Level 30) Strength 8 8 8 Dexterity 18 21 21 Constitution 14 14 14 Intelligence 16 20 24 Wisdom 8 8 8 Charisma 8 8 8 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 30) (Level 30) Balance 0 11 16 Bluff 0 11 10 Concentration 4 34 36 Diplomacy 0 11 10 Disable Device 4 34 41 Haggle 0 11 10 Heal 0 18 17 Hide 0 11 16 Intimidate 0 11 10 Jump 2 22 21 Listen 0 11 10 Move Silently 0 11 16 Open Lock 4 34 39 Perform n/a n/a n/a Repair 0 11 18 Search 4 34 41 Spellcraft 4 34 41 Spot 4 34 33 Swim 0 11 10 Tumble n/a n/a n/a Use Magic Device 4 34 33 Level 1 (Artificer) Skill: Concentration (+4) Skill: Disable Device (+4) Skill: Jump (+2) Skill: Open Lock (+4) Skill: Search (+4) Skill: Spellcraft (+4) Skill: Spot (+4) Skill: Use Magic Device (+4) Feat: (Selected) Point Blank Shot Feat: (Human Bonus) Rapid Shot Spell (1): Curative Admixture: Cure Light Wounds Spell (1): Conjure Bolts Level 2 (Artificer) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Jump (+0.5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Level 3 (Artificer) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Jump (+0.5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Precise Shot Spell (2): Lightning Sphere Level 4 (Artificer) Ability Raise: INT Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Jump (+0.5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Artificer Bonus) Maximize Spell Spell (2): Curative Admixture: Cure Moderate Wounds Level 5 (Artificer) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Jump (+0.5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Spell (2): Lucky Cape Level 6 (Artificer) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Jump (+0.5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Empower Spell Spell (3): Personal Augmentation: Insightful Damage Level 7 (Artificer) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Jump (+0.5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Spell (3): Curative Admixture: Cure Serious Wounds Level 8 (Artificer) Ability Raise: INT Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Heal (+0.5) Skill: Jump (+0.5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Artificer Bonus) Spell Focus: Evocation Spell (3): Flame Turret Level 9 (Artificer) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Heal (+0.5) Skill: Jump (+0.5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Greater Spell Focus: Evocation Spell (4): Armor of Speed Level 10 (Artificer) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Heal (+0.5) Skill: Jump (+0.5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Spell (3): Stoneskin Level 11 (Artificer) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Heal (+0.5) Skill: Jump (+0.5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Spell (3): Blast Rod Level 12 (Artificer) Ability Raise: DEX Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Heal (+0.5) Skill: Jump (+0.5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Artificer Bonus) Improved Critical: Ranged Weapons Feat: (Selected) Weapon Focus: Ranged Weapons Spell (5): Tenser's Transformation Level 13 (Artificer) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Heal (+0.5) Skill: Jump (+0.5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Spell (5): Radiant Forcefield Level 14 (Artificer) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Heal (+0.5) Skill: Jump (+0.5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Spell (5): Silver Weapons Level 15 (Artificer) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Heal (+0.5) Skill: Jump (+0.5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Improved Precise Shot Spell (6): Tactical Detonation Level 16 (Artificer) Ability Raise: INT Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Heal (+0.5) Skill: Jump (+0.5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Artificer Bonus) Quicken Spell Spell (6): Blade Barrier Level 17 (Artificer) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Heal (+0.5) Skill: Jump (+0.5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Spell (6): Deadly Weapons Level 18 (Artificer) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Heal (+0.5) Skill: Jump (+0.5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Quick Draw Spell (5): Planar Weapons Level 19 (Artificer) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Heal (+0.5) Skill: Jump (+0.5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Level 20 (Artificer) Ability Raise: DEX Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Heal (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Artificer Bonus) Extend Spell Level 21 (Epic) Feat: (Selected) Epic: Overwhelming Critical Level 22 (Epic) Level 23 (Epic) Level 24 (Epic) Ability Raise: DEX Feat: (Selected) Epic: Combat Archery Level 25 (Epic) Level 26 (Epic) Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Electricity Level 27 (Epic) Feat: (Selected) Epic: Blinding Speed Level 28 (Epic) Ability Raise: INT Feat: (Epic Destiny) Primal Sphere: Doubleshot Level 29 (Epic) Feat: (Epic Destiny) Multiple Spheres: Arcane Warrior Level 30 (Epic) Feat: (Selected) Epic: Master of Artifice Feat: (Legendary) Scion of the Plane of Air Enhancement: Arcanotechnician (Art) - Arcanotechnician (Rank 1) Enhancement: Arcanotechnician (Art) - Palliative Admixture (Rank 1) Enhancement: Arcanotechnician (Art) - Thaumaturgical Battery (Rank 1) Enhancement: Arcanotechnician (Art) - Lightning Bolt (Rank 1) Enhancement: Arcanotechnician (Art) - Static Shock (Rank 1) Enhancement: Arcanotechnician (Art) - Static Shock (Rank 2) Enhancement: Arcanotechnician (Art) - Static Shock (Rank 3) Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1) Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1) Enhancement: Arcanotechnician (Art) - Shocking Vulnerability (Rank 1) Enhancement: Arcanotechnician (Art) - Shocking Vulnerability (Rank 2) Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 1) Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 2) Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 3) Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1) Enhancement: Arcanotechnician (Art) - Intelligence (Rank 1) Enhancement: Arcanotechnician (Art) - Blast Rod (Rank 1) Enhancement: Arcanotechnician (Art) - Blast Rod (Rank 2) Enhancement: Arcanotechnician (Art) - Blast Rod (Rank 3) Enhancement: Arcanotechnician (Art) - Intelligence (Rank 1) Enhancement: Battle Engineer (Art) - Battle Engineer (Rank 1) Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1) Enhancement: Battle Engineer (Art) - Infused Armor (Rank 1) Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1) Enhancement: Battle Engineer (Art) - Infused Armor (Rank 1) Enhancement: Battle Engineer (Art) - Master Engineer (Rank 1) Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1) Enhancement: Battle Engineer (Art) - Field Scrapper (Rank 1) Enhancement: Battle Engineer (Art) - Field Scrapper (Rank 2) Enhancement: Battle Engineer (Art) - Field Scrapper (Rank 3) Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 1) Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 2) Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 3) Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1) Enhancement: Battle Engineer (Art) - Caustic Shot (Rank 1) Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 1) Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 2) Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 3) Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1) Enhancement: Battle Engineer (Art) - Intelligence (Rank 1) Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1) Enhancement: Battle Engineer (Art) - Endless Fusilade (Rank 1) Enhancement: Battle Engineer (Art) - Shatter Defense(Crossbow) (Rank 1) Enhancement: Battle Engineer (Art) - Agility Engine (Rank 1) Enhancement: Battle Engineer (Art) - Agility Engine (Rank 2) Enhancement: Battle Engineer (Art) - Agility Engine (Rank 3) Enhancement: Battle Engineer (Art) - Intelligence (Rank 1) Enhancement: Battle Engineer (Art) - Reconstructed Crossbows (Rank 1) Enhancement: Battle Engineer (Art) - Thunder-Shock Weapon(Crossbow) (Rank 1) Enhancement: Battle Engineer (Art) - Unlock Potential (Rank 1) Enhancement: Battle Engineer (Art) - Tactical Mobility (Rank 1) Enhancement: Harper Agent - Agent of Good (Rank 1) Enhancement: Harper Agent - Intelligence (Rank 1) Enhancement: Harper Agent - Harper Enchantment (Rank 1) Enhancement: Harper Agent - Strategic Combat I (Rank 1) Enhancement: Harper Agent - Know The Angles (Rank 1) Enhancement: Harper Agent - Know The Angles (Rank 2) Enhancement: Harper Agent - Know The Angles (Rank 3)
Twist:
- Sense Weakness
- Extra Action Boost
- Rejuvenation Cocoon
Notes:
This build is now being run by my wife and she is loving it. It is doing crazy ranged & spell damage, and I like the mix of ranged and spell even more with the new rune arm from the minds The Arc Welder and in epic The Legendary Arc Welder.
P.S. If you have a Dex tome you can move the base Stat for dex and stat ups at level 12, 20, and 24 to Int just make sure to hit 19 Dex by 15 for IPS, & 21 by 24 for Combat Archery. Remember Enh and Items don't count toward this dex requirement
Last edited by Kentpb; 09-30-2017 at 04:33 PM.
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
one more thing i should add is that it is a 36 point character and with a +3 dex tome
im think i should move the extra points i get to cha right?
Okey I fixed it in the OP here and yes you will get more cha but with that dex tome and the 36 point build you can get 17 str to at start as you only need to hit 17 dex by level 9 for ITWF and all stat ups for level can now go into str.
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
"Fallen Valkyrie" a S&B Aasimar build just callin it before someone beats me to it
Something like this:
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
That's the right question. With any multiclass (and/or enhancement) decision, you have to weigh what you're gaining against what you're losing. Generally speaking, it depends when you take the dip.
If it's early, the main thing you're losing is the delay on those class abilities. With a 'Lock, maybe 90% of their power comes from Enhancements rather than Class, so, no, you're not losing much, and you'll get it back (just a level or two later).
(With something like Sorcerer/Wizard, many builds wait until Wall of Fire and then take the dip. With a Mechanic build, they might wait until Rogue 6 (and the Int to Damage enhancement), etc. This is also a personal choice, whether the "earlier" dip makes leveling that much easier, and/or whether it's more important to the player to slog it out on the tough road to have a better build at end-game. But I digress...)
The other thing you lose is the Core 20 capstone, which will vary from tree to tree. But if you're just going for Heroic/Racial Reincarnation, you're not going to be spending long at 20 anyway, so, again, no big loss.
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
ty for advice. for a lock it does look like the main power comes form the enhances
i am gonna stay at cap with it for a while and farm some stuff so i planning to make it best at endgame even if its weak in the starting lvls
things im losing are one lvl 4 spell,5 mrr and one pact die
i think getting a lot of str from divine might and +30 fire/light spell power from scourge is better than all that im losing
its 8 points for dm and s
i worked it out in the planner and took away points from human tree,a few from scholar and displacement SLA(since u get the spell anyway)
didnt lose anything major i think
So this is what I get and fav at lev 5. This is not in the order I would take them just what it is in the end
Code:Character Plan by DDO Character Planner Version 4.36.102 DDO Character Planner Home Page Enhancement: Tainted Scholar (Wlk) - Tainted Spellcasting (Rank 1) Enhancement: Tainted Scholar (Wlk) - Strong Pact I (Rank 1) Enhancement: Kensei (Ftr) - Kensei Focus: Heavy Blades (Rank 1) Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1) Enhancement: Kensei (Ftr) - Exotic Weapon Mastery (Rank 1) Enhancement: Kensei (Ftr) - Haste Boost (Rank 1) Enhancement: Kensei (Ftr) - Haste Boost (Rank 2) Enhancement: Kensei (Ftr) - Haste Boost (Rank 3) Enhancement: Tainted Scholar (Wlk) - Feigned Health (Rank 1) Enhancement: Tainted Scholar (Wlk) - Feigned Health (Rank 2) Enhancement: Tainted Scholar (Wlk) - Utterdark Blast (Rank 1) Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1) Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1) Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1) Enhancement: Human - Human Versatility: Melee and Randed Power (Rank 1) Enhancement: Angel of Vengeance (Fvs) - Font of Power (Rank 1) Enhancement: Angel of Vengeance (Fvs) - Scourge (Rank 1) Enhancement: Angel of Vengeance (Fvs) - Scourge (Rank 2) Enhancement: Angel of Vengeance (Fvs) - Scourge (Rank 3) Enhancement: Tainted Scholar (Wlk) - Tainted Lore I (Rank 1) Enhancement: Tainted Scholar (Wlk) - Strong Pact II (Rank 1) Enhancement: Tainted Scholar (Wlk) - Strong Pact III (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Eldritch Aura (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Aura of Courage (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Shape Vestments (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Aura of Menace (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Shield (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Medium Armor Proficiency (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Brilliance (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Shining Through (Rank 1) Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1) Enhancement: Kensei (Ftr) - Strength (Rank 1) Enhancement: Stalwart Defender (Ftr) - Toughness (Rank 1) Enhancement: Stalwart Defender (Ftr) - Stalwart Defense (Rank 1) Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 1) Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 2) Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 3) Enhancement: Stalwart Defender (Ftr) - Stalwart Defensive Mastery (Rank 1) Enhancement: Warpriest (Fvs) - Smite Foe (Rank 1) Enhancement: Warpriest (Fvs) - Divine Might (Rank 1) Enhancement: Warpriest (Fvs) - Divine Might (Rank 2) Enhancement: Warpriest (Fvs) - Divine Might (Rank 3)
Last edited by Kentpb; 10-18-2017 at 07:50 PM.
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
Community Member
Notes:Code:Character Plan by DDO Character Planner Version 4.36.102 DDO Character Planner Home Page Level 20 Lawful Good Human Male (8 Paladin \ 12 Favored Soul) Hit Points: 326 Spell Points: 1207 BAB: 17\17\22\27\27 Fortitude: 30 Reflex: 25 Will: 22 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (36 Point) (Level 1) (Level 20) (Level 20) Strength 12 17 17 Dexterity 14 19 19 Constitution 16 21 21 Intelligence 8 13 13 Wisdom 8 13 13 Charisma 18 28 31 Tomes Used +5 Tome of Strength used at level 1 \par +5 Tome of Dexterity used at level 1 \par +5 Tome of Constitution used at level 1 \par +5 Tome of Intelligence used at level 1 \par +5 Tome of Wisdom used at level 1 \par +5 Tome of Charisma used at level 1 \par Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 0 0 4 Bluff 0 0 10 Concentration 4 23 28 Diplomacy 0 0 10 Disable Device n/a n/a n/a Haggle 0 0 10 Heal 0 0 1 Hide 0 0 4 Intimidate 0 19 29 Jump 4 21 24 Listen 0 0 1 Move Silently 0 0 4 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair 1 1 2 Search 1 1 2 Spellcraft 0 0 1 Spot 0 0 1 Swim 0 0 3 Tumble n/a n/a n/a Use Magic Device n/a n/a n/a Level 1 (Favored Soul) Skill: Concentration (+4) Skill: Jump (+4) Feat: (Selected) Empower Healing Spell Feat: (Deity) Follower of the Sovereign Host Feat: (Past Life) Past Life: Artificer Feat: (Past Life) Past Life: Barbarian Feat: (Past Life) Past Life: Bard Feat: (Past Life) Past Life: Bard Feat: (Past Life) Past Life: Cleric Feat: (Past Life) Past Life: Fighter Feat: (Past Life) Past Life: Monk Feat: (Past Life) Past Life: Monk Feat: (Past Life) Past Life: Monk Feat: (Past Life) Past Life: Paladin Feat: (Past Life) Past Life: Ranger Feat: (Past Life) Past Life: Rogue Feat: (Past Life) Past Life: Warlock Feat: (Past Life) Past Life: Warlock Feat: (Past Life) Past Life: Warlock Feat: (Human Bonus) Shield Mastery Level 2 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+1) Level 3 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+1) Feat: (Selected) Power Attack Level 4 (Paladin) Ability Raise: CHA Skill: Concentration (+1) Skill: Intimidate (+1) Level 5 (Paladin) Skill: Concentration (+1) Skill: Intimidate (+1) Level 6 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+1) Feat: (Selected) Tower Shield Proficiency Level 7 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+2) Feat: (Favored Soul Bonus) Energy Resistance: Electricity Level 8 (Paladin) Ability Raise: CHA Skill: Concentration (+1) Skill: Intimidate (+2) Level 9 (Paladin) Skill: Concentration (+1) Skill: Intimidate (+2) Feat: (Selected) Extend Spell Level 10 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+2) Level 11 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+2) Level 12 (Paladin) Ability Raise: CHA Skill: Concentration (+1) Skill: Intimidate (+2) Feat: (Selected) Improved Critical: Slashing Weapons Level 13 (Paladin) Skill: Concentration (+1) Skill: Intimidate (+2) Level 14 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+2) Level 15 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+3) Feat: (Selected) Improved Shield Mastery Level 16 (Favored Soul) Ability Raise: CHA Skill: Concentration (+1) Skill: Intimidate (+1) Skill: Jump (+1) Feat: (Favored Soul Bonus) Energy Resistance: Fire Level 17 (Favored Soul) Skill: Concentration (+1) Skill: Intimidate (+1) Skill: Jump (+1) Level 18 (Favored Soul) Skill: Concentration (+1) Skill: Intimidate (+1) Skill: Jump (+1) Feat: (Selected) Maximize Spell Level 19 (Paladin) Skill: Concentration (+1) Skill: Intimidate (+3) Level 20 (Paladin) Ability Raise: CHA Skill: Concentration (+1) Skill: Intimidate (+3) Enhancement: Warpriest (Fvs) - Smite Foe (Rank 1) Enhancement: Warpriest (Fvs) - Divine Might (Rank 1) Enhancement: Warpriest (Fvs) - Divine Might (Rank 2) Enhancement: Warpriest (Fvs) - Divine Might (Rank 3) Enhancement: Warpriest (Fvs) - Righteous Weapons (Rank 1) Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 1) Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 2) Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 3) Enhancement: Knight of the Chalice (Pal) - Slayer of Evil I (Rank 1) Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1) Enhancement: Knight of the Chalice (Pal) - Slayer of Evil II (Rank 1) Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1) Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 2) Enhancement: Knight of the Chalice (Pal) - Attack Boost (Rank 1) Enhancement: Knight of the Chalice (Pal) - Attack Boost (Rank 2) Enhancement: Knight of the Chalice (Pal) - Attack Boost (Rank 3) Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 1) Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 2) Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 3) Enhancement: Knight of the Chalice (Pal) - Action Boost: Melee/Ranged Power (Rank 1) Enhancement: Knight of the Chalice (Pal) - Action Boost: Melee/Ranged Power (Rank 2) Enhancement: Knight of the Chalice (Pal) - Action Boost: Melee/Ranged Power (Rank 3) Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1) Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 1) Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 2) Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 3) Enhancement: Knight of the Chalice (Pal) - Charisma (Rank 1) Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1) Enhancement: Knight of the Chalice (Pal) - Empowered Smite (Rank 1) Enhancement: Knight of the Chalice (Pal) - Charisma (Rank 1) Enhancement: Knight of the Chalice (Pal) - Holy Retribution (Rank 1) Enhancement: Knight of the Chalice (Pal) - Holy Retribution (Rank 2) Enhancement: Knight of the Chalice (Pal) - Holy Retribution (Rank 3) Enhancement: Knight of the Chalice (Pal) - Avenging Cleave (Rank 1) Enhancement: Knight of the Chalice (Pal) - Avenging Cleave (Rank 2) Enhancement: Knight of the Chalice (Pal) - Avenging Cleave (Rank 3) Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1) Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1) Enhancement: Sacred Defender (Pal) - Divine Righteousness (Rank 1) Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1) Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2) Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3) Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 1) Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 2) Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 3) Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 1) Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 2) Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 3) Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 1) Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 2) Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 3) Enhancement: Sacred Defender (Pal) - Hardy Defense (Rank 1) Enhancement: Sacred Defender (Pal) - Hardy Defense (Rank 2) Enhancement: Sacred Defender (Pal) - Hardy Defense (Rank 3) Enhancement: Sacred Defender (Pal) - Charisma (Rank 1) Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 1) Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 2) Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 3) Enhancement: Sacred Defender (Pal) - Swift Defense (Rank 1) Enhancement: Vanguard (Pal) - To the Fore! (Rank 1) Enhancement: Vanguard (Pal) - Shield Combat (Rank 1) Enhancement: Vanguard (Pal) - Vicious Shield (Rank 1) Enhancement: Vanguard (Pal) - Shield Specialization I (Rank 1) Enhancement: Vanguard (Pal) - Shield Smash (Rank 1) Enhancement: Vanguard (Pal) - Shield Smash (Rank 2) Enhancement: Vanguard (Pal) - Shield Smash (Rank 3) Enhancement: Vanguard (Pal) - Missile Shield (Rank 1) Enhancement: Vanguard (Pal) - Missile Shield (Rank 2) Enhancement: Vanguard (Pal) - Missile Shield (Rank 3)
when you get lev 4 fav spells get and use Divine Power it is not about the str it gives you but it is the full BAB you probably won't need it to hit but some don't know this but in Heavy Armor your BAB is in the equation for how much PRR it will give you
You have guessed I am sure that in this build you will be using Grace of Battle: Your faith allows you to use your Charisma bonus for to-hit and damage purposes with your deities' Favored Weapon if it is higher than your Strength bonus. This benefit only applies if your Favored Soul level is equal to or greater than half of your total Heroic Character level. That is why the staggered level progression.
It is the new Divine Presence: Adds one half of Charisma modifier to melee damage and tactical DC's. for the War Soul's Divine Might
P.S. how did the Arty build play out
Last edited by Kentpb; 10-18-2017 at 08:24 PM.
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
I was thinking of trying to make an aaismar fvs with a quarterstaff with a splash of 2 monk lvls so it can be a good healer/evoker or run up with a staff for funnies, think it could work at all?