Page 1 of 5 12345 LastLast
Results 1 to 20 of 1155

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default Kent's custom Character Builds

    Okay so the best part of DDO for me is the infinite possibility for toon builds, and unfortunately, I will only get to play a small # of them.
    So here I will place builds I have run and some I want to run and some I have built for others. Feel free to critique and make suggestions.

    If anyone wants me to build one for you great just post what you want out of the build ie pass life feat, DPS, class mix, or just theme. Will need your passed life list if any and Stat Tomes
    I will do my best to give what you ask for.
    All builds are posted without gear & the Enhancements are not listed in the order I would take them & should be seen as what I want at the end while leaving take as needed ie stat's to keep even # for +'s

    Quote Originally Posted by Kentpb View Post
    First thank you "unique" is what I am going for. I think of my custom builds like custom cars how do you make it stand out from like models without losing much in the way of horsepower maybe even adding some, but some times you just got to put a great big spoiler on the back and roll even if it is just so you can brag about the grip you get at high speeds.
    Most of these builds are only here because of your requests and your inspiration taking me down avenues of thought I would never have gone down. Thank you keep it up, and remember to play the way you want and have fun above all else!
    Table of contents: 196 builds
    Post Name: Level Split
    p.s. all my builds are a work in progress anything can be made better so tell me how if you can

    P.P.S. As the game changes some builds might need updating if you see an idea you like in the older builds I would be happy to look it over and see if any changes might make it better in the current game state



    Thank you all in advance
    Last edited by Kentpb; 12-17-2020 at 02:29 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  2. #2
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default

    SwashBuckler Axe Thrower

    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    axedentile 
    Level 28 Neutral Good Halfling Male
    (2 Rogue \ 10 Bard \ 8 Artificer \ 8 Epic) 
    Hit Points: 382
    Spell Points: 976 
    BAB: 14\14\19\24
    Fortitude: 12
    Reflex: 27
    Will: 16
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 28)
    Strength              6                     9
    Dexterity            18                    35
    Constitution         16                    18
    Intelligence         14                    18
    Wisdom                8                    10
    Charisma             15                    18
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Dexterity used at level 10
    +3 Tome of Intelligence used at level 10
    +3 Tome of Charisma used at level 10
    +4 Tome of Dexterity used at level 14
    +4 Tome of Intelligence used at level 14
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance               8                    28
    Bluff                 2                    13
    Concentration         4.5                  36
    Diplomacy             2                    12
    Disable Device        6                    36
    Haggle                2                    12
    Heal                  1                    10
    Hide                  4                    24
    Intimidate            2                    12
    Jump                  2                    21
    Listen               -1                    10
    Move Silently         4                    22
    Open Lock             8                    40
    Perform               4                    34
    Repair                2                    12
    Search                6                    34
    Spellcraft            4                    34
    Spot                 -1                     8
    Swim                 -2                     8
    Tumble                5                    25
    Use Magic Device      6                    31
    
    Level 1 (Rogue)
    Feat: (Past Life) Past Life: Fighter
    Feat: (Selected) Toughness
    
    
    Level 2 (Artificer)
    
    
    Level 3 (Artificer)
    Feat: (Selected) Point Blank Shot
    
    
    Level 4 (Bard)
    
    
    Level 5 (Artificer)
    
    
    Level 6 (Artificer)
    Feat: (Artificer Bonus) Maximize Spell
    Feat: (Selected) Rapid Shot
    
    
    Level 7 (Bard)
    
    
    Level 8 (Bard)
    
    
    Level 9 (Bard)
    Feat: (Selected) Quick Draw
    
    
    Level 10 (Rogue)
    
    
    Level 11 (Bard)
    
    
    Level 12 (Bard)
    Feat: (Selected) Precise Shot
    
    
    Level 13 (Artificer)
    
    
    Level 14 (Artificer)
    
    
    Level 15 (Artificer)
    Feat: (Selected) Improved Critical: Thrown Weapons
    
    
    Level 16 (Artificer)
    Feat: (Artificer Bonus) Empower Spell
    
    
    Level 17 (Bard)
    
    
    Level 18 (Bard)
    Feat: (Selected) Improved Precise Shot
    
    
    Level 19 (Bard)
    
    
    Level 20 (Bard)
    
    
    Level 21 (Epic)
    Feat: (Selected) Precision
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Feat: (Selected) Epic: Combat Archery
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Electricity
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Ruin
    
    
    Level 28 (Epic)
    Enhancement: Halfling - Halfling Luck (Rank 1)
    Enhancement: Halfling - Dexterity (Rank 1)
    Enhancement: Halfling - Halfling Luck (Rank 1)
    Enhancement: Halfling - Dexterity (Rank 1)
    Enhancement: Halfling - Acrobatic (Rank 1)
    Enhancement: Halfling - Acrobatic (Rank 2)
    Enhancement: Halfling - Acrobatic (Rank 3)
    Enhancement: Halfling - Cunning (Rank 1)
    Enhancement: Halfling - Nimble Reaction (Rank 1)
    Enhancement: Halfling - Nimble Reaction (Rank 2)
    Enhancement: Halfling - Nimble Reaction (Rank 3)
    Enhancement: Halfling - Guile (Rank 1)
    Enhancement: Halfling - Skillful Thrower (Rank 1)
    Enhancement: Halfling - Guile (Rank 1)
    Enhancement: Halfling - Guile (Rank 1)
    Enhancement: Battle Engineer (Art) - Battle Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
    Enhancement: Battle Engineer (Art) - Field Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Field Engineer (Rank 2)
    Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 1)
    Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 2)
    Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 3)
    Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 1)
    Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 2)
    Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 3)
    Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 1)
    Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 2)
    Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 3)
    Enhancement: Battle Engineer (Art) - Arcane Capacitors (Rank 1)
    Enhancement: Battle Engineer (Art) - Dexterity (Rank 1)
    Enhancement: Battle Engineer (Art) - Rune Arm Overcharge (Rank 1)
    Enhancement: Battle Engineer (Art) - Arcane Capacitors (Rank 1)
    Enhancement: Battle Engineer (Art) - Dexterity (Rank 1)
    Enhancement: Swashbuckler (Brd) - Confidence (Rank 1)
    Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 1)
    Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 2)
    Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 3)
    Enhancement: Swashbuckler (Brd) - Limber Up (Rank 1)
    Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 1)
    Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 2)
    Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 3)
    Enhancement: Swashbuckler (Brd) - Cannoneer (Rank 1)
    Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 1)
    Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 2)
    Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 3)
    Enhancement: Swashbuckler (Brd) - Dexterity (Rank 1)
    Enhancement: Swashbuckler (Brd) - On the Mark (Rank 1)
    Enhancement: Swashbuckler (Brd) - On the Mark (Rank 2)
    Enhancement: Swashbuckler (Brd) - On the Mark (Rank 3)
    Enhancement: Swashbuckler (Brd) - Music Box (Rank 1)
    Enhancement: Swashbuckler (Brd) - Wind at my Back (Rank 1)
    Enhancement: Swashbuckler (Brd) - Dexterity (Rank 1)
    Enhancement: Swashbuckler (Brd) - Thread the Needle (Rank 1)
    Enhancement: Swashbuckler (Brd) - Coupe De Grace (Ranged) (Rank 1)
    Enhancement: Swashbuckler (Brd) - Exploit Weakness (Rank 1)
    Run in shiradi Champion
    twist - Rejuvenation Cocoon
    - lithe
    - Sense Weakness
    Last edited by Kentpb; 12-12-2015 at 12:11 PM.

  3. #3
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default Vampire Monk

    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Shadar-Kai Male
    (12 Monk \ 1 Rogue \ 7 Wizard \ 8 Epic) 
    Hit Points: 422
    Spell Points: 472 
    BAB: 12\12\17\22
    Fortitude: 15
    Reflex: 19
    Will: 24
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             12                 16                   16
    Dexterity            14                 18                   18
    Constitution         14                 18                   20
    Intelligence         10                 14                   14
    Wisdom               18                 29                   32
    Charisma              6                 10                   10
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Dexterity used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Intelligence used at level 10
    +3 Tome of Wisdom used at level 10
    +3 Tome of Charisma used at level 10
    +4 Tome of Strength used at level 14
    +4 Tome of Dexterity used at level 14
    +4 Tome of Constitution used at level 14
    +4 Tome of Intelligence used at level 14
    +4 Tome of Wisdom used at level 14
    +4 Tome of Charisma used at level 14
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               6                 17                   26
    Bluff                -2                  0                    8
    Concentration         4                 28                   39
    Diplomacy            -2                  0                    8
    Disable Device        n/a               n/a                  n/a
    Haggle               -1                  1                    9
    Heal                  6                 22                   30
    Hide                  6                  8                   16
    Intimidate           -2                  0                    8
    Jump                  4                  6                   15
    Listen                4                 11                   19
    Move Silently         6                  8                   16
    Open Lock             n/a               n/a                  n/a
    Perform              n/a                n/a                   n/a
    Repair                0                  2                   10
    Search                0                  2                   10
    Spellcraft            2                 25                   33
    Spot                  4                 11                   19
    Swim                  1                  3                   11
    Tumble                6                  8                   17
    Use Magic Device     n/a                n/a                   n/a
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Haggle (+1)
    Skill: Heal (+2)
    Skill: Hide (+4)
    Skill: Jump (+3)
    Skill: Move Silently (+4)
    Skill: Spellcraft (+2)
    Skill: Tumble (+4)
    Feat: (Selected) Toughness
    
    
    Level 2 (Monk)
    Skill: Concentration (+4)
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 3 (Monk)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Dodge
    Feat: (Monk Bonus) Stunning Fist
    
    
    Level 4 (Monk)
    Ability Raise: WIS
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+0.5)
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
    
    
    Level 5 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+0.5)
    
    
    Level 6 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+0.5)
    Feat: (Selected) Mobility
    
    
    Level 7 (Monk)
    Skill: Balance (+2)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+0.5)
    Feat: (Monk Bonus) Precision
    
    
    Level 8 (Monk)
    Ability Raise: WIS
    Skill: Balance (+2)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+0.5)
    
    
    Level 9 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Feat: (Wizard Bonus) Mental Toughness
    Feat: (Selected) Spring Attack
    
    
    Level 10 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    
    
    Level 11 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    
    
    Level 12 (Wizard)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Feat: (Selected) Master of Forms
    
    
    Level 13 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Feat: (Wizard Bonus) Extend Spell
    
    
    Level 14 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    
    
    Level 15 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+2)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Wave of Despair (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Flash Bang (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sting of the Ninja (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Wisdom (Rank 1)
    Enhancement: Ninja Spy (Mnk) - No Mercy (Rank 1)
    Enhancement: Ninja Spy (Mnk) - No Mercy (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Wisdom (Rank 1)
    Enhancement: Pale Master (Wiz) - Dark Reaping (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Zombie (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Vampire (Rank 1)
    Enhancement: Pale Master (Wiz) - Necrotic Touch (Rank 1)
    Enhancement: Pale Master (Wiz) - Necrotic Touch (Rank 2)
    Enhancement: Pale Master (Wiz) - Necrotic Touch (Rank 3)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 1)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 2)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 3)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy I (Rank 1)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 1)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 2)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 3)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy II (Rank 1)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 1)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 2)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 3)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy III (Rank 1)
    Enhancement: Pale Master (Wiz) - Constitution (Rank 1)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy IV (Rank 1)
    Enhancement: Pale Master (Wiz) - Constitution (Rank 1)
    Enhancement: Pale Master (Wiz) - Improved Shrouding (Rank 1)
    
    
    Level 16 (Monk)
    Ability Raise: WIS
    Skill: Balance (+2)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    
    
    Level 17 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+2)
    
    
    Level 18 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+2)
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 19 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+2)
    
    
    Level 20 (Monk)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Spellcraft (+2.5)
    Enhancement: Shadar-Kai - Shadar-Kai Grit (Rank 1)
    Enhancement: Shadar-Kai - Shadar-Kai Wisdom (Rank 1)
    Enhancement: Shadar-Kai - Student of Pain (Rank 1)
    Enhancement: Shadar-Kai - Student of Pain (Rank 2)
    Enhancement: Shadar-Kai - Improved Dodge (Rank 1)
    Enhancement: Shadar-Kai - Improved Dodge (Rank 2)
    Enhancement: Shadar-Kai - Improved Dodge (Rank 3)
    Enhancement: Shadar-Kai - Ghostly Essence (Rank 1)
    Enhancement: Shadar-Kai - Guile (Rank 1)
    Enhancement: Shadar-Kai - Guile (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - No Mercy (Rank 3)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Vorpal Strikes
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: WIS
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Tactician
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: WIS
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    Run in Grandmaster of flowers
    Twist - Legendary Tactics
    - Lithe
    - Sense Weakness
    Last edited by Kentpb; 12-28-2014 at 11:39 AM.

  4. #4
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default Henshin Mystic Monk/Sorc/rouge

    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Half-Orc Male
    (16 Monk \ 1 Rogue \ 3 Sorcerer \ 8 Epic) 
    Hit Points: 408
    Spell Points: 67950 
    BAB: 13\13\18\23
    Fortitude: 11
    Reflex: 16
    Will: 21
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             18                 26                   28
    Dexterity            12                 16                   16
    Constitution         14                 18                   18
    Intelligence         10                 14                   14
    Wisdom               16                 23                   26
    Charisma              6                 10                   10
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    +4 Tome of Strength used at level 15
    +4 Tome of Dexterity used at level 15
    +4 Tome of Constitution used at level 15
    +4 Tome of Intelligence used at level 15
    +4 Tome of Wisdom used at level 15
    +4 Tome of Charisma used at level 15
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               5                 20                   31
    Bluff                -2                  0                    8
    Concentration         4                 27                   35
    Diplomacy            -2                  0                   12
    Disable Device        n/a               n/a                  n/a
    Haggle               -2                  0                    8
    Heal                  3                  8                   16
    Hide                  1                  3                   11
    Intimidate           -2                  0                    8
    Jump                  8                 20                   31
    Listen                3                  8                   16
    Move Silently         1                  3                   11
    Open Lock             5                  7                   15
    Perform              n/a                n/a                   n/a
    Repair                0                  2                   10
    Search                0                  2                   10
    Spellcraft            2                 29.5                 37.5
    Spot                  3                  8                   16
    Swim                  8                 13                   21
    Tumble                5                  7                   18
    Use Magic Device      2                  4                   12
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Spellcraft (+2)
    Skill: Swim (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Past Life) Past Life: Rogue
    Feat: (Selected) Toughness
    
    
    Level 2 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    Spell (1): Jump
    
    
    Level 3 (Monk)
    Skill: Concentration (+3)
    Skill: Spellcraft (+0.5)
    Feat: (Selected) Dodge
    Feat: (Monk Bonus) Two Handed Fighting
    
    
    Level 4 (Sorcerer)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    Spell (1): Burning Hands
    
    
    Level 5 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    Spell (1): Expeditious Retreat
    
    
    Level 6 (Monk)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1.5)
    Feat: (Selected) Cleave
    Feat: (Monk Bonus) Power Attack
    
    
    Level 7 (Monk)
    Skill: Concentration (+1)
    Skill: Spellcraft (+2)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 8 (Monk)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Spellcraft (+2)
    
    
    Level 9 (Monk)
    Skill: Balance (+2)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Great Cleave
    
    
    Level 10 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1.5)
    Feat: (Monk Bonus) Mobility
    
    
    Level 11 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1.5)
    
    
    Level 12 (Monk)
    Ability Raise: WIS
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1.5)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 13 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1.5)
    
    
    Level 14 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1.5)
    
    
    Level 15 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1.5)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 16 (Monk)
    Ability Raise: WIS
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Spellcraft (+2)
    
    
    Level 17 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1.5)
    
    
    Level 18 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+2)
    Skill: Spellcraft (+1)
    
    
    Level 19 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+2)
    Skill: Spellcraft (+1)
    
    
    Level 20 (Monk)
    Ability Raise: WIS
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+2)
    Skill: Spellcraft (+1)
    Enhancement: Half-Orc - Orcish Fury (Rank 1)
    Enhancement: Half-Orc - Orcish Strength (Rank 1)
    Enhancement: Half-Orc - Orcish Fury (Rank 1)
    Enhancement: Half-Orc - Orcish Strength (Rank 1)
    Enhancement: Half-Orc - Orcish Weapon Training (Rank 1)
    Enhancement: Half-Orc - Orcish Weapon Training (Rank 1)
    Enhancement: Half-Orc - Great Weapon Aptitude (Rank 1)
    Enhancement: Half-Orc - Great Weapon Aptitude (Rank 2)
    Enhancement: Half-Orc - Great Weapon Aptitude (Rank 3)
    Enhancement: Henshin Mystic (Mnk) - Riddle of Fire (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Ki Bolt (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Sounding Staff (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Incinerating Wave (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Staff Training (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Way of the Elegant Crane (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Staff Training (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Quick Strike (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Quick Strike (Rank 2)
    Enhancement: Henshin Mystic (Mnk) - Quick Strike (Rank 3)
    Enhancement: Henshin Mystic (Mnk) - Fists of Iron (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Staff Training (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Lighting the Candle (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Lighting the Candle (Rank 2)
    Enhancement: Henshin Mystic (Mnk) - Lighting the Candle (Rank 3)
    Enhancement: Henshin Mystic (Mnk) - Wisdom (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Staff Training (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Wisdom (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Staff Specialization (Rank 1)
    Enhancement: Fire Savant (Sor) - Fire Savant (Rank 1)
    Enhancement: Fire Savant (Sor) - Spell Critical: Fire I (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Shock (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 3)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1)
    Enhancement: Shintao (Mnk) - Iron Hand (Rank 1)
    Enhancement: Shintao (Mnk) - Difficulty at the Beginning (Rank 1)
    Enhancement: Shintao (Mnk) - Reed in the Wind (Rank 1)
    Enhancement: Shintao (Mnk) - Reed in the Wind (Rank 2)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 1)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 2)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 3)
    Enhancement: Shintao (Mnk) - Fists of Iron (Rank 1)
    Enhancement: Shintao (Mnk) - Wisdom (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Staff Control (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 3)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Epic Mage Armor
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Elusive Target
    run in Grandmaster
    twist - Rejuvenation Cocoon
    - Energy Burst
    - Lithe

  5. #5
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default Angg The last Air bender druid/monk

    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Neutral Human Male
    (2 Monk \ 18 Druid \ 8 Epic) 
    Hit Points: 392
    Spell Points: 1600 
    BAB: 14\14\19\24
    Fortitude: 18
    Reflex: 12
    Will: 26
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             13                 16                   16
    Dexterity            13                 17                   17
    Constitution         14                 18                   18
    Intelligence         10                 12                   12
    Wisdom               18                 29                   34
    Charisma              8                 10                   10
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Dexterity used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Wisdom used at level 10
    +4 Tome of Constitution used at level 14
    +4 Tome of Wisdom used at level 14
    +4 Tome of Dexterity used at level 15
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               3                 26                   37
    Bluff                -1                  0                    8
    Concentration         6                 27                   35
    Diplomacy            -1                  0                    8
    Disable Device        n/a               n/a                   n/a
    Haggle               -1                  0                    8
    Heal                  8                 35                   43
    Hide                  1                  3                   11
    Intimidate           -1                  0                    8
    Jump                  3                 13                   24
    Listen                4                 12                   20
    Move Silently         1                  3                   11
    Open Lock             n/a               n/a                  n/a
    Perform              n/a                n/a                   n/a
    Repair                0                  1                    9
    Search                0                  1                    9
    Spellcraft            4                 24                   32
    Spot                  4                 13                   21
    Swim                  1                  3                   14
    Tumble                n/a                4                   15
    Use Magic Device     n/a                n/a                   n/a
    
    Level 1 (Druid)
    Skill: Balance (+2)
    Skill: Concentration (+4)
    Skill: Heal (+4)
    Skill: Jump (+2)
    Skill: Spellcraft (+4)
    Feat: (Selected) Maximize Spell
    Feat: (Past Life) Past Life: Monk
    Feat: (Human Bonus) Power Attack
    
    
    Level 2 (Monk)
    Skill: Concentration (+1)
    Skill: Jump (+3)
    Skill: Tumble (+1)
    Feat: (Monk Bonus) Stunning Fist
    
    
    Level 3 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Skill: Spellcraft (+2)
    Feat: (Selected) Empower Spell
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    
    
    Level 4 (Druid)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    
    
    Level 5 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    
    
    Level 6 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Adept of Forms
    Feat: (Druid Wild Shape) Wild Shape: Bear
    
    
    Level 7 (Monk)
    Skill: Balance (+3)
    Skill: Concentration (+1)
    Skill: Jump (+2)
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 8 (Druid)
    Ability Raise: WIS
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Skill: Spellcraft (+2)
    
    
    Level 9 (Druid)
    Skill: Balance (+1.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Spell Focus: Evocation
    
    
    Level 10 (Druid)
    Skill: Balance (+1.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
    
    
    Level 11 (Druid)
    Skill: Balance (+1.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    
    
    Level 12 (Druid)
    Ability Raise: WIS
    Skill: Balance (+1.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Master of Forms
    
    
    Level 13 (Druid)
    Skill: Balance (+1.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Feat: (Druid Wild Shape) Wild Shape: Dire Bear
    
    
    Level 14 (Druid)
    Skill: Balance (+1.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    
    
    Level 15 (Druid)
    Skill: Balance (+1.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Improved Two Weapon Fighting
    Feat: (Druid Wild Shape) Wild Shape: Water Elemental
    Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
    Enhancement: Human - Human Adaptability: Wisdom (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Nature's Warrior (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Athletic (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Nature's Warrior Wisdom (Rank 1)
    
    
    Level 16 (Druid)
    Ability Raise: WIS
    Skill: Balance (+1.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    
    
    Level 17 (Druid)
    Skill: Balance (+1.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    
    
    Level 18 (Druid)
    Skill: Balance (+1.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 19 (Druid)
    Skill: Balance (+1.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Feat: (Druid Wild Shape) Wild Shape: Fire Elemental
    
    
    Level 20 (Druid)
    Ability Raise: WIS
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: WIS
    Feat: (Selected) Greater Spell Focus: Evocation
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: WIS
    Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Cold
    Enhancement: Human - Action Surge: Wisdom (Rank 1)
    Enhancement: Human - Action Surge: Wisdom (Rank 2)
    Enhancement: Human - Improved Recovery (Rank 1)
    Enhancement: Season's Herald (Drd) - Seasoned (Rank 1)
    Enhancement: Season's Herald (Drd) - Time (Rank 1)
    Enhancement: Season's Herald (Drd) - Tide (Rank 1)
    Enhancement: Season's Herald (Drd) - Sunburst (Rank 1)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 1)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 2)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 1)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 2)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Action Boost: Spellpower (Rank 1)
    Enhancement: Season's Herald (Drd) - Action Boost: Spellpower (Rank 2)
    Enhancement: Season's Herald (Drd) - Action Boost: Spellpower (Rank 3)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 1)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 2)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Wisdom (Rank 1)
    Enhancement: Season's Herald (Drd) - Spring Resurgence (Rank 1)
    Enhancement: Season's Herald (Drd) - Call Lightning (Rank 1)
    Enhancement: Season's Herald (Drd) - Call Lightning (Rank 2)
    Enhancement: Season's Herald (Drd) - Call Lightning (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Wisdom (Rank 1)
    Enhancement: Season's Herald (Drd) - Crown of Summer (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Instinctive Fighting (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Instinctive Fighting (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Athletic (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Athletic (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Nature's Warrior Wisdom (Rank 1)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3)
    Run in - water stance
    - Grandmaster of flowers
    twist - Legendary Tactics
    - Lithe
    - Energy Burst or Stormrage
    Last edited by Kentpb; 01-10-2015 at 06:45 PM.

  6. #6
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default Paly/Monk TWF

    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Human Male
    (16 Paladin \ 4 Monk \ 8 Epic) 
    Hit Points: 464
    Spell Points: 458 
    BAB: 19\19\24\29\29
    Fortitude: 24
    Reflex: 19
    Will: 18
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             16                 28                   31
    Dexterity            15                 20                   20
    Constitution         14                 19                   20
    Intelligence          8                 13                   13
    Wisdom               12                 17                   18
    Charisma             14                 19                   19
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Dexterity used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Intelligence used at level 10
    +3 Tome of Wisdom used at level 10
    +3 Tome of Charisma used at level 10
    +4 Tome of Strength used at level 14
    +4 Tome of Dexterity used at level 14
    +4 Tome of Constitution used at level 14
    +4 Tome of Intelligence used at level 14
    +4 Tome of Wisdom used at level 14
    +4 Tome of Charisma used at level 14
    +5 Tome of Strength used at level 18
    +5 Tome of Dexterity used at level 18
    +5 Tome of Constitution used at level 18
    +5 Tome of Intelligence used at level 18
    +5 Tome of Wisdom used at level 18
    +5 Tome of Charisma used at level 18
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               2                  5                   13
    Bluff                 2                  4                   12
    Concentration         6                 28                   36
    Diplomacy             2                  4                   12
    Disable Device       n/a                n/a                   n/a
    Haggle                2                  4                   12
    Heal                  5                 27                   35
    Hide                  2                  5                   13
    Intimidate            2                  4                   12
    Jump                  3                 28                   36
    Listen                1                  4                   12
    Move Silently         2                  5                   13
    Open Lock             n/a               n/a                  n/a
    Perform               n/a               n/a                  n/a
    Repair               -1                  1                    9
    Search               -1                  1                    9
    Spellcraft           -1                  1                    9
    Spot                  1                  4                   12
    Swim                  3                 10                   18
    Tumble                n/a                5.5                 13.5
    Use Magic Device      n/a               n/a                  n/a
    
    Level 1 (Paladin)
    Skill: Concentration (+4)
    Skill: Heal (+4)
    Feat: (Deity) Follower of the Sovereign Host
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Selected) Toughness
    Feat: (Human Bonus) Two Weapon Fighting
    
    
    Level 2 (Monk)
    Skill: Concentration (+1)
    Skill: Jump (+3)
    Feat: (Monk Bonus) Dodge
    
    
    Level 3 (Paladin)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Feat: (Selected) Power Attack
    
    
    Level 4 (Paladin)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Heal (+1)
    
    
    Level 5 (Paladin)
    Skill: Heal (+2)
    Spell (1): Bless
    Spell (1): Cure Light Wounds
    Spell (1): Divine Favor
    Spell (1): Lesser Restoration
    Spell (1): Lionheart
    Spell (1): Protection from Evil
    Spell (1): Resistance
    Spell (1): Seek Eternal Rest
    Spell (1): Virtue
    
    
    Level 6 (Monk)
    Skill: Concentration (+2)
    Skill: Jump (+2)
    Feat: (Selected) Adept of Forms
    Feat: (Monk Bonus) Mobility
    
    
    Level 7 (Monk)
    Skill: Concentration (+1)
    Skill: Jump (+4)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 8 (Paladin)
    Ability Raise: STR
    Skill: Heal (+2)
    Skill: Jump (+0.5)
    
    
    Level 9 (Monk)
    Skill: Concentration (+2)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Paladin)
    Skill: Concentration (+1)
    Skill: Heal (+2)
    
    
    Level 11 (Paladin)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+0.5)
    
    
    Level 12 (Paladin)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+0.5)
    Feat: (Selected) Master of Forms
    Spell (2): Angelskin
    Spell (2): Bull's Strength
    Spell (2): Eagle's Splendor
    Spell (2): Owl's Wisdom
    Spell (2): Remove Paralysis
    Spell (2): Resist Energy
    
    
    Level 13 (Paladin)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+0.5)
    
    
    Level 14 (Paladin)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Tumble (+0.5)
    
    
    Level 15 (Paladin)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Feat: (Selected) Improved Critical: Piercing Weapons
    Spell (3): Cure Moderate Wounds
    Spell (3): Dispel Magic
    Spell (3): Magic Circle Against Evil
    Spell (3): Prayer
    Spell (3): Remove Blindness
    Spell (3): Remove Curse
    
    
    Level 16 (Paladin)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    
    
    Level 17 (Paladin)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    
    
    Level 18 (Paladin)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Feat: (Selected) Grandmaster of Forms
    Spell (4): Break Enchantment
    Spell (4): Cure Serious Wounds
    Spell (4): Death Ward
    Spell (4): Holy Sword
    Spell (4): Neutralize Poison
    Spell (4): Restoration
    Spell (4): Stalwart Pact
    Spell (4): Zeal
    
    
    Level 19 (Paladin)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    
    
    Level 20 (Paladin)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
    Enhancement: Human - Human Adaptability: Strength (Rank 1)
    Enhancement: Human - Human Versatility: Saves Boost (Rank 1)
    Enhancement: Human - Human Adaptability: Wisdom (Rank 1)
    Enhancement: Human - Improved Recovery (Rank 1)
    Enhancement: Human - Ambidexterity (Rank 1)
    Enhancement: Human - Improved Recovery (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Slayer of Evil I (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Slayer of Evil II (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Improved Courage of Heaven (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Strength (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Empowered Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Strength (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Avenging Cleave (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Avenging Cleave (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Avenging Cleave (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Sealed Life (Rank 1)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 1)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 2)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 3)
    Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 3)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 2)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 3)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 1)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 2)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 3)
    Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 1)
    Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 2)
    Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 3)
    Enhancement: Sacred Defender (Pal) - Constitution (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Epic Mage Armor
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    Run in - Earth stance
    - Grand Master of flowers
    twist - Rejuvenation Cocoon
    - Lithe
    - Endless Smiting

  7. #7
    Community Member
    Join Date
    Jan 2015
    Posts
    3

    Default

    HI please i realy need help with a build

    I like the look of this one

    Quote Originally Posted by Kentpb View Post
    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Neutral Human Male
    (2 Monk \ 18 Druid \ 8 Epic) 
    Hit Points: 422
    Spell Points: 1745 
    BAB: 14\14\19\24
    Fortitude: 18
    Reflex: 13
    Will: 25
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             13                 16                   17
    Dexterity            13                 17                   17
    Constitution         14                 18                   18
    Intelligence         10                 12                   12
    Wisdom               18                 29                   33
    Charisma              8                 10                   10
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Dexterity used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Wisdom used at level 10
    +4 Tome of Constitution used at level 14
    +4 Tome of Wisdom used at level 14
    +4 Tome of Dexterity used at level 15
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               5                 12                   23
    Bluff                -1                  0                    8
    Concentration         6                 27                   36
    Diplomacy            -1                  0                    8
    Disable Device        n/a               n/a                   n/a
    Haggle               -1                  1                    9
    Heal                  6                 34                   42
    Hide                  1                  3                   11
    Intimidate           -1                  0                    8
    Jump                  5                 25                   36
    Listen                4                 11                   19
    Move Silently         1                  3                   11
    Open Lock             n/a               n/a                  n/a
    Perform              n/a                n/a                   n/a
    Repair                0                  1                    9
    Search                0                  1                    9
    Spellcraft            2                 24                   32
    Spot                  4                 11                   19
    Swim                  1                  3                   12
    Tumble                n/a                4                   15
    Use Magic Device     n/a                n/a                   n/a
    
    Level 1 (Monk)
    Skill: Balance (+4)
    Skill: Concentration (+4)
    Skill: Heal (+2)
    Skill: Jump (+4)
    Skill: Spellcraft (+2)
    Feat: (Past Life) Past Life: Monk
    Feat: (Human Bonus) Power Attack
    Feat: (Monk Bonus) Stunning Fist
    Feat: (Selected) Toughness
    
    
    Level 2 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+3)
    Spell (1): Charm Animal
    Spell (1): Entangle
    Spell (1): Faerie Fire
    Spell (1): Jump
    Spell (1): Lesser Vigor
    Spell (1): Longstrider
    Spell (1): Magic Fang
    Spell (1): Maul
    Spell (1): Merfolk's Blessing
    Spell (1): Pass Without Trace
    Spell (1): Produce Flame
    Spell (1): Ram's Might
    Spell (1): Shillelagh
    Spell (1): Summon Nature's Ally I
    Spell (1): Takedown
    
    
    Level 3 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+3)
    Skill: Spellcraft (+1)
    Feat: (Selected) Mental Toughness
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    
    
    Level 4 (Druid)
    Ability Raise: WIS
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Spell (2): Align Fang
    Spell (2): Animal Trance
    Spell (2): Barkskin
    Spell (2): Bear's Endurance
    Spell (2): Bull's Strength
    Spell (2): Cat's Grace
    Spell (2): Creeping Cold
    Spell (2): Cure Light Wounds
    Spell (2): Eagle's Splendor
    Spell (2): Fire Trap
    Spell (2): Flame Blade
    Spell (2): Flaming Sphere
    Spell (2): Fog Cloud
    Spell (2): Fox's Cunning
    Spell (2): Gust of Wind
    Spell (2): Hold Animal
    Spell (2): Lesser Restoration
    Spell (2): Owl's Wisdom
    Spell (2): Pack Presence
    Spell (2): Resist Energy
    Spell (2): Roar
    Spell (2): Splinterbolt
    Spell (2): Summon Nature's Ally II
    
    
    Level 5 (Druid)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    
    
    Level 6 (Druid)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Adept of Forms
    Feat: (Druid Wild Shape) Wild Shape: Bear
    Spell (3): Baiting Bite
    Spell (3): Call Lightning
    Spell (3): Contagion
    Spell (3): Cure Moderate Wounds
    Spell (3): Dominate Animal
    Spell (3): Neutralize Poison
    Spell (3): Poison
    Spell (3): Protection from Energy
    Spell (3): Quench
    Spell (3): Remove Disease
    Spell (3): Salt Ray
    Spell (3): Shred
    Spell (3): Sleet Storm
    Spell (3): Snare
    Spell (3): Spiderskin
    Spell (3): Spike Growth
    Spell (3): Summon Nature's Ally III
    Spell (3): Vigor
    Spell (3): Water Breathing
    
    
    Level 7 (Monk)
    Skill: Concentration (+1)
    Skill: Jump (+3)
    Skill: Spellcraft (+1)
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 8 (Druid)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    
    
    Level 9 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Maximize Spell
    Spell (4): Cure Serious Wounds
    Spell (4): Dispel Magic
    Spell (4): Enveloping Swarm
    Spell (4): Flame Strike
    Spell (4): Freedom of Movement
    Spell (4): Harrowing Pack
    Spell (4): Ice Storm
    Spell (4): Lesser Vigor, Mass
    Spell (4): Longstrider, Mass
    Spell (4): Rising Fury
    Spell (4): Summon Nature's Ally IV
    
    
    Level 10 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1.5)
    Skill: Spellcraft (+1)
    Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
    
    
    Level 11 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1.5)
    Skill: Spellcraft (+1)
    Spell (5): Animal Growth
    Spell (5): Call Lightning Storm
    Spell (5): Cold Breath
    Spell (5): Cure Critical Wounds
    Spell (5): Death Ward
    Spell (5): Greater Vigor
    Spell (5): Pack Aptitude
    Spell (5): Panacea
    Spell (5): Reincarnate
    Spell (5): Stoneskin
    Spell (5): Summon Nature's Ally V
    Spell (5): Wall of Fire
    
    
    Level 12 (Druid)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1.5)
    Skill: Spellcraft (+1)
    Feat: (Selected) Master of Forms
    
    
    Level 13 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1.5)
    Skill: Spellcraft (+1)
    Feat: (Druid Wild Shape) Wild Shape: Dire Bear
    Spell (6): Bear's Endurance, Mass
    Spell (6): Bull's Strength, Mass
    Spell (6): Cat's Grace, Mass
    Spell (6): Eagle's Splendor, Mass
    Spell (6): Fire Seeds
    Spell (6): Fire Shield
    Spell (6): Fox's Cunning, Mass
    Spell (6): Frostbite
    Spell (6): Greater Creeping Cold
    Spell (6): Greater Dispel Magic
    Spell (6): Owl's Wisdom, Mass
    Spell (6): Summon Nature's Ally VI
    Spell (6): Tenacious Pack
    Spell (6): Tremor
    Spell (6): Vigor, Mass
    Spell (6): Word of Balance
    
    
    Level 14 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1.5)
    Skill: Spellcraft (+1)
    
    
    Level 15 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1.5)
    Skill: Spellcraft (+1)
    Feat: (Selected) Improved Two Weapon Fighting
    Feat: (Druid Wild Shape) Wild Shape: Water Elemental
    Spell (7): Body of the Sun
    Spell (7): Creeping Doom
    Spell (7): Elemental Toughness
    Spell (7): Fire Storm
    Spell (7): Freezing Spray
    Spell (7): Greater Vigor, Mass
    Spell (7): Jaws of Winter
    Spell (7): Regenerate
    Spell (7): Relentless Onslaught
    Spell (7): Summon Nature's Ally VII
    Spell (7): Sunbeam
    Spell (7): True Seeing
    Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
    Enhancement: Human - Human Adaptability: Wisdom (Rank 1)
    Enhancement: Season's Herald (Drd) - Seasoned (Rank 1)
    Enhancement: Season's Herald (Drd) - Time (Rank 1)
    Enhancement: Season's Herald (Drd) - Tide (Rank 1)
    Enhancement: Season's Herald (Drd) - Sunburst (Rank 1)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 1)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 2)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 1)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 2)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 1)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 2)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Wisdom (Rank 1)
    Enhancement: Season's Herald (Drd) - Spring Resurgence (Rank 1)
    Enhancement: Season's Herald (Drd) - Spring Resurgence (Rank 2)
    Enhancement: Season's Herald (Drd) - Spring Resurgence (Rank 3)
    Enhancement: Season's Herald (Drd) - Call Lightning (Rank 1)
    Enhancement: Season's Herald (Drd) - Call Lightning (Rank 2)
    Enhancement: Season's Herald (Drd) - Call Lightning (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Wisdom (Rank 1)
    Enhancement: Season's Herald (Drd) - Crown of Summer (Rank 1)
    Enhancement: Season's Herald (Drd) - Strength of the Solstice (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Nature's Warrior (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Athletic (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Nature's Warrior Wisdom (Rank 1)
    
    
    Level 16 (Druid)
    Ability Raise: WIS
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    
    
    Level 17 (Druid)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    Spell (8): Earthquake
    Spell (8): Finger of Death
    Spell (8): Fires of Purity
    Spell (8): Heal
    Spell (8): Howl of Terror
    Spell (8): Ice Flowers
    Spell (8): Summon Nature's Ally VIII
    Spell (8): Sunburst
    Spell (8): Unstoppable
    
    
    Level 18 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 19 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Feat: (Druid Wild Shape) Wild Shape: Fire Elemental
    Spell (9): Anger of the Noonday Sun
    Spell (9): Mantle of the Icy Soul
    Spell (9): Regenerate, Mass
    Spell (9): Snowslide
    Spell (9): Storm of Vengeance
    Spell (9): Summon Nature's Ally IX
    
    
    Level 20 (Druid)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Haggle (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    
    
    Level 21 (Epic)
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: WIS
    Feat: (Selected) Empower Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: WIS
    Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Cold
    Enhancement: Human - Human Versatility: Saves Boost (Rank 1)
    Enhancement: Human - Human Adaptability: Strength (Rank 1)
    Enhancement: Human - Action Surge: Wisdom (Rank 1)
    Enhancement: Human - Action Surge: Wisdom (Rank 2)
    Enhancement: Human - Improved Recovery (Rank 1)
    Enhancement: Human - Improved Recovery (Rank 1)
    Enhancement: Season's Herald (Drd) - Storm of Vengeance (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Instinctive Fighting (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Instinctive Fighting (Rank 1)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
    Run in - water stance
    - Grandmaster of flowers
    twist - Sense Weakness
    - Lithe
    - Energy Burst



    But is it good enouth as a new player ? good for soloing ?

    im looking for a build where i can rush threw dungeons real quick do masif damage and take some hits


    ive played a bit and i allways see these guys run past me like sonic the hedgehog , would this buid alow me to do that ?


    what weaps should i be using ? is this mele or spellcaster ?



    thanks for any info

  8. #8
    Community Member MalkavianX's Avatar
    Join Date
    Aug 2009
    Posts
    505

    Default

    Just out of curiosity, why the one level of rogue? Is it just for the skill points? I'm asking because I noticed you didn't take any ranks in DD or OL, and barely anything in Search or Spot.

    Quote Originally Posted by Kentpb View Post
    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Shadar-Kai Male
    (12 Monk \ 1 Rogue \ 7 Wizard \ 8 Epic) 
    Hit Points: 422
    Spell Points: 472 
    BAB: 12\12\17\22
    Fortitude: 15
    Reflex: 19
    Will: 24
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             12                 16                   16
    Dexterity            14                 18                   18
    Constitution         14                 18                   20
    Intelligence         10                 14                   14
    Wisdom               18                 29                   32
    Charisma              6                 10                   10
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Dexterity used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Intelligence used at level 10
    +3 Tome of Wisdom used at level 10
    +3 Tome of Charisma used at level 10
    +4 Tome of Strength used at level 14
    +4 Tome of Dexterity used at level 14
    +4 Tome of Constitution used at level 14
    +4 Tome of Intelligence used at level 14
    +4 Tome of Wisdom used at level 14
    +4 Tome of Charisma used at level 14
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               6                 17                   26
    Bluff                -2                  0                    8
    Concentration         4                 28                   39
    Diplomacy            -2                  0                    8
    Disable Device        n/a               n/a                  n/a
    Haggle               -1                  1                    9
    Heal                  6                 22                   30
    Hide                  6                  8                   16
    Intimidate           -2                  0                    8
    Jump                  4                  6                   15
    Listen                4                 11                   19
    Move Silently         6                  8                   16
    Open Lock             n/a               n/a                  n/a
    Perform              n/a                n/a                   n/a
    Repair                0                  2                   10
    Search                0                  2                   10
    Spellcraft            2                 25                   33
    Spot                  4                 11                   19
    Swim                  1                  3                   11
    Tumble                6                  8                   17
    Use Magic Device     n/a                n/a                   n/a
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Haggle (+1)
    Skill: Heal (+2)
    Skill: Hide (+4)
    Skill: Jump (+3)
    Skill: Move Silently (+4)
    Skill: Spellcraft (+2)
    Skill: Tumble (+4)
    Feat: (Selected) Toughness
    
    
    Level 2 (Monk)
    Skill: Concentration (+4)
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 3 (Monk)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Dodge
    Feat: (Monk Bonus) Stunning Fist
    
    
    Level 4 (Monk)
    Ability Raise: WIS
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+0.5)
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
    
    
    Level 5 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+0.5)
    
    
    Level 6 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+0.5)
    Feat: (Selected) Mobility
    
    
    Level 7 (Monk)
    Skill: Balance (+2)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+0.5)
    Feat: (Monk Bonus) Precision
    
    
    Level 8 (Monk)
    Ability Raise: WIS
    Skill: Balance (+2)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+0.5)
    
    
    Level 9 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Feat: (Wizard Bonus) Mental Toughness
    Feat: (Selected) Spring Attack
    
    
    Level 10 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    
    
    Level 11 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    
    
    Level 12 (Wizard)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Feat: (Selected) Master of Forms
    
    
    Level 13 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Feat: (Wizard Bonus) Extend Spell
    
    
    Level 14 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    
    
    Level 15 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+2)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Wave of Despair (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Flash Bang (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sting of the Ninja (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Wisdom (Rank 1)
    Enhancement: Ninja Spy (Mnk) - No Mercy (Rank 1)
    Enhancement: Ninja Spy (Mnk) - No Mercy (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Wisdom (Rank 1)
    Enhancement: Pale Master (Wiz) - Dark Reaping (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Zombie (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Vampire (Rank 1)
    Enhancement: Pale Master (Wiz) - Necrotic Touch (Rank 1)
    Enhancement: Pale Master (Wiz) - Necrotic Touch (Rank 2)
    Enhancement: Pale Master (Wiz) - Necrotic Touch (Rank 3)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 1)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 2)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 3)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy I (Rank 1)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 1)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 2)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 3)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy II (Rank 1)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 1)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 2)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 3)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy III (Rank 1)
    Enhancement: Pale Master (Wiz) - Constitution (Rank 1)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy IV (Rank 1)
    Enhancement: Pale Master (Wiz) - Constitution (Rank 1)
    Enhancement: Pale Master (Wiz) - Improved Shrouding (Rank 1)
    
    
    Level 16 (Monk)
    Ability Raise: WIS
    Skill: Balance (+2)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    
    
    Level 17 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+2)
    
    
    Level 18 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+2)
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 19 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+2)
    
    
    Level 20 (Monk)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Spellcraft (+2.5)
    Enhancement: Shadar-Kai - Shadar-Kai Grit (Rank 1)
    Enhancement: Shadar-Kai - Shadar-Kai Wisdom (Rank 1)
    Enhancement: Shadar-Kai - Student of Pain (Rank 1)
    Enhancement: Shadar-Kai - Student of Pain (Rank 2)
    Enhancement: Shadar-Kai - Improved Dodge (Rank 1)
    Enhancement: Shadar-Kai - Improved Dodge (Rank 2)
    Enhancement: Shadar-Kai - Improved Dodge (Rank 3)
    Enhancement: Shadar-Kai - Ghostly Essence (Rank 1)
    Enhancement: Shadar-Kai - Guile (Rank 1)
    Enhancement: Shadar-Kai - Guile (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - No Mercy (Rank 3)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Vorpal Strikes
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: WIS
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Tactician
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: WIS
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    Run in Grandmaster of flowers
    Twist - Legendary Tactics
    - Lithe
    - Sense Weakness
    Quote Originally Posted by grodon9999 View Post
    This game has been such an absurd grind that I’d rather stick my junk in a beehive than make another toon.
    Quote Originally Posted by Teh_Troll View Post
    An expansion . .. with a set of packs for each plane to come out every month or two . . . it'll be like crack to Whitney Houston.

  9. #9
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default good ?

    Quote Originally Posted by MalkavianX View Post
    Just out of curiosity, why the one level of rogue? Is it just for the skill points? I'm asking because I noticed you didn't take any ranks in DD or OL, and barely anything in Search or Spot.
    It was for lev 15 Shadar-Kai iconc build my guildy was runing a lev 15 when made him so needed lev 15 toon and of the options DDK, S-K, SE, and BF it gave me the most, a little more BS 3d6 some dodge and had wis in the core for stunning and when things are stuned you get BS.

  10. #10
    Community Member
    Join Date
    Dec 2008
    Posts
    7

    Default

    Hey there! I've got this so far!

    Code:
    Level 20 True Neutral Warforged Male
    (8 Fighter \ 12 Barbarian) 
    Hit Points: 384
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 20
    Reflex: 6
    Will: 4
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 20)
    Strength             18                    25
    Dexterity             8                    10
    Constitution         20                    22
    Intelligence         12                    14
    Wisdom                6                     6
    Charisma              6                     6
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               1                     6
    Bluff                -2                    -2
    Concentration         5                     6
    Diplomacy            -2                    -2
    Disable Device        n/a                   n/a
    Haggle               -2                    -2
    Heal                 -2                    -2
    Hide                 -1                    -5
    Intimidate            2                    21
    Jump                  8                    25
    Listen               -2                    -2
    Move Silently        -1                    -5
    Open Lock            n/a                    n/a
    Perform              n/a                   n/a
    Repair                3                    26
    Search                1                     3
    Spellcraft            1                     2
    Spot                 -2                    -2
    Swim                  4                    -3
    Tumble                1                     0
    Use Magic Device     n/a                   n/a
    
    Level 1 (Barbarian)
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Rogue
    Feat: (Selected) Two Handed Fighting
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 3 (Fighter)
    Feat: (Fighter Bonus) Cleave
    Feat: (Selected) Stunning Blow
    
    
    Level 4 (Barbarian)
    
    
    Level 5 (Barbarian)
    
    
    Level 6 (Barbarian)
    Feat: (Selected) Adamantine Body
    
    
    Level 7 (Fighter)
    
    
    Level 8 (Fighter)
    Feat: (Fighter Bonus) Great Cleave
    
    
    Level 9 (Barbarian)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 10 (Fighter)
    
    
    Level 11 (Fighter)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    
    
    Level 12 (Fighter)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 13 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 14 (Barbarian)
    
    
    Level 15 (Barbarian)
    Feat: (Selected) Weapon Specialization: Slashing Weapons
    
    
    Level 16 (Barbarian)
    
    
    Level 17 (Barbarian)
    
    
    Level 18 (Barbarian)
    Feat: (Selected) Power Critical
    
    
    Level 19 (Barbarian)
    
    
    Level 20 (Barbarian)

    I'd like to be warforged so that my caster/trapper partner can heal me. I love the idea of a ragetank, but what's important is that I can keep threat and stay alive. Any trips, sunders and/or disrupts are awesome! I was wondering if you could make this better...I'm not great at making builds. While I prefer THF I'm willing to go sword and board (as long as it's still fun to play!) or even consider cleric/pally/favored soul.

    Also I'm totally lost as to what enhancements to grab.
    Last edited by sobriquet318; 03-08-2015 at 03:07 PM.

  11. #11
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default rage tank 1 for sobriquet318

    I'd like to be warforged so that my caster/trapper partner can heal me. I love the idea of a ragetank, but what's important is that I can keep threat and stay alive. Any trips, sunders and/or disrupts are awesome! I was wondering if you could make this better...I'm not great at making builds. While I prefer THF I'm willing to go sword and board (as long as it's still fun to play!) or even consider cleric/pally/favored soul.

    Also I'm totally lost as to what enhancements to grab.[/QUOTE]

    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Neutral Good Warforged Male
    (12 Fighter \ 8 Barbarian \ 8 Epic) 
    Hit Points: 476
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 19
    Reflex: 6
    Will: 4
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             18                 28                   30
    Dexterity             8                 10                   10
    Constitution         18                 20                   20
    Intelligence         16                 18                   18
    Wisdom                6                  6                    6
    Charisma              6                  6                    6
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               1                 11                   17
    Bluff                -2                 -2                    6
    Concentration         4                  5                   13
    Diplomacy            -2                 -2                    6
    Disable Device        n/a               n/a                  n/a
    Haggle                0                  1                    9
    Heal                 -2                 -2                    6
    Hide                 -1                  0                    3
    Intimidate            2                 21                   32
    Jump                  8                 33                   39
    Listen               -2                 -2                    6
    Move Silently        -1                  0                    3
    Open Lock            n/a                n/a                   n/a
    Perform              n/a               n/a                    n/a
    Repair                5                 27                   39
    Search                3                  4                   13
    Spellcraft            3                  4                   12
    Spot                  0                  9                   17
    Swim                  4                 10                    8
    Tumble                1                 11                   14
    Use Magic Device     n/a               n/a                    n/a
    
    Level 1 (Barbarian)
    Skill: Balance (+2)
    Skill: Haggle (+2)
    Skill: Intimidate (+4)
    Skill: Jump (+4)
    Skill: Repair (+2)
    Skill: Spot (+2)
    Skill: Tumble (+2)
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Rogue
    Feat: (Selected) Shield Mastery
    
    
    Level 2 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+2)
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 3 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+2)
    Feat: (Fighter Bonus) Exotic Weapon Proficiency: Bastard Sword
    Feat: (Selected) Stunning Blow
    
    
    Level 4 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+1)
    
    
    Level 5 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+1)
    
    
    Level 6 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Feat: (Selected) Adamantine Body
    
    
    Level 7 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    Feat: (Fighter Bonus) Cleave
    
    
    Level 8 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+1)
    
    
    Level 9 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    Feat: (Selected) Great Cleave
    
    
    Level 10 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+1)
    
    
    Level 11 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+1)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Feat: (Fighter Bonus) Improved Shield Mastery
    
    
    Level 13 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    
    
    Level 14 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 15 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    Feat: (Selected) Combat Expertise
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    Feat: (Fighter Bonus) Improved Trip
    
    
    Level 17 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    
    
    Level 18 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    Feat: (Selected) Weapon Specialization: Slashing Weapons
    
    
    Level 19 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    
    
    Level 20 (Barbarian)
    Ability Raise: STR
    Skill: Haggle (+1)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Tumble (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Great Strength
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Tactician
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    Enhancement: Warforged - Improved Fortification (Rank 1)
    Enhancement: Warforged - Mechanist (Rank 1)
    Enhancement: Warforged - Mechanist (Rank 2)
    Enhancement: Warforged - Mechanist (Rank 3)
    Enhancement: Warforged - Warforged Tactics (Rank 1)
    Enhancement: Warforged - Warforged Tactics (Rank 2)
    Enhancement: Warforged - Warforged Tactics (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Focus: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
    Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
    Enhancement: Kensei (Ftr) - Power Surge (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Exotic Weapon Mastery (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Tactics (Rank 1)
    Enhancement: Kensei (Ftr) - Tactics (Rank 2)
    Enhancement: Kensei (Ftr) - Tactics (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Strength (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Strength (Rank 1)
    Enhancement: Kensei (Ftr) - Keen Edge (Rank 1)
    Enhancement: Occult Slayer (Bar) - Weapon Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 1)
    Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 2)
    Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 3)
    Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 2)
    Enhancement: Vanguard (Ftr) - To the Fore! (Rank 1)
    Enhancement: Vanguard (Ftr) - Shield Combat (Rank 1)
    Enhancement: Vanguard (Ftr) - Vicious Shield (Rank 1)
    Enhancement: Vanguard (Ftr) - Shield Specialization I (Rank 1)
    Enhancement: Vanguard (Ftr) - Armor Training (Rank 1)
    Enhancement: Vanguard (Ftr) - Armor Training (Rank 2)
    Enhancement: Vanguard (Ftr) - Armor Training (Rank 3)
    Enhancement: Vanguard (Ftr) - Brutality (Rank 1)
    Enhancement: Vanguard (Ftr) - Brutality (Rank 2)
    Enhancement: Vanguard (Ftr) - Brutality (Rank 3)
    Enhancement: Vanguard (Ftr) - Stunning Shield (Rank 1)
    Enhancement: Vanguard (Ftr) - Stunning Shield (Rank 2)
    Enhancement: Vanguard (Ftr) - Stunning Shield (Rank 3)
    Enhancement: Frenzied Berserker (Bar) - Die Hard (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 2)
    Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 3)
    ok so Warforged stunning blow, stunning shield, and Improved Trip all amped by +6 from warforged and Kensei Tactics :} and Know the Angles
    You can swich betwen power att {+5 dam} and Combat Expertise {+10% ac} for more damg or more tank
    Last 8 AP spent in harper tree for Know the Angles
    Note feat at lev 28 Perfect Two Weapon Fighting the Doublestrike works for sword and board
    ED: Legendary Dreadnought another +6 to Tactics :}
    twist: - Sense Weakness
    - Tunnel Vision or Shield Prowess {for more damg or more tank}
    - Legendary Shield Mastery

    Hope this works for you

    p.s. if this is not what you are looking for plz tell me why and would rebuild with your input
    Last edited by Kentpb; 03-11-2015 at 12:27 PM.

  12. #12
    Community Member
    Join Date
    Dec 2008
    Posts
    7

    Default

    I really like this build and it looks pretty interesting! Could you do a THF barbarian/fighter with similar goals but not necessarily as tanky? I think I'll do the sword and board build after I do a life with mostly barbarian or fighter for more beneficial tank past life bonuses!
    Last edited by sobriquet318; 03-09-2015 at 03:35 PM.

  13. #13
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default rage tank 2 for sobriquet318

    Quote Originally Posted by sobriquet318 View Post
    I really like this build and it looks pretty interesting! Could you do a THF barbarian/fighter with similar goals but not necessarily as tanky? I think I'll do the sword and board build after I do a life with mostly barbarian or fighter for more beneficial tank past life bonuses!
    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Neutral Good Warforged Male
    (4 Fighter \ 14 Barbarian \ 2 Wizard \ 8 Epic) 
    Hit Points: 471
    Spell Points: 188 
    BAB: 19\19\24\29\29
    Fortitude: 20
    Reflex: 6
    Will: 7
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             18                 31                   31
    Dexterity             8                 10                   10
    Constitution         18                 20                   22
    Intelligence         14                 16                   16
    Wisdom                6                  6                    6
    Charisma              6                  6                    6
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +6 Tome of Strength used at level 14
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               1                 11                   14
    Bluff                -2                 -2                    6
    Concentration         4                  6                   14
    Diplomacy            -2                 -2                    6
    Disable Device        n/a               n/a                  n/a
    Haggle               -2                 -2                    6
    Heal                 -2                 -2                    6
    Hide                 -1                  0                    3
    Intimidate            2                 21                   29
    Jump                  8                 33                   36
    Listen               -2                 -2                    6
    Move Silently        -1                  0                    3
    Open Lock            n/a                n/a                   n/a
    Perform              n/a               n/a                    n/a
    Repair                4                 23                   34
    Search                2                  3                   11
    Spellcraft            2                 20                   28
    Spot                  0                  0                    8
    Swim                  4                 10                    8
    Tumble                1                  5                    8
    Use Magic Device     n/a               n/a                    n/a
    
    Level 1 (Barbarian)
    Skill: Balance (+2)
    Skill: Intimidate (+4)
    Skill: Jump (+4)
    Skill: Repair (+2)
    Skill: Spot (+2)
    Skill: Tumble (+2)
    Feat: (Selected) Adamantine Body
    
    
    Level 2 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+2)
    Feat: (Fighter Bonus) Two Handed Fighting
    
    
    Level 3 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+2)
    Feat: (Selected) Power Attack
    
    
    Level 4 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    
    
    Level 5 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Feat: (Fighter Bonus) Stunning Blow
    
    
    Level 6 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Feat: (Selected) Cleave
    
    
    Level 7 (Barbarian)
    Skill: Balance (+1)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Tumble (+0.5)
    
    
    Level 8 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Tumble (+1)
    
    
    Level 9 (Wizard)
    Skill: Spellcraft (+5)
    Feat: (Wizard Bonus) Extend Spell
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Barbarian)
    Skill: Intimidate (+2)
    Skill: Jump (+2)
    Skill: Repair (+1)
    Skill: Tumble (+0.5)
    
    
    Level 11 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+2)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    
    
    Level 12 (Wizard)
    Ability Raise: STR
    Skill: Spellcraft (+5)
    Feat: (Selected) Great Cleave
    
    
    Level 13 (Barbarian)
    Skill: Intimidate (+2)
    Skill: Jump (+2)
    Skill: Repair (+1)
    Skill: Spellcraft (+0.5)
    
    
    Level 14 (Barbarian)
    Skill: Balance (+1)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spellcraft (+0.5)
    
    
    Level 15 (Barbarian)
    Skill: Balance (+1)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spellcraft (+0.5)
    Feat: (Selected) Weapon Focus: Slashing Weapons
    
    
    Level 16 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+1.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    
    
    Level 17 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+2)
    
    
    Level 18 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1.5)
    Skill: Tumble (+0.5)
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 19 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+2)
    
    
    Level 20 (Barbarian)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+2)
    Skill: Tumble (+0.5)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Power Critical
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Tactician
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Handed Fighting
    Enhancement: Warforged - Improved Fortification (Rank 1)
    Enhancement: Warforged - Mechanist (Rank 1)
    Enhancement: Warforged - Mechanist (Rank 2)
    Enhancement: Warforged - Mechanist (Rank 3)
    Enhancement: Warforged - Warforged Tactics (Rank 1)
    Enhancement: Warforged - Warforged Tactics (Rank 2)
    Enhancement: Warforged - Warforged Tactics (Rank 3)
    Enhancement: Frenzied Berserker (Bar) - Die Hard (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 2)
    Enhancement: Occult Slayer (Bar) - Weapon Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Resistance (Rank 1)
    Enhancement: Occult Slayer (Bar) - Elemental Defense (Rank 1)
    Enhancement: Occult Slayer (Bar) - Blank Thoughts (Rank 1)
    Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 1)
    Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 2)
    Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 2)
    Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 3)
    Enhancement: Occult Slayer (Bar) - Guarding Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Guarding Bond (Rank 2)
    Enhancement: Occult Slayer (Bar) - Guarding Bond (Rank 3)
    Enhancement: Occult Slayer (Bar) - Lessons of Travel (Rank 1)
    Enhancement: Occult Slayer (Bar) - Lessons of Travel (Rank 2)
    Enhancement: Occult Slayer (Bar) - Lessons of Travel (Rank 3)
    Enhancement: Occult Slayer (Bar) - Bond of Retribution (Rank 1)
    Enhancement: Occult Slayer (Bar) - Lessons of Nature (Rank 1)
    Enhancement: Occult Slayer (Bar) - Lessons of Nature (Rank 2)
    Enhancement: Occult Slayer (Bar) - Lessons of Nature (Rank 3)
    Enhancement: Occult Slayer (Bar) - Kinetic Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Kinetic Bond (Rank 2)
    Enhancement: Occult Slayer (Bar) - Kinetic Bond (Rank 3)
    Enhancement: Occult Slayer (Bar) - Constitution (Rank 1)
    Enhancement: Occult Slayer (Bar) - Constitution (Rank 1)
    Enhancement: Occult Slayer (Bar) - Bond of Destruction (Rank 1)
    Enhancement: Occult Slayer (Bar) - Vampiric Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Vampiric Bond (Rank 2)
    Enhancement: Occult Slayer (Bar) - Vampiric Bond (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Focus: Axes (Rank 1)
    Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Axes (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Tactics (Rank 1)
    Enhancement: Kensei (Ftr) - Tactics (Rank 2)
    Enhancement: Kensei (Ftr) - Tactics (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 3)
    ok so less tanky but worked in a good option to the sword & bored with 2 levs of wiz { Improved Mage Armor +10% AC & Improved Shield +4 AC, +10 DR} just remember to cast before you rage.
    Went deeper in to Occult Slayer enhancements by far the most "tanky" of the barb trees
    still Last 8 AP spent in harper tree for Know the Angles
    ED: Fury of the Wild
    Twist - Legendary Tactics
    - Commanding Presence for holding agro
    - Rejuvenation Cocoon now you get SP and Echoes of power some self healing cant be bad
    - Momentum Swing
    - Lay Waste
    all would be good pick what would work for you

    Hope this is more what you where looking for.
    Last edited by Kentpb; 03-11-2015 at 12:30 PM.

  14. #14
    Community Member
    Join Date
    Dec 2008
    Posts
    7

    Default

    Quote Originally Posted by Kentpb View Post

    Hope this is more what you where looking for.
    I am going to use them both! I think after all I will go with the first one this round! Thank you so much

  15. #15
    Community Member
    Join Date
    Dec 2008
    Posts
    7

    Default

    Quote Originally Posted by Kentpb View Post
    I'd like to be warforged so that my caster/trapper partner can heal me. I love the idea of a ragetank, but what's important is that I can keep threat and stay alive. Any trips, sunders and/or disrupts are awesome! I was wondering if you could make this better...I'm not great at making builds. While I prefer THF I'm willing to go sword and board (as long as it's still fun to play!) or even consider cleric/pally/favored soul.

    Also I'm totally lost as to what enhancements to grab.
    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Neutral Good Warforged Male
    (12 Fighter \ 8 Barbarian \ 8 Epic) 
    Hit Points: 476
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 19
    Reflex: 6
    Will: 4
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             18                 28                   30
    Dexterity             8                 10                   10
    Constitution         18                 20                   20
    Intelligence         16                 18                   18
    Wisdom                6                  6                    6
    Charisma              6                  6                    6
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               1                 11                   17
    Bluff                -2                 -2                    6
    Concentration         4                  5                   13
    Diplomacy            -2                 -2                    6
    Disable Device        n/a               n/a                  n/a
    Haggle                0                  1                    9
    Heal                 -2                 -2                    6
    Hide                 -1                  0                    3
    Intimidate            2                 21                   32
    Jump                  8                 33                   39
    Listen               -2                 -2                    6
    Move Silently        -1                  0                    3
    Open Lock            n/a                n/a                   n/a
    Perform              n/a               n/a                    n/a
    Repair                5                 27                   39
    Search                3                  4                   13
    Spellcraft            3                  4                   12
    Spot                  0                  9                   17
    Swim                  4                 10                    8
    Tumble                1                 11                   14
    Use Magic Device     n/a               n/a                    n/a
    
    Level 1 (Barbarian)
    Skill: Balance (+2)
    Skill: Haggle (+2)
    Skill: Intimidate (+4)
    Skill: Jump (+4)
    Skill: Repair (+2)
    Skill: Spot (+2)
    Skill: Tumble (+2)
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Rogue
    Feat: (Selected) Shield Mastery
    
    
    Level 2 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+2)
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 3 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+2)
    Feat: (Fighter Bonus) Exotic Weapon Proficiency: Bastard Sword
    Feat: (Selected) Stunning Blow
    
    
    Level 4 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+1)
    
    
    Level 5 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+1)
    
    
    Level 6 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Feat: (Selected) Adamantine Body
    
    
    Level 7 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    Feat: (Fighter Bonus) Cleave
    
    
    Level 8 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+1)
    
    
    Level 9 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    Feat: (Selected) Great Cleave
    
    
    Level 10 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+1)
    
    
    Level 11 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+1)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Feat: (Fighter Bonus) Improved Shield Mastery
    
    
    Level 13 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    
    
    Level 14 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 15 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    Feat: (Selected) Combat Expertise
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    Feat: (Fighter Bonus) Improved Trip
    
    
    Level 17 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    
    
    Level 18 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    Feat: (Selected) Weapon Specialization: Slashing Weapons
    
    
    Level 19 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    
    
    Level 20 (Barbarian)
    Ability Raise: STR
    Skill: Haggle (+1)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Tumble (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Great Strength
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Tactician
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    Enhancement: Warforged - Improved Fortification (Rank 1)
    Enhancement: Warforged - Mechanist (Rank 1)
    Enhancement: Warforged - Mechanist (Rank 2)
    Enhancement: Warforged - Mechanist (Rank 3)
    Enhancement: Warforged - Warforged Tactics (Rank 1)
    Enhancement: Warforged - Warforged Tactics (Rank 2)
    Enhancement: Warforged - Warforged Tactics (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Focus: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
    Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
    Enhancement: Kensei (Ftr) - Power Surge (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Exotic Weapon Mastery (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Tactics (Rank 1)
    Enhancement: Kensei (Ftr) - Tactics (Rank 2)
    Enhancement: Kensei (Ftr) - Tactics (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Strength (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Strength (Rank 1)
    Enhancement: Kensei (Ftr) - Keen Edge (Rank 1)
    Enhancement: Occult Slayer (Bar) - Weapon Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 1)
    Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 2)
    Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 3)
    Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 2)
    Enhancement: Vanguard (Ftr) - To the Fore! (Rank 1)
    Enhancement: Vanguard (Ftr) - Shield Combat (Rank 1)
    Enhancement: Vanguard (Ftr) - Vicious Shield (Rank 1)
    Enhancement: Vanguard (Ftr) - Shield Specialization I (Rank 1)
    Enhancement: Vanguard (Ftr) - Armor Training (Rank 1)
    Enhancement: Vanguard (Ftr) - Armor Training (Rank 2)
    Enhancement: Vanguard (Ftr) - Armor Training (Rank 3)
    Enhancement: Vanguard (Ftr) - Brutality (Rank 1)
    Enhancement: Vanguard (Ftr) - Brutality (Rank 2)
    Enhancement: Vanguard (Ftr) - Brutality (Rank 3)
    Enhancement: Vanguard (Ftr) - Stunning Shield (Rank 1)
    Enhancement: Vanguard (Ftr) - Stunning Shield (Rank 2)
    Enhancement: Vanguard (Ftr) - Stunning Shield (Rank 3)
    Enhancement: Frenzied Berserker (Bar) - Die Hard (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 2)
    Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 3)

    Hi again, Kent! Thanks again for the two awesome builds you made me, I had a follow-up question for the first. Why Bastard Sword? I have very little knowledge of items and whatnot, but I have a BUNCH of pretty decent khopesh from before the big changes (and a couple really nice khopesh from after, too)...I was wondering if it'd be wise to grab that instead of bastard swords.
    Last edited by sobriquet318; 03-30-2015 at 09:33 AM.

  16. #16
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default

    Hi again, Kent! Thanks again for the two awesome builds you made me, I had a follow-up question for the first. Why Bastard Sword? I have very little knowledge of items and whatnot, but I have a BUNCH of pretty decent khopesh from before the big changes (and a couple really nice khopesh from after, too)...I was wondering if it'd be wise to grab that instead of bastard swords.
    ok yes khopesh would work in fact so would Dwarven War Axes. Bastard Sword is left over from my sword & board line of thought in that if useing one wep make it a good one lol & hand&1/2 weps {Dwarven War Axes, Bastard Sword} get glancing blows if used with Shield and those can be improved with the THF line of feats. In fact if you did not state the need for stopping power and even say trip as one of them I would of taken THF & ITHF and not Combat Expertise & Improved Trip but don't get me wrong having 3 interrupts {Stunning Shield, Stunning Blow, and trip} all on rotation is a good thing. In fact you can still go that way but would lose the op to tank up, Combat Expertise +10% ac, improved Combat Expertise +20 PRR, and 4 to your trip DC but then I would run in Fury of the Wild to really get those glancing blows going and twist Legendary Tactics.

  17. 03-31-2015, 07:37 PM


  18. #18
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default Wraith Shuriken Cannon 12 wiz 4 monk 4 ruoge

    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Drow Male
    (4 Monk \ 4 Rogue \ 12 Wizard \ 8 Epic) 
    Hit Points: 323             Geared & self buffed  644
    Spell Points: 1437 
    BAB: 12\12\17\22
    Fortitude: 13                        34
    Reflex: 24                           62 
    Will: 13                             27
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (28 Point)       (Level 1)          (Level 28)           (Level 28)           (Gear & Sustainable buffs)
    Strength              8                  8                    8                    22
    Dexterity            20                 31                   37                    76
    Constitution         13                 16                   18                    36
    Intelligence         14                 17                   17                    19
    Wisdom                8                 10                   10                    16
    Charisma             10                 10                   10                    12
    
    Tomes Used
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +3 Tome of Dexterity used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Intelligence used at level 10
    +6 dex tome
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               9                 16                   26
    Bluff                 0                  0                    8
    Concentration         3                 24                   33
    Diplomacy             0                  0                    8
    Disable Device        6                 26                   34
    Haggle                0                  0                    8
    Heal                  1                  8                   16
    Hide                  5                 12                   20
    Intimidate            0                  0                    9
    Jump                  3                  4                   14
    Listen               -1                  0                   10
    Move Silently         5                 12                   20
    Open Lock             9                 25                   33
    Perform               n/a               n/a                   n/a
    Repair                2                  3                   11
    Search                6                 26                   36
    Spellcraft            4                  7                   16
    Spot                  3                  4                   14
    Swim                 -1                 -1                    7
    Tumble                n/a              n/a                   n/a
    Use Magic Device      4                  4                   12
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Heal (+2)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spellcraft (+2)
    Skill: Spot (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Point Blank Shot
    Feat: (Automatic) Attack
    Feat: (Automatic) Drow Spell Resistance
    Feat: (Automatic) Elven Keen Senses
    Feat: (Automatic) Enchantment Save Bonus
    Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Immunity to Sleep
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Shuriken Expertise
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Spell Save Bonus
    Feat: (Automatic) Trapfinding
    
    
    Level 2 (Monk)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Feat: (Monk Bonus) Dodge
    Feat: (Automatic) AC Bonus
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Exotic Weapon Proficiency: Kama
    Feat: (Automatic) Finishing Moves
    Feat: (Automatic) Flurry of Blows
    Feat: (Automatic) Martial Weapon Proficiency: Handaxe
    Feat: (Automatic) The Way of Air
    Feat: (Automatic) The Way of Fire
    Feat: (Automatic) The Way of Earth
    Feat: (Automatic) The Way of Water
    Feat: (Automatic) Unarmed Strike
    
    
    Level 3 (Monk)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Feat: (Monk Bonus) Deflect Arrows
    Feat: (Selected) Quick Draw
    Feat: (Automatic) Evasion
    Feat: (Automatic) Meditation
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    
    
    Level 4 (Monk)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Search (+1)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
    Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
    Feat: (Automatic) Still Mind
    
    
    Level 5 (Monk)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Search (+1)
    Feat: (Automatic) Ki Strike: Magic
    Feat: (Automatic) Slow Fall
    
    
    Level 6 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Search (+1)
    Feat: (Wizard Bonus) Extend Spell
    Feat: (Selected) Precise Shot
    Feat: (Automatic) Archer's Focus
    Feat: (Automatic) Dismiss Charm
    Feat: (Automatic) Inscribe Wizard Scroll
    Feat: (Automatic) Magical Training
    
    
    Level 7 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Search (+1)
    
    
    Level 8 (Rogue)
    Ability Raise: DEX
    Skill: Disable Device (+2)
    Skill: Heal (+0.5)
    Skill: Open Lock (+7)
    Skill: Search (+1)
    
    
    Level 9 (Rogue)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Heal (+2)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Selected) Adept of Forms
    Feat: (Automatic) Trap Sense
    
    
    Level 10 (Rogue)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+2)
    Feat: (Automatic) Trapmaking
    Feat: (Automatic) Uncanny Dodge
    Feat: (Automatic) Uncanny Dodge (Dodge Bonus)
    
    
    Level 11 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    
    
    Level 12 (Wizard)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Feat: (Selected) Master of Forms
    
    
    Level 13 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Feat: (Wizard Bonus) Maximize Spell
    Feat: (Automatic) Improved Heroic Durability
    
    
    Level 14 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    
    
    Level 15 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Feat: (Selected) Improved Critical: Thrown Weapons
    
    
    Level 16 (Wizard)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    
    
    Level 17 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    
    
    Level 18 (Wizard)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Search (+1)
    Feat: (Selected) Improved Precise Shot
    Feat: (Wizard Bonus) Mental Toughness
    
    
    Level 19 (Wizard)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Search (+1)
    
    
    Level 20 (Wizard)
    Ability Raise: DEX
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Search (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Grandmaster of Forms
    Feat: (Automatic) Epic: Epic Power
    Feat: (Automatic) Epic: Epic Skills
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: DEX
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Epic Mage Armor
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Great Dexterity
    
    
    Level 28 (Epic)
    Ability Raise: DEX
    Feat: (Epic Destiny) Epic Destiny: Doubleshot
    Enhancement: Drow - Spell Resistance (Rank 1)
    Enhancement: Drow - Drow Dexterity (Rank 1)
    Enhancement: Drow - Spell Resistance (Rank 1)
    Enhancement: Drow - Drow Dexterity (Rank 1)
    Enhancement: Pale Master (Wiz) - Dark Reaping (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Zombie (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Vampire (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Wraith (Rank 1)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 1)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 2)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy I (Rank 1)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 1)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 2)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 3)
    Enhancement: Pale Master (Wiz) - Efficient Maximize (Rank 1)
    Enhancement: Pale Master (Wiz) - Efficient Maximize (Rank 2)
    Enhancement: Pale Master (Wiz) - Efficient Maximize (Rank 3)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy II (Rank 1)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 1)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 2)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 3)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy III (Rank 1)
    Enhancement: Pale Master (Wiz) - Constitution (Rank 1)
    Enhancement: Pale Master (Wiz) - Constitution (Rank 1)
    Enhancement: Pale Master (Wiz) - Improved Shrouding (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Spellsword: Acid (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Battlemage (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Dexterity (Rank 1)
    Last 24 AP spent in Harper tree:
    +4 dex
    Versatile adept I & II teir 3
    + 3 to skills
    + 6 range power
    Run in Fury of the Wild
    Twist:
    - lithe
    - dex+1
    - dex+1
    This is how my toon turned out just befor I TRed him vary fun to play. I had 80 dex befor they "fixed" Shadow Dodge I had to change the enhancements to what I had here.
    Would go 12 wiz 3 monk 5 rouge now.
    Last edited by Kentpb; 04-02-2016 at 12:39 PM.

  19. #19
    Community Member
    Join Date
    May 2006
    Posts
    6

    Default Past life farmer

    Kent,

    I'm looking for a solid framework build to use for farming past lives. I'm open to most ideas...but, 1) no repeaters, 2) must be trap capable, and 3) self-healing.

    I've looked at Pastlifenmo ( http://www.ddovault.com/cgi-bin/yabb...m=1372284751/0 )... and it's interesting. But, I imagine that enough stuff has changed since this build...that there may be a more optimal way to do this.

    -Defyle

  20. #20
    Community Member
    Join Date
    Mar 2006
    Posts
    10

    Default And I'm back.. :P

    I'm looking for the stealthiest, tankiest ..build you can come up with...all races, all classes, no tomes, no past lives..and if you use a spell caster could you suggest spells to use...... Thanks again man you are doing a great service almost wish i could donate to you...

Page 1 of 5 12345 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload