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  1. #681
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    Quote Originally Posted by C-Dog View Post
    I'd like to see a Challenge Farmer for a F2P/Premium account, one that's not dependent on bought classes/races (if that's even possible?).

    My main account has what it needs np, but my alt account is bare bones, and that crafter could use some Cannith love, and I bet lots are in that position, or close to.

    What would be best? GXB Rogue w/ Mark of Passage? Sorcie w/ Barb 1 splash? Something more creatively MC'd? :/
    Well, I am leaning towards Wizard atm.

    You have:

    Skeleton to post for guarding places you aren't.

    Unlimited DD spells (as the kobolds can use them too).

    Decent DPS and defense

    Haste & Expedious Retreat

    Negative Aura for healing

    Possible SLAs from Archamage

    CC for protecting Kobolds picking up Colossal Crystal

    Knock for Rushmore

    Thanks

  2. #682
    Community Member Kentpb's Avatar
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    Default To Hasaki

    Quote Originally Posted by Hasaki View Post
    Hi Kent. Thanks for making this thread. Looks like you've helped a lot of players, hopefully I can get a build too. I've played DDO for a long time, but I don't really know how to work the system for the best effect.

    I play solo (with hirelings), but I don't need this character to be awesome. I'm not looking to do Reaper difficulty, or even end-game quests on Elite. I just need to be able to work my way through most stuff.

    I'd like to use two-weapon fighting (preferably rapiers or shortswords) as well as a bow (not crossbow) on occasion (mostly to do some damage before getting into melee, or if I need to kite something to stay alive).
    I need to be able to do rogue stuff; locks & traps mostly, but if you can work in some stealth I wouldn't mind.
    I would also like to use arcane spells purely for buffing. I'm not trying to affect monsters in any way so I don't care what my DC would be.
    I'll have to rely on potions/hireling for healing I guess, can't spread myself too thin.

    It has to be human, I really don't like the models/animations for most other races.
    I have Past Lives: Fighter and Ranger, and just finishing off Bard.
    I also have +3 tomes for all stats, but I can increase those a bit if needed for the build.
    It would be a 34pt build, I guess...haven't made a new character in a while, but that sounds right.

    Let me know what you think.
    First sorry for taking so long to answer went on vacation and a little sunburnt now
    You should look here Balanced is key (TWF/Bow mix) for Arenthian. That build is petty much what your are looking for and would be easy to make it human with short swords you would even get 1 more feat and some more skill points. I only went elf for him for cheaper Dex as he was first life no tomes.
    Let me know if this works for you or if you have any ? and I will post quickly.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  3. #683
    Community Member Kentpb's Avatar
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    Default To joshshott

    Quote Originally Posted by joshshott View Post
    Arenthian is an old crotchety grandpa who can't handle the beauty of your builds. Help his number one son, me, with my build instead

    I also haven't played for several years, and am coming back from playing mostly Pathfinder RPG so my grasp of 3.0 and 3.5 D&D builds and rules has slipped a bit. I am trying to create a barbarian (cleric/flavored soul), but can't find the feel for it. I know you can't cast spells while raging, so mostly cleric would be for buffs and out of combat healing, though dropping rage and stepping back to heal when necessary and negate negative effects.

    Any advice on a viable build, or is the concept too messy to be effective?
    First sorry for taking so long to answer went on vacation and a little sunburnt now
    Okay this can be done but I need to know how much healer you want to be say like do you need to be able to cast "heal" and no fail scroll raise dead or just CSW the more Cle your are the less ragging matters you can get a lot out of Barb with out it. Weather you go ragging or not the coming domains for Cle has one that will let you cast wile ragging so you got that to look forward to

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  4. #684
    Community Member Kentpb's Avatar
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    Default To ccd1977

    Quote Originally Posted by ccd1977 View Post
    thank for this. I am excited to get started in this in a few levels. So should I gear up armor wise like a monk? What should I focus on?
    First sorry for taking so long to answer went on vacation and a little sunburnt now
    yes you must stay centered, and like I said "Combat mastery and insightful Combat mastery are your friends"

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  5. #685
    Community Member Hasaki's Avatar
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    Quote Originally Posted by Kentpb View Post
    First sorry for taking so long to answer went on vacation and a little sunburnt now
    You should look here Balanced is key (TWF/Bow mix) for Arenthian. That build is petty much what your are looking for and would be easy to make it human with short swords you would even get 1 more feat and some more skill points. I only went elf for him for cheaper Dex as he was first life no tomes.
    Let me know if this works for you or if you have any ? and I will post quickly.
    Thanks for the suggestion. I actually did look at that build before making my post, but it doesn't have any rogue skills (disable device / open locks) and those are a necessity for me. As you said, with a Human I'd get a few more skill points, but I don't know how much I need to put into DD/OL for it to be viable at high levels, without going over what's reasonably needed. Also, I assume it would rely on scrolls using UMD for buffs, since a level 12 ranger isn't going to be doing much in that regard. Is scrolls/UMD more efficient than taking sorc/wiz levels?

  6. #686
    Community Member Kentpb's Avatar
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    Default Balanced is key (TWF/Bow mix) With traps for Hasaki

    Quote Originally Posted by Hasaki View Post
    Thanks for the suggestion. I actually did look at that build before making my post, but it doesn't have any rogue skills (disable device / open locks) and those are a necessity for me. As you said, with a Human I'd get a few more skill points, but I don't know how much I need to put into DD/OL for it to be viable at high levels, without going over what's reasonably needed. Also, I assume it would rely on scrolls using UMD for buffs, since a level 12 ranger isn't going to be doing much in that regard. Is scrolls/UMD more efficient than taking sorc/wiz levels?
    Code:
    Character Plan by DDO Character Planner Version 4.35.301
    DDO Character Planner Home Page
    
    Level 30 Lawful Good Human Male
    (6 Fighter \ 2 Rogue \ 12 Ranger \ 10 Epic) 
    Hit Points: 492
    Spell Points: 322 
    BAB: 19\19\24\29\29
    Fortitude: 21
    Reflex: 23
    Will: 8
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             11                 14                   14
    Dexterity            17                 27                   31
    Constitution         16                 19                   19
    Intelligence         14                 17                   17
    Wisdom               12                 15                   15
    Charisma              8                 11                   11
    
    Tomes Used
    +3 Tome of Strength used at level 1 \par +3 Tome of Dexterity used at level 1 \par +3 Tome of Constitution used at level 1 \par +3 Tome of Intelligence used at level 1 \par +3 Tome of Wisdom used at level 1 \par +3 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               4                 14                   24
    Bluff                 0                 10                   10
    Concentration         2                 30                   34
    Diplomacy             0                 13                   13
    Disable Device        4                 33                   36
    Haggle                0                 10                   10
    Heal                  2                 12                   14
    Hide                  4                 26                   36
    Intimidate            0                 10                   10
    Jump                  4                 14                   16
    Listen                0                 10                   12
    Move Silently         4                 26                   36
    Open Lock             4                 28                   38
    Perform               n/a              n/a                   n/a
    Repair                0                 10                   13
    Search                4                 33                   36
    Spellcraft            0                 10                   13
    Spot                  0                 10                   12
    Swim                  0                 10                   12
    Tumble                4                 14                   24
    Use Magic Device      4                 31                   31
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Heal (+2)
    Skill: Hide (+4)
    Skill: Jump (+4)
    Skill: Move Silently (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Human Bonus) Dodge
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Ranger
    Feat: (Selected) Point Blank Shot
    Feat: (Automatic) Attack
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    
    
    Level 2 (Ranger)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Automatic) Bow Strength
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Feat: (Automatic) Wild Empathy
    
    
    Level 3 (Ranger)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Weapon Focus: Piercing Weapons
    Feat: (Automatic) Rapid Shot
    Feat: (Automatic) Two Weapon Fighting
    
    
    Level 4 (Ranger)
    Ability Raise: DEX
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Diehard
    
    
    Level 5 (Ranger)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Precise Shot
    
    
    Level 6 (Ranger)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Human
    Feat: (Selected) Mobility
    Feat: (Automatic) Archer's Focus
    Feat: (Automatic) Improved Heroic Durability
    
    
    Level 7 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Improved Two Weapon Fighting
    Feat: (Automatic) Manyshot
    
    
    Level 8 (Fighter)
    Ability Raise: DEX
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Power Attack
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Tower Shield Proficiency
    
    
    Level 9 (Fighter)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Improved Critical: Piercing Weapons
    Feat: (Selected) Improved Critical: Ranged Weapons
    
    
    Level 10 (Fighter)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    
    
    Level 11 (Fighter)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Weapon Specialization: Piercing Weapons
    
    
    Level 12 (Fighter)
    Ability Raise: DEX
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Selected) Cleave
    
    
    Level 13 (Fighter)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Great Cleave
    
    
    Level 14 (Ranger)
    Skill: Disable Device (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+3)
    Feat: (Automatic) Improved Wild Empathy
    
    
    Level 15 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 16 (Ranger)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+2)
    Feat: (Automatic) Evasion
    
    
    Level 17 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+3)
    Feat: (Favored Enemy) Favored Enemy: Monstrous Humanoid
    
    
    Level 18 (Ranger)
    Skill: Concentration (+7)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Feat: (Selected) Two Weapon Defense
    Feat: (Automatic) Greater Two Weapon Fighting
    Feat: (Automatic) Improved Precise Shot
    
    
    Level 19 (Ranger)
    Skill: Concentration (+7)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    
    
    Level 20 (Rogue)
    Ability Raise: DEX
    Skill: Disable Device (+1)
    Skill: Hide (+5)
    Skill: Move Silently (+4)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: DEX
    Feat: (Selected) Epic: Combat Archery
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: DEX
    Feat: (Epic Destiny) Primal Sphere: Doubleshot
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Multiple Spheres: Fount of Life
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    Feat: (Legendary) Scion of Arborea
    Enhancement: Human - Human Versatility: Melee and Randed Power (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Focus: Light Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
    Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Light Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Light Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Improved Dodge (Rank 1)
    Enhancement: Kensei (Ftr) - Improved Dodge (Rank 2)
    Enhancement: Kensei (Ftr) - Improved Dodge (Rank 3)
    Enhancement: Kensei (Ftr) - Critical Mastery (Rank 1)
    Enhancement: Kensei (Ftr) - Critical Mastery (Rank 2)
    Enhancement: Kensei (Ftr) - Critical Mastery (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Light Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Athletic Mastery (Rank 1)
    Enhancement: Kensei (Ftr) - Athletic Mastery (Rank 2)
    Enhancement: Kensei (Ftr) - Athletic Mastery (Rank 3)
    Enhancement: Kensei (Ftr) - Dexterity (Rank 1)
    Enhancement: Kensei (Ftr) - Opportunity Attack (Rank 1)
    Enhancement: Kensei (Ftr) - Liquid Courage (Rank 1)
    Enhancement: Kensei (Ftr) - Strike at the Heart (Rank 1)
    Enhancement: Kensei (Ftr) - Dexterity (Rank 1)
    Enhancement: Kensei (Ftr) - A Good Death (Rank 1)
    Enhancement: Kensei (Ftr) - One With The Blade (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Exposing Strike (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Increased Empathy (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Increased Empathy (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Increased Empathy (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Survivalist I (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Empathic Healing (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Improved Weapon Finesse (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Survivalist II (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Aimed Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Dexterity (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Survivalist III (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Merciful Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Leg Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Dexterity (Rank 1)
    Enhancement: Tempest (Rgr) - Shield of Whirling Steel (Rank 1)
    Enhancement: Tempest (Rgr) - Tempest (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Defense (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Defense (Rank 2)
    Enhancement: Tempest (Rgr) - Improved Defense (Rank 3)
    Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Conjure Arrows (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Toughness (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defensive Mastery (Rank 1)
    ED: Legendary Dreadnought
    Twist:
    - Sense Weakness
    - Balanced Attacks
    - Rejuvenation Cocoon
    - Ephemeral Evolution
    Okay so sorry for the woefully incomplete explanation of where I was going with the build for you. By saying you would get 1 more feat meant to make up for the one lost by adding 2 rog and losing 2 fighter and the more skills you would get would facilitate getting all of your rouge skills. that being said this build is just that same build with full rogue skills the feat order is close but with some change do to the rogue level at start the only difference is as you don't get level 8 fighter so you can't get "Greater Weapon Focus" so you get "Two Weapon Defense"(+1 bonus to your AC and 5 Physical Resistance Rating when you wield two weapons){quicken could go here as well for no fail healing in epics} instead which slightly changes some Kensei AP placement. As you also get full umd Scrolling or wands for things like blur stone skin eta... should be no problem. As far as your question if adding sorc/wiz levels would be better here well problem is to be good at ranged & melee it takes Feats and pulling fighter or ranger for a caster class would leave you vary short of what you need, not to mention the loss of one of the builds main Enh trees.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  7. #687
    Community Member Hasaki's Avatar
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    Default

    Quote Originally Posted by Kentpb View Post
    Balanced is key (TWF/Bow mix) With traps for Hasaki
    Thanks Kent, it looks good. I still have to get my current (horrible) build up to 20 (I'm at 17 now), but with this to look forward to, it should help me get there.

  8. #688
    Community Member
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    Default Tywa?

    Welcome back Kent! I like this build also. As I am about to HTR, I was thinking, could we somehow make this a dwarf variant with a focus on Con and TYWA? Would I be losing anything?
    Quote Originally Posted by Kentpb View Post
    Code:
    Character Plan by DDO Character Planner Version 4.35.101DDO Character Planner Home PageLevel 30 Lawful Good Human Male(12 Fighter \ 2 Paladin \ 6 Warlock \ 10 Epic) Hit Points: 663Spell Points: 440 BAB: 18\18\23\28\28Fortitude: 24Reflex: 11Will: 20                  Starting            Ending          Feat/EnhancementAbilities        Base Stats         Base Stats         Modified Stats(36 Point)       (Level 1)          (Level 30)           (Level 30)Strength             18                 30                   31Dexterity             8                 13                   13Constitution         18                 23                   23Intelligence          8                 13                   13Wisdom                8                 13                   13Charisma             12                 17                   17Tomes Used+5 Tome of Strength used at level 1 \par +5 Tome of Dexterity used at level 1 \par +5 Tome of Constitution used at level 1 \par +5 Tome of Intelligence used at level 1 \par +5 Tome of Wisdom used at level 1 \par +5 Tome of Charisma used at level 1 \par                   Starting            Ending          Feat/Enhancement                 Base Skills        Base Skills        Modified SkillsSkills           (Level 1)          (Level 30)          (Level 30)Balance               0                 10                   11Bluff                 0                 10                   13Concentration         0                 16                   22Diplomacy             0                 10                   13Disable Device        n/a              n/a                   n/aHaggle                0                 10                   13Heal                  0                 10                   11Hide                  0                 10                   11Intimidate            0                 10                   13Jump                  0                 16                   26Listen                0                 10                   11Move Silently         0                 10                   11Open Lock             n/a              n/a                   n/aPerform               n/a              n/a                   n/aRepair                0                 10                   11Search                0                 10                   11Spellcraft            4                 31                   32Spot                  0                 10                   11Swim                  0                 10                   20Tumble                n/a              n/a                   n/aUse Magic Device      9                 35                   38Level 1 (Warlock)Skill: Spellcraft (+4)Skill: Use Magic Device (+4)Feat: (Human Bonus) Empower SpellFeat: (Past Life) Iconic Past Life: BladeforgedFeat: (Past Life) Iconic Past Life: BladeforgedFeat: (Past Life) Iconic Past Life: BladeforgedFeat: (Past Life) Iconic Past Life: Purple Dragon KnightFeat: (Past Life) Iconic Past Life: Shadar-KaiFeat: (Selected) Maximize SpellFeat: (Past Life) Past Life: BarbarianFeat: (Past Life) Past Life: BardFeat: (Past Life) Past Life: FighterFeat: (Past Life) Past Life: MonkFeat: (Past Life) Past Life: PaladinFeat: (Past Life) Past Life: WarlockSpell (1): JumpLevel 2 (Warlock)Skill: Spellcraft (+1)Skill: Use Magic Device (+1)Level 3 (Warlock)Skill: Spellcraft (+1)Skill: Use Magic Device (+1)Feat: (Selected) Force of PersonalityLevel 4 (Warlock)Ability Raise: STRSkill: Spellcraft (+1)Skill: Use Magic Device (+1)Spell (2): BlurLevel 5 (Warlock)Skill: Spellcraft (+1)Skill: Use Magic Device (+1)Level 6 (Warlock)Skill: Spellcraft (+1)Skill: Use Magic Device (+1)Feat: (Selected) Quicken SpellLevel 7 (Paladin)Skill: Concentration (+3)Feat: (Deity) Follower of OnatarLevel 8 (Paladin)Ability Raise: STRSkill: Concentration (+3)Level 9 (Fighter)Skill: Jump (+3)Feat: (Fighter Bonus) Power AttackFeat: (Selected) Shield MasteryLevel 10 (Fighter)Skill: Jump (+2)Skill: Spellcraft (+0.5)Feat: (Fighter Bonus) Improved Critical: Bludgeoning WeaponsLevel 11 (Fighter)Skill: Spellcraft (+1.5)Level 12 (Fighter)Ability Raise: STRSkill: Spellcraft (+1.5)Feat: (Selected) Improved Shield BashFeat: (Fighter Bonus) Improved Shield MasteryLevel 13 (Fighter)Skill: Spellcraft (+0.5)Skill: Use Magic Device (+1)Level 14 (Fighter)Skill: Spellcraft (+0.5)Skill: Use Magic Device (+1)Feat: (Fighter Bonus) Weapon Focus: Bludgeoning WeaponsLevel 15 (Fighter)Skill: Spellcraft (+1.5)Skill: Use Magic Device (+0.5)Feat: (Selected) Extend SpellLevel 16 (Fighter)Ability Raise: STRSkill: Spellcraft (+1.5)Skill: Use Magic Device (+0.5)Feat: (Fighter Bonus) Greater Weapon Focus: Bludgeoning WeaponsLevel 17 (Fighter)Skill: Spellcraft (+1)Skill: Use Magic Device (+1)Level 18 (Fighter)Skill: Spellcraft (+1.5)Skill: Use Magic Device (+0.5)Feat: (Selected) Quick DrawFeat: (Fighter Bonus) Weapon Specialization: Bludgeoning WeaponsLevel 19 (Fighter)Skill: Spellcraft (+2)Level 20 (Fighter)Ability Raise: STRSkill: Jump (+1)Skill: Use Magic Device (+1.5)Feat: (Fighter Bonus) Greater Weapon Specialization: Bludgeoning WeaponsLevel 21 (Epic)Feat: (Selected) Epic: Overwhelming CriticalLevel 22 (Epic)Level 23 (Epic)Level 24 (Epic)Ability Raise: STRFeat: (Selected) Epic: Intensify SpellLevel 25 (Epic)Level 26 (Epic)Feat: (Epic Destiny) Divine Sphere: Epic Spell Power: LightLevel 27 (Epic)Feat: (Selected) Epic: Blinding SpeedLevel 28 (Epic)Ability Raise: STRFeat: (Epic Destiny) Primal Sphere: Perfect Two Weapon FightingLevel 29 (Epic)Feat: (Epic Destiny) Multiple Spheres: Arcane WarriorLevel 30 (Epic)Feat: (Selected) Epic: Epic Damage ReductionFeat: (Legendary) Scion of CelestiaEnhancement: Human - Human Versatility: Melee and Randed Power (Rank 1)Enhancement: Human - Improved Recovery (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Eldritch Aura (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Aura of Courage (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Shape Vestments (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Medium Armor Proficiency (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Brilliance (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Shining Through (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Displacement (Rank 1)Enhancement: Kensei (Ftr) - Kensei Focus: Picks and Hammers (Rank 1)Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)Enhancement: Kensei (Ftr) - Power Surge (Rank 1)Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2)Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 3)Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Picks and Hammers (Rank 1)Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Picks and Hammers (Rank 1)Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Picks and Hammers (Rank 1)Enhancement: Kensei (Ftr) - Strength (Rank 1)Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Picks and Hammers (Rank 1)Enhancement: Stalwart Defender (Ftr) - Toughness (Rank 1)Enhancement: Stalwart Defender (Ftr) - Stalwart Defense (Rank 1)Enhancement: Stalwart Defender (Ftr) - Overbalance (Rank 1)Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 1)Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 2)Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 3)Enhancement: Stalwart Defender (Ftr) - Stalwart Defensive Mastery (Rank 1)Enhancement: Stalwart Defender (Ftr) - Stalwart Defensive Mastery (Rank 2)Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 1)Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 2)Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 3)Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 1)Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 2)Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 3)
    ED: Legendary Dreadnought(Divine Crusader, & Unyielding Sentinel will work well too all depending on how tanky you need to be)Twist:- Sense Weakness- Legendary Shield Mastery- Radiant power- Rejuvenation Cocoon

  9. #689
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default Enlightened Warhammer Kensei with TYWA for ccd1977

    Quote Originally Posted by ccd1977 View Post
    Welcome back Kent! I like this build also. As I am about to HTR, I was thinking, could we somehow make this a dwarf variant with a focus on Con and TYWA? Would I be losing anything?
    Code:
    Character Plan by DDO Character Planner Version 4.35.301
    DDO Character Planner Home Page
    
    Level 30 Lawful Good Dwarf Male
    (12 Fighter \ 2 Paladin \ 6 Warlock \ 10 Epic) 
    Hit Points: 890
    Spell Points: 440 
    BAB: 18\18\23\28\28
    Fortitude: 31
    Reflex: 14
    Will: 18
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             15                 20                   20
    Dexterity            10                 15                   15
    Constitution         20                 32                   36
    Intelligence         12                 17                   17
    Wisdom                8                 13                   13
    Charisma             12                 17                   17
    
    Tomes Used
    +5 Tome of Strength used at level 1 \par +5 Tome of Dexterity used at level 1 \par +5 Tome of Constitution used at level 1 \par +5 Tome of Intelligence used at level 1 \par +5 Tome of Wisdom used at level 1 \par +5 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               4                 14                   16
    Bluff                 0                 10                   13
    Concentration         0                 12                   25
    Diplomacy             0                 10                   13
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   13
    Heal                  0                 10                   11
    Hide                  0                 10                   12
    Intimidate            0                 10                   13
    Jump                  0                 16                   21
    Listen                0                 10                   11
    Move Silently         0                 10                   12
    Open Lock             n/a              n/a                   n/a
    Perform               2                 16                   19
    Repair                0                 10                   13
    Search                2                 12                   15
    Spellcraft            4                 32                   35
    Spot                  0                 10                   11
    Swim                  0                 10                   15
    Tumble                n/a               11                   13
    Use Magic Device      9                 41                   44
    
    Level 1 (Warlock)
    Skill: Perform (+2)
    Skill: Spellcraft (+4)
    Skill: Use Magic Device (+4)
    Feat: (Past Life) Iconic Past Life: Bladeforged
    Feat: (Past Life) Iconic Past Life: Bladeforged
    Feat: (Past Life) Iconic Past Life: Bladeforged
    Feat: (Past Life) Iconic Past Life: Purple Dragon Knight
    Feat: (Past Life) Iconic Past Life: Shadar-Kai
    Feat: (Selected) Maximize Spell
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Warlock
    
    
    Level 2 (Warlock)
    Skill: Perform (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 3 (Warlock)
    Skill: Perform (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Empower Spell
    
    
    Level 4 (Warlock)
    Ability Raise: CON
    Skill: Perform (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 5 (Warlock)
    Skill: Perform (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 6 (Warlock)
    Skill: Perform (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Quicken Spell
    
    
    Level 7 (Paladin)
    Skill: Perform (+0.5)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Deity) Follower of Onatar
    
    
    Level 8 (Paladin)
    Ability Raise: CON
    Skill: Perform (+0.5)
    Skill: Spellcraft (+1.5)
    
    
    Level 9 (Fighter)
    Skill: Jump (+3)
    Skill: Spellcraft (+0.5)
    Feat: (Fighter Bonus) Power Attack
    Feat: (Selected) Shield Mastery
    
    
    Level 10 (Fighter)
    Skill: Jump (+2)
    Skill: Spellcraft (+1)
    Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
    
    
    Level 11 (Fighter)
    Skill: Spellcraft (+2)
    
    
    Level 12 (Fighter)
    Ability Raise: CON
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Shield Bash
    Feat: (Fighter Bonus) Improved Shield Mastery
    
    
    Level 13 (Fighter)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Fighter)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons
    
    
    Level 15 (Fighter)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1.5)
    Feat: (Selected) Extend Spell
    
    
    Level 16 (Fighter)
    Ability Raise: CON
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1.5)
    Feat: (Fighter Bonus) Greater Weapon Focus: Bludgeoning Weapons
    
    
    Level 17 (Fighter)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1.5)
    
    
    Level 18 (Fighter)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1.5)
    Feat: (Selected) Quick Draw
    Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons
    
    
    Level 19 (Fighter)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Fighter)
    Ability Raise: CON
    Skill: Jump (+1)
    Skill: Perform (+0.5)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Bludgeoning Weapons
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: CON
    Feat: (Selected) Epic: Intensify Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Divine Sphere: Epic Spell Power: Light
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: CON
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Multiple Spheres: Arcane Warrior
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    Feat: (Legendary) Scion of Celestia
    Enhancement: Dwarf - Dwarven Toughness (Rank 1)
    Enhancement: Dwarf - Dwarven Constitution (Rank 1)
    Enhancement: Dwarf - Dwarven Toughness (Rank 1)
    Enhancement: Dwarf - Dwarven Constitution (Rank 1)
    Enhancement: Dwarf - Pick and Hammer Training (Rank 1)
    Enhancement: Dwarf - Pick and Hammer Training (Rank 1)
    Enhancement: Dwarf - Dwarven Runes (Rank 1)
    Enhancement: Dwarf - Dwarven Runes (Rank 2)
    Enhancement: Dwarf - Dwarven Runes (Rank 3)
    Enhancement: Dwarf - Pick and Hammer Training (Rank 1)
    Enhancement: Dwarf - Pick and Hammer Training (Rank 1)
    Enhancement: Dwarf - Throw Your Weight Around (Picks and Hammers) (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Aura (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Aura of Courage (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Shape Vestments (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Constitution (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Medium Armor Proficiency (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Constitution (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Shining Through (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Displacement (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Focus: Picks and Hammers (Rank 1)
    Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
    Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
    Enhancement: Kensei (Ftr) - Power Surge (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Picks and Hammers (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Picks and Hammers (Rank 1)
    Enhancement: Kensei (Ftr) - Agility (Rank 1)
    Enhancement: Kensei (Ftr) - Agility (Rank 2)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Picks and Hammers (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Toughness (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defensive Mastery (Rank 1)
    ED: Legendary Dreadnought(Divine Crusader, & Unyielding Sentinel will work well too all depending on how tanky you need to be)
    Twist:
    - Sense Weakness
    - Legendary Shield Mastery
    - Radiant power
    - Rejuvenation Cocoon
    As to what you will lose well it cost 18 AP for TYWA so some stuff in Stalwart Defender mainly +6 Con but you will still have more Con then before and you go from 5 sec cooldown to 8 sec on Spirit blast or you could do 6 Sec but then lose power surge. You also will lose +'s Dam on your shield as TYWA will not work on it but on the up side lots and lots more HP and a better + to dam on your Warhammer
    Last edited by Kentpb; 07-15-2017 at 12:07 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  10. #690
    Community Member
    Join Date
    Apr 2010
    Posts
    309

    Default Question

    So awesome! So how fast is my aura ticking at this time? I do like the idea of this dwarf build. To have the tankiness, with an aura that will make the enemies hate life is my goal with this build.
    Quote Originally Posted by Kentpb View Post
    Code:
    Character Plan by DDO Character Planner Version 4.35.301DDO Character Planner Home PageLevel 30 Lawful Good Dwarf Male(12 Fighter \ 2 Paladin \ 6 Warlock \ 10 Epic) Hit Points: 890Spell Points: 440 BAB: 18\18\23\28\28Fortitude: 31Reflex: 14Will: 18                  Starting            Ending          Feat/EnhancementAbilities        Base Stats         Base Stats         Modified Stats(36 Point)       (Level 1)          (Level 30)           (Level 30)Strength             15                 20                   20Dexterity            10                 15                   15Constitution         20                 32                   36Intelligence         12                 17                   17Wisdom                8                 13                   13Charisma             12                 17                   17Tomes Used+5 Tome of Strength used at level 1 \par +5 Tome of Dexterity used at level 1 \par +5 Tome of Constitution used at level 1 \par +5 Tome of Intelligence used at level 1 \par +5 Tome of Wisdom used at level 1 \par +5 Tome of Charisma used at level 1 \par                   Starting            Ending          Feat/Enhancement                 Base Skills        Base Skills        Modified SkillsSkills           (Level 1)          (Level 30)          (Level 30)Balance               4                 14                   16Bluff                 0                 10                   13Concentration         0                 12                   25Diplomacy             0                 10                   13Disable Device        n/a              n/a                   n/aHaggle                0                 10                   13Heal                  0                 10                   11Hide                  0                 10                   12Intimidate            0                 10                   13Jump                  0                 16                   21Listen                0                 10                   11Move Silently         0                 10                   12Open Lock             n/a              n/a                   n/aPerform               2                 16                   19Repair                0                 10                   13Search                2                 12                   15Spellcraft            4                 32                   35Spot                  0                 10                   11Swim                  0                 10                   15Tumble                n/a               11                   13Use Magic Device      9                 41                   44Level 1 (Warlock)Skill: Perform (+2)Skill: Spellcraft (+4)Skill: Use Magic Device (+4)Feat: (Past Life) Iconic Past Life: BladeforgedFeat: (Past Life) Iconic Past Life: BladeforgedFeat: (Past Life) Iconic Past Life: BladeforgedFeat: (Past Life) Iconic Past Life: Purple Dragon KnightFeat: (Past Life) Iconic Past Life: Shadar-KaiFeat: (Selected) Maximize SpellFeat: (Past Life) Past Life: BarbarianFeat: (Past Life) Past Life: BardFeat: (Past Life) Past Life: FighterFeat: (Past Life) Past Life: MonkFeat: (Past Life) Past Life: PaladinFeat: (Past Life) Past Life: WarlockLevel 2 (Warlock)Skill: Perform (+0.5)Skill: Spellcraft (+1)Skill: Use Magic Device (+1)Level 3 (Warlock)Skill: Perform (+0.5)Skill: Spellcraft (+1)Skill: Use Magic Device (+1)Feat: (Selected) Empower SpellLevel 4 (Warlock)Ability Raise: CONSkill: Perform (+0.5)Skill: Spellcraft (+1)Skill: Use Magic Device (+1)Level 5 (Warlock)Skill: Perform (+0.5)Skill: Spellcraft (+1)Skill: Use Magic Device (+1)Level 6 (Warlock)Skill: Perform (+0.5)Skill: Spellcraft (+1)Skill: Use Magic Device (+1)Feat: (Selected) Quicken SpellLevel 7 (Paladin)Skill: Perform (+0.5)Skill: Tumble (+0.5)Skill: Use Magic Device (+1)Feat: (Deity) Follower of OnatarLevel 8 (Paladin)Ability Raise: CONSkill: Perform (+0.5)Skill: Spellcraft (+1.5)Level 9 (Fighter)Skill: Jump (+3)Skill: Spellcraft (+0.5)Feat: (Fighter Bonus) Power AttackFeat: (Selected) Shield MasteryLevel 10 (Fighter)Skill: Jump (+2)Skill: Spellcraft (+1)Feat: (Fighter Bonus) Improved Critical: Bludgeoning WeaponsLevel 11 (Fighter)Skill: Spellcraft (+2)Level 12 (Fighter)Ability Raise: CONSkill: Spellcraft (+1)Skill: Use Magic Device (+1)Feat: (Selected) Improved Shield BashFeat: (Fighter Bonus) Improved Shield MasteryLevel 13 (Fighter)Skill: Spellcraft (+1)Skill: Use Magic Device (+1)Level 14 (Fighter)Skill: Spellcraft (+1)Skill: Use Magic Device (+1)Feat: (Fighter Bonus) Weapon Focus: Bludgeoning WeaponsLevel 15 (Fighter)Skill: Spellcraft (+1)Skill: Use Magic Device (+1.5)Feat: (Selected) Extend SpellLevel 16 (Fighter)Ability Raise: CONSkill: Spellcraft (+1)Skill: Use Magic Device (+1.5)Feat: (Fighter Bonus) Greater Weapon Focus: Bludgeoning WeaponsLevel 17 (Fighter)Skill: Spellcraft (+1)Skill: Use Magic Device (+1.5)Level 18 (Fighter)Skill: Spellcraft (+1)Skill: Use Magic Device (+1.5)Feat: (Selected) Quick DrawFeat: (Fighter Bonus) Weapon Specialization: Bludgeoning WeaponsLevel 19 (Fighter)Skill: Spellcraft (+1)Skill: Use Magic Device (+1)Level 20 (Fighter)Ability Raise: CONSkill: Jump (+1)Skill: Perform (+0.5)Skill: Tumble (+0.5)Skill: Use Magic Device (+1)Feat: (Fighter Bonus) Greater Weapon Specialization: Bludgeoning WeaponsLevel 21 (Epic)Feat: (Selected) Epic: Overwhelming CriticalLevel 22 (Epic)Level 23 (Epic)Level 24 (Epic)Ability Raise: CONFeat: (Selected) Epic: Intensify SpellLevel 25 (Epic)Level 26 (Epic)Feat: (Epic Destiny) Divine Sphere: Epic Spell Power: LightLevel 27 (Epic)Feat: (Selected) Epic: Blinding SpeedLevel 28 (Epic)Ability Raise: CONFeat: (Epic Destiny) Primal Sphere: Perfect Two Weapon FightingLevel 29 (Epic)Feat: (Epic Destiny) Multiple Spheres: Arcane WarriorLevel 30 (Epic)Feat: (Selected) Epic: Epic Damage ReductionFeat: (Legendary) Scion of CelestiaEnhancement: Dwarf - Dwarven Toughness (Rank 1)Enhancement: Dwarf - Dwarven Constitution (Rank 1)Enhancement: Dwarf - Dwarven Toughness (Rank 1)Enhancement: Dwarf - Dwarven Constitution (Rank 1)Enhancement: Dwarf - Pick and Hammer Training (Rank 1)Enhancement: Dwarf - Pick and Hammer Training (Rank 1)Enhancement: Dwarf - Dwarven Runes (Rank 1)Enhancement: Dwarf - Dwarven Runes (Rank 2)Enhancement: Dwarf - Dwarven Runes (Rank 3)Enhancement: Dwarf - Pick and Hammer Training (Rank 1)Enhancement: Dwarf - Pick and Hammer Training (Rank 1)Enhancement: Dwarf - Throw Your Weight Around (Picks and Hammers) (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Eldritch Aura (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Aura of Courage (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Shape Vestments (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Constitution (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Medium Armor Proficiency (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Constitution (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Shining Through (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Displacement (Rank 1)Enhancement: Kensei (Ftr) - Kensei Focus: Picks and Hammers (Rank 1)Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)Enhancement: Kensei (Ftr) - Power Surge (Rank 1)Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2)Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 3)Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Picks and Hammers (Rank 1)Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Picks and Hammers (Rank 1)Enhancement: Kensei (Ftr) - Agility (Rank 1)Enhancement: Kensei (Ftr) - Agility (Rank 2)Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Picks and Hammers (Rank 1)Enhancement: Stalwart Defender (Ftr) - Toughness (Rank 1)Enhancement: Stalwart Defender (Ftr) - Stalwart Defense (Rank 1)Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 1)Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 2)Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 3)Enhancement: Stalwart Defender (Ftr) - Stalwart Defensive Mastery (Rank 1)
    ED: Legendary Dreadnought(Divine Crusader, & Unyielding Sentinel will work well too all depending on how tanky you need to be)Twist:- Sense Weakness- Legendary Shield Mastery- Radiant power- Rejuvenation CocoonAs to what you will lose well it cost 18 AP for TYWA so some stuff in Stalwart Defender mainly +6 Con but you will still have more Con then before and you go from 5 sec cooldown to 8 sec on Spirit blast or you could do 6 Sec but then lose power surge. You also will lose +'s Dam on your shield as TYWA will not work on it but on the up side lots and lots more HP and a better + to dam on your Warhammer

  11. #691
    Community Member Kentpb's Avatar
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    Default To ccd1977

    Quote Originally Posted by ccd1977 View Post
    So awesome! So how fast is my aura ticking at this time? I do like the idea of this dwarf build. To have the tankiness, with an aura that will make the enemies hate life is my goal with this build.
    well yah it is that other build with TYWA like you asked for but if you where looking for faster aurs ticking to "make the enemies hate life" as your goal and not "S&D fighter/warlock build? Just DPS and tankness? maybe enough for shining through?" but with TYWA I would go with something more like this

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  12. #692
    Sovereign Vorpal Halfling of Supreme Good scipiojedi's Avatar
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    Default Storm Sorc

    So I want to play an Air sorc - will be halfling because I'm in a halfling guild
    I don't like pure builds so was toying with 14 Sorc/4 Druid/2 Bard or 2 Artificer. Will have a lot of spell critical and electric spellpower, but worried that with only 14 levels in sorc that my CL and DCs won't work. Also would be awesome if call lighting SLA from Druid would work but I think I'll need to max my wis for that, right?

    Going 2/3 bard would give me higher evocation Dcs but going Artificer will give me higher critical chance and electric spell power and electric vulnerability.
    Last edited by scipiojedi; 07-19-2017 at 07:52 PM.
    Quote Originally Posted by Lynnabel View Post
    Working for free makes it very difficult to spend money on swords.
    https://www.twitch.tv/romanragnorak/
    YouTube Channel
    -My main is Jobus on Khyber but I do play my alts regularly -

  13. #693
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    Default

    Quote Originally Posted by Kentpb View Post
    Code:
    Character Plan by DDO Character Planner Version 4.31.203
    DDO Character Planner Home Page
    
    Level 30 True Neutral Purple Dragon Knight Male
    (1 Fighter \ 15 Sorcerer \ 4 Bard \ 10 Epic) 
    Hit Points: 324
    Spell Points: 2464 
    BAB: 11\11\16\21
    Fortitude: 11
    Reflex: 10
    Will: 12
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              8                  8                    8
    Dexterity             8                  8                    8
    Constitution         16                 16                   16
    Intelligence         14                 14                   14
    Wisdom                8                  8                    8
    Charisma             18                 25                   27
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               2                 17                   16
    Bluff                 0                 10                   18
    Concentration         2                 35                   38
    Diplomacy             0                 11                   19
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   18
    Heal                  2                 12                   11
    Hide                  0                 10                    9
    Intimidate            0                 11                   19
    Jump                  4                 14                   13
    Listen                0                 11                   10
    Move Silently         0                 10                    9
    Open Lock             n/a              n/a                    n/a
    Perform               n/a               35.5                 43.5
    Repair                0                 10                   12
    Search                0                 10                   12
    Spellcraft            2                 34                   36
    Spot                  0                 10                    9
    Swim                  0                 10                    9
    Tumble                n/a              n/a                    n/a
    Use Magic Device      n/a               25                   33
    
    Level 1 (Fighter)
    Skill: Balance (+2)
    Skill: Concentration (+2)
    Skill: Heal (+2)
    Skill: Jump (+4)
    Skill: Spellcraft (+2)
    Feat: (Selected) Combat Expertise
    Feat: (Fighter Bonus) Shield Mastery
    Feat: (Human Bonus) Single Weapon Fighting
    
    
    Level 2 (Bard)
    Skill: Balance (+3)
    Skill: Perform (+5)
    Skill: Use Magic Device (+1)
    Spell (1): Cure Light Wounds
    
    
    Level 3 (Bard)
    Skill: Balance (+1)
    Skill: Concentration (+4)
    Skill: Perform (+1)
    Skill: Use Magic Device (+3)
    Feat: (Selected) Maximize Spell
    Spell (1): Focusing Chant
    
    
    Level 4 (Bard)
    Ability Raise: CHA
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+3)
    Skill: Use Magic Device (+3)
    Spell (1): Sonic Blast
    
    
    Level 5 (Bard)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+3)
    Spell (2): Cure Moderate Wounds
    Spell (2): Soundburst
    
    
    Level 6 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+1.5)
    Skill: Spellcraft (+1)
    Feat: (Selected) Empower Spell
    
    
    Level 7 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 8 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 9 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Heighten Spell
    
    
    Level 10 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 11 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 12 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Single Weapon Fighting
    
    
    Level 13 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 14 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 15 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Shield Mastery
    
    
    Level 16 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 17 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 18 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Critical: Piercing Weapons
    
    
    Level 19 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 20 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 21 (Epic)
    Feat: (Selected) Greater Single Weapon Fighting
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: CHA
    Feat: (Selected) Epic: Master of Air
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Perfect Single Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 28 (Epic)
    Ability Raise: CHA
    Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Electricity
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Multiple Spheres: Arcane Warrior
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Intensify Spell
    Feat: (Legendary) Scion of the Plane of Air
    Enhancement: Purple Dragon Knight - Human Versatility: Damage Boost (Rank 1)
    Enhancement: Purple Dragon Knight - Cormyrean Knight Training (Rank 1)
    Enhancement: Air Savant (Sor) - Air Savant (Rank 1)
    Enhancement: Air Savant (Sor) - Air Affinity (Rank 1)
    Enhancement: Air Savant (Sor) - Greater Air Affinity (Rank 1)
    Enhancement: Air Savant (Sor) - Conduction (Rank 1)
    Enhancement: Air Savant (Sor) - Shocking Grasp (Rank 1)
    Enhancement: Air Savant (Sor) - Shocking Grasp (Rank 2)
    Enhancement: Air Savant (Sor) - Shocking Grasp (Rank 3)
    Enhancement: Air Savant (Sor) - Spell Critical: Electric (Rank 1)
    Enhancement: Air Savant (Sor) - Electrocution (Rank 1)
    Enhancement: Air Savant (Sor) - Electrocution (Rank 2)
    Enhancement: Air Savant (Sor) - Electrocution (Rank 3)
    Enhancement: Air Savant (Sor) - Spell Critical: Electric II (Rank 1)
    Enhancement: Air Savant (Sor) - Alternating Current (Rank 1)
    Enhancement: Air Savant (Sor) - Alternating Current (Rank 2)
    Enhancement: Air Savant (Sor) - Alternating Current (Rank 3)
    Enhancement: Air Savant (Sor) - Spell Critical: Electric III (Rank 1)
    Enhancement: Air Savant (Sor) - Charisma (Rank 1)
    Enhancement: Air Savant (Sor) - Electric Loop (Rank 1)
    Enhancement: Air Savant (Sor) - Electric Loop (Rank 2)
    Enhancement: Air Savant (Sor) - Electric Loop (Rank 3)
    Enhancement: Air Savant (Sor) - Feather Falling (Rank 1)
    Enhancement: Air Savant (Sor) - Spell Critical: Electric IV (Rank 1)
    Enhancement: Air Savant (Sor) - Charisma (Rank 1)
    Enhancement: Air Savant (Sor) - Lightning Bolt (Rank 1)
    Enhancement: Air Savant (Sor) - Lightning Bolt (Rank 2)
    Enhancement: Air Savant (Sor) - Lightning Bolt (Rank 3)
    Enhancement: Air Savant (Sor) - Wind Dance (Rank 1)
    Enhancement: Air Savant (Sor) - Evocation Focus (Rank 1)
    Enhancement: Swashbuckler (Brd) - Confidence (Rank 1)
    Enhancement: Swashbuckler (Brd) - Swashbuckling (Rank 1)
    Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 1)
    Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 2)
    Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 3)
    Enhancement: Swashbuckler (Brd) - Appalling Diatribe (Rank 1)
    Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 1)
    Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 2)
    Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 3)
    Enhancement: Swashbuckler (Brd) - Skirmisher (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Shock (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Battlemage (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Light Armor Proficiency (Rank 1)
    Enhancement: Spellsinger (Brd) - Spellsinger (Rank 1)
    Enhancement: Spellsinger (Brd) - Music of the Sewers (Rank 1)
    Enhancement: Spellsinger (Brd) - Sonic Blast (Rank 1)
    Enhancement: Spellsinger (Brd) - Sonic Blast (Rank 2)
    Enhancement: Spellsinger (Brd) - Sonic Blast (Rank 3)
    Enhancement: Spellsinger (Brd) - Charlatan (Rank 1)
    Enhancement: Spellsinger (Brd) - Reverberate (Rank 1)
    Enhancement: Spellsinger (Brd) - Reverberate (Rank 2)
    Enhancement: Spellsinger (Brd) - Reverberate (Rank 3)
    Enhancement: Spellsinger (Brd) - Violet Marigold Crown (Rank 1)
    Enhancement: Spellsinger (Brd) - Shout (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Focus: Light Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    ED: Legendary Dreadnought (more melee damage)
    Twist:
    - Rejuvenation Cocoon
    - Reign
    - Legendary Shield Mastery
    - Energy Burst
    ED: Draconic Incarnation (more spell damage)
    Twist:
    - Rejuvenation Cocoon
    - Improved Combat Expertise
    - Legendary Shield Mastery
    - Sense Weakness
    These are just a list of some good things to work towards as a first life use what you can when you can.
    Notes: SWF is better for first life with mixed goles that with PDK gets all your casting and melee working off Cha


    Thank you for posting this. I'm really interested in trying this out and have a couple of questions. I hear you on PDK and Chr to hit. But, I like playing elves. So, I was thinking of going Fighter 2 / Bard 5/ Sorc 13. I'm wondering if the Tier 5 Bard abilities will help the melee? 2 Fighter gets an extra feat. And 13 sorc, keeps the most important SLAs. I'm not too worried about my to-hit, so not missing the Chr to hit from PDK. I'd plan to use some combination of electric loop and sonic blast sla's to stun while I mow them down.

    Thoughts?

  14. #694
    Community Member Kentpb's Avatar
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    Default To scipiojedi

    Quote Originally Posted by scipiojedi View Post
    So I want to play an Air sorc - will be halfling because I'm in a halfling guild
    I don't like pure builds so was toying with 14 Sorc/4 Druid/2 Bard or 2 Artificer. Will have a lot of spell critical and electric spellpower, but worried that with only 14 levels in sorc that my CL and DCs won't work. Also would be awesome if call lighting SLA from Druid would work but I think I'll need to max my wis for that, right?

    Going 2/3 bard would give me higher evocation Dcs but going Artificer will give me higher critical chance and electric spell power and electric vulnerability.
    ok will do but first some ?'s what if any past lives do you have & what if any tomes on this guy

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  15. #695
    Sovereign Vorpal Halfling of Supreme Good scipiojedi's Avatar
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    Default

    Quote Originally Posted by Kentpb View Post
    ok will do but first some ?'s what if any past lives do you have & what if any tomes on this guy
    1 Sorc past life, so will be a 34 pt build. No tomes right now. Only at 800 favor and level 14, so doubtful i will get to 1750 before I TR.
    Quote Originally Posted by Lynnabel View Post
    Working for free makes it very difficult to spend money on swords.
    https://www.twitch.tv/romanragnorak/
    YouTube Channel
    -My main is Jobus on Khyber but I do play my alts regularly -

  16. #696
    Community Member Kentpb's Avatar
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    Default to Wanker

    Quote Originally Posted by Wanker View Post
    Thank you for posting this. I'm really interested in trying this out and have a couple of questions. I hear you on PDK and Chr to hit. But, I like playing elves. So, I was thinking of going Fighter 2 / Bard 5/ Sorc 13. I'm wondering if the Tier 5 Bard abilities will help the melee? 2 Fighter gets an extra feat. And 13 sorc, keeps the most important SLAs. I'm not too worried about my to-hit, so not missing the Chr to hit from PDK. I'd plan to use some combination of electric loop and sonic blast sla's to stun while I mow them down.

    Thoughts?
    Well going any less then 14 sorc you lose lev 7 spell which in and of itself would be no big deal nothing to important there but then your electric loop and sonic blast sla when heightened would lose out and not taking tier 5 Air you will miss Lightning Bolt SLA big lose there. that is posted for Osama91 as a first life no tome build I liked the idea so much I did one for me but as i had all +6 tomes (need at least + 4 str tome to get to 13 str by lev 15 without actually investing in str more then 1 point for PA) and 3rd life I went 14 sorc / 4 bard / 2 fig and slipped in PA & cleave love to run in LD.
    As to going elf well ya you could still get cha to dam from Swash but if you run he & ee you are going to see a big loss in DPS for melee from glancing blows .
    I use electric loop, and sonic blast to daze not a true stun as you don't get the extra dam form helpless and they come to on first hit still good to slow the mob, but I do use Soundburst heightened so cast as a lev 7 spell and that is a true stun with all the nice helpless +'s to dam and they don't wake up when you hit them so nice even twisted in the epic one so I got it going off more often love it.
    that all said elf could be worked around accuracy items will be your friend
    Tell me what you think about what I said here and I will work one up with your past life list and tomes if any. elf or PDK after you think it over


    P.S. as this is my 2nd time through with this build ( yah loved it ) and had 1 sorc life already so my Envo DC's look nicer then a first life so my view of the build might be different then a first life would be and I am thinking of playing around with the AP to get Armorer (Gain Medium Armor Proficiency and the ability to cast arcane spells in medium armor without arcane spell failure) for better AC and prr but did not on my first time through and it was fine but some thing to think about
    Last edited by Kentpb; 07-20-2017 at 06:56 PM. Reason: P.S. added

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  17. #697
    Community Member
    Join Date
    Feb 2006
    Posts
    78

    Default

    Quote Originally Posted by Kentpb View Post
    Well going any less then 14 sorc you lose lev 7 spell which in and of itself would be no big deal nothing to important there but then your electric loop and sonic blast sla when heightened would lose out and not taking tier 5 Air you will miss Lightning Bolt SLA big lose there. that is posted for Osama91 as a first life no tome build I liked the idea so much I did one for me but as i had all +6 tomes (need at least + 4 str tome to get to 13 str by lev 15 without actually investing in str more then 1 point for PA) and 3rd life I went 14 sorc / 4 bard / 2 fig and slipped in PA & cleave love to run in LD.
    As to going elf well ya you could still get cha to dam from Swash but if you run he & ee you are going to see a big loss in DPS for melee from glancing blows .
    I use electric loop, and sonic blast to daze not a true stun as you don't get the extra dam form helpless and they come to on first hit still good to slow the mob, but I do use Soundburst heightened so cast as a lev 7 spell and that is a true stun with all the nice helpless +'s to dam and they don't wake up when you hit them so nice even twisted in the epic one so I got it going off more often love it.
    that all said elf could be worked around accuracy items will be your friend
    Tell me what you think about what I said here and I will work one up with your past life list and tomes if any. elf or PDK after you think it over


    P.S. as this is my 2nd time through with this build ( yah loved it ) and had 1 sorc life already so my Envo DC's look nicer then a first life so my view of the build might be different then a first life would be and I am thinking of playing around with the AP to get Armorer (Gain Medium Armor Proficiency and the ability to cast arcane spells in medium armor without arcane spell failure) for better AC and prr but did not on my first time through and it was fine but some thing to think about

    Thank you for the quick reply and help!

    I have 3 sorc, 3 wiz, 3 fvs, 2 cleric past lives and completionist. I also have the full set of +7 tomes and epic completionist--this is my main character I've been playing since I started DDO. I've always been partial to elf; so, I mostly play Drow for a casters due to the stat bonuses. I've wanted to try a bladesinger build with some effective casting. I've always been partial to electricity. So, this seems like a perfect build.

    You mention glancing blows, but are running SWF. Is that from cleave? The only reason I was thinking Bard 5 was for the instakill with all that stunning and the improved crit to help with melee. You're feeling the lightning bolt SLA is worth it? I never used Lightning bolt that much. Electric Loop and Chain lightning were my favorites when running a pure Air Sorc.

    Thanks again!

  18. #698
    Community Member Kentpb's Avatar
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    531

    Default Halfling Heavily Armored storm Sorc for scipiojedi

    Quote Originally Posted by scipiojedi View Post
    So I want to play an Air sorc - will be halfling because I'm in a halfling guild
    I don't like pure builds so was toying with 14 Sorc/4 Druid/2 Bard or 2 Artificer. Will have a lot of spell critical and electric spellpower, but worried that with only 14 levels in sorc that my CL and DCs won't work. Also would be awesome if call lighting SLA from Druid would work but I think I'll need to max my wis for that, right?

    Going 2/3 bard would give me higher evocation Dcs but going Artificer will give me higher critical chance and electric spell power and electric vulnerability.
    Quote Originally Posted by scipiojedi View Post
    1 Sorc past life, so will be a 34 pt build. No tomes right now. Only at 800 favor and level 14, so doubtful i will get to 1750 before I TR.
    Code:
    Character Plan by DDO Character Planner Version 4.35.301
    DDO Character Planner Home Page
    
    Level 30 Neutral Good Halfling Male
    (16 Sorcerer \ 4 Bard \ 10 Epic) 
    Hit Points: 318
    Spell Points: 2601 
    BAB: 11\11\16\21
    Fortitude: 11
    Reflex: 12
    Will: 25
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              6                  6                    6
    Dexterity            12                 12                   12
    Constitution         16                 16                   17
    Intelligence         14                 14                   14
    Wisdom                8                  8                    8
    Charisma             18                 25                   29
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 10                   11
    Bluff                 0                 10                   19
    Concentration         4                 34                   37
    Diplomacy             0                 11                   20
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   19
    Heal                  2                 15                   14
    Hide                  4                 14                   15
    Intimidate            0                 11                   20
    Jump                  2                 12                   10
    Listen                2                 13                   12
    Move Silently         2                 12                   13
    Open Lock             n/a              n/a                   n/a
    Perform               n/a               31                   40
    Repair                0                 10                   12
    Search                0                 10                   12
    Spellcraft            4                 34                   36
    Spot                  0                 10                    9
    Swim                  0                 10                    8
    Tumble                n/a               11                   12
    Use Magic Device      2                 26                   35
    
    Level 1 (Sorcerer)
    Skill: Concentration (+4)
    Skill: Heal (+2)
    Skill: Spellcraft (+4)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Maximize Spell
    Feat: (Past Life) Past Life: Sorcerer
    
    
    Level 2 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 3 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Empower Spell
    
    
    Level 4 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 5 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 6 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Spell Focus: Evocation
    
    
    Level 7 (Bard)
    Skill: Concentration (+1)
    Skill: Perform (+6)
    Skill: Spellcraft (+1)
    
    
    Level 8 (Bard)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Perform (+5)
    Skill: Spellcraft (+1)
    Skill: Tumble (+1)
    
    
    Level 9 (Bard)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+5)
    Feat: (Selected) Heighten Spell
    
    
    Level 10 (Bard)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+3)
    
    
    Level 11 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    
    
    Level 12 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Quicken Spell
    
    
    Level 13 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    
    
    Level 14 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    
    
    Level 15 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Force of Personality
    
    
    Level 16 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Perform (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 17 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 18 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Extend Spell
    
    
    Level 19 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 20 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Perform (+0.5)
    Skill: Spellcraft (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Wellspring of Power
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: CHA
    Feat: (Selected) Epic: Intensify Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Electricity
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Master of Air
    
    
    Level 28 (Epic)
    Ability Raise: CHA
    Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Sonic
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Multiple Spheres: Fount of Life
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    Feat: (Legendary) Scion of the Plane of Air
    Enhancement: Halfling - Halfling Luck (Rank 1)
    Enhancement: Air Savant (Sor) - Air Savant (Rank 1)
    Enhancement: Air Savant (Sor) - Air Affinity (Rank 1)
    Enhancement: Air Savant (Sor) - Greater Air Affinity (Rank 1)
    Enhancement: Air Savant (Sor) - Conduction (Rank 1)
    Enhancement: Air Savant (Sor) - Shocking Grasp (Rank 1)
    Enhancement: Air Savant (Sor) - Shocking Grasp (Rank 2)
    Enhancement: Air Savant (Sor) - Shocking Grasp (Rank 3)
    Enhancement: Air Savant (Sor) - One with the Storm (Rank 1)
    Enhancement: Air Savant (Sor) - One with the Storm (Rank 2)
    Enhancement: Air Savant (Sor) - One with the Storm (Rank 3)
    Enhancement: Air Savant (Sor) - Spell Critical: Electric (Rank 1)
    Enhancement: Air Savant (Sor) - Electrocution (Rank 1)
    Enhancement: Air Savant (Sor) - Electrocution (Rank 2)
    Enhancement: Air Savant (Sor) - Electrocution (Rank 3)
    Enhancement: Air Savant (Sor) - Pierce Electric Resistance (Rank 1)
    Enhancement: Air Savant (Sor) - Pierce Electric Resistance (Rank 2)
    Enhancement: Air Savant (Sor) - Pierce Electric Resistance (Rank 3)
    Enhancement: Air Savant (Sor) - Spell Critical: Electric II (Rank 1)
    Enhancement: Air Savant (Sor) - Alternating Current (Rank 1)
    Enhancement: Air Savant (Sor) - Alternating Current (Rank 2)
    Enhancement: Air Savant (Sor) - Alternating Current (Rank 3)
    Enhancement: Air Savant (Sor) - Spell Critical: Electric III (Rank 1)
    Enhancement: Air Savant (Sor) - Charisma (Rank 1)
    Enhancement: Air Savant (Sor) - Electric Loop (Rank 1)
    Enhancement: Air Savant (Sor) - Electric Loop (Rank 2)
    Enhancement: Air Savant (Sor) - Electric Loop (Rank 3)
    Enhancement: Air Savant (Sor) - Spell Critical: Electric IV (Rank 1)
    Enhancement: Air Savant (Sor) - Charisma (Rank 1)
    Enhancement: Air Savant (Sor) - Lightning Bolt (Rank 1)
    Enhancement: Air Savant (Sor) - Lightning Bolt (Rank 2)
    Enhancement: Air Savant (Sor) - Lightning Bolt (Rank 3)
    Enhancement: Air Savant (Sor) - Awaken Elemental Weakness: Electric (Rank 1)
    Enhancement: Air Savant (Sor) - Evocation Focus (Rank 1)
    Enhancement: Spellsinger (Brd) - Spellsinger (Rank 1)
    Enhancement: Spellsinger (Brd) - Music of the Sewers (Rank 1)
    Enhancement: Spellsinger (Brd) - Magical Studies (Rank 1)
    Enhancement: Spellsinger (Brd) - Magical Studies (Rank 2)
    Enhancement: Spellsinger (Brd) - Sonic Blast (Rank 1)
    Enhancement: Spellsinger (Brd) - Sonic Blast (Rank 2)
    Enhancement: Spellsinger (Brd) - Sonic Blast (Rank 3)
    Enhancement: Spellsinger (Brd) - Violet Marigold Crown (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Shock (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Frost (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Acid (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Battlemage (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Light Armor Proficiency (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Charisma (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Medium Armor Proficiency (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Charisma (Rank 1)
    Enhancement: Warchanter (Brd) - Skaldic Constitution (Rank 1)
    ED: Draconic Incarnation
    Twist:
    - Echoes of the Ancestors: Arcane (Draconic Incarnation)
    - [Evocation] Specialist
    - Interrogation
    - Rejuvenation Cocoon
    Notes:
    So with this build you will be able to cast in heavy armor with a Sapphire of Spell Agility +15 in end game you will appreciate that. (I run a Shiradi caster in full plate and the tower shield Skyvault Shield no ASF on that one) I think 4 bard was the way to go the 4 druid levels are IMO a waste as you say call lighting needs wis to work , not worth the loss of sorc levels and the 4 bard levs get you soundburst & Sonic Blast SLA when heightened is a good source of CC it also gets you Cure Moderate Wounds and that maxed and or heightened should help keep you up (yes expensive to do but i have done it) & with the +2 to envo DC's it is like only 2 less sorc lev as far as envo goes and DC's IMO are more important as mobs that save only take 1/2 damage. This is my take on what you asked for if you want to see it go another way let me know and I will redo as you ask or if you like it but still have any ?'s feel free to ask
    one more thing remember when things just won;t take Electric damage with all that Sonic spell power you get with Air Savant shout and G shout can be a good option that's why I got all that perform skill
    Last edited by Kentpb; 07-21-2017 at 08:47 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  19. #699
    Sovereign Vorpal Halfling of Supreme Good scipiojedi's Avatar
    Join Date
    Dec 2013
    Posts
    1,201

    Default

    Quote Originally Posted by Kentpb View Post
    Code:
    Character Plan by DDO Character Planner Version 4.35.301
    DDO Character Planner Home Page
    
    Level 30 Neutral Good Halfling Male
    (16 Sorcerer \ 4 Bard \ 10 Epic) 
    Hit Points: 318
    Spell Points: 2601 
    BAB: 11\11\16\21
    Fortitude: 11
    Reflex: 12
    Will: 25
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              6                  6                    6
    Dexterity            12                 12                   12
    Constitution         16                 16                   17
    Intelligence         14                 14                   14
    Wisdom                8                  8                    8
    Charisma             18                 25                   29
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 10                   11
    Bluff                 0                 10                   19
    Concentration         4                 34                   37
    Diplomacy             0                 11                   20
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   19
    Heal                  2                 15                   14
    Hide                  4                 14                   15
    Intimidate            0                 11                   20
    Jump                  2                 12                   10
    Listen                2                 13                   12
    Move Silently         2                 12                   13
    Open Lock             n/a              n/a                   n/a
    Perform               n/a               31                   40
    Repair                0                 10                   12
    Search                0                 10                   12
    Spellcraft            4                 34                   36
    Spot                  0                 10                    9
    Swim                  0                 10                    8
    Tumble                n/a               11                   12
    Use Magic Device      2                 26                   35
    
    Level 1 (Sorcerer)
    Skill: Concentration (+4)
    Skill: Heal (+2)
    Skill: Spellcraft (+4)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Maximize Spell
    Feat: (Past Life) Past Life: Sorcerer
    
    
    Level 2 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 3 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Empower Spell
    
    
    Level 4 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 5 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 6 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Spell Focus: Evocation
    
    
    Level 7 (Bard)
    Skill: Concentration (+1)
    Skill: Perform (+6)
    Skill: Spellcraft (+1)
    
    
    Level 8 (Bard)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Perform (+5)
    Skill: Spellcraft (+1)
    Skill: Tumble (+1)
    
    
    Level 9 (Bard)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+5)
    Feat: (Selected) Heighten Spell
    
    
    Level 10 (Bard)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+3)
    
    
    Level 11 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    
    
    Level 12 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Quicken Spell
    
    
    Level 13 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    
    
    Level 14 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    
    
    Level 15 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Force of Personality
    
    
    Level 16 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Perform (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 17 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 18 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Extend Spell
    
    
    Level 19 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Perform (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 20 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Perform (+0.5)
    Skill: Spellcraft (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Wellspring of Power
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: CHA
    Feat: (Selected) Epic: Intensify Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Electricity
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Master of Air
    
    
    Level 28 (Epic)
    Ability Raise: CHA
    Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Sonic
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Multiple Spheres: Fount of Life
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    Feat: (Legendary) Scion of the Plane of Air
    Enhancement: Halfling - Halfling Luck (Rank 1)
    Enhancement: Air Savant (Sor) - Air Savant (Rank 1)
    Enhancement: Air Savant (Sor) - Air Affinity (Rank 1)
    Enhancement: Air Savant (Sor) - Greater Air Affinity (Rank 1)
    Enhancement: Air Savant (Sor) - Conduction (Rank 1)
    Enhancement: Air Savant (Sor) - Shocking Grasp (Rank 1)
    Enhancement: Air Savant (Sor) - Shocking Grasp (Rank 2)
    Enhancement: Air Savant (Sor) - Shocking Grasp (Rank 3)
    Enhancement: Air Savant (Sor) - One with the Storm (Rank 1)
    Enhancement: Air Savant (Sor) - One with the Storm (Rank 2)
    Enhancement: Air Savant (Sor) - One with the Storm (Rank 3)
    Enhancement: Air Savant (Sor) - Spell Critical: Electric (Rank 1)
    Enhancement: Air Savant (Sor) - Electrocution (Rank 1)
    Enhancement: Air Savant (Sor) - Electrocution (Rank 2)
    Enhancement: Air Savant (Sor) - Electrocution (Rank 3)
    Enhancement: Air Savant (Sor) - Pierce Electric Resistance (Rank 1)
    Enhancement: Air Savant (Sor) - Pierce Electric Resistance (Rank 2)
    Enhancement: Air Savant (Sor) - Pierce Electric Resistance (Rank 3)
    Enhancement: Air Savant (Sor) - Spell Critical: Electric II (Rank 1)
    Enhancement: Air Savant (Sor) - Alternating Current (Rank 1)
    Enhancement: Air Savant (Sor) - Alternating Current (Rank 2)
    Enhancement: Air Savant (Sor) - Alternating Current (Rank 3)
    Enhancement: Air Savant (Sor) - Spell Critical: Electric III (Rank 1)
    Enhancement: Air Savant (Sor) - Charisma (Rank 1)
    Enhancement: Air Savant (Sor) - Electric Loop (Rank 1)
    Enhancement: Air Savant (Sor) - Electric Loop (Rank 2)
    Enhancement: Air Savant (Sor) - Electric Loop (Rank 3)
    Enhancement: Air Savant (Sor) - Spell Critical: Electric IV (Rank 1)
    Enhancement: Air Savant (Sor) - Charisma (Rank 1)
    Enhancement: Air Savant (Sor) - Lightning Bolt (Rank 1)
    Enhancement: Air Savant (Sor) - Lightning Bolt (Rank 2)
    Enhancement: Air Savant (Sor) - Lightning Bolt (Rank 3)
    Enhancement: Air Savant (Sor) - Awaken Elemental Weakness: Electric (Rank 1)
    Enhancement: Air Savant (Sor) - Evocation Focus (Rank 1)
    Enhancement: Spellsinger (Brd) - Spellsinger (Rank 1)
    Enhancement: Spellsinger (Brd) - Music of the Sewers (Rank 1)
    Enhancement: Spellsinger (Brd) - Magical Studies (Rank 1)
    Enhancement: Spellsinger (Brd) - Magical Studies (Rank 2)
    Enhancement: Spellsinger (Brd) - Sonic Blast (Rank 1)
    Enhancement: Spellsinger (Brd) - Sonic Blast (Rank 2)
    Enhancement: Spellsinger (Brd) - Sonic Blast (Rank 3)
    Enhancement: Spellsinger (Brd) - Violet Marigold Crown (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Shock (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Frost (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Acid (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Battlemage (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Light Armor Proficiency (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Charisma (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Medium Armor Proficiency (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Charisma (Rank 1)
    Enhancement: Warchanter (Brd) - Skaldic Constitution (Rank 1)
    ED: Draconic Incarnation
    Twist:
    - Echoes of the Ancestors: Arcane (Draconic Incarnation)
    - [Evocation] Specialist
    - Interrogation
    - Rejuvenation Cocoon
    Notes:
    So with this build you will be able to cast in heavy armor with a Sapphire of Spell Agility +15 in end game you will appreciate that. (I run a Shiradi caster in full plate and the tower shield Skyvault Shield no ASF on that one) I think 4 bard was the way to go the 4 druid levels are IMO a waste as you say call lighting needs wis to work , not worth the loss of sorc levels and the 4 bard levs get you soundburst & Sonic Blast SLA when heightened is a good source of CC it also gets you Cure Moderate Wounds and that maxed and or heightened should help keep you up (yes expensive to do but i have done it) & with the +2 to envo DC's it is like only 2 less sorc lev as far as envo goes and DC's IMO are more important as mobs that save only take 1/2 damage. This is my take on what you asked for if you want to see it go another way let me know and I will redo as you ask or if you like it but still have any ?'s feel free to ask
    one more thing remember when things just won;t take Electric damage with all that Sonic spell power you get with Air Savant shout and G shout can be a good option that's why I got all that perform skill
    Was planning on going to cap and farming for Legendary Bolt Sphere - so is using that orb a bad idea? It looked amazing to me and then getting a caster stick from LGS (although I don't really understand LGS crafting). Will my enchant DCs be useful or should I not even try?
    Curious why take extend feat instead of Greater Spell Focus Evocation? Assume I need all the evocation DCs I can get.
    Quote Originally Posted by Lynnabel View Post
    Working for free makes it very difficult to spend money on swords.
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  20. #700
    Community Member Kentpb's Avatar
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    Oct 2009
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    531

    Default To scipiojedi

    Quote Originally Posted by scipiojedi View Post
    Was planning on going to cap and farming for Legendary Bolt Sphere - so is using that orb a bad idea? It looked amazing to me and then getting a caster stick from LGS (although I don't really understand LGS crafting). Will my enchant DCs be useful or should I not even try?
    Curious why take extend feat instead of Greater Spell Focus Evocation? Assume I need all the evocation DCs I can get.
    Well first no use the Legendary Bolt Sphere when you can it is amazing was just pointing out the Skyvault Shield as you can get one in your hands sa low as lev 12 and it gets better up to lev 25 to help defence as you level and it has no ASF.
    As far as extend feat when I first did the build I did have Greater Spell Focus Evocation in that slot but was thinking of the hassle of casting displacement and Tenser's Transformation all the time with their short Duration and their great importance if all the recasting does not bother you then yha Greater Spell Focus Evocation

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

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