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  1. #361
    Community Member Kentpb's Avatar
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    Default Gnome Arty for Aglabac

    Quote Originally Posted by Aglabac View Post
    I would like to have 3 iconic PL gnome, btw I need Cleric, fvs, druid, monk and artif for 3x completionist
    Is there any build similar for doing 3IPL gnome and some of the class I need. I had thought about 19x/1wiz fvs, Cleric and druid casters with shiradi, but gnomes may be good artif aswell. Ty
    Quote Originally Posted by Aglabac View Post
    Ty a lot. I have almost all +7 tome (Just missing dex and cha with +6). Heroic and Epic Completionist, Harper tree... All that u need for any build
    I love this build. I Think it's a simple (non repeater) crossbow build, right? Ranger and caster as double seven artificer build but in mechanic rogue. I wanted to try it so u really fit my wishes
    I would appreciate some advices about important gear, I'm assuming range alacrity, double shot, +int, illusion focus, spell penetration (if needed in some quests), evoc focus?, dodge and PRR-MRR cause no adamantine body feat, saves... Am I missing anything?
    Could u make a spot for completionist feat? I'm a fanatic of this feat
    Code:
    Character Plan by DDO Character Planner Version 4.30.001
    DDO Character Planner Home Page
    
    Level 30 Lawful Good Deep Gnome Male
    (5 Rogue \ 1 Wizard \ 14 Artificer \ 10 Epic) 
    Hit Points: 478
    Spell Points: 1574 
    BAB: 13\13\18\23
    Fortitude: 12
    Reflex: 15
    Will: 16
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              6                 15                   15
    Dexterity            16                 24                   24
    Constitution         16                 25                   25
    Intelligence         20                 36                   41
    Wisdom               10                 19                   19
    Charisma              6                 14                   14
    
    Tomes Used
    +7 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +7 Tome of Constitution used at level 1 \par +7 Tome of Intelligence used at level 1 \par +7 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 13                   20
    Bluff                 0                 13                   15
    Concentration         4                 37                   44
    Diplomacy             2                 36                   38
    Disable Device        n/a               41                   56
    Haggle                2                 15                   17
    Heal                  2                 23                   27
    Hide                  6                 40                   47
    Intimidate            0                 13                   15
    Jump                  2                 33                   35
    Listen                0                 16                   20
    Move Silently         0                 13                   20
    Open Lock             n/a               40                   47
    Perform               n/a              n/a                   n/a
    Repair                1                 17                   32
    Search                1                 40                   55
    Spellcraft            4                 28                   43
    Spot                  0                 16                   20
    Swim                  0                 13                   15
    Tumble                n/a               30                   37
    Use Magic Device      5                 42                   44
    
    Level 1 (Wizard)
    Skill: Concentration (+4)
    Skill: Diplomacy (+2)
    Skill: Heal (+2)
    Skill: Hide (+2)
    Skill: Jump (+2)
    Skill: Spellcraft (+4)
    Skill: Use Magic Device (+2)
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Druid
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Warlock
    Feat: (Past Life) Past Life: Wizard
    Feat: (Selected) Point Blank Shot
    Feat: (Wizard Bonus) Spell Focus: Illusion
    Spell (1): Expeditious Retreat
    Spell (1): Feather Fall
    Spell (1): Grease
    Spell (1): Jump
    Spell (1): Merfolk's Blessing
    Spell (1): Nightshield
    Spell (1): Shield
    Spell (1): Sonic Blast
    
    
    Level 2 (Artificer)
    Skill: Disable Device (+4)
    Skill: Search (+5)
    Spell (1): Ablative Armor
    Spell (1): Conjure Bolts
    Spell (1): Curative Admixture: Cure Light Wounds
    Spell (1): Enchant Armor
    Spell (1): Enchant Weapons
    Spell (1): Shield of Faith
    Spell (1): Resist Energy
    
    
    Level 3 (Artificer)
    Skill: Disable Device (+2)
    Skill: Open Lock (+6)
    Skill: Search (+1)
    Feat: (Selected) Completionist
    Spell (1): Master's Touch
    
    
    Level 4 (Artificer)
    Ability Raise: INT
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+5)
    Spell (2): Elemental Weapons
    
    
    Level 5 (Artificer)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Heal (+1.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Artificer Bonus) Precise Shot
    Spell (2): Curative Admixture: Cure Moderate Wounds
    
    
    Level 6 (Artificer)
    Skill: Concentration (+3)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+2)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Rapid Shot
    Spell (2): Lucky Cape
    
    
    Level 7 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+2)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Spell (3): Curative Admixture: Cure Serious Wounds
    
    
    Level 8 (Artificer)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+3)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Spell (3): Personal Augmentation: Insightful Damage
    
    
    Level 9 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Artificer Bonus) Maximize Spell
    Feat: (Selected) Precision
    Spell (3): Flame Turret
    
    
    Level 10 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Spell (4): Armor of Speed
    
    
    Level 11 (Rogue)
    Skill: Heal (+0.5)
    Skill: Hide (+12)
    Skill: Search (+1)
    Skill: Tumble (+1)
    
    
    Level 12 (Rogue)
    Ability Raise: INT
    Skill: Diplomacy (+9)
    Skill: Disable Device (+2)
    Skill: Heal (+0.5)
    Skill: Hide (+1)
    Skill: Search (+1)
    Skill: Tumble (+2)
    Feat: (Selected) Extend Spell
    
    
    Level 13 (Rogue)
    Skill: Diplomacy (+5)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Hide (+1)
    Skill: Jump (+2)
    Skill: Open Lock (+3)
    Skill: Search (+1)
    Skill: Tumble (+2)
    
    
    Level 14 (Rogue)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+9)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Tumble (+2)
    
    
    Level 15 (Rogue)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Tumble (+3)
    Skill: Use Magic Device (+5)
    Feat: (Selected) Improved Critical: Ranged Weapons
    
    
    Level 16 (Artificer)
    Ability Raise: INT
    Skill: Concentration (+2)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Spell (4): Cold Iron Weapons
    
    
    Level 17 (Artificer)
    Skill: Concentration (+5)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Spell (4): Protection from Elements
    
    
    Level 18 (Artificer)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+2)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Tumble (+1)
    Feat: (Artificer Bonus) Improved Precise Shot
    Feat: (Selected) Spell Penetration
    Spell (5): Tenser's Transformation
    
    
    Level 19 (Artificer)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Spell (5): Silver Weapons
    
    
    Level 20 (Artificer)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+2)
    Skill: Use Magic Device (+2)
    Spell (5): Align Weapons
    Enhancement: Deep Gnome - Wariness (Rank 1)
    Enhancement: Deep Gnome - Intelligence (Rank 1)
    Enhancement: Deep Gnome - Wariness (Rank 1)
    Enhancement: Deep Gnome - Intelligence (Rank 1)
    Enhancement: Deep Gnome - Gnomish Weapon Training (Rank 1)
    Enhancement: Deep Gnome - Gnomish Weapon Training (Rank 1)
    Enhancement: Deep Gnome - Racial Spell Focus: Illusion (Rank 1)
    Enhancement: Deep Gnome - Racial Spell Focus: Illusion (Rank 2)
    Enhancement: Deep Gnome - Racial Spell Focus: Illusion (Rank 3)
    Enhancement: Deep Gnome - Gnomish Weapon Training (Rank 1)
    Enhancement: Deep Gnome - Phantasmal Killer (Rank 1)
    Enhancement: Deep Gnome - Gnomish Weapon Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Battle Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Armor (Rank 1)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Field Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Damage Boost (Rank 1)
    Enhancement: Battle Engineer (Art) - Damage Boost (Rank 2)
    Enhancement: Battle Engineer (Art) - Damage Boost (Rank 3)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 1)
    Enhancement: Battle Engineer (Art) - Intelligence (Rank 1)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Endless Fusilade (Rank 1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: INT
    Feat: (Selected) Greater Spell Penetration
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Epic Spell Power: Positive
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Spell Penetration
    
    
    Level 28 (Epic)
    Ability Raise: INT
    Feat: (Epic Destiny) Primal Sphere: Doubleshot
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Multiple Spheres: Embodiment of Order
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    Feat: (Legendary) Scion of the Ethereal Plane
    Enhancement: Deep Gnome - Permanent Blur (Rank 1)
    Enhancement: Deep Gnome - Conjure Stone (Rank 1)
    Enhancement: Deep Gnome - Conjure Stone (Rank 2)
    Enhancement: Deep Gnome - Conjure Stone (Rank 3)
    Enhancement: Mechanic (Rog) - Arbalester (Rank 1)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 1)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 2)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 3)
    Enhancement: Mechanic (Rog) - Awareness (Rank 1)
    Enhancement: Mechanic (Rog) - Awareness (Rank 2)
    Enhancement: Mechanic (Rog) - Awareness (Rank 3)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Skill Boost (Rank 1)
    Enhancement: Mechanic (Rog) - Skill Boost (Rank 2)
    Enhancement: Mechanic (Rog) - Skill Boost (Rank 3)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Use Magical Device (Rank 1)
    Enhancement: Mechanic (Rog) - Use Magical Device (Rank 2)
    Enhancement: Mechanic (Rog) - Use Magical Device (Rank 3)
    Enhancement: Mechanic (Rog) - Intelligence (Rank 1)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Fletching (Rank 1)
    Enhancement: Mechanic (Rog) - Fletching (Rank 2)
    Enhancement: Mechanic (Rog) - Fletching (Rank 3)
    Enhancement: Mechanic (Rog) - Leg Shot (Rank 1)
    Enhancement: Mechanic (Rog) - Intelligence (Rank 1)
    Enhancement: Mechanic (Rog) - Rapid Fire (Rank 1)
    Enhancement: Mechanic (Rog) - Rapid Fire (Rank 2)
    Enhancement: Mechanic (Rog) - Rapid Fire (Rank 3)
    Enhancement: Mechanic (Rog) - Mechanical Reloader (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
    ED: Shiradi Champion
    Twist:
    - Rejuvenation Cocoon
    - [Illusion] Specialist
    - Piercing Spellcraft (from Exalted Angel)
    - Piercing Spellcraft (from Magister)
    Notes:
    - Weapons: Light repeating Xbow (with Gnome tree you get + to damage and +1 Competence Bonus to Critical Threat Range. Makes them then better then the larger Xbows
    - Most of the magic feats are for you to heal using Arty thrown pot spells (Curative Admixture), and so you have a working PK from Gnome tree throughout game.
    - Switched out Greater Spell Focus for Completionist same +1 to dc so no loss there.
    - Envocation focus Item not really needed yes to the rest of it.
    - Doublecross Bow (ML 16), Slaver's Hand Crossbow (ML 21) are nice one for a while. Needle, Quill-slinger (ML 23) is real nice, and hard to beat.

    P.S. So this is the first one if this works for you tell me shortly befor you TR and I will do another of the classes you need as a Deep Gnome.
    If you have any ?'s feel free to ask
    Last edited by Kentpb; 05-11-2016 at 10:23 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  2. #362
    Community Member
    Join Date
    Mar 2010
    Posts
    63

    Default Ty a lot

    Quote Originally Posted by Kentpb View Post
    Code:
    Character Plan by DDO Character Planner Version 4.30.001
    DDO Character Planner Home Page
    
    Level 30 Lawful Good Deep Gnome Male
    (5 Rogue \ 1 Wizard \ 14 Artificer \ 10 Epic) 
    Hit Points: 358
    Spell Points: 1319 
    BAB: 13\13\18\23
    Fortitude: 8
    Reflex: 12
    Will: 12
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              6                  6                    6
    Dexterity            16                 19                   19
    Constitution         16                 16                   16
    Intelligence         20                 27                   32
    Wisdom               10                 10                   10
    Charisma              6                  6                    6
    
    Tomes Used
    +3 Tome of Dexterity used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 11                   15
    Bluff                 0                 11                    9
    Concentration         4                 34                   37
    Diplomacy             2                 34                   32
    Disable Device        n/a               38                   49
    Haggle                2                 13                   11
    Heal                  2                 21                   21
    Hide                  6                 38                   42
    Intimidate            0                 11                    9
    Jump                  2                 31                   29
    Listen                0                 14                   14
    Move Silently         0                 11                   15
    Open Lock             n/a               38                   42
    Perform               n/a              n/a                    n/a
    Repair                0                 14                   25
    Search                0                 37                   48
    Spellcraft            4                 26                   37
    Spot                  0                 14                   14
    Swim                  0                 11                    9
    Tumble                n/a               12                   16
    Use Magic Device      4                 36                   34
    
    Level 1 (Wizard)
    Skill: Concentration (+4)
    Skill: Diplomacy (+2)
    Skill: Heal (+2)
    Skill: Hide (+2)
    Skill: Jump (+2)
    Skill: Spellcraft (+4)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Greater Spell Focus: Illusion
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Paladin
    Feat: (Wizard Bonus) Spell Focus: Illusion
    Feat: (Automatic) Attack
    Feat: (Automatic) Dismiss Charm
    Feat: (Automatic) Gnomish Proficiences
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Inscribe Wizard Scroll
    Feat: (Automatic) Magical Training
    Feat: (Automatic) Martial Weapon Proficiency: Light Hammer
    Feat: (Automatic) Martial Weapon Proficiency: Throwing Hammer
    Feat: (Automatic) Martial Weapon Proficiency: Warhammer
    Feat: (Automatic) Racial Spell Resistance
    Feat: (Automatic) Simple Weapon Proficiency: Club
    Feat: (Automatic) Simple Weapon Proficiency: Dagger
    Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
    Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
    Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
    Feat: (Automatic) Simple Weapon Proficiency: Throwing Dagger
    Feat: (Automatic) Simple Weapon Proficiency: Unarmed
    Feat: (Automatic) Small Size Bonus
    Feat: (Automatic) Sneak
    Spell (1): Expeditious Retreat
    Spell (1): Feather Fall
    Spell (1): Grease
    Spell (1): Jump
    Spell (1): Merfolk's Blessing
    Spell (1): Nightshield
    Spell (1): Shield
    Spell (1): Sonic Blast
    
    
    Level 2 (Artificer)
    Skill: Disable Device (+4)
    Skill: Search (+5)
    Feat: (Automatic) Artificer Construct Mastery
    Feat: (Automatic) Artificer Knowledge: Scrolls
    Feat: (Automatic) Exotic Weapon Proficiency: Great Crossbow
    Feat: (Automatic) Exotic Weapon Proficiency: Repeating Heavy Crossbow
    Feat: (Automatic) Exotic Weapon Proficiency: Repeating Light Crossbow
    Feat: (Automatic) Inscribe Artificer Scroll
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Rapid Reload
    Feat: (Automatic) Revive Iron Defender
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Trapfinding
    Feat: (Automatic) Unleash Iron Defender
    Spell (1): Ablative Armor
    Spell (1): Conjure Bolts
    Spell (1): Curative Admixture: Cure Light Wounds
    Spell (1): Enchant Armor
    Spell (1): Enchant Weapons
    Spell (1): Shield of Faith
    Spell (1): Resist Energy
    
    
    Level 3 (Artificer)
    Skill: Disable Device (+2)
    Skill: Open Lock (+6)
    Skill: Search (+1)
    Feat: (Selected) Point Blank Shot
    Feat: (Automatic) Artificer Craft Mastery
    Feat: (Automatic) Artificer Knowledge: Potions
    Feat: (Automatic) Artificer Rune Arm Use
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Spell (1): Master's Touch
    
    
    Level 4 (Artificer)
    Ability Raise: INT
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+5)
    Feat: (Automatic) Artificer Knowledge: Wands
    Spell (2): Elemental Weapons
    
    
    Level 5 (Artificer)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Heal (+1.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Artificer Bonus) Precise Shot
    Feat: (Automatic) Archer's Focus
    Feat: (Automatic) Trapmaking
    Spell (2): Curative Admixture: Cure Moderate Wounds
    
    
    Level 6 (Artificer)
    Skill: Concentration (+3)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+2)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Rapid Shot
    Feat: (Automatic) Artificer Knowledge: Arms and Armor
    Feat: (Automatic) Improved Heroic Durability
    Feat: (Automatic) Retain Essence
    Spell (2): Lucky Cape
    
    
    Level 7 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+2)
    Skill: Use Magic Device (+1)
    Spell (3): Curative Admixture: Cure Serious Wounds
    
    
    Level 8 (Artificer)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+3)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Artificer Knowledge (ALL)
    Spell (3): Personal Augmentation: Insightful Damage
    
    
    Level 9 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Artificer Bonus) Maximize Spell
    Feat: (Selected) Precision
    Spell (3): Flame Turret
    
    
    Level 10 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Spell (4): Armor of Speed
    
    
    Level 11 (Rogue)
    Skill: Heal (+0.5)
    Skill: Hide (+12)
    Skill: Search (+1)
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Sneak Attack
    
    
    Level 12 (Rogue)
    Ability Raise: INT
    Skill: Diplomacy (+9)
    Skill: Disable Device (+2)
    Skill: Heal (+0.5)
    Skill: Hide (+1)
    Skill: Search (+1)
    Feat: (Selected) Extend Spell
    Feat: (Automatic) Evasion
    
    
    Level 13 (Rogue)
    Skill: Diplomacy (+5)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Hide (+1)
    Skill: Jump (+2)
    Skill: Open Lock (+3)
    Skill: Search (+1)
    Feat: (Automatic) Trap Sense
    
    
    Level 14 (Rogue)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+9)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Automatic) Uncanny Dodge
    Feat: (Automatic) Uncanny Dodge (Dodge Bonus)
    
    
    Level 15 (Rogue)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+5)
    Feat: (Selected) Improved Critical: Ranged Weapons
    Enhancement: Mechanic (Rog) - Arbalester (Rank 1)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    
    
    Level 16 (Artificer)
    Ability Raise: INT
    Skill: Concentration (+2)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Spell (4): Cold Iron Weapons
    
    
    Level 17 (Artificer)
    Skill: Concentration (+5)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Spell (4): Protection from Elements
    
    
    Level 18 (Artificer)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+2)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Artificer Bonus) Improved Precise Shot
    Feat: (Selected) Spell Penetration
    Spell (5): Silver Weapons
    
    
    Level 19 (Artificer)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Automatic) Skill Mastery
    Spell (5): Planar Weapons
    
    
    Level 20 (Artificer)
    Ability Raise: INT
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+2)
    Spell (5): Radiant Forcefield
    Enhancement: Deep Gnome - Wariness (Rank 1)
    Enhancement: Deep Gnome - Intelligence (Rank 1)
    Enhancement: Deep Gnome - Wariness (Rank 1)
    Enhancement: Deep Gnome - Intelligence (Rank 1)
    Enhancement: Deep Gnome - Gnomish Weapon Training (Rank 1)
    Enhancement: Deep Gnome - Gnomish Weapon Training (Rank 1)
    Enhancement: Deep Gnome - Racial Spell Focus: Illusion (Rank 1)
    Enhancement: Deep Gnome - Racial Spell Focus: Illusion (Rank 2)
    Enhancement: Deep Gnome - Racial Spell Focus: Illusion (Rank 3)
    Enhancement: Deep Gnome - Gnomish Weapon Training (Rank 1)
    Enhancement: Deep Gnome - Phantasmal Killer (Rank 1)
    Enhancement: Deep Gnome - Gnomish Weapon Training (Rank 1)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 1)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 2)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 3)
    Enhancement: Mechanic (Rog) - Awareness (Rank 1)
    Enhancement: Mechanic (Rog) - Awareness (Rank 2)
    Enhancement: Mechanic (Rog) - Awareness (Rank 3)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 1)
    Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 2)
    Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 3)
    Enhancement: Mechanic (Rog) - Skill Boost (Rank 1)
    Enhancement: Mechanic (Rog) - Skill Boost (Rank 2)
    Enhancement: Mechanic (Rog) - Skill Boost (Rank 3)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Use Magical Device (Rank 1)
    Enhancement: Mechanic (Rog) - Use Magical Device (Rank 2)
    Enhancement: Mechanic (Rog) - Use Magical Device (Rank 3)
    Enhancement: Mechanic (Rog) - Intelligence (Rank 1)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Leg Shot (Rank 1)
    Enhancement: Mechanic (Rog) - Intelligence (Rank 1)
    Enhancement: Mechanic (Rog) - Rapid Fire (Rank 1)
    Enhancement: Mechanic (Rog) - Rapid Fire (Rank 2)
    Enhancement: Mechanic (Rog) - Rapid Fire (Rank 3)
    Enhancement: Mechanic (Rog) - Sniper (Rank 1)
    Enhancement: Mechanic (Rog) - Mechanical Reloader (Rank 1)
    Enhancement: Battle Engineer (Art) - Battle Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Armor (Rank 1)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Field Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Damage Boost (Rank 1)
    Enhancement: Battle Engineer (Art) - Damage Boost (Rank 2)
    Enhancement: Battle Engineer (Art) - Damage Boost (Rank 3)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 1)
    Enhancement: Battle Engineer (Art) - Intelligence (Rank 1)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Endless Fusilade (Rank 1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    Feat: (Automatic) Epic: Epic Power
    Feat: (Automatic) Epic: Epic Skills
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: INT
    Feat: (Selected) Greater Spell Penetration
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Epic Spell Power: Positive
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Spell Penetration
    
    
    Level 28 (Epic)
    Ability Raise: INT
    Feat: (Epic Destiny) Primal Sphere: Doubleshot
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Multiple Spheres: Embodiment of Order
    Feat: (Automatic) Epic: Fate Point
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    Feat: (Legendary) Scion of the Ethereal Plane
    ED: Shiradi Champion
    Twist:
    - Rejuvenation Cocoon
    - [Illusion] Specialist
    - Piercing Spellcraft (from Exalted Angel)
    - Piercing Spellcraft (from Magister)
    Notes:
    This build assumes a +3 dex tome by level 18 for IPS as this build seems to be for a toon with many past lives already and you did not give me your tome list but if you don't have that remember you need +3 Dex by then IPS is a must. if you give me that list I can see if any tweaks to starting stats are needed.
    P.S. So this is the first one if this works for you tell me shortly befor you TR and I will do another of the classes you need as a Deep Gnome.
    If you have any ?'s feel free to ask

    Ty a lot. I have almost all +7tome (Just missing dex and cha with +6). Heroic and Epic Completionist, Harper tree... All that u need for anybuild
    I love this build. I Think it's a simple (non repeater) crossbow build, right? Ranger and caster as double seven artificer build but in mechanic rogue. I wanted to try it so u really fit my wishes
    I would aprecciate some advices about important gear, I'm asumming range alacrity, double shot, +int, ilussion focus, spell penet (if needed in some quests), evoc focus?, dodge and PRR-MRR cause no adamantine body feat, saves... Am I missing anything?
    Could u make a spot for completionist feat? I'm a fanatic of this feat
    Last edited by Aglabac; 05-07-2016 at 05:21 AM.

  3. #363
    Community Member Kentpb's Avatar
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    Default To Aglabac

    I have Edited the build above with your input and answered your ?'s

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  4. #364
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    Default Self-sufficient Gnome rogue

    Okay so all I want is a gnome rogue that can use xbows and light weapons while still being self sufficient I love the concept but I can not seem to figure out how to pull it off

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    Smile halfling TWF tank

    I would also love a two weapon fighting halfling tank with good dps without being in heavy armor please make it happen
    Last edited by Boogieman8; 05-08-2016 at 09:25 PM.

  6. #366
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    Default

    Quote Originally Posted by Kentpb View Post
    yes it dose effect your blast
    Cloak of Flames (Level 11) is allways good it comes in many ML's just showed the lev 11 ver as a starting place for you to look. This is just what pops to mind but for the most part until lev 18 I just fill my needs with loot floating around on my bank toons but at lev 14 I like the Trace of Madness Items from Harbinger of Madness and Reign of Madness for the +10 to reflex saves

    tx u so much this helps

  7. #367
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    Default Hello, can you make me a 1st life build

    Hello, i was wondering if you could build me a solo heal monk dps, i have 32pt build no past life, no tomes (im kinda new) i have human, elf, halfling, dwarf, and drow-elf if you have anything you can whip up that would be great. or any suggestions or builds that can dps i really just want to play a monk

  8. #368
    Community Member Kentpb's Avatar
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    Default To Boogieman8

    Quote Originally Posted by Boogieman8 View Post
    Okay so all I want is a gnome rogue that can use xbows and light weapons while still being self sufficient I love the concept but I can not seem to figure out how to pull it off
    Quote Originally Posted by Boogieman8 View Post
    I would also love a two weapon fighting halfling tank with good dps without being in heavy armor please make it happen
    Okay the first one is not so hard but know that you can be very good in both melee & ranged but then not the best in either but playable
    The 2nd makes me thing you are just trying to make it hard but can be done in so that it will be defensive but not what I would call a true tank take a look at this but as a halfling and the two weapon fighting being handraps this was at lev 28 at 30 I got my drr to hit 169 with Ephemeral Evolution going and was hitting over 1k crits with blitz going.
    For both builds I need tomes, & past life list if any. Both builds would be much harder without a strong foundation for them as they both have mixed goles
    Last edited by Kentpb; 05-09-2016 at 08:37 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  9. #369
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    Default

    Quote Originally Posted by Kentpb View Post
    Okay the first one is not so hard but know that you can be very good in both melee & ranged but then not the best in either but playable
    The 2nd makes me thing you are just trying to make it hard but can be done in so that it will be defensive but not what I would call a true tank take a look at this but as a halfling and the two weapon fighting being handraps this was at lev 28 at 30 I got my drr to hit 169 with Ephemeral Evolution going and was hitting over 1k crits with blitz going.
    For both builds I need tomes, & past life list if any. Both builds would be much harder without a strong foundation for them as they both have mixed goles
    for the halfling he is a first lifer and has a +1 dex tome however i could run a character to 20 and flip him (which i was planning to do anyway) and he has +1 across the board and he would have a ranger past life

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    Default

    Quote Originally Posted by Kentpb View Post
    Okay the first one is not so hard but know that you can be very good in both melee & ranged but then not the best in either but playable
    The 2nd makes me thing you are just trying to make it hard but can be done in so that it will be defensive but not what I would call a true tank take a look at this but as a halfling and the two weapon fighting being handraps this was at lev 28 at 30 I got my drr to hit 169 with Ephemeral Evolution going and was hitting over 1k crits with blitz going.
    For both builds I need tomes, & past life list if any. Both builds would be much harder without a strong foundation for them as they both have mixed goles
    and the gnome has a +2 dex tome with the rest +1's and one ranger past life

  11. #371
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    Default

    Quote Originally Posted by Kentpb View Post
    Okay the first one is not so hard but know that you can be very good in both melee & ranged but then not the best in either but playable
    The 2nd makes me thing you are just trying to make it hard but can be done in so that it will be defensive but not what I would call a true tank take a look at this but as a halfling and the two weapon fighting being handraps this was at lev 28 at 30 I got my drr to hit 169 with Ephemeral Evolution going and was hitting over 1k crits with blitz going.
    For both builds I need tomes, & past life list if any. Both builds would be much harder without a strong foundation for them as they both have mixed goles
    And the TWF halfling doesn't have to be a tank just want some defense so he doesn't get rekt

  12. #372
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    Default Several dudes

    Quote Originally Posted by Kentpb View Post
    I have Edited the build above with your input and answered your ?'s
    Let me some questions cause I´m farming sedes for ETR and Heroic TR then
    Why Lawful Good? I have run True Neutral if it´s posible
    Why Extend? Isn't better quicken?
    Why Wand And Scroll Mastery 3? For selfhealing?
    Why didn´t u invest in Balance?
    Last edited by Aglabac; 05-11-2016 at 10:39 AM.

  13. #373
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    Default The Dwarf Race Is my Favorite Race

    Ok so Ive Been playing my main since 2008 I have 3 fighter level 20 past lives currently a Barbarian at level twenty about to attempt my first level 30. So what i want to do is a dwarf completionist for my next life I want to try to get blue bar class out of the way so im looking to build something that will be an easy transition for a player who has only played melee char im
    most interested in a wizard unless you have a better suggestion for a first time caster.

  14. #374
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    Default To Aglabac

    Quote Originally Posted by Aglabac View Post
    Let me some questions cause I´m farming sedes for ETR and Heroic TR then
    Why Lawful Good? I have run True Neutral if it´s posible
    Why Extend? Isn't better quicken?
    Why Wand And Scroll Mastery 3? For self healing?
    Why didn´t u invest in Balance?
    1. It is the default alignment for the builder and when not building a toon that needs a specific one I just don't think to touch it so Neutral is fine.
    2. At first it is for your wiz spells jump, shield, and so on making them last 10 min which is nice, but later on and the real reasion for having it is Tenser's Transformation (stacking +4 dex, con, str, AC, and the big one full BAB) which is short lived with out extend. As a ranged toon quicken is nice but less needed then when in melee.
    3. Glad you pointed that out thought I had already got Fletching and still needed 3 AP spent for 30 to get to tear 5 but I did not so switched it in the build. So you know while I was fixing the enh trees I input them at lev 30 so they are just split and not meant in that order
    4. Investing in that enough to make a difference would hit your other skills to hard and putting just a little in to it even 10 is still a failed bal check and a fail is a fail so if not close to max then why any.
    Thank you for going over it so close so many people just build them and as you see some things can be missed no one is perfect. Hope again that this helps. If there is any thing else just let me know
    Last edited by Kentpb; 05-11-2016 at 10:56 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

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    Default Dwarf Pure Warlock

    Hey Kent,Looking for a pure Dwarf warlock with shield or orb and tanking capability with massive aura/burst damage and TYWA for melee. Is full plate a possibility? Not really interested in pew pew range. I would like to be up in the heat of battle while having who I am tanking hate every minute of it due to the damage from burst/aura and evards for CC.Currently I have a pew pew lock and I like the DPS BUT he is squishy and I don't like the pew pew mechanics with aiming. I have +6 tomes all around w/bard, barb, warlock, paladin, monk. Thanks in advanced.

  16. #376
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    Default To everyone (&? for ccd1977)

    Long days at work this week will get to all your builds this weekend.

    To ccd1977 welcome back like to see repeat customers just wondering how Robo Ryu worked out for you it is one of my favorite builds to play myself.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

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    Default

    Quote Originally Posted by Kentpb View Post
    Long days at work this week will get to all your builds this weekend.To ccd1977 welcome back like to see repeat customers just wondering how Robo Ryu worked out for you it is one of my favorite builds to play myself.
    Thanks Kent. A repeat customer? Definitely. Robo was nice. I liked the wiz element to the build. I decided to try WF for the race. Pretty durable and better DPS than some other monks I have played. With that being said,. I feel that to truly unleash the DPS on a monk, you need combos and I just don't seem myself going too far with that. I also don't know if there are any clickies that can be used to increase the DPS on a non-combo strength monk. Regardless, I love the tankiness of a monk.

  18. #378
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    Default Gnome Melee & Ranged for Boogieman8

    Quote Originally Posted by Boogieman8 View Post
    Okay so all I want is a gnome rogue that can use xbows and light weapons while still being self sufficient I love the concept but I can not seem to figure out how to pull it off
    Quote Originally Posted by Boogieman8 View Post
    and the gnome has a +2 dex tome with the rest +1's and one ranger past life
    Code:
    Character Plan by DDO Character Planner Version 4.30.001
    DDO Character Planner Home Page
    
    Level 30 True Neutral Deep Gnome Male
    (13 Rogue \ 6 Ranger \ 1 Wizard \ 10 Epic) 
    Hit Points: 360
    Spell Points: 260 
    BAB: 15\15\20\25\25
    Fortitude: 12
    Reflex: 17
    Will: 8
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              6                  7                    7
    Dexterity            17                 19                   19
    Constitution         15                 16                   16
    Intelligence         19                 27                   32
    Wisdom               10                 11                   11
    Charisma              6                  7                    7
    
    Tomes Used
    +1 Tome of Strength used at level 1 \par +2 Tome of Dexterity used at level 1 \par +1 Tome of Constitution used at level 1 \par +1 Tome of Intelligence used at level 1 \par +1 Tome of Wisdom used at level 1 \par +1 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               2                 32                   36
    Bluff                 0                 10                    8
    Concentration         4                 33                   36
    Diplomacy             0                 10                    8
    Disable Device        n/a               36                   47
    Haggle                2                 12                   10
    Heal                  2                 25                   25
    Hide                  6                 40                   44
    Intimidate            0                 10                    8
    Jump                  2                 32                   30
    Listen                0                 13                   13
    Move Silently         0                 13                   17
    Open Lock             n/a               36                   40
    Perform               n/a              n/a                    n/a
    Repair                0                 13                   24
    Search                0                 36                   47
    Spellcraft            0                 10                   21
    Spot                  0                 36                   36
    Swim                  2                 20                   18
    Tumble                n/a               15                   19
    Use Magic Device      n/a               35                   33
    
    Level 1 (Wizard)
    Skill: Balance (+2)
    Skill: Concentration (+4)
    Skill: Heal (+2)
    Skill: Hide (+2)
    Skill: Jump (+2)
    Skill: Swim (+2)
    Feat: (Wizard Bonus) Extend Spell
    Feat: (Past Life) Past Life: Ranger
    Feat: (Selected) Point Blank Shot
    
    
    Level 2 (Ranger)
    Skill: Concentration (+1)
    Skill: Heal (+3)
    Skill: Hide (+3)
    Skill: Jump (+3)
    Feat: (Favored Enemy) Favored Enemy: Undead
    
    
    Level 3 (Ranger)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Swim (+4)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Rapid Reload
    
    
    Level 4 (Ranger)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Swim (+1)
    Skill: Use Magic Device (+2.5)
    
    
    Level 5 (Ranger)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Swim (+1)
    Skill: Tumble (+1.5)
    Skill: Use Magic Device (+1)
    
    
    Level 6 (Ranger)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Tumble (+2.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Favored Enemy) Favored Enemy: Construct
    Feat: (Selected) Precision
    
    
    Level 7 (Ranger)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Spot (+1)
    Skill: Swim (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 8 (Rogue)
    Ability Raise: INT
    Skill: Disable Device (+11)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Search (+1)
    
    
    Level 9 (Rogue)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Search (+11)
    Feat: (Selected) Dodge
    
    
    Level 10 (Rogue)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+10)
    Skill: Search (+1)
    
    
    Level 11 (Rogue)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+4)
    Skill: Search (+1)
    Skill: Use Magic Device (+6)
    
    
    Level 12 (Rogue)
    Ability Raise: INT
    Skill: Balance (+5)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Improved Critical: Piercing Weapons
    
    
    Level 13 (Rogue)
    Skill: Balance (+6)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Rogue)
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+7)
    Skill: Use Magic Device (+1)
    
    
    Level 15 (Rogue)
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+7)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Rogue)
    Ability Raise: INT
    Skill: Balance (+1)
    Skill: Concentration (+3)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Use Magic Device (+1)
    
    
    Level 17 (Rogue)
    Skill: Balance (+1)
    Skill: Concentration (+3.5)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 18 (Rogue)
    Skill: Balance (+1)
    Skill: Concentration (+3.5)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Precise Shot
    
    
    Level 19 (Rogue)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+2.5)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Rogue)
    Ability Raise: INT
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Heal (+2.5)
    Skill: Hide (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: INT
    Feat: (Selected) Improved Critical: Ranged Weapons
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: INT
    Feat: (Epic Destiny) Primal Sphere: Doubleshot
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Elusive Target
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    Feat: (Legendary) Scion of the Ethereal Plane
    Enhancement: Deep Gnome - Wariness (Rank 1)
    Enhancement: Deep Gnome - Intelligence (Rank 1)
    Enhancement: Deep Gnome - Wariness (Rank 1)
    Enhancement: Deep Gnome - Intelligence (Rank 1)
    Enhancement: Deep Gnome - Illusory Escape (Rank 1)
    Enhancement: Deep Gnome - Gnomish Weapon Training (Rank 1)
    Enhancement: Deep Gnome - Conjure Rock (Rank 1)
    Enhancement: Deep Gnome - Conjure Rock (Rank 2)
    Enhancement: Deep Gnome - Conjure Rock (Rank 3)
    Enhancement: Deep Gnome - Gnomish Weapon Training (Rank 1)
    Enhancement: Deep Gnome - Stoneskin (Rank 1)
    Enhancement: Deep Gnome - Gnomish Weapon Training (Rank 1)
    Enhancement: Deep Gnome - Gnomish Weapon Training (Rank 1)
    Enhancement: Assassin (Rog) - Knife in the Darkness (Rank 1)
    Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
    Enhancement: Assassin (Rog) - Stealthy (Rank 1)
    Enhancement: Assassin (Rog) - Stealthy (Rank 2)
    Enhancement: Assassin (Rog) - Stealthy (Rank 3)
    Enhancement: Assassin (Rog) - Venomed Blades (Rank 1)
    Enhancement: Assassin (Rog) - Venomed Blades (Rank 2)
    Enhancement: Assassin (Rog) - Venomed Blades (Rank 3)
    Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
    Enhancement: Assassin (Rog) - Damage Boost (Rank 1)
    Enhancement: Assassin (Rog) - Damage Boost (Rank 2)
    Enhancement: Assassin (Rog) - Damage Boost (Rank 3)
    Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
    Enhancement: Mechanic (Rog) - Arbalester (Rank 1)
    Enhancement: Mechanic (Rog) - Tanglefoot (Rank 1)
    Enhancement: Mechanic (Rog) - Targeting Sights (Rank 1)
    Enhancement: Mechanic (Rog) - Improved Detection (Rank 1)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 1)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 2)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 3)
    Enhancement: Mechanic (Rog) - Awareness (Rank 1)
    Enhancement: Mechanic (Rog) - Awareness (Rank 2)
    Enhancement: Mechanic (Rog) - Awareness (Rank 3)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 1)
    Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 2)
    Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 3)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Intelligence (Rank 1)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Fletching (Rank 1)
    Enhancement: Mechanic (Rog) - Fletching (Rank 2)
    Enhancement: Mechanic (Rog) - Fletching (Rank 3)
    Enhancement: Mechanic (Rog) - Leg Shot (Rank 1)
    Enhancement: Mechanic (Rog) - Intelligence (Rank 1)
    Enhancement: Mechanic (Rog) - Rapid Fire (Rank 1)
    Enhancement: Mechanic (Rog) - Rapid Fire (Rank 2)
    Enhancement: Mechanic (Rog) - Rapid Fire (Rank 3)
    Enhancement: Mechanic (Rog) - Mechanical Reloader (Rank 1)
    Enhancement: Harper Agent - Agent of Good (Rank 1)
    Enhancement: Harper Agent - Intelligence (Rank 1)
    Enhancement: Harper Agent - Harper Enchantment (Rank 1)
    Enhancement: Harper Agent - Strategic Combat I (Rank 1)
    Enhancement: Harper Agent - Know The Angles (Rank 1)
    Enhancement: Harper Agent - Know The Angles (Rank 2)
    Enhancement: Harper Agent - Know The Angles (Rank 3)
    Enhancement: Harper Agent - Strategic Combat II (Rank 1)
    ED: Legendary Dreadnought OR Shadowdancer
    Twist :
    - Rejuvenation Cocoon
    - Endless faith (for endless Rejuvenation Cocoon )
    - Lithe OR Action Boost Haste
    - Pin
    Notes:
    - Weapons: Light repeating Xbow (with Gnome tree you get + to damage and +1 Competence Bonus to Critical Threat Range. Makes them then better then the larger Xbows, and your choice of light picks, or short swords,
    - Doublecross Bow (ML 16), Slaver's Hand Crossbow (ML 21) are nice ones for a while. Needle, Quill-slinger (ML 23) is real nice, and hard to beat.
    Last edited by Kentpb; 05-14-2016 at 03:17 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  19. #379
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default 1st life monk, self heal for mmaraffi

    Quote Originally Posted by mmaraffi View Post
    Hello, i was wondering if you could build me a solo heal monk dps, i have 32pt build no past life, no tomes (im kinda new) i have human, elf, halfling, dwarf, and drow-elf if you have anything you can whip up that would be great. or any suggestions or builds that can dps i really just want to play a monk
    Code:
    Character Plan by DDO Character Planner Version 4.30.001
    DDO Character Planner Home Page
    
    Level 30 Lawful Good Halfling Male
    (6 Fighter \ 14 Monk \ 10 Epic) 
    Hit Points: 342
    Spell Points: 1763928 
    BAB: 16\16\21\26\26
    Fortitude: 22
    Reflex: 24
    Will: 17
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             14                 20                   20
    Dexterity            16                 17                   18
    Constitution         13                 13                   14
    Intelligence         13                 13                   13
    Wisdom               14                 14                   16
    Charisma              8                  8                    8
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               3                 25                   29
    Bluff                 0                 10                    9
    Concentration         4                 38                   40
    Diplomacy             0                 10                    9
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                    9
    Heal                  2                 26                   29
    Hide                  4                 14                   18
    Intimidate            0                 10                    9
    Jump                  6                 32                   37
    Listen                2                 12                   15
    Move Silently         2                 12                   16
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                    n/a
    Repair                0                 10                   11
    Search                0                 10                   11
    Spellcraft            0                 10                   11
    Spot                  0                 10                   13
    Swim                  0                 10                   15
    Tumble                1                 14                   18
    Use Magic Device      2                 21                   20
    
    Level 1 (Monk)
    Skill: Balance (+3)
    Skill: Concentration (+4)
    Skill: Heal (+2)
    Skill: Jump (+4)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Stunning Fist
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 2 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Monk Bonus) Combat Expertise
    
    
    Level 3 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Least Dragonmark of Healing
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 4 (Monk)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 5 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 6 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Monk Bonus) Dodge
    Feat: (Selected) Mobility
    
    
    Level 7 (Fighter)
    Skill: Concentration (+0.5)
    Skill: Heal (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Spring Attack
    
    
    Level 8 (Fighter)
    Ability Raise: DEX
    Skill: Concentration (+0.5)
    Skill: Heal (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Whirlwind Attack
    
    
    Level 9 (Fighter)
    Skill: Concentration (+0.5)
    Skill: Heal (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Fighter)
    Skill: Concentration (+0.5)
    Skill: Heal (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
    
    
    Level 11 (Fighter)
    Skill: Concentration (+0.5)
    Skill: Heal (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Concentration (+0.5)
    Skill: Heal (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Tacticle Training
    Feat: (Selected) Weapon Focus: Bludgeoning Weapons
    
    
    Level 13 (Monk)
    Skill: Concentration (+4)
    Skill: Use Magic Device (+0.5)
    
    
    Level 14 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 15 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Monk)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 17 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 18 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 19 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 20 (Monk)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Jump (+4)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Improved Martial Arts
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Martial Sphere: Tactician
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Dire Charge
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    Feat: (Legendary) Scion of the Astral Plane
    Enhancement: Halfling - Halfling Luck (Rank 1)
    Enhancement: Halfling - Dexterity (Rank 1)
    Enhancement: Halfling - Halfling Luck (Rank 1)
    Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 1)
    Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 2)
    Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 3)
    Enhancement: Halfling - Lesser Dragonmark of Healing (Rank 1)
    Enhancement: Halfling - Break Out The Leeches (Rank 1)
    Enhancement: Halfling - Greater Dragonmark of Healing (Rank 1)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1)
    Enhancement: Shintao (Mnk) - Iron Hand (Rank 1)
    Enhancement: Shintao (Mnk) - Argent Fist (Rank 1)
    Enhancement: Shintao (Mnk) - Reed in the Wind (Rank 1)
    Enhancement: Shintao (Mnk) - Reed in the Wind (Rank 2)
    Enhancement: Shintao (Mnk) - Reed in the Wind (Rank 3)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 1)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 2)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 3)
    Enhancement: Shintao (Mnk) - Fists of Iron (Rank 1)
    Enhancement: Shintao (Mnk) - Conditioning (Rank 1)
    Enhancement: Shintao (Mnk) - Conditioning (Rank 2)
    Enhancement: Shintao (Mnk) - Conditioning (Rank 3)
    Enhancement: Shintao (Mnk) - Constitution (Rank 1)
    Enhancement: Shintao (Mnk) - Instinctive Defense (Rank 1)
    Enhancement: Shintao (Mnk) - Wisdom (Rank 1)
    Enhancement: Shintao (Mnk) - Violence Begets Violence (Rank 1)
    Enhancement: Shintao (Mnk) - Empty Hand Mastery (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Focus: Martial Arts (Rank 1)
    Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
    Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Martial Arts (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Tactics (Rank 1)
    Enhancement: Kensei (Ftr) - Tactics (Rank 2)
    Enhancement: Kensei (Ftr) - Tactics (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Martial Arts (Rank 1)
    Enhancement: Kensei (Ftr) - Improved Dodge (Rank 1)
    Enhancement: Kensei (Ftr) - Wisdom (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    ED: Legendary Dreadnought
    Twist:
    - A Dance of Flowers
    - Rejuvenation Cocoon
    - Ephemeral Evolution
    - Enlightenment

    P.S. If you have any ?s feel free to ask

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  20. #380
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default To oddorkeir

    Quote Originally Posted by oddorkeir View Post
    Ok so I've Been playing my main since 2008 I have 3 fighter level 20 past lives currently a Barbarian at level twenty about to attempt my first level 30. So what i want to do is a dwarf completionist for my next life I want to try to get blue bar class out of the way so i'm looking to build something that will be an easy transition for a player who has only played melee char i'm
    most interested in a wizard unless you have a better suggestion for a first time caster.
    Do you want a true caster DPS or a melee caster that uses spells and SP to buff his melee ability? This will make for a much easier transition as you have the skills and equipment for the melee aspect and will help you get ready for a more spell focused toon next.
    Last edited by Kentpb; 05-15-2016 at 01:48 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

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