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    Community Member Kentpb's Avatar
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    Default Gnome Arty for Aglabac

    Quote Originally Posted by Aglabac View Post
    I would like to have 3 iconic PL gnome, btw I need Cleric, fvs, druid, monk and artif for 3x completionist
    Is there any build similar for doing 3IPL gnome and some of the class I need. I had thought about 19x/1wiz fvs, Cleric and druid casters with shiradi, but gnomes may be good artif aswell. Ty
    Quote Originally Posted by Aglabac View Post
    Ty a lot. I have almost all +7 tome (Just missing dex and cha with +6). Heroic and Epic Completionist, Harper tree... All that u need for any build
    I love this build. I Think it's a simple (non repeater) crossbow build, right? Ranger and caster as double seven artificer build but in mechanic rogue. I wanted to try it so u really fit my wishes
    I would appreciate some advices about important gear, I'm assuming range alacrity, double shot, +int, illusion focus, spell penetration (if needed in some quests), evoc focus?, dodge and PRR-MRR cause no adamantine body feat, saves... Am I missing anything?
    Could u make a spot for completionist feat? I'm a fanatic of this feat
    Code:
    Character Plan by DDO Character Planner Version 4.30.001
    DDO Character Planner Home Page
    
    Level 30 Lawful Good Deep Gnome Male
    (5 Rogue \ 1 Wizard \ 14 Artificer \ 10 Epic) 
    Hit Points: 478
    Spell Points: 1574 
    BAB: 13\13\18\23
    Fortitude: 12
    Reflex: 15
    Will: 16
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              6                 15                   15
    Dexterity            16                 24                   24
    Constitution         16                 25                   25
    Intelligence         20                 36                   41
    Wisdom               10                 19                   19
    Charisma              6                 14                   14
    
    Tomes Used
    +7 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +7 Tome of Constitution used at level 1 \par +7 Tome of Intelligence used at level 1 \par +7 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 13                   20
    Bluff                 0                 13                   15
    Concentration         4                 37                   44
    Diplomacy             2                 36                   38
    Disable Device        n/a               41                   56
    Haggle                2                 15                   17
    Heal                  2                 23                   27
    Hide                  6                 40                   47
    Intimidate            0                 13                   15
    Jump                  2                 33                   35
    Listen                0                 16                   20
    Move Silently         0                 13                   20
    Open Lock             n/a               40                   47
    Perform               n/a              n/a                   n/a
    Repair                1                 17                   32
    Search                1                 40                   55
    Spellcraft            4                 28                   43
    Spot                  0                 16                   20
    Swim                  0                 13                   15
    Tumble                n/a               30                   37
    Use Magic Device      5                 42                   44
    
    Level 1 (Wizard)
    Skill: Concentration (+4)
    Skill: Diplomacy (+2)
    Skill: Heal (+2)
    Skill: Hide (+2)
    Skill: Jump (+2)
    Skill: Spellcraft (+4)
    Skill: Use Magic Device (+2)
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Druid
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Warlock
    Feat: (Past Life) Past Life: Wizard
    Feat: (Selected) Point Blank Shot
    Feat: (Wizard Bonus) Spell Focus: Illusion
    Spell (1): Expeditious Retreat
    Spell (1): Feather Fall
    Spell (1): Grease
    Spell (1): Jump
    Spell (1): Merfolk's Blessing
    Spell (1): Nightshield
    Spell (1): Shield
    Spell (1): Sonic Blast
    
    
    Level 2 (Artificer)
    Skill: Disable Device (+4)
    Skill: Search (+5)
    Spell (1): Ablative Armor
    Spell (1): Conjure Bolts
    Spell (1): Curative Admixture: Cure Light Wounds
    Spell (1): Enchant Armor
    Spell (1): Enchant Weapons
    Spell (1): Shield of Faith
    Spell (1): Resist Energy
    
    
    Level 3 (Artificer)
    Skill: Disable Device (+2)
    Skill: Open Lock (+6)
    Skill: Search (+1)
    Feat: (Selected) Completionist
    Spell (1): Master's Touch
    
    
    Level 4 (Artificer)
    Ability Raise: INT
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+5)
    Spell (2): Elemental Weapons
    
    
    Level 5 (Artificer)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Heal (+1.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Artificer Bonus) Precise Shot
    Spell (2): Curative Admixture: Cure Moderate Wounds
    
    
    Level 6 (Artificer)
    Skill: Concentration (+3)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+2)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Rapid Shot
    Spell (2): Lucky Cape
    
    
    Level 7 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+2)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Spell (3): Curative Admixture: Cure Serious Wounds
    
    
    Level 8 (Artificer)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+3)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Spell (3): Personal Augmentation: Insightful Damage
    
    
    Level 9 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Artificer Bonus) Maximize Spell
    Feat: (Selected) Precision
    Spell (3): Flame Turret
    
    
    Level 10 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Spell (4): Armor of Speed
    
    
    Level 11 (Rogue)
    Skill: Heal (+0.5)
    Skill: Hide (+12)
    Skill: Search (+1)
    Skill: Tumble (+1)
    
    
    Level 12 (Rogue)
    Ability Raise: INT
    Skill: Diplomacy (+9)
    Skill: Disable Device (+2)
    Skill: Heal (+0.5)
    Skill: Hide (+1)
    Skill: Search (+1)
    Skill: Tumble (+2)
    Feat: (Selected) Extend Spell
    
    
    Level 13 (Rogue)
    Skill: Diplomacy (+5)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Hide (+1)
    Skill: Jump (+2)
    Skill: Open Lock (+3)
    Skill: Search (+1)
    Skill: Tumble (+2)
    
    
    Level 14 (Rogue)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+9)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Tumble (+2)
    
    
    Level 15 (Rogue)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Tumble (+3)
    Skill: Use Magic Device (+5)
    Feat: (Selected) Improved Critical: Ranged Weapons
    
    
    Level 16 (Artificer)
    Ability Raise: INT
    Skill: Concentration (+2)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Spell (4): Cold Iron Weapons
    
    
    Level 17 (Artificer)
    Skill: Concentration (+5)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Spell (4): Protection from Elements
    
    
    Level 18 (Artificer)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+2)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Tumble (+1)
    Feat: (Artificer Bonus) Improved Precise Shot
    Feat: (Selected) Spell Penetration
    Spell (5): Tenser's Transformation
    
    
    Level 19 (Artificer)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Spell (5): Silver Weapons
    
    
    Level 20 (Artificer)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+2)
    Skill: Use Magic Device (+2)
    Spell (5): Align Weapons
    Enhancement: Deep Gnome - Wariness (Rank 1)
    Enhancement: Deep Gnome - Intelligence (Rank 1)
    Enhancement: Deep Gnome - Wariness (Rank 1)
    Enhancement: Deep Gnome - Intelligence (Rank 1)
    Enhancement: Deep Gnome - Gnomish Weapon Training (Rank 1)
    Enhancement: Deep Gnome - Gnomish Weapon Training (Rank 1)
    Enhancement: Deep Gnome - Racial Spell Focus: Illusion (Rank 1)
    Enhancement: Deep Gnome - Racial Spell Focus: Illusion (Rank 2)
    Enhancement: Deep Gnome - Racial Spell Focus: Illusion (Rank 3)
    Enhancement: Deep Gnome - Gnomish Weapon Training (Rank 1)
    Enhancement: Deep Gnome - Phantasmal Killer (Rank 1)
    Enhancement: Deep Gnome - Gnomish Weapon Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Battle Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Armor (Rank 1)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Field Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Damage Boost (Rank 1)
    Enhancement: Battle Engineer (Art) - Damage Boost (Rank 2)
    Enhancement: Battle Engineer (Art) - Damage Boost (Rank 3)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 1)
    Enhancement: Battle Engineer (Art) - Intelligence (Rank 1)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Endless Fusilade (Rank 1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: INT
    Feat: (Selected) Greater Spell Penetration
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Epic Spell Power: Positive
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Spell Penetration
    
    
    Level 28 (Epic)
    Ability Raise: INT
    Feat: (Epic Destiny) Primal Sphere: Doubleshot
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Multiple Spheres: Embodiment of Order
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    Feat: (Legendary) Scion of the Ethereal Plane
    Enhancement: Deep Gnome - Permanent Blur (Rank 1)
    Enhancement: Deep Gnome - Conjure Stone (Rank 1)
    Enhancement: Deep Gnome - Conjure Stone (Rank 2)
    Enhancement: Deep Gnome - Conjure Stone (Rank 3)
    Enhancement: Mechanic (Rog) - Arbalester (Rank 1)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 1)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 2)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 3)
    Enhancement: Mechanic (Rog) - Awareness (Rank 1)
    Enhancement: Mechanic (Rog) - Awareness (Rank 2)
    Enhancement: Mechanic (Rog) - Awareness (Rank 3)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Skill Boost (Rank 1)
    Enhancement: Mechanic (Rog) - Skill Boost (Rank 2)
    Enhancement: Mechanic (Rog) - Skill Boost (Rank 3)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Use Magical Device (Rank 1)
    Enhancement: Mechanic (Rog) - Use Magical Device (Rank 2)
    Enhancement: Mechanic (Rog) - Use Magical Device (Rank 3)
    Enhancement: Mechanic (Rog) - Intelligence (Rank 1)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Fletching (Rank 1)
    Enhancement: Mechanic (Rog) - Fletching (Rank 2)
    Enhancement: Mechanic (Rog) - Fletching (Rank 3)
    Enhancement: Mechanic (Rog) - Leg Shot (Rank 1)
    Enhancement: Mechanic (Rog) - Intelligence (Rank 1)
    Enhancement: Mechanic (Rog) - Rapid Fire (Rank 1)
    Enhancement: Mechanic (Rog) - Rapid Fire (Rank 2)
    Enhancement: Mechanic (Rog) - Rapid Fire (Rank 3)
    Enhancement: Mechanic (Rog) - Mechanical Reloader (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
    ED: Shiradi Champion
    Twist:
    - Rejuvenation Cocoon
    - [Illusion] Specialist
    - Piercing Spellcraft (from Exalted Angel)
    - Piercing Spellcraft (from Magister)
    Notes:
    - Weapons: Light repeating Xbow (with Gnome tree you get + to damage and +1 Competence Bonus to Critical Threat Range. Makes them then better then the larger Xbows
    - Most of the magic feats are for you to heal using Arty thrown pot spells (Curative Admixture), and so you have a working PK from Gnome tree throughout game.
    - Switched out Greater Spell Focus for Completionist same +1 to dc so no loss there.
    - Envocation focus Item not really needed yes to the rest of it.
    - Doublecross Bow (ML 16), Slaver's Hand Crossbow (ML 21) are nice one for a while. Needle, Quill-slinger (ML 23) is real nice, and hard to beat.

    P.S. So this is the first one if this works for you tell me shortly befor you TR and I will do another of the classes you need as a Deep Gnome.
    If you have any ?'s feel free to ask
    Last edited by Kentpb; 05-11-2016 at 09:23 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

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