Originally Posted by
garzan123
IIII am VIP.32pt open..all races but bf..I would like a wiz cleric swash build..using vamp form..skirmisher form swash..neg energy healing..prolly shield skills..at least 6 lvls wiz..in to dmge from harper..evil weapons b nice so can use neg LCL on people but heal other undead toons with death aura n harms..Ty Kent..u r a master builder sir..iconic n reg toon build b nice also..may have a few tomes to use
Code:
Character Plan by DDO Character Planner Version 04.24.01
DDO Character Planner Home Page
Level 28 True Neutral Morninglord Male
(7 Cleric \ 7 Wizard \ 6 Bard \ 8 Epic)
Hit Points: 296
Spell Points: 1335
BAB: 12\12\17\22
Fortitude: 13
Reflex: 19
Will: 18
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 28) (Level 28)
Strength 8 8 8
Dexterity 12 13 13
Constitution 14 14 14
Intelligence 17 23 27
Wisdom 12 12 12
Charisma 14 14 16
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 28) (Level 28)
Balance 3 18 26
Bluff 2 3 11
Concentration 6 25 33
Diplomacy 2 3 11
Disable Device n/a n/a n/a
Haggle 2 3.5 11.5
Heal 5 23 31
Hide 1 1 9
Intimidate 2 3 11
Jump -1 9 17
Listen 1 1 9
Move Silently 1 1 9
Open Lock n/a n/a n/a
Perform 4 28 36
Repair 3 8 16
Search 3 8 16
Spellcraft 3 8 16
Spot 1 1 9
Swim -1 -1 7
Tumble n/a n/a n/a
Use Magic Device 4 24 32
Level 1 (Cleric)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Heal (+4)
Skill: Perform (+2)
Skill: Use Magic Device (+2)
Feat: (Deity) Favored by Amaunator
Feat: (Selected) Single Weapon Fighting
Level 2 (Bard)
Skill: Balance (+3)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+3)
Skill: Use Magic Device (+1)
Level 3 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+5)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Shield Mastery
Level 4 (Bard)
Ability Raise: INT
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+2.5)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Level 5 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Perform (+1)
Level 6 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1.5)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+3)
Feat: (Selected) Insightful Reflexes
Level 7 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Perform (+0.5)
Feat: (Wizard Bonus) Extend Spell
Level 8 (Wizard)
Ability Raise: DEX
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Perform (+1)
Level 9 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Perform (+1)
Feat: (Selected) Precision
Level 10 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Perform (+1.5)
Level 11 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1.5)
Skill: Perform (+0.5)
Feat: (Wizard Bonus) Maximize Spell
Level 12 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Perform (+1)
Feat: (Selected) Improved Single Weapon Fighting
Level 13 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Perform (+1)
Level 14 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Perform (+1.5)
Level 15 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Perform (+2)
Skill: Use Magic Device (+5)
Feat: (Selected) Improved Critical: Piercing Weapons
Level 16 (Cleric)
Ability Raise: INT
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+0.5)
Level 17 (Cleric)
Skill: Balance (+1.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Perform (+1)
Level 18 (Cleric)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Perform (+1)
Feat: (Selected) Improved Shield Mastery
Level 19 (Cleric)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Perform (+1)
Skill: Use Magic Device (+0.5)
Level 20 (Bard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Perform (+2)
Skill: Use Magic Device (+7)
Enhancement: Swashbuckler (Brd) - Confidence (Rank 1)
Enhancement: Swashbuckler (Brd) - Swashbuckling (Rank 1)
Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 1)
Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 2)
Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 3)
Enhancement: Swashbuckler (Brd) - Tavern Shanties (Rank 1)
Enhancement: Swashbuckler (Brd) - Deflect Arrows (Rank 1)
Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 1)
Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 2)
Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 3)
Enhancement: Swashbuckler (Brd) - Skirmisher (Rank 1)
Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 1)
Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 2)
Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 3)
Enhancement: Swashbuckler (Brd) - Low Blow (Rank 1)
Enhancement: Harper Agent - Agent of Good (Rank 1)
Level 21 (Epic)
Feat: (Selected) Greater Single Weapon Fighting
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Ability Raise: INT
Feat: (Selected) Epic: Overwhelming Critical
Level 25 (Epic)
Level 26 (Epic)
Feat: (Epic Destiny) Martial Sphere: Perfect Single Weapon Fighting
Level 27 (Epic)
Feat: (Selected) Epic: Blinding Speed
Level 28 (Epic)
Ability Raise: INT
Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
Enhancement: Morninglord - Elven Accuracy (Rank 1)
Enhancement: Morninglord - Sun Elf Intelligence (Rank 1)
Enhancement: Swashbuckler (Brd) - Uncanny Dodge (Rank 1)
Enhancement: Swashbuckler (Brd) - Charisma (Rank 1)
Enhancement: Swashbuckler (Brd) - Battering Barrage (Rank 1)
Enhancement: Swashbuckler (Brd) - Battering Barrage (Rank 2)
Enhancement: Swashbuckler (Brd) - Charisma (Rank 1)
Enhancement: Swashbuckler (Brd) - Thread the Needle (Rank 1)
Enhancement: Swashbuckler (Brd) - Coupe De Grace (Rank 1)
Enhancement: Swashbuckler (Brd) - Exploit Weaknesses (Rank 1)
Enhancement: Pale Master (Wiz) - Dark Reaping (Rank 1)
Enhancement: Pale Master (Wiz) - Shroud of the Zombie (Rank 1)
Enhancement: Pale Master (Wiz) - Shroud of the Vampire (Rank 1)
Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy I (Rank 1)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 1)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 2)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 3)
Enhancement: Pale Master (Wiz) - Efficient Maximize (Rank 1)
Enhancement: Pale Master (Wiz) - Efficient Maximize (Rank 2)
Enhancement: Pale Master (Wiz) - Efficient Maximize (Rank 3)
Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy II (Rank 1)
Enhancement: Pale Master (Wiz) - Bone Armor (Rank 1)
Enhancement: Pale Master (Wiz) - Bone Armor (Rank 2)
Enhancement: Pale Master (Wiz) - Intelligence (Rank 1)
Enhancement: Pale Master (Wiz) - Intelligence (Rank 1)
Enhancement: Harper Agent - Intelligence (Rank 1)
Enhancement: Harper Agent - Harper Enchantment (Rank 1)
Enhancement: Harper Agent - Strategic Combat I (Rank 1)
Enhancement: Harper Agent - Know The Angles (Rank 1)
Enhancement: Harper Agent - Know The Angles (Rank 2)
Enhancement: Harper Agent - Know The Angles (Rank 3)
Enhancement: Divine Disciple (Clr) - Divine Emissary of Darkness (Rank 1)
Enhancement: Divine Disciple (Clr) - Sacred Defense (Rank 1)
Enhancement: Divine Disciple (Clr) - Spellpower: Negative (Rank 1)
Enhancement: Divine Disciple (Clr) - Spellpower: Negative (Rank 2)
Enhancement: Divine Disciple (Clr) - Spellpower: Negative (Rank 3)
Enhancement: Divine Disciple (Clr) - Spell Critical: Negative (Rank 1)
Enhancement: Divine Disciple (Clr) - Spell Critical: Negative (Rank 1)
So all you asked for 7 Wiz for vamp {can't go less then 7 levs for neg eng burst} 7 Cleric for inflict Critical best before Harm {which needs too meany cleric levs to get good stuff from other classes}, and 6 Bard for swash CDG {best Tier 5 for this build}
This build also has the nice option to go fleshy when fighting light casters and still heal your self.
ED: Fury of the Wild
Twist:
- Extra Action Boost
- Lithe or Embrace the light {if you can get it}
- Legendary Shield Mastery
Now if you are willing to give up the Cleric and the opp to go fleshy this build below will have way better DPS and better neg aura & burst, so no targeted neg heal but you get stopping power {bard freezing, shield stunning} which will give helpless to mobs {+ 50% damg}. You will be able to self cast Tenser's Transformation and not scroll it, and best of all gives you something to use on those neg leved mobs to great effect.
Oh and if you where you wondering this is the way I would go :}
Code:
Character Plan by DDO Character Planner Version 04.24.01
DDO Character Planner Home Page
Level 28 True Neutral Purple Dragon Knight Male
(2 Fighter \ 12 Wizard \ 6 Bard \ 8 Epic)
Hit Points: 290
Spell Points: 1557
BAB: 12\12\17\22
Fortitude: 12
Reflex: 12
Will: 20
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 28) (Level 28)
Strength 8 8 8
Dexterity 12 13 13
Constitution 15 15 16
Intelligence 16 16 16
Wisdom 8 8 8
Charisma 16 22 24
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 28) (Level 28)
Balance 3 11.5 19.5
Bluff 3 7 15
Concentration 4 26 34
Diplomacy 3 7 15
Disable Device n/a n/a n/a
Haggle 3 14 22
Heal 1 10 18
Hide 1 1 9
Intimidate 3 7 15
Jump 3 9 17
Listen -1 -1 7
Move Silently 1 1 9
Open Lock n/a n/a n/a
Perform 5 30 38
Repair 3 3 11
Search 3 3 11
Spellcraft 3 3 11
Spot -1 -1 7
Swim -1 -1 7
Tumble n/a 11 19
Use Magic Device 5 29 37
Level 1 (Fighter)
Skill: Balance (+2)
Skill: Concentration (+2)
Skill: Heal (+2)
Skill: Jump (+4)
Skill: Perform (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Insightful Reflexes
Feat: (Human Bonus) Shield Mastery
Feat: (Fighter Bonus) Single Weapon Fighting
Level 2 (Fighter)
Skill: Haggle (+1)
Skill: Heal (+0.5)
Skill: Jump (+1)
Skill: Perform (+0.5)
Skill: Use Magic Device (+0.5)
Level 3 (Bard)
Skill: Balance (+3)
Skill: Concentration (+3)
Skill: Heal (+0.5)
Skill: Perform (+3)
Feat: (Selected) Improved Shield Bash
Level 4 (Bard)
Ability Raise: CHA
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+4)
Level 5 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Jump (+2)
Skill: Perform (+1)
Skill: Tumble (+3)
Skill: Use Magic Device (+1)
Level 6 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+4)
Skill: Use Magic Device (+1)
Feat: (Selected) Force of Personality
Level 7 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+2)
Skill: Heal (+0.5)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+2)
Skill: Use Magic Device (+1)
Level 8 (Bard)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+4)
Skill: Heal (+0.5)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Level 9 (Wizard)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Perform (+1.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Extend Spell
Feat: (Selected) Improved Single Weapon Fighting
Level 10 (Wizard)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Level 11 (Wizard)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Level 12 (Wizard)
Ability Raise: CHA
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Piercing Weapons
Level 13 (Wizard)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Wizard Bonus) Maximize Spell
Level 14 (Wizard)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Level 15 (Wizard)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Precision
Enhancement: Warchanter (Brd) - Skaldic Constitution (Rank 1)
Enhancement: Warchanter (Brd) - Weapon Training (Rank 1)
Enhancement: Warchanter (Brd) - Enchant Weapon (Rank 1)
Enhancement: Warchanter (Brd) - Rough and Ready (Rank 1)
Enhancement: Warchanter (Brd) - Rough and Ready (Rank 2)
Enhancement: Warchanter (Brd) - Rough and Ready (Rank 3)
Enhancement: Warchanter (Brd) - Iced Edges (Rank 1)
Enhancement: Warchanter (Brd) - Iced Edges (Rank 2)
Enhancement: Warchanter (Brd) - Iced Edges (Rank 3)
Enhancement: Warchanter (Brd) - Frozen Fury (Rank 1)
Enhancement: Warchanter (Brd) - Frozen Fury (Rank 2)
Enhancement: Warchanter (Brd) - Frozen Fury (Rank 3)
Enhancement: Warchanter (Brd) - Charisma (Rank 1)
Level 16 (Wizard)
Ability Raise: CHA
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Level 17 (Wizard)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Level 18 (Wizard)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1.5)
Feat: (Wizard Bonus) Empower Spell
Feat: (Selected) Greater Single Weapon Fighting
Level 19 (Wizard)
Skill: Heal (+0.5)
Skill: Perform (+1)
Skill: Use Magic Device (+1.5)
Level 20 (Wizard)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+3)
Skill: Perform (+1)
Level 21 (Epic)
Feat: (Selected) Improved Shield Mastery
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Ability Raise: CHA
Feat: (Selected) Epic: Overwhelming Critical
Level 25 (Epic)
Level 26 (Epic)
Feat: (Epic Destiny) Martial Sphere: Perfect Single Weapon Fighting
Level 27 (Epic)
Feat: (Selected) Epic: Blinding Speed
Level 28 (Epic)
Ability Raise: CHA
Feat: (Epic Destiny) Martial Sphere: Tactician
Enhancement: Purple Dragon Knight - Human Versatility: Damage Boost (Rank 1)
Enhancement: Purple Dragon Knight - Cormyrean Knight Training (Rank 1)
Enhancement: Warchanter (Brd) - Ironskin Chant (Rank 1)
Enhancement: Warchanter (Brd) - Ironskin Chant (Rank 2)
Enhancement: Warchanter (Brd) - Ironskin Chant (Rank 3)
Enhancement: Warchanter (Brd) - Reckless Chant (Rank 1)
Enhancement: Warchanter (Brd) - Reckless Chant (Rank 2)
Enhancement: Warchanter (Brd) - Reckless Chant (Rank 3)
Enhancement: Warchanter (Brd) - Northwind (Rank 1)
Enhancement: Warchanter (Brd) - Northwind (Rank 2)
Enhancement: Warchanter (Brd) - Northwind (Rank 3)
Enhancement: Warchanter (Brd) - Charisma (Rank 1)
Enhancement: Warchanter (Brd) - Howl of the North (Rank 1)
Enhancement: Warchanter (Brd) - Spinning Ice (Rank 1)
Enhancement: Warchanter (Brd) - Spinning Ice (Rank 2)
Enhancement: Warchanter (Brd) - Spinning Ice (Rank 3)
Enhancement: Pale Master (Wiz) - Dark Reaping (Rank 1)
Enhancement: Pale Master (Wiz) - Shroud of the Zombie (Rank 1)
Enhancement: Pale Master (Wiz) - Shroud of the Vampire (Rank 1)
Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy I (Rank 1)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 1)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 2)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 3)
Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy II (Rank 1)
Enhancement: Pale Master (Wiz) - Bone Armor (Rank 1)
Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy III (Rank 1)
Enhancement: Swashbuckler (Brd) - Confidence (Rank 1)
Enhancement: Swashbuckler (Brd) - Swashbuckling (Rank 1)
Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 1)
Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 2)
Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 3)
Enhancement: Swashbuckler (Brd) - Tavern Shanties (Rank 1)
Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 1)
Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 2)
Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 3)
Enhancement: Swashbuckler (Brd) - Skirmisher (Rank 1)
Enhancement: Vanguard (Ftr) - To the Fore! (Rank 1)
Enhancement: Vanguard (Ftr) - Shield Specialization I (Rank 1)
Enhancement: Vanguard (Ftr) - Unbalancing Shove (Rank 1)
Enhancement: Vanguard (Ftr) - Unbalancing Shove (Rank 2)
Enhancement: Vanguard (Ftr) - Stunning Shield (Rank 1)
Enhancement: Harper Agent - Agent of Good (Rank 1)
Enhancement: Harper Agent - Harper Enchantment (Rank 1)
Enhancement: Harper Agent - Traveler's Toughness (Rank 1)
Enhancement: Harper Agent - Traveler's Toughness (Rank 2)
Enhancement: Harper Agent - Know The Angles (Rank 1)
Enhancement: Harper Agent - Know The Angles (Rank 2)
Enhancement: Harper Agent - Know The Angles (Rank 3)
ED: Fury of the Wild
Twist:
- Legendary Tactics
- Legendary Shield Mastery
- Lithe or Embrace the light {if you can get it}
Notes: you need to have Incitful combat mastery and a good stunning item to freeze and shield stun in EE. I do it with drow house ring and spare hand belt on my toon and i am not PDK with that bonus to the DCs of your Tactical Feats equal to 1/3 your Charisma modifier and I am only 7 lev bard so with the freeze DC base of (14 + Charisma modifier + 1/2 Bard Level + Stunning modifiers) you should have no problem
P.S. hope this is what you wanted if not or if you have any ? glad to answer