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  1. #541
    Community Member
    Join Date
    Jun 2010
    Posts
    31

    Default Hermit Witch

    Hi Kent,

    I'm on my second druid life with this build and I love it (both using this build - have some vague future plan to look at a summoner build...). However, I just had a quick play with a dragonborn druid and the breath weapon looked like it would add some to the flexibility of the build. Do you think a dragonborn version is feasible?

  2. #542
    Community Member
    Join Date
    Jul 2012
    Posts
    264

    Default

    WIP, posted for critique from Kent

    Elthanin
    15/3/2 Wizard/Favored Soul/Rogue
    Chaotic Good Drow


    Level Order

    1. Rogue . . . . . 6. Wizard. . . . .11. Wizard. . . . .16. Wizard
    2. Wizard . . . . .7. Wizard . . . . 12. Wizard . . . . 17. Wizard
    3. Favored Soul. . 8. Wizard. . . . .13. Wizard. . . . .18. Wizard
    4. Favored Soul. . 9. Rogue. . . . . 14. Wizard . . . . 19. Wizard
    5. Favored Soul. .10. Wizard. . . . .15. Wizard. . . . .20. Wizard



    Stats
    . . . . . . . .32pt . . Tome . . Level Up
    . . . . . . . .---- . . ---- . . --------
    Strength. . . . .8. . . .+7. . . .4: INT
    Dexterity . . . 10. . . .+7. . . .8: INT
    Constitution. . 15. . . .+7. . . 12: INT
    Intelligence. . 20. . . .+7. . . 16: INT
    Wisdom. . . . . .8. . . .+7. . . 20: INT
    Charisma. . . . 13. . . .+7. . . 24: INT
    . . . . . . . . . . . . . . . . .28: INT


    Skills
    . . . . . R .W .F. F .F. W. W. W. R .W .W .W .W .W .W .W .W .W .W .W
    . . . . . 1 .2 .3. 4 .5. 6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
    . . . . .------------------------------------------------------------
    Heal. . . 2 . . 2 .3. 1 .1 .1 .1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    Spellcr . 2 .3 .1. 1 .1. 1. 1. 1. . .2 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .23
    Disable . 4 .1 .1. 1 .1. 1. 1. 1. 1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .23
    Search. . 4 .1 .1. 1 .1. 1. 1. 1. 1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .23
    Open Lo . 4 . . . . . . . . . . . 7 . . . . . . . . . . . ½. . .2 .2½ 16
    UMD . . . 4 . . . . . 1 .½ .½ .1 .4. . . . . .1 . . ½. 1½ 1 .1 . . . .16
    Perform . 2 . . . . . . . . . . . . .½ .1 .1½ ½. 1½ 1 .½ .½ .1 . . . .10
    Spot. . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
    Bluff . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
    Jump. . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
    Haggle. . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
    Balance . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
    Concent . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
    Tumble. . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
    . . . . .------------------------------------------------------------
    . . . . .52 .7 .7. 8 .8. 8. 8. 9 15. 9. 9 10 10 10 10 11 11 11 11 12



    Feats

    .1. . . . : Insightful Reflexes
    .2 Wizard : Maximize Spell
    .3. . . . : Empower Spell
    .3 Deity. : Follower of: Vulkoor
    .5 Deity. : Child of: Vulkoor
    .6. . . . : Combat Casting
    .9. . . . : Quicken Spell
    10 Wizard : Mental Toughness
    12. . . . : Dodge
    15. . . . : Force of Personality
    15 Wizard : Enlarge Spell
    18. . . . : Mobile Spellcasting
    20 Wizard : Extend Spell
    21 Epic . : Wellspring of Power
    24 Epic . : Master of: Knowledge
    26 Destiny: Epic Spell Power: Force
    27 Epic . : Intensify Spell
    28 Destiny: Hellball
    29 Destiny: Epic Spell Power: Fire
    30 Epic . :
    30 Legend : Scion of: Plane of Fire


    Spells

    Wizard
    1. Jump, Magic Missile, Sonic Blast, Protection from Evil, Feather Fall
    2. Invisibility, Blur, Resist Energy, Scorching Ray, Gust of Wind
    3. Haste, Chain Missiles, Displacement, Sleet Storm, Rage
    4. Death Aura, Negative Energy Burst, Dimension Door, Wall of Fire, Ice Storm
    5. Eladar's Electric Surge, Niac's Biting Cold, Teleport, Cloudkill, Protection from Elements
    6. Greater Heroism, True Seeing, Disintegrate, Flesh to Stone
    7. Delayed Blast Fireball, Otto's Sphere of Dancing, Finger of Death
    8. Black Dragon Bolt, Polar Ray

    Favored Soul
    1. Inflict Light Wounds, Bless, Nightshield, Shield of Faith


    Enhancements (80 AP)

    Archmage (33 AP)
    • Magic Missile, Gust of Wind, Chain Missile, Fire Shield
      1. Subtle Spellcasting III, Traditionalist Caster III, Spell Critical, Wand and Scroll Mastery III
      2. Efficient Empower I, Spell Critical
      3. Arcane Bolt III, Spell Critical, Intelligence
      4. Spell Critical, Intelligence
      5. Arcane Blast I, Arcane Supremacy

    Pale Master (21 AP)
    • Dark Reaping, Zombie Form, Vampire Form, Wraith Form
      1. Deathless Vigor III, Spell Critical, Negative Energy Conduit III
      2. Spell Critical
      3. Spell Critical, Intelligence

    Angel of Vengeance (11 AP)
    • Font of Power
      1. Scourge III, Smiting
      2. Just Reward III, Smiting

    Warpriest (8 AP)
    • Smite Foe, Resilience of Battle
      1. Toughness I, Awareness III
      2. Wall of Steel II

    Eldritch Knight (Wizard) (7 AP)
    • Eldritch Strike, Spellsword: Shock
      1. Improved Mage Armor II, Battlemage II
      2. Improved Shield I
    [/color][/color]
    Leveling Guide
    1. (Bank 4 AP)
    2. AM0 Magic Missile; AM1 Traditionalist Caster I, II, III; (Bank 4 AP)
    3. AoV0 Font of Power; AoV1 Scourge I, II, III; War0 Smite Foe; AoV1 Smiting; War1 Awareness I
    4. AoV2 Just Reward I, II, III; War1 Toughness I
    5. War1 Awareness II, III; AoV2 Smiting
    6. AM1 Spell Critical; AM2 Spell Critical
    7. War0 Resilience of Battle; War2 Wall of Steel I, II; AM0 Gust of Wind
    8. EKw0 Eldritch Strike; PM0 Dark Reaping; EKw1 Improved Mage Armor I, II
    9. EKw1 Battlemage I, II; EKw0 Spellsword: Shock; EKw2 Improved Shield I
    10. PM1 Negative Energy Conduit I, II, III; AM1 Subtle Spellcasting I
    11. PM1 Spell Critical; PM0 Zombie Form; AM0 Chain Missile
    12. PM1 Deathless Vigor I, II
    13. PM0 Vampire Form; PM2 Spell Critical; AM1 Subtle Spellcasting II
    14. PM1 Deathless Vigor III; AM1 Subtle Spellcasting III; AM1 Wand and Scroll Mastery I
    15. AM1 Wand and Scroll Mastery II; AM3 Spell Critical; AM3 Arcane Bolt I
    16. PM3 Spell Critical; PM3 Intelligence
    17. PM0 Wraith Form; AM3 Arcane Bolt II, III; AM0 Fire Shield
    18. AM3 Intelligence; AM4 Spell Critical
    19. AM4 Intelligence; AM2 Efficient Empower I
    20. AM1 Wand and Scroll Mastery III; AM5 Arcane Blast I; AM5 Arcane Supremacy


    Destiny (24 AP)

    Shiradi Champion
    1. Wild Shots III, Dexterity
    2. Prism, Fey Form III
    3. Rainbow
    4. Double Rainbow, In the Weeds III, Elemental Absorption II
    5. Nerve Venom III
    6. Audience with the Queen

    Twists of Fate (18 fate points)
    1. Energy Burst: Fire (Tier 4 Draconic)
    2. Lithe (Tier 2 Shadowdancer)
    3. Interrogation (Tier 1 Crusader)
    Last edited by Kadrios; 03-20-2017 at 10:12 PM.

  3. #543
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default Dragonborn winter witch for lemiro

    Quote Originally Posted by lemiro View Post
    Hi Kent,

    I'm on my second druid life with this build and I love it (both using this build - have some vague future plan to look at a summoner build...). However, I just had a quick play with a dragonborn druid and the breath weapon looked like it would add some to the flexibility of the build. Do you think a dragonborn version is feasible?
    Code:
    Character Plan by DDO Character Planner Version 4.35.101
    DDO Character Planner Home Page
    
    Level 30 Chaotic Neutral Dragonborn Male
    (2 Rogue \ 18 Druid \ 10 Epic) 
    Hit Points: 356
    Spell Points: 1592 
    BAB: 14\14\19\24
    Fortitude: 13
    Reflex: 13
    Will: 18
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             10                 10                   10
    Dexterity            10                 10                   10
    Constitution         14                 14                   14
    Intelligence         16                 16                   18
    Wisdom               16                 23                   25
    Charisma             16                 16                   16
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 13                   13
    Bluff                 0                 10                   13
    Concentration         2                 30                   32
    Diplomacy             4                 14                   17
    Disable Device        4                 31                   35
    Haggle                0                 10                   13
    Heal                  2                 17                   24
    Hide                  0                 10                   10
    Intimidate            0                 10                   13
    Jump                  4                 16                   16
    Listen                0                 10                   17
    Move Silently         0                 10                   10
    Open Lock             4                 30                   30
    Perform               n/a              n/a                   n/a
    Repair                0                 10                   14
    Search                4                 32                   36
    Spellcraft            2                 29                   33
    Spot                  4                 14                   21
    Swim                  4                 15                   15
    Tumble                4                 15                   15
    Use Magic Device      n/a              n/a                   n/a
    
    Level 1 (Rogue)
    Skill: Concentration (+2)
    Skill: Diplomacy (+4)
    Skill: Disable Device (+4)
    Skill: Heal (+2)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spellcraft (+2)
    Skill: Spot (+4)
    Skill: Swim (+4)
    Skill: Tumble (+4)
    Feat: (Past Life) Past Life: Druid
    Feat: (Past Life) Past Life: Druid
    Feat: (Selected) Single Weapon Fighting
    
    
    Level 2 (Druid)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    
    
    Level 3 (Druid)
    Skill: Concentration (+4)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Maximize Spell
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    
    
    Level 4 (Druid)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+2)
    
    
    Level 5 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+3)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    
    
    Level 6 (Druid)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Empower Spell
    Feat: (Druid Wild Shape) Wild Shape: Bear
    
    
    Level 7 (Rogue)
    Skill: Balance (+2)
    Skill: Disable Device (+3)
    Skill: Jump (+1)
    Skill: Open Lock (+4)
    Skill: Search (+1)
    
    
    Level 8 (Druid)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    
    
    Level 9 (Druid)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Improved Single Weapon Fighting
    
    
    Level 10 (Druid)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
    
    
    Level 11 (Druid)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    
    
    Level 12 (Druid)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 13 (Druid)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Feat: (Druid Wild Shape) Wild Shape: Dire Bear
    
    
    Level 14 (Druid)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    
    
    Level 15 (Druid)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Insightful Reflexes
    Feat: (Druid Wild Shape) Wild Shape: Water Elemental
    
    
    Level 16 (Druid)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    
    
    Level 17 (Druid)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    
    
    Level 18 (Druid)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Greater Single Weapon Fighting
    
    
    Level 19 (Druid)
    Skill: Heal (+1)
    Skill: Open Lock (+3)
    Feat: (Druid Wild Shape) Wild Shape: Fire Elemental
    
    
    Level 20 (Druid)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Open Lock (+2)
    Skill: Search (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: WIS
    Feat: (Selected) Epic: Intensify Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Cold
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: WIS
    Feat: (Epic Destiny) Arcane Sphere: Hellball
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Multiple Spheres: Arcane Warrior
    
    
    Level 30 (Epic)
    Feat: (Selected) Primal Sphere: Epic Spell Power: Cold
    Feat: (Legendary) Scion of the Plane of Water
    Enhancement: Season's Herald (Drd) - Seasoned (Rank 1)
    Enhancement: Season's Herald (Drd) - Time (Rank 1)
    Enhancement: Season's Herald (Drd) - Tide (Rank 1)
    Enhancement: Season's Herald (Drd) - Sunburst (Rank 1)
    Enhancement: Season's Herald (Drd) - Storm of Vengeance (Rank 1)
    Enhancement: Season's Herald (Drd) - Season's Greetings: Winter (Rank 1)
    Enhancement: Season's Herald (Drd) - Season's Greetings: Winter (Rank 2)
    Enhancement: Season's Herald (Drd) - Season's Greetings: Winter (Rank 3)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 1)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 2)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 1)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 2)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 1)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 2)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Wisdom (Rank 1)
    Enhancement: Season's Herald (Drd) - Call Lightning (Rank 1)
    Enhancement: Season's Herald (Drd) - Call Lightning (Rank 2)
    Enhancement: Season's Herald (Drd) - Call Lightning (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Wisdom (Rank 1)
    Enhancement: Season's Herald (Drd) - Time and Tide (Rank 1)
    Enhancement: Season's Herald (Drd) - Strength of the Solstice (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Nature's Warrior (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Instinctive Fighting (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Athletic (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 3)
    Enhancement: Harper Agent - Agent of Good (Rank 1)
    Enhancement: Harper Agent - Intelligence (Rank 1)
    Enhancement: Harper Agent - Harper Enchantment (Rank 1)
    Enhancement: Harper Agent - Strategic Combat I (Rank 1)
    Enhancement: Harper Agent - Know The Angles (Rank 1)
    Enhancement: Harper Agent - Know The Angles (Rank 2)
    Enhancement: Harper Agent - Know The Angles (Rank 3)
    Enhancement: Harper Agent - Strategic Combat II (Rank 1)
    Enhancement: Harper Agent - Intelligence (Rank 1)
    ED: Draconic Incarnation
    Twist:
    - Sense Weakness
    - [Evocation] Specialist
    - Unearthly Reactions

    Notes:
    Turn on all Metas for SLA's by right clicking on them in the hot bar

    P.S. For a quick comparison original build Here
    Last edited by Kentpb; 03-21-2017 at 08:34 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  4. #544
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default To gizmo1395 & cnynridr2

    Did not forget you guys just did the witch build first because it was a quick tweak to a build I already had. Should have at least one of your builds done tomorrow.

    cnynridr2 you might want to look at that witch build it is dragonborn druid

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  5. #545
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default Warforged Barb for gizmo1395

    Quote Originally Posted by gizmo1395 View Post
    Hi Kent,
    I've just come back after about 3 years away from the game and was looking at some of the builds you've made. I like WF and BF but I really haven't seen anything that suits my weapon preference. I'm interested in building a barb with either and was wondering if there might be a possibility for a tweak on a couple of your previous builds. I like the Rage Tank idea but I'm not into the whole sword and board thing and also the Truly Self-Healing Barb idea. I can do a 32 point ability starter for a WF, which I'd prefer. My weapon preferences are Great Axes, Great Swords, Falchions, etc. If you can't then I would be interested in something of a WF Barb/Fighter with 2 handed weapons. Please let me know if you need anymore info. Thanks.
    Code:
    Character Plan by DDO Character Planner Version 4.34.001
    DDO Character Planner Home Page
    
    Level 30 Neutral Good Warforged Male
    (20 Barbarian \ 10 Epic) 
    Hit Points: 910
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 26
    Reflex: 6
    Will: 5
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             18                 25                   25
    Dexterity             8                  8                    8
    Constitution         20                 20                   28
    Intelligence          8                  8                    8
    Wisdom                6                  6                    6
    Charisma              6                  6                    6
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               2                 16                   15
    Bluff                 0                 10                    8
    Concentration         0                 10                   19
    Diplomacy             0                 10                    8
    Disable Device        n/a              n/a                    n/a
    Haggle                0                 10                    8
    Heal                  0                 10                    8
    Hide                  0                  5                    4
    Intimidate            0                 10                    8
    Jump                  4                 28                   35
    Listen                0                 10                    8
    Move Silently         0                  5                    4
    Open Lock             n/a              n/a                    n/a
    Perform               n/a              n/a                    n/a
    Repair                0                 10                    9
    Search                0                 10                    9
    Spellcraft            0                 10                    9
    Spot                  0                 10                    8
    Swim                  0                  0                    7
    Tumble                n/a                6                    5
    Use Magic Device      2                 21                   19
    
    Level 1 (Barbarian)
    Skill: Balance (+2)
    Skill: Jump (+4)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Power Attack
    
    
    Level 2 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 3 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Cleave
    
    
    Level 4 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 5 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 6 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Great Cleave
    
    
    Level 7 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 8 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 9 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 11 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 12 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Adamantine Body
    
    
    Level 13 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 14 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 15 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Two Handed Fighting
    
    
    Level 16 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 17 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 18 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 19 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 20 (Barbarian)
    Ability Raise: STR
    Skill: Jump (+1)
    Skill: Tumble (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Handed Fighting
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Multiple Spheres: Fount of Life
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    Feat: (Legendary) Scion of Arborea
    Enhancement: Warforged - Improved Fortification (Rank 1)
    Enhancement: Warforged - Healer's Friend (Rank 1)
    Enhancement: Warforged - Healer's Friend (Rank 2)
    Enhancement: Warforged - Healer's Friend (Rank 3)
    Enhancement: Frenzied Berserker (Bar) - Die Hard (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Toughness (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Frenzy (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Frenzied Toughness (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Death Frenzy (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Storm's Eye (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 2)
    Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 3)
    Enhancement: Frenzied Berserker (Bar) - Power Rage (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Power Rage (Rank 2)
    Enhancement: Frenzied Berserker (Bar) - Power Rage (Rank 3)
    Enhancement: Frenzied Berserker (Bar) - Angry Arms (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Angry Arms (Rank 2)
    Enhancement: Frenzied Berserker (Bar) - Angry Arms (Rank 3)
    Enhancement: Frenzied Berserker (Bar) - Blood Tribute (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Blood Tribute (Rank 2)
    Enhancement: Frenzied Berserker (Bar) - Blood Tribute (Rank 3)
    Enhancement: Frenzied Berserker (Bar) - Mad Munitions (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Blood Trail (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Blood Trail (Rank 2)
    Enhancement: Frenzied Berserker (Bar) - Blood Trail (Rank 3)
    Enhancement: Frenzied Berserker (Bar) - Supreme Cleave (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Supreme Cleave (Rank 2)
    Enhancement: Frenzied Berserker (Bar) - Supreme Cleave (Rank 3)
    Enhancement: Frenzied Berserker (Bar) - Constitution (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Constitution (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Focused Wrath (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Focused Wrath (Rank 2)
    Enhancement: Frenzied Berserker (Bar) - Accelerated Metabolism (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Tantrum (Rank 1)
    Enhancement: Occult Slayer (Bar) - Weapon Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Resistance (Rank 1)
    Enhancement: Occult Slayer (Bar) - Elemental Defense (Rank 1)
    Enhancement: Occult Slayer (Bar) - Blank Thoughts (Rank 1)
    Enhancement: Occult Slayer (Bar) - Force Ward (Rank 1)
    Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 1)
    Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 2)
    Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 3)
    Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 2)
    Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 3)
    Enhancement: Occult Slayer (Bar) - Guarding Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Guarding Bond (Rank 2)
    Enhancement: Occult Slayer (Bar) - Guarding Bond (Rank 3)
    Enhancement: Occult Slayer (Bar) - Lessons of Travel (Rank 1)
    Enhancement: Occult Slayer (Bar) - Lessons of Travel (Rank 2)
    Enhancement: Occult Slayer (Bar) - Lessons of Travel (Rank 3)
    Enhancement: Occult Slayer (Bar) - Bond of Retribution (Rank 1)
    Enhancement: Occult Slayer (Bar) - Arcane Encumbrance (Rank 1)
    Enhancement: Occult Slayer (Bar) - Arcane Encumbrance (Rank 2)
    Enhancement: Occult Slayer (Bar) - Kinetic Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Kinetic Bond (Rank 2)
    Enhancement: Occult Slayer (Bar) - Kinetic Bond (Rank 3)
    Enhancement: Occult Slayer (Bar) - Constitution (Rank 1)
    Enhancement: Occult Slayer (Bar) - Driving Force (Rank 1)
    Enhancement: Occult Slayer (Bar) - Driving Force (Rank 2)
    Enhancement: Occult Slayer (Bar) - Driving Force (Rank 3)
    Enhancement: Occult Slayer (Bar) - Dexterity (Rank 1)
    ED: Legendary Dreadnought
    Twist:
    - Consecration
    - Sacred Ground
    - Primal Scream
    - Ephemeral Evolution
    Notes: two things one the above twist will cost a lot of FPs but Consecration & Sacred Ground will let you heal real nice and can cast it wile raging so vary nice to have and worth the farm and the SP item but as a first life obviously use whatever you can afford on the way. Two if this dose not work for you or if you just want to see some thing more like the rage tank 1 with trip and stunning blow 12 Fig / 8 Barb could post that too but as you first asked for just a barb build posted this first both builds have there merits and would be hard pressed to say which is better.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  6. #546
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    Default Thanks

    This looks like a good barb build and will let you know more when I get farther into it. On a separate note, I saw a rogue thief acrobat build that looked pretty good but had a couple of issues on it. The first being an or in the feats along the way (as in pick this OR that). The second is there's no skill points in it at all so I would be wondering what would be good for that in your opinion. Also I'd be interested to see if it might work for a different race like a dragonborn or drow for example. The build is here:

    Centered Thief Acrobat by unbongwah
    With the recent buffs to monks, here's my first attempt at updating / tweaking this build for U33:
    Code:
    Ki Acrobat
    18/2 Rogue/Monk
    Lawful Neutral Human


    Level Order

    1. Rogue 6. Rogue 11. Rogue 16. Rogue
    2. Rogue 7. Monk 12. Rogue 17. Rogue
    3. Rogue 8. Monk 13. Rogue 18. Rogue
    4. Rogue 9. Rogue 14. Rogue 19. Rogue
    5. Rogue 10. Rogue 15. Rogue 20. Rogue


    Stats
    36pt Tome Level Up
    ---- ---- --------
    Strength 13 +6 4: DEX
    Dexterity 18 +6 8: DEX
    Constitution 13 +6 12: DEX
    Intelligence 16 +6 16: DEX
    Wisdom 8 +6 20: DEX
    Charisma 8 +6 24: DEX
    28: DEX

    Feats

    1 : Power Attack
    1 Human : Cleave
    3 : Past Life: Rogue OR Completionist
    6 : Great Cleave
    7 Monk : Two Handed Fighting
    8 Monk : Precision
    9 : Adept of Forms
    12 : Improved Critical: Bludgeoning
    12 Rogue : Defensive Roll
    15 : Master of Forms
    15 Rogue : Opportunist
    18 : Improved Two Handed Fighting
    18 Rogue : Improved Evasion
    21 Epic : Greater Two Handed Fighting
    24 Epic : Improved Sneak Attack
    26 Destiny: Perfect Two Handed Fighting
    27 Epic : Overwhelming Critical
    28 Destiny: Perfect Two Weapon Fighting
    29 Destiny: Dire Charge OR Deific Warding
    30 Epic : Grandmaster of Forms OR Epic Damage Reduction
    30 Legend : Scion of: Ethereal Plane OR Astral Plane

    Enhancements (80 AP)

    Thief-Acrobat (40 AP)

    Staff Control, Stick Fighting, Tumbler, Kip Up, Cartwheel Charge
    Acrobat Staff Training, Thief Acrobatics III, Fast Movement
    Acrobat Staff Training, Quick Strike III, Haste Boost III
    Acrobat Staff Training, Sweeping Strikes I
    Acrobat Staff Training, Improved Defensive Roll III, Staff Lunge I
    Acrobat Staff Training, Staff Specialization, Spinning Staff Wall, Vault


    Harper Agent (14 AP)

    Agent of Good I
    Harper Enchantment, Traveler's Toughness II
    Versatile Adept III, Know the Angles III
    Versatile Adept III


    Assassin (11 AP)

    Knife in the Darkness, Dagger in the Back, Assassin's Trick
    Sneak Attack Training, Stealthy III
    Venomed Blades III


    Shintao (10 AP)

    Bastion of Purity
    Ki Shout, Exemplar II
    Iron Skin III, Fists of Iron


    Human (3 AP)

    Damage Boost
    Improved Recovery


    Henshin Mystic (2 AP)

    Riddle of Fire
    Porous Soul



    Destiny (24 AP)

    Legendary Dreadnought

    Legendary Tactics III, Extra Action Boost III
    Momentum Swing III, Imp. Power Attack
    Lay Waste, Critical Damage II
    Lightning Mace
    Advancing Blows, Devastating Critical
    Master's Blitz, Pulverizer


    Twists of Fate (35 fate points)

    Sense Weakness (Tier 4 Fury)
    Grim Precision (Tier 3 Shadowdancer)
    Hail of Blows (Tier 2 Flowers)
    Dance of Flowers (Tier 1 Flowers)
    Rejuvenation Cocoon (Tier 1 Primal)
    It's mostly a matter of tweaking Enhancements: less Assassin and no Ninja for Shintao (+20 PRR) and first Henshin core (+10 Melee Power +3 PRR); I also bumped up Versatile Adept to make up for dropping Nimbleness. DPS-wise it's probably largely a wash (more MP, less sneak atks); but I certainly hope the extra PRR helps. EDIT: also tweaked the leveling order and a couple of feats; thought Precision would be more useful than Dodge.

    The idea is to use Power Atk + Fire stance (+1x crit multiplier on 19-20) for Cleaving thru trash mobs; Precision + Wind stance (extra doublestrike & atk speed) for boss fights.
    Last edited by gizmo1395; 03-20-2017 at 04:22 PM.

  7. #547
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    Default

    I'd be curious to see an updated henshin build, given the recent adjustments and Dragonborn and all!

  8. #548
    Community Member Kentpb's Avatar
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    Default to cnynridr2

    Quote Originally Posted by cnynridr2 View Post
    Hey Kent love your builds so far, alot of fun to play.

    I am looking to finish my last completionist life for heroics and need druid. I was wondering if there was any synergy to make a druid/warlock for heroics that would be fun to play but not too gimp where it would take to long to get to 20 again? Plus dragonborn is out as of today.

    Any thoughts appreciated!

    Lighter
    Well where as a dragonborn would make a great druid or warlock there is no worthwhile synergies between the too but you could shoehorn it in you know how many people do just for Shining Through but as druid heals just fine no real need.
    Last edited by Kentpb; 03-20-2017 at 07:48 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  9. #549
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    Default

    I've updated the build in my earlier post following our discussion tonight.

  10. #550
    Community Member cnynridr2's Avatar
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    Default Yea figured

    Quote Originally Posted by Kentpb View Post
    Well where as a dragonborn would make a great druid or warlock there is no worthwhile synergies between the too but you could shoehorn it in you know how many people do just for Shining Through but as druid heals just fine no real need.
    Thanks Kent.

    Yea I figured there wasnt really a both combo for DB druid and warlock. its really either or with Dragonborn. Heres to wishing.

    What about a Dragonborn Warlock using blast and/or aura since the dragonborn gives you char and str boosts? Or is there a way to make all to hit and damage from charisma ?

    Thanks.
    Lightsocket, Lightarrow, Lighter, Lighttank, Lightzapper
    Lightmeup, Lightsage, Lightemup, Lightrock, Lightbright, Lightsurge, Lightmaker, Lightbeam, Lightmist

  11. #551
    Community Member Kentpb's Avatar
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    Default to cnynridr2

    Quote Originally Posted by cnynridr2 View Post
    Thanks Kent.

    Yea I figured there wasnt really a both combo for DB druid and warlock. its really either or with Dragonborn. Heres to wishing.

    What about a Dragonborn Warlock using blast and/or aura since the dragonborn gives you char and str boosts? Or is there a way to make all to hit and damage from charisma ?

    Thanks.
    Okey will do first I know you have all passed lives other than druid what tomes do you have

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  12. #552
    Community Member Bluebell_oz's Avatar
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    Default Iconic Fighter life please

    Hi Kent,
    I'm after an Iconic Fighter life please for my TR toon. Deep Gnome, Morning Lord or Shar da Kai. Happy to multiclass but hate monk builds. Gear not an issue and I've got +6 tomes all around with Harper enhancement tree.

    Thanks in advance.
    cheers

  13. #553
    Community Member Kentpb's Avatar
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    Default

    Quote Originally Posted by Bluebell_oz View Post
    Hi Kent,
    I'm after an Iconic Fighter life please for my TR toon. Deep Gnome, Morning Lord or Shar da Kai. Happy to multiclass but hate monk builds. Gear not an issue and I've got +6 tomes all around with Harper enhancement tree.

    Thanks in advance.
    cheers
    OK will do but as fig gets so many feat and there is so much you can do with them can you give me some things to work tworde, play style (twf, thf, s&b, with, or without tactics )

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  14. #554
    Community Member cnynridr2's Avatar
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    Default tomes i have

    Quote Originally Posted by Kentpb View Post
    Okey will do first I know you have all passed lives other than druid what tomes do you have
    I have +4 all stats on my completionist but might be upgrading to +6 all stats when i finish him in the next life. I guess assume +4 for now?



    Thanks
    Lightsocket, Lightarrow, Lighter, Lighttank, Lightzapper
    Lightmeup, Lightsage, Lightemup, Lightrock, Lightbright, Lightsurge, Lightmaker, Lightbeam, Lightmist

  15. #555
    Community Member Kentpb's Avatar
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    Default Dragonborn henshin for losian2

    Quote Originally Posted by losian2 View Post
    I'd be curious to see an updated henshin build, given the recent adjustments and Dragonborn and all!
    So this is just a first life no tomes build if someone was to give me pass lives and tome list stat & skills might be different.
    Code:
    Character Plan by DDO Character Planner Version 4.35.101
    DDO Character Planner Home Page
    
    Level 30 Lawful Good Dragonborn Male
    (4 Fighter \ 14 Monk \ 2 Sorcerer \ 10 Epic) 
    Hit Points: 389
    Spell Points: 4120677 
    BAB: 15\15\20\25\25
    Fortitude: 17
    Reflex: 11
    Will: 18
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             16                 21                   24
    Dexterity            13                 13                   13
    Constitution         16                 16                   16
    Intelligence          8                  8                    8
    Wisdom               14                 14                   14
    Charisma             12                 12                   12
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 10                   11
    Bluff                 0                 10                   11
    Concentration         4                 37                   40
    Diplomacy             0                 10                   11
    Disable Device        n/a              n/a                    n/a
    Haggle                0                 10                   11
    Heal                  0                 10                   12
    Hide                  0                 10                   11
    Intimidate            0                 11                   12
    Jump                  4                 24                   31
    Listen                0                 10                   12
    Move Silently         0                 10                   11
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                   n/a
    Repair                0                 10                    9
    Search                0                 10                    9
    Spellcraft            2                 22                   21
    Spot                  0                 10                   12
    Swim                  0                 10                   17
    Tumble                n/a              n/a                   n/a
    Use Magic Device      n/a              n/a                   n/a
    
    Level 1 (Monk)
    Skill: Concentration (+4)
    Skill: Jump (+4)
    Skill: Spellcraft (+2)
    Feat: (Monk Bonus) Power Attack
    Feat: (Selected) Two Handed Fighting
    
    
    Level 2 (Monk)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+0.5)
    Feat: (Monk Bonus) Dodge
    
    
    Level 3 (Monk)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+0.5)
    Feat: (Selected) Cleave
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 4 (Monk)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+0.5)
    
    
    Level 5 (Monk)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+0.5)
    
    
    Level 6 (Monk)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+0.5)
    Feat: (Selected) Great Cleave
    Feat: (Monk Bonus) Mobility
    
    
    Level 7 (Sorcerer)
    Skill: Spellcraft (+1)
    
    
    Level 8 (Sorcerer)
    Ability Raise: STR
    Skill: Spellcraft (+1)
    
    
    Level 9 (Fighter)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    Feat: (Selected) Maximize Spell
    
    
    Level 10 (Fighter)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Spring Attack
    
    
    Level 11 (Fighter)
    Skill: Jump (+1)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Jump (+1)
    Feat: (Selected) Empower Spell
    Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
    
    
    Level 13 (Monk)
    Skill: Concentration (+3)
    
    
    Level 14 (Monk)
    Skill: Concentration (+3)
    
    
    Level 15 (Monk)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 16 (Monk)
    Ability Raise: STR
    Skill: Concentration (+2)
    Skill: Spellcraft (+0.5)
    
    
    Level 17 (Monk)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    
    
    Level 18 (Monk)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 19 (Monk)
    Skill: Concentration (+2)
    Skill: Jump (+1)
    
    
    Level 20 (Monk)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Mage Armor
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Epic Spell Power: Fire
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Divine Sphere: Epic Spell Power: Fire
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Intensify Spell
    Feat: (Legendary) Scion of the Plane of Fire
    Enhancement: Dragonborn - Hardy (Rank 1)
    Enhancement: Dragonborn - Strength (Rank 1)
    Enhancement: Dragonborn - Resilience (Rank 1)
    Enhancement: Dragonborn - Hard Scales (Rank 1)
    Enhancement: Dragonborn - Resilience (Rank 1)
    Enhancement: Dragonborn - Red Dragon Breath (Rank 1)
    Enhancement: Dragonborn - Draconic Haritage Red (Rank 1)
    Enhancement: Dragonborn - Draconic Haritage Red (Rank 2)
    Enhancement: Dragonborn - Draconic Haritage Red (Rank 3)
    Enhancement: Dragonborn - Power in Breath (Rank 1)
    Enhancement: Dragonborn - Power in Breath (Rank 2)
    Enhancement: Dragonborn - Power in Breath (Rank 3)
    Enhancement: Henshin Mystic (Mnk) - Riddle of Fire (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Ki Bolt (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Sounding Staff (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Incinerating Wave (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - All-Consuming Flame (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Henshin Staff Training (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Henshin Staff Training (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Quick Strike (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Quick Strike (Rank 2)
    Enhancement: Henshin Mystic (Mnk) - Quick Strike (Rank 3)
    Enhancement: Henshin Mystic (Mnk) - Fists of Iron (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 2)
    Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 3)
    Enhancement: Henshin Mystic (Mnk) - Henshin Staff Training (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Lighting the Candle (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Embrace the Void (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Strength (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Henshin Staff Training (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Focus (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Strength (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Henshin Staff Training (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Staff Specialization (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Focus: Light Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1)
    Enhancement: Shintao (Mnk) - Iron Hand (Rank 1)
    Enhancement: Shintao (Mnk) - Difficulty at the Beginning (Rank 1)
    Enhancement: Shintao (Mnk) - Reed in the Wind (Rank 1)
    Enhancement: Shintao (Mnk) - Reed in the Wind (Rank 2)
    Enhancement: Shintao (Mnk) - Reed in the Wind (Rank 3)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 1)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 2)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 3)
    Enhancement: Fire Savant (Sor) - Fire Savant (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Toughness (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defensive Mastery (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Battlemage (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 3)
    gtg will put up ED & twist tomorrow, and ya I know if I lost the breath weapon I could get more melee Dam and defence but still not a bad trade come on dragonborn if you didn't just say you wanted to see a henshin dragonborn well heres one I would play think I might and this would be fun to play witch is the most important thing to me give me your past life list and tomes and tell me if breathing firs is important to you "come on Dragonborn"
    Last edited by Kentpb; 03-23-2017 at 11:33 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  16. #556
    Community Member Bluebell_oz's Avatar
    Join Date
    Sep 2016
    Posts
    4

    Default Iconic Fighter life please Deep Gnome, Morning Lord or Shar da Kai

    Quote Originally Posted by Kentpb View Post
    OK will do but as fig gets so many feat and there is so much you can do with them can you give me some things to work tworde, play style (twf, thf, s&b, with, or without tactics )
    OK. Cleaving sword and board is preferred. I've got heroic greensteel and TH bastard swords. Not a big fan of tactics so without tactics is preferred. I've also got a ton of repeaters and rune arms from arti lives if you think it would be fun to insert, but I mainly need a melee toon for the guildies I run with so intimidate would also be helpful.

    Deep Gnome, Morning Lord or Shar da Kai iconic please as I've already got 3 BF and PDK lives. The toon is almost triple epic competitionist but not heroic completionist (yet).
    Happy to multiclass but hate monk builds. Gear not an issue and I've got +6 tomes all around with Harper enhancement tree.

    cheers
    Last edited by Bluebell_oz; 03-24-2017 at 11:05 PM. Reason: clarification and title

  17. #557
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default Dragonborn Warlock Blaster for cnynridr2

    Quote Originally Posted by cnynridr2 View Post
    Thanks Kent.

    Yea I figured there wasnt really a both combo for DB druid and warlock. its really either or with Dragonborn. Heres to wishing.

    What about a Dragonborn Warlock using blast and/or aura since the dragonborn gives you char and str boosts? Or is there a way to make all to hit and damage from charisma ?

    Thanks.
    Code:
    Character Plan by DDO Character Planner Version 4.35.101
    DDO Character Planner Home Page
    
    Level 30 True Neutral Dragonborn Female
    (20 Warlock \ 10 Epic) 
    Hit Points: 450
    Spell Points: 721 
    BAB: 15\15\20\25\25
    Fortitude: 14
    Reflex: 11
    Will: 25
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             10                 14                   14
    Dexterity             6                 10                   10
    Constitution         18                 22                   22
    Intelligence         16                 20                   20
    Wisdom                8                 12                   12
    Charisma             18                 29                   35
    
    Tomes Used
    +4 Tome of Strength used at level 1 \par +4 Tome of Dexterity used at level 1 \par +4 Tome of Constitution used at level 1 \par +4 Tome of Intelligence used at level 1 \par +4 Tome of Wisdom used at level 1 \par +4 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 10                   10
    Bluff                 0                 10                   22
    Concentration         4                 33                   39
    Diplomacy             0                 21                   33
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   22
    Heal                  0                 10                   11
    Hide                  0                 10                   10
    Intimidate            0                 10                   22
    Jump                  4                 32                   34
    Listen                0                 10                   11
    Move Silently         0                 10                   10
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                   n/a
    Repair                1                 11                   16
    Search                1                 11                   16
    Spellcraft            4                 33                   38
    Spot                  0                 10                   11
    Swim                  0                 10                   12
    Tumble                2                 20                   20
    Use Magic Device     10                 44                   56
    
    Level 1 (Warlock)
    Skill: Concentration (+4)
    Skill: Jump (+4)
    Skill: Spellcraft (+4)
    Skill: Tumble (+2)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Maximize Spell
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Warlock
    Feat: (Past Life) Past Life: Wizard
    
    
    Level 2 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 3 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Empower Spell
    
    
    Level 4 (Warlock)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 5 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 6 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Quicken Spell
    
    
    Level 7 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 8 (Warlock)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 9 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Insightful Reflexes
    
    
    Level 10 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 11 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 12 (Warlock)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Force of Personality
    
    
    Level 13 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    
    
    Level 15 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Extend Spell
    
    
    Level 16 (Warlock)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 17 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Spell Focus: Evocation
    
    
    Level 19 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Warlock)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+2)
    Skill: Use Magic Device (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Epic Eldritch Blast
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: CHA
    Feat: (Selected) Epic: Intensify Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Arcane Eldritch Blast
    
    
    Level 27 (Epic)
    Feat: (Selected) Divine Sphere: Epic Spell Power: Light
    
    
    Level 28 (Epic)
    Ability Raise: CHA
    Feat: (Epic Destiny) Primal Sphere: Epic Spell Power: Acid
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Acid
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Wellspring of Power
    Feat: (Legendary) Scion of the Plane of Earth
    Enhancement: Dragonborn - Hardy (Rank 1)
    Enhancement: Dragonborn - Charisma (Rank 1)
    Enhancement: Dragonborn - Hardy (Rank 1)
    Enhancement: Dragonborn - Charisma (Rank 1)
    Enhancement: Dragonborn - Resilience (Rank 1)
    Enhancement: Dragonborn - Black Dragon Breath (Rank 1)
    Enhancement: Dragonborn - Draconic Haritage Black (Rank 1)
    Enhancement: Dragonborn - Draconic Haritage Black (Rank 2)
    Enhancement: Dragonborn - Power in Breath (Rank 1)
    Enhancement: Dragonborn - Power in Breath (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Aura (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Aura of Courage (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Shape Vestments (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Aura of Menace (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Celestial Spirit (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Shield (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Action Boost: Defense (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Action Boost: Defense (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Action Boost: Defense (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Charisma (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Medium Armor Proficiency (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Charisma (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Shining Through (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Tainted Spellcasting (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Tainted Lore I (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Stanch (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Tainted Lore II (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Blood Component (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Feigned Health (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Feigned Health (Rank 2)
    Enhancement: Tainted Scholar (Wlk) - Feigned Health (Rank 3)
    Enhancement: Tainted Scholar (Wlk) - Strong Pact I (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Eldritch Focus (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Utterdark Blast (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Eldritch Blast Shape: Chain (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Strong Pact II (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Confusion (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Confusion (Rank 2)
    Enhancement: Tainted Scholar (Wlk) - Confusion (Rank 3)
    Enhancement: Tainted Scholar (Wlk) - Strong Pact III (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Charisma (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Bewitching Blast (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Bewitching Blast (Rank 2)
    Enhancement: Tainted Scholar (Wlk) - Bewitching Blast (Rank 3)
    Enhancement: Tainted Scholar (Wlk) - Strong Pact IV (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Charisma (Rank 1)
    Enhancement: Soul Eater (Wlk) - Inhuman Deadliness (Rank 1)
    ED: Shiradi Champion
    Twist:
    - Energy Burst
    - Radiant power
    - Interrogation
    - Rejuvenation Cocoon
    OR
    ED: Draconic Incarnation
    Twist:
    - Double Rainbow
    - Rainbow
    - Prism
    - Rejuvenation Cocoon

    P.S. will come back to the melee build if you want after I get to the other builds request but I think the blaster is better. I like my melee Warlocks to be PDK for cha to hit and Dam
    Last edited by Kentpb; 03-25-2017 at 04:06 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  18. #558
    Community Member troublegurl's Avatar
    Join Date
    Mar 2009
    Posts
    53

    Question Dragonborn 32pt figher

    I'm looking for help with a Dragonborn 32 point Fighter Build
    I prefer to not multiclass
    I don't have Tomes available.
    I have no idea on how to build a good character so any help is appreciated
    Thank You

  19. #559
    Community Member cnynridr2's Avatar
    Join Date
    Mar 2006
    Posts
    188

    Default awesome

    Thanks for the build I am sure it will be a BLAST



    Quote Originally Posted by Kentpb View Post
    Code:
    Character Plan by DDO Character Planner Version 4.35.101
    DDO Character Planner Home Page
    
    Level 30 True Neutral Dragonborn Female
    (20 Warlock \ 10 Epic) 
    Hit Points: 450
    Spell Points: 721 
    BAB: 15\15\20\25\25
    Fortitude: 14
    Reflex: 11
    Will: 25
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             10                 14                   14
    Dexterity             6                 10                   10
    Constitution         18                 22                   22
    Intelligence         16                 20                   20
    Wisdom                8                 12                   12
    Charisma             18                 29                   35
    
    Tomes Used
    +4 Tome of Strength used at level 1 \par +4 Tome of Dexterity used at level 1 \par +4 Tome of Constitution used at level 1 \par +4 Tome of Intelligence used at level 1 \par +4 Tome of Wisdom used at level 1 \par +4 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 10                   10
    Bluff                 0                 10                   22
    Concentration         4                 33                   39
    Diplomacy             0                 21                   33
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   22
    Heal                  0                 10                   11
    Hide                  0                 10                   10
    Intimidate            0                 10                   22
    Jump                  4                 32                   34
    Listen                0                 10                   11
    Move Silently         0                 10                   10
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                   n/a
    Repair                1                 11                   16
    Search                1                 11                   16
    Spellcraft            4                 33                   38
    Spot                  0                 10                   11
    Swim                  0                 10                   12
    Tumble                2                 20                   20
    Use Magic Device     10                 44                   56
    
    Level 1 (Warlock)
    Skill: Concentration (+4)
    Skill: Jump (+4)
    Skill: Spellcraft (+4)
    Skill: Tumble (+2)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Maximize Spell
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Warlock
    Feat: (Past Life) Past Life: Wizard
    
    
    Level 2 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 3 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Empower Spell
    
    
    Level 4 (Warlock)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 5 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 6 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Quicken Spell
    
    
    Level 7 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 8 (Warlock)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 9 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Insightful Reflexes
    
    
    Level 10 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 11 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 12 (Warlock)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Force of Personality
    
    
    Level 13 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    
    
    Level 15 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Extend Spell
    
    
    Level 16 (Warlock)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 17 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Spell Focus: Evocation
    
    
    Level 19 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Warlock)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+2)
    Skill: Use Magic Device (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Epic Eldritch Blast
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: CHA
    Feat: (Selected) Epic: Intensify Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Arcane Eldritch Blast
    
    
    Level 27 (Epic)
    Feat: (Selected) Divine Sphere: Epic Spell Power: Light
    
    
    Level 28 (Epic)
    Ability Raise: CHA
    Feat: (Epic Destiny) Primal Sphere: Epic Spell Power: Acid
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Acid
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Wellspring of Power
    Feat: (Legendary) Scion of the Plane of Earth
    Enhancement: Dragonborn - Hardy (Rank 1)
    Enhancement: Dragonborn - Charisma (Rank 1)
    Enhancement: Dragonborn - Hardy (Rank 1)
    Enhancement: Dragonborn - Charisma (Rank 1)
    Enhancement: Dragonborn - Resilience (Rank 1)
    Enhancement: Dragonborn - Black Dragon Breath (Rank 1)
    Enhancement: Dragonborn - Draconic Haritage Black (Rank 1)
    Enhancement: Dragonborn - Draconic Haritage Black (Rank 2)
    Enhancement: Dragonborn - Power in Breath (Rank 1)
    Enhancement: Dragonborn - Power in Breath (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Aura (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Aura of Courage (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Shape Vestments (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Aura of Menace (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Celestial Spirit (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Shield (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Action Boost: Defense (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Action Boost: Defense (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Action Boost: Defense (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Charisma (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Medium Armor Proficiency (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Charisma (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Shining Through (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Tainted Spellcasting (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Tainted Lore I (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Stanch (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Tainted Lore II (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Blood Component (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Feigned Health (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Feigned Health (Rank 2)
    Enhancement: Tainted Scholar (Wlk) - Feigned Health (Rank 3)
    Enhancement: Tainted Scholar (Wlk) - Strong Pact I (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Eldritch Focus (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Utterdark Blast (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Eldritch Blast Shape: Chain (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Strong Pact II (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Confusion (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Confusion (Rank 2)
    Enhancement: Tainted Scholar (Wlk) - Confusion (Rank 3)
    Enhancement: Tainted Scholar (Wlk) - Strong Pact III (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Charisma (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Bewitching Blast (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Bewitching Blast (Rank 2)
    Enhancement: Tainted Scholar (Wlk) - Bewitching Blast (Rank 3)
    Enhancement: Tainted Scholar (Wlk) - Strong Pact IV (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Charisma (Rank 1)
    Enhancement: Soul Eater (Wlk) - Inhuman Deadliness (Rank 1)
    ED: Shiradi Champion
    Twist:
    - Energy Burst
    - Radiant power
    - Interrogation
    - Rejuvenation Cocoon
    OR
    ED: Draconic Incarnation
    Twist:
    - Double Rainbow
    - Rainbow
    - Prism
    - Rejuvenation Cocoon

    P.S. will come back to the melee build if you want after I get to the other builds request but I think the blaster is better. I like my melee Warlocks to be PDK for cha to hit and Dam
    Lightsocket, Lightarrow, Lighter, Lighttank, Lightzapper
    Lightmeup, Lightsage, Lightemup, Lightrock, Lightbright, Lightsurge, Lightmaker, Lightbeam, Lightmist

  20. #560
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default Dgnome S&B for Bluebell_oz

    Quote Originally Posted by Bluebell_oz View Post
    OK. Cleaving sword and board is preferred. I've got heroic greensteel and TH bastard swords. Not a big fan of tactics so without tactics is preferred. I've also got a ton of repeaters and rune arms from arti lives if you think it would be fun to insert, but I mainly need a melee toon for the guildies I run with so intimidate would also be helpful.

    Deep Gnome, Morning Lord or Shar da Kai iconic please as I've already got 3 BF and PDK lives. The toon is almost triple epic competitionist but not heroic completionist (yet).
    Happy to multiclass but hate monk builds. Gear not an issue and I've got +6 tomes all around with Harper enhancement tree.

    cheers
    Code:
    Character Plan by DDO Character Planner Version 4.35.101
    DDO Character Planner Home Page
    
    Level 30 Lawful Good Deep Gnome Male
    (18 Fighter \ 2 Wizard \ 10 Epic) 
    Hit Points: 546
    Spell Points: 210 
    BAB: 19\19\24\29\29
    Fortitude: 21
    Reflex: 14
    Will: 15
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             16                 28                   30
    Dexterity             8                 14                   14
    Constitution         18                 24                   24
    Intelligence         14                 20                   20
    Wisdom               10                 16                   16
    Charisma              6                 11                   11
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +5 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 23                   25
    Bluff                 0                 10                   10
    Concentration         0                 10                   17
    Diplomacy             0                 10                   10
    Disable Device        n/a              n/a                   n/a
    Haggle                2                 15                   15
    Heal                  0                 10                   13
    Hide                  4                 14                   16
    Intimidate            2                 38                   38
    Jump                  2                 33                   43
    Listen                0                 10                   13
    Move Silently         0                 10                   12
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                   n/a
    Repair                0                 10                   15
    Search                0                 10                   15
    Spellcraft            0                 10                   15
    Spot                  0                 10                   13
    Swim                  0                 10                   20
    Tumble                2                 20                   22
    Use Magic Device      4                 23                   23
    
    Level 1 (Wizard)
    Skill: Intimidate (+2)
    Skill: Jump (+2)
    Skill: Tumble (+2)
    Skill: Use Magic Device (+2)
    Feat: (Wizard Bonus) Extend Spell
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Fighter
    Feat: (Selected) Two Handed Fighting
    
    
    Level 2 (Fighter)
    Skill: Intimidate (+2)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 3 (Fighter)
    Skill: Intimidate (+2)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Cleave
    Feat: (Selected) Exotic Weapon Proficiency: Bastard Sword
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 5 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 6 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Weapon Specialization: Slashing Weapons
    
    
    Level 7 (Wizard)
    Skill: Balance (+2.5)
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+2)
    Skill: Jump (+2)
    Feat: (Fighter Bonus) Great Cleave
    
    
    Level 9 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+4)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+2)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    
    
    Level 11 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+1.5)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Tumble (+0.5)
    Feat: (Fighter Bonus) Heavy Armor Master
    Feat: (Selected) Improved Shield Bash
    
    
    Level 13 (Fighter)
    Skill: Balance (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Fighter)
    Skill: Balance (+2)
    Skill: Intimidate (+1)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    
    
    Level 15 (Fighter)
    Skill: Balance (+1)
    Skill: Intimidate (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Intimidate (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Shield Mastery
    
    
    Level 17 (Fighter)
    Skill: Balance (+1)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 18 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Tumble (+1.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Heavy Armor Champion
    Feat: (Selected) Improved Shield Mastery
    
    
    Level 19 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+2)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Jump (+3)
    Skill: Tumble (+1)
    Feat: (Fighter Bonus) Heavy Armor Combatant
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Insightful Reflexes
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Martial Sphere: First Blood
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Multiple Spheres: Embodiment of Order
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    Feat: (Legendary) Scion of the Plane of Earth
    Enhancement: Deep Gnome - Wariness (Rank 1)
    Enhancement: Deep Gnome - Illusory Escape (Rank 1)
    Enhancement: Deep Gnome - Underdark Experience (Rank 1)
    Enhancement: Deep Gnome - Underdark Experience (Rank 2)
    Enhancement: Deep Gnome - Underdark Experience (Rank 3)
    Enhancement: Deep Gnome - Hardy Nature (Rank 1)
    Enhancement: Deep Gnome - Hardy Nature (Rank 2)
    Enhancement: Deep Gnome - Hardy Nature (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Focus: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
    Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
    Enhancement: Kensei (Ftr) - Power Surge (Rank 1)
    Enhancement: Kensei (Ftr) - One Cut (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Exotic Weapon Mastery (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Strength (Rank 1)
    Enhancement: Kensei (Ftr) - Opportunity Attack (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Liquid Courage (Rank 1)
    Enhancement: Kensei (Ftr) - Strength (Rank 1)
    Enhancement: Kensei (Ftr) - A Good Death (Rank 1)
    Enhancement: Kensei (Ftr) - Weapon Master (Rank 1)
    Enhancement: Kensei (Ftr) - One With The Blade (Rank 1)
    Enhancement: Kensei (Ftr) - Keen Edge (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Toughness (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Overbalance (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defensive Mastery (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Strong Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Strong Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Strong Defense (Rank 3)
    Enhancement: Vanguard (Ftr) - To the Fore! (Rank 1)
    Enhancement: Vanguard (Ftr) - Shield Combat (Rank 1)
    Enhancement: Vanguard (Ftr) - Vicious Shield (Rank 1)
    Enhancement: Vanguard (Ftr) - Shield Specialization I (Rank 1)
    Enhancement: Vanguard (Ftr) - Armor Training (Rank 1)
    Enhancement: Vanguard (Ftr) - Armor Training (Rank 2)
    Enhancement: Vanguard (Ftr) - Shield Specialization II (Rank 1)
    Enhancement: Vanguard (Ftr) - Action Boost: Melee and Ranged Power (Rank 1)
    Enhancement: Vanguard (Ftr) - Action Boost: Melee and Ranged Power (Rank 2)
    Enhancement: Vanguard (Ftr) - Action Boost: Melee and Ranged Power (Rank 3)
    Enhancement: Vanguard (Ftr) - Shield Specialization III (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 3)
    ED: Legendary Dreadnought
    Twist:
    - Sense Weakness
    - Legendary Shield Mastery
    - Ephemeral Evolution
    - Rejuvenation Cocoon
    OR
    ED: Unyielding Sentinel
    Twist:
    - Lay Waste
    - Momentum Swing
    - Ephemeral Evolution
    - Rejuvenation Cocoon
    Last edited by Kentpb; 03-26-2017 at 02:42 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

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