On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
Notes: Until you get rouge level 6 and can use Int for + to damage from 3rd Core I would get KTA II from Harper tree then switch over.Code:Character Plan by DDO Character Planner Version 4.37.105 DDO Character Planner Home Page Level 30 Lawful Good Gnome Male (16 Rogue \ 4 Artificer \ 10 Epic) Hit Points: 440 Spell Points: 361 BAB: 15\15\20\25\25 Fortitude: 12 Reflex: 23 Will: 11 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (36 Point) (Level 1) (Level 30) (Level 30) Strength 6 13 13 Dexterity 14 21 21 Constitution 16 23 23 Intelligence 20 34 35 Wisdom 8 15 15 Charisma 12 19 19 Tomes Used +7 Tome of Strength used at level 1 \par +7 Tome of Dexterity used at level 1 \par +7 Tome of Constitution used at level 1 \par +7 Tome of Intelligence used at level 1 \par +7 Tome of Wisdom used at level 1 \par +7 Tome of Charisma used at level 1 \par Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 30) (Level 30) Balance 4 34 39 Bluff 4 34 38 Concentration 0 35 41 Diplomacy 4 34 38 Disable Device 4 36 48 Haggle 2 13 17 Heal 2 22 24 Hide 8 38 43 Intimidate 0 11 15 Jump 4 34 35 Listen 0 11 13 Move Silently 4 34 39 Open Lock 4 36 41 Perform n/a n/a n/a Repair 0 12 24 Search 4 34 46 Spellcraft 0 11 23 Spot 4 34 36 Swim 0 14 15 Tumble 4 34 39 Use Magic Device 6 36 40 Level 1 (Rogue) Skill: Balance (+4) Skill: Bluff (+4) Skill: Diplomacy (+4) Skill: Disable Device (+4) Skill: Heal (+2) Skill: Hide (+4) Skill: Jump (+4) Skill: Move Silently (+4) Skill: Open Lock (+4) Skill: Search (+4) Skill: Spot (+4) Skill: Tumble (+4) Skill: Use Magic Device (+4) Feat: (Past Life) Past Life: Fighter Feat: (Past Life) Past Life: Fighter Feat: (Selected) Point Blank Shot Feat: (Automatic) Attack Feat: (Automatic) Heroic Durability Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency: Light Hammer Feat: (Automatic) Martial Weapon Proficiency: Rapier Feat: (Automatic) Martial Weapon Proficiency: Shortsword Feat: (Automatic) Martial Weapon Proficiency: Shortbow Feat: (Automatic) Martial Weapon Proficiency: Throwing Hammer Feat: (Automatic) Martial Weapon Proficiency: Warhammer Feat: (Automatic) Gnomish Proficiences Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Small Size Bonus Feat: (Automatic) Sneak Feat: (Automatic) Sneak Attack Feat: (Automatic) Trapfinding Level 2 (Artificer) Skill: Bluff (+1) Skill: Concentration (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Automatic) Artificer Construct Mastery Feat: (Automatic) Artificer Knowledge: Scrolls Feat: (Automatic) Exotic Weapon Proficiency: Great Crossbow Feat: (Automatic) Exotic Weapon Proficiency: Repeating Heavy Crossbow Feat: (Automatic) Exotic Weapon Proficiency: Repeating Light Crossbow Feat: (Automatic) Inscribe Artificer Scroll Feat: (Automatic) Magical Training Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Rapid Reload Feat: (Automatic) Revive Iron Defender Feat: (Automatic) Unleash Iron Defender Level 3 (Artificer) Skill: Bluff (+1) Skill: Concentration (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Rapid Shot Feat: (Automatic) Artificer Craft Mastery Feat: (Automatic) Artificer Knowledge: Potions Feat: (Automatic) Artificer Rune Arm Use Feat: (Automatic) Defensive Fighting Feat: (Automatic) Sunder Feat: (Automatic) Trap Sense Feat: (Automatic) Trip Level 4 (Rogue) Ability Raise: INT Skill: Balance (+2) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Hide (+3) Skill: Jump (+3) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Automatic) Evasion Feat: (Automatic) Trapmaking Feat: (Automatic) Uncanny Dodge Feat: (Automatic) Uncanny Dodge (Dodge Bonus) Level 5 (Rogue) Skill: Balance (+2) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+4) Skill: Use Magic Device (+1) Feat: (Automatic) Improved Heroic Durability Level 6 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Concentration (+2) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Selected) Insightful Reflexes Level 7 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Level 8 (Rogue) Ability Raise: INT Skill: Balance (+1) Skill: Bluff (+1) Skill: Concentration (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+2) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+2) Feat: (Automatic) Improved Uncanny Dodge Level 9 (Artificer) Skill: Bluff (+1) Skill: Concentration (+3) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Precision Feat: (Automatic) Artificer Knowledge: Wands Level 10 (Artificer) Skill: Bluff (+1) Skill: Concentration (+3) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Artificer Bonus) Precise Shot Feat: (Automatic) Archer's Focus Level 11 (Rogue) Skill: Balance (+3) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Hide (+3) Skill: Jump (+3) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Level 12 (Rogue) Ability Raise: INT Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+3) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+4) Skill: Use Magic Device (+1) Feat: (Automatic) Improved Uncanny Dodge (Dodge Bonus) Feat: (Selected) Improved Critical: Ranged Weapons Level 13 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Heal (+2) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+2) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Level 14 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Heal (+2.5) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Rogue Bonus) Improved Evasion Level 15 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Heal (+2.5) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Selected) Improved Precise Shot Level 16 (Rogue) Ability Raise: INT Skill: Balance (+1) Skill: Bluff (+1) Skill: Concentration (+2.5) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Heal (+0.5) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Level 17 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Concentration (+2.5) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Heal (+0.5) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Rogue Bonus) Defensive Roll Level 18 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Concentration (+2.5) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Heal (+0.5) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Selected) Manyshot Level 19 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Concentration (+3) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Heal (+0.5) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Level 20 (Rogue) Ability Raise: INT Skill: Balance (+1) Skill: Bluff (+1) Skill: Concentration (+1.5) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Swim (+3) Skill: Tumble (+1) Skill: Use Magic Device (+2) Feat: (Rogue Bonus) Skill Mastery Level 21 (Epic) Feat: (Selected) Epic: Improved Sneak Attack Feat: (Automatic) Epic: Epic Skills Level 22 (Epic) Feat: (Automatic) Epic: Epic Skills Level 23 (Epic) Feat: (Automatic) Epic: Epic Skills Level 24 (Epic) Ability Raise: INT Feat: (Selected) Epic: Combat Archery Feat: (Automatic) Epic: Epic Skills Level 25 (Epic) Feat: (Automatic) Epic: Epic Skills Level 26 (Epic) Feat: (Epic Destiny) Divine Sphere: Holy Strike Feat: (Automatic) Epic: Epic Skills Level 27 (Epic) Feat: (Selected) Epic: Blinding Speed Feat: (Automatic) Epic: Epic Skills Level 28 (Epic) Ability Raise: INT Feat: (Epic Destiny) Primal Sphere: Doubleshot Feat: (Automatic) Epic: Epic Skills Level 29 (Epic) Feat: (Epic Destiny) Multiple Spheres: Dreamscape Feat: (Automatic) Epic: Epic Skills Level 30 (Epic) Feat: (Selected) Epic: Overwhelming Critical Feat: (Legendary) Scion of the Ethereal Plane Feat: (Automatic) Epic: Epic Skills Enhancement: Mechanic (Rog) - Arbalester (Rank 1) Enhancement: Mechanic (Rog) - Tanglefoot (Rank 1) Enhancement: Mechanic (Rog) - Targeting Sights (Rank 1) Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1) Enhancement: Mechanic (Rog) - Mechanics (Rank 1) Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1) Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 1) Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 2) Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 3) Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1) Enhancement: Battle Engineer (Art) - Battle Engineer (Rank 1) Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1) Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1) Enhancement: Battle Engineer (Art) - Field Engineer (Rank 1) Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 1) Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 2) Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 3) Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1) Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 1) Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 2) Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 3) Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1) Enhancement: Battle Engineer (Art) - Intelligence (Rank 1) Enhancement: Battle Engineer (Art) - Agility Engine (Rank 1) Enhancement: Battle Engineer (Art) - Agility Engine (Rank 2) Enhancement: Battle Engineer (Art) - Agility Engine (Rank 3) Enhancement: Harper Agent - Agent of Good (Rank 1) Enhancement: Harper Agent - Strategic Combat I (Rank 1) Enhancement: Inquisitive - Inquisitive (Rank 1) Enhancement: Inquisitive - Hit the Streets I (Rank 1) Enhancement: Inquisitive - Mind Like Iron I (Rank 1) Enhancement: Inquisitive - True Seeing I (Rank 1) Enhancement: Inquisitive - Undaunted I (Rank 1) Enhancement: Inquisitive - Master Inquisitive I (Rank 1) Enhancement: Inquisitive - Dual Shooter I (Rank 1) Enhancement: Inquisitive - Conjure Bolts I (Rank 1) Enhancement: Inquisitive - Law on your side I (Rank 1) Enhancement: Inquisitive - Crossbow Adept I (Rank 1) Enhancement: Inquisitive - Observation I (Rank 1) Enhancement: Inquisitive - Improved Law I (Rank 1) Enhancement: Inquisitive - Crossbow Adept II I (Rank 1) Enhancement: Inquisitive - First Things First (Ask Questions First) I (Rank 1) Enhancement: Inquisitive - Improved Observation I (Rank 1) Enhancement: Inquisitive - Ability Score (INT) I (Rank 1) Enhancement: Inquisitive - Crossbow Adept III I (Rank 1) Enhancement: Inquisitive - What Later? (Shoot Later) I (Rank 1) Enhancement: Inquisitive - Inquisition Style (Martial Inquisition) I (Rank 1) Enhancement: Inquisitive - Greater Law I (Rank 1) Enhancement: Inquisitive - Ability Score II (INT) I (Rank 1) Enhancement: Inquisitive - No Holds Barred I (Rank 1) Enhancement: Inquisitive - Arresting Assault I (Rank 1) Enhancement: Inquisitive - Inquisitor's Path (Jaded) I (Rank 1) Enhancement: Inquisitive - Diplomatic Immunity I (Rank 1)
If you have any ?'s feel free to ask
Last edited by Kentpb; 04-20-2019 at 10:10 PM.
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
Just posting this as a reminder that not all goes as planned. In many of my builds I run I find that where Feats and leveling order are solid the AP trees get tweaked often while playing them. I often reset my trees for many reasons ie, to pull points out of one tree because now I can afford to get to a higher tier in another tree but I was not just sitting on my points and the points got me something better in first tree then but now the higher tier makes the benefits of the other tree outweigh the first. or even things as my Stat with my gear that I know I will be wearing for a few levels are at a odd # so might pull out stat from AP tree and spend the 2 AP elsewhere. So in the end my trees almost never look exactly as I planned in the build. Just saying whether doing your own builds, getting them from me, or some other thread think of them as just guidelines not set in stone
to give a example of the kind of small changes that can take place here is the real end trees for Renegade Axe HTR that is just a few post up from here as you can see close but not quite what was in the plan.
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
Me and my Static group (Me my wife, & a guildy) have not got around to using the Falconry tree so we decided to all to do a life around it. I am playing a Monk, my wife a Druid, and Our Guild healer is as always a cleric. We have agreed to all go at least as far as Coordinated Strike in the tree for a whole lot of helpless blind mobs. I have seen a few request for Bird Builds so I am going to post our 3 builds in the next couple posts. Remember that I do custom builds, Built to guidelines set forth by the person requesting the build with there play style, preferences, tomes and past lives fingered in. As these builds will not have the "spects" in a request post I will Note them in each build post so you can see what they were and know that they affected the builds
Last edited by Kentpb; 05-11-2019 at 04:27 PM.
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
Requirements:
- I like a lot of buttons to hit in combat just hitting the mouse button just don't work for me
- must go at least as far as Coordinated Strike in Falconry tree
- +6 Tome on all stats
- Past Lives Bard, Monk, Aasimar 3x, Half Elf 3x, Dragonborn 3x, Warforged 2x, and some Iconic & Epic but they don't really matter.
- Wisdom Based combat as a monk haven't done a monk life in a while and miss it
- plan on TRing at 20 for more lives (I will still post build up to 30 for those that want to take it all the way)
ED: Legendary DreadnoughtCode:Character Plan by DDO Character Planner Version 4.37.105 DDO Character Planner Home Page Level 30 Lawful Good Aasimar Male (2 Fighter \ 18 Monk \ 10 Epic) Hit Points: 484 Spell Points: 64 BAB: 15\15\20\25\25 Fortitude: 20 Reflex: 20 Will: 25 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (36 Point) (Level 1) (Level 30) (Level 30) Strength 12 18 18 Dexterity 14 20 20 Constitution 17 23 23 Intelligence 8 14 14 Wisdom 21 34 38 Charisma 10 16 16 Tomes Used +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 30) (Level 30) Balance 0 27 32 Bluff 0 10 13 Concentration 4 33 39 Diplomacy 1 11 14 Disable Device n/a n/a n/a Haggle 0 10 13 Heal 3 24 38 Hide 0 10 15 Intimidate 0 10 13 Jump 4 33 37 Listen 2 12 26 Move Silently 0 10 15 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair 1 11 13 Search 0 10 12 Spellcraft 1 11 13 Spot 2 12 26 Swim 0 10 14 Tumble 4 27 32 Use Magic Device n/a n/a n/a Level 1 (Monk) Skill: Concentration (+4) Skill: Jump (+4) Skill: Tumble (+4) Feat: (Past Life) Epic Past Life - Arcane Sphere: Enchant Weapon Feat: (Past Life) Epic Past Life - Martial Sphere: Doublestrike Feat: (Past Life) Iconic Past Life: Bladeforged Feat: (Selected) Monk Feats: Stunning Fist Feat: (Past Life) Past Life: Bard Feat: (Past Life) Past Life: Monk Feat: (Past Life) Race Past Life: Aasimar Past Life Feat: (Past Life) Race Past Life: Aasimar Past Life Feat: (Past Life) Race Past Life: Aasimar Past Life Feat: (Past Life) Race Past Life: Warforged Past Life Feat: (Past Life) Race Past Life: Warforged Past Life Feat: (Past Life) Race Past Life: Half Elf Past Life Feat: (Past Life) Race Past Life: Half Elf Past Life Feat: (Past Life) Race Past Life: Half Elf Past Life Feat: (Past Life) Race Past Life: Dragonborn Past Life Feat: (Past Life) Race Past Life: Dragonborn Past Life Feat: (Past Life) Race Past Life: Dragonborn Past Life Feat: (Monk Bonus) Two Weapon Fighting Level 2 (Monk) Skill: Concentration (+1) Skill: Heal (+0.5) Skill: Jump (+1) Skill: Tumble (+1) Feat: (Monk Bonus) Dodge Level 3 (Monk) Skill: Concentration (+1) Skill: Heal (+0.5) Skill: Jump (+1) Skill: Tumble (+1) Feat: (Monk Path) Path of Harmonious Balance: Fists of Light Feat: (Selected) Power Attack Level 4 (Monk) Ability Raise: WIS Skill: Concentration (+1) Skill: Heal (+0.5) Skill: Jump (+1) Skill: Tumble (+1) Level 5 (Monk) Skill: Concentration (+1) Skill: Heal (+0.5) Skill: Jump (+1) Skill: Tumble (+1) Level 6 (Monk) Skill: Concentration (+1) Skill: Heal (+0.5) Skill: Jump (+1) Skill: Tumble (+1) Feat: (Selected) Mobility Feat: (Monk Bonus) Spring Attack Level 7 (Monk) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Tumble (+1) Level 8 (Monk) Ability Raise: WIS Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Tumble (+1) Level 9 (Monk) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Tumble (+1) Feat: (Selected) Improved Two Weapon Fighting Level 10 (Monk) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Tumble (+1) Level 11 (Fighter) Skill: Concentration (+1) Skill: Heal (+0.5) Feat: (Fighter Bonus) Combat Expertise Level 12 (Fighter) Ability Raise: WIS Skill: Concentration (+1) Skill: Jump (+1) Feat: (Selected) Improved Critical: Bludgeoning Weapons Feat: (Fighter Bonus) Whirlwind Attack Level 13 (Monk) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Tumble (+1) Level 14 (Monk) Skill: Concentration (+1) Skill: Heal (+0.5) Skill: Jump (+2) Skill: Tumble (+1) Level 15 (Monk) Skill: Balance (+2) Skill: Concentration (+1) Skill: Heal (+0.5) Skill: Jump (+1) Skill: Tumble (+1) Feat: (Selected) Greater Two Weapon Fighting Level 16 (Monk) Ability Raise: WIS Skill: Balance (+2) Skill: Concentration (+1) Skill: Heal (+0.5) Skill: Jump (+1) Skill: Tumble (+1) Level 17 (Monk) Skill: Balance (+3) Skill: Concentration (+1) Skill: Heal (+0.5) Skill: Jump (+1) Level 18 (Monk) Skill: Balance (+3) Skill: Concentration (+1) Skill: Heal (+0.5) Skill: Jump (+1) Feat: (Selected) Monk Feats: Grandmaster of Forms Level 19 (Monk) Skill: Balance (+3) Skill: Concentration (+1) Skill: Heal (+0.5) Skill: Jump (+1) Level 20 (Monk) Ability Raise: WIS Skill: Balance (+4) Skill: Concentration (+1) Skill: Jump (+1) Enhancement: Aasimar - Stronger Bonds (Rank 1) Enhancement: Aasimar - Wisdom (Rank 1) Enhancement: Aasimar - Stronger Bonds (Rank 1) Enhancement: Aasimar - Wisdom (Rank 1) Enhancement: Aasimar - Stronger Bonds (Rank 1) Enhancement: Aasimar - Aasimar Improved Recovery (Rank 1) Enhancement: Aasimar - Divine Purpose: Fallen (Rank 1) Enhancement: Aasimar - Divine Charges (Rank 1) Enhancement: Aasimar - Divine Charges (Rank 2) Enhancement: Aasimar - Divine Charges (Rank 3) Enhancement: Aasimar - Aasimar Improved Recovery (Rank 1) Enhancement: Aasimar - Ascendant Bond: Fallen (Rank 1) Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1) Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1) Enhancement: Shintao (Mnk) - Iron Hand (Rank 1) Enhancement: Shintao (Mnk) - Argent Fist (Rank 1) Enhancement: Shintao (Mnk) - Touch of the Void Dragon (Rank 1) Enhancement: Shintao (Mnk) - Difficulty at the Beginning (Rank 1) Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1) Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2) Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3) Enhancement: Shintao (Mnk) - Lifting the Veil (Rank 1) Enhancement: Shintao (Mnk) - Smite Tainted Creature (Rank 1) Enhancement: Shintao (Mnk) - Iron Skin (Rank 1) Enhancement: Shintao (Mnk) - Iron Skin (Rank 2) Enhancement: Shintao (Mnk) - Iron Skin (Rank 3) Enhancement: Shintao (Mnk) - Knock on the Sky (Rank 1) Enhancement: Shintao (Mnk) - Restoring the Balance (Rank 1) Enhancement: Shintao (Mnk) - Jade Strike (Rank 1) Enhancement: Shintao (Mnk) - Dismissing Strike (Rank 1) Enhancement: Shintao (Mnk) - Wisdom (Rank 1) Enhancement: Shintao (Mnk) - The Receptive Earth (Rank 1) Enhancement: Shintao (Mnk) - Tomb of Jade (Rank 1) Enhancement: Shintao (Mnk) - Instinctive Defense (Rank 1) Enhancement: Shintao (Mnk) - Wisdom (Rank 1) Enhancement: Shintao (Mnk) - Empty Hand Mastery (Rank 1) Enhancement: Shintao (Mnk) - Violence Begets Violence (Rank 1) Enhancement: Kensei (Ftr) - Kensei Focus: Martial Arts (Rank 1) Enhancement: Kensei (Ftr) - Haste Boost (Rank 1) Enhancement: Kensei (Ftr) - Haste Boost (Rank 2) Enhancement: Kensei (Ftr) - Haste Boost (Rank 3) Level 21 (Epic) Feat: (Selected) Epic: Improved Martial Arts Level 22 (Epic) Level 23 (Epic) Level 24 (Epic) Ability Raise: WIS Feat: (Selected) Epic: Overwhelming Critical Level 25 (Epic) Level 26 (Epic) Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting Level 27 (Epic) Feat: (Selected) Epic: Blinding Speed Level 28 (Epic) Ability Raise: WIS Feat: (Epic Destiny) Martial Sphere: Tactician Level 29 (Epic) Feat: (Epic Destiny) Martial Sphere: Dire Charge Level 30 (Epic) Feat: (Selected) Epic: Vorpal Strikes Feat: (Legendary) Scion of the Astral Plane
Twist:
- Balanced Attacks
- Symmetric Strikes
- A Dance of Flowers
- Unearthly Reactions
Note: If i was not TRing at 20 I would take Past Life: Disciple of the Fist at level 18 not Grandmaster of Forms witch you get for free at level 20 (level 18 Monk).
If you don't have at lest a +1 STR tome you will need 13 STR to start for Power ATT at level 3
P.S. This build has been updated My Monk Falconry Build : 18 Mon / 2 Fig (updated) <<<Here
Last edited by Kentpb; 10-17-2020 at 08:34 PM.
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
Requirements: This is my Guildys Build we did it to together on a shared screen.
- Karm is the Healer first and foremost
- Must have Positive Energy Aura
- must go at least as far as Coordinated Strike in Falconry tree
- +6 Tome on all stats but WIS +8 to WIS
- Past Lives Cleric 3x, Human 3x, Aasimar 2x, and some Iconic & Epic but they don't really matter.
- Wisdom Based Melee combat S&B sword must be Longsword Mixed with light SLAs
- plan on TRing at 20 for more lives (I will still post build up to 30 for those that want to take it all the way)
ED: Divine CrusaderCode:Character Plan by DDO Character Planner Version 4.37.105 DDO Character Planner Home Page Level 30 Lawful Good Aasimar Male (1 Fighter \ 1 Monk \ 18 Cleric \ 10 Epic) Hit Points: 572 Spell Points: 1966 BAB: 14\14\19\24 Fortitude: 21 Reflex: 13 Will: 33 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (36 Point) (Level 1) (Level 30) (Level 30) Strength 14 20 20 Dexterity 10 16 16 Constitution 12 18 18 Intelligence 10 16 16 Wisdom 21 36 39 Charisma 14 20 20 Tomes Used +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +8 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 30) (Level 30) Balance 0 10 13 Bluff 0 10 15 Concentration 4 33 37 Diplomacy 0 10 15 Disable Device n/a n/a n/a Haggle 1 11 16 Heal 7 36 50 Hide 0 10 13 Intimidate 0 10 15 Jump 0 21 26 Listen 2 12 26 Move Silently 0 10 13 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair 0 10 13 Search 0 10 13 Spellcraft 0 33 36 Spot 2 12 26 Swim 0 10 15 Tumble n/a n/a n/a Use Magic Device n/a n/a n/a Level 1 (Cleric) Skill: Concentration (+4) Skill: Heal (+4) Feat: (Selected) Empower Healing Spell Feat: (Deity) Follower of the Sovereign Host Feat: (Past Life) Race Past Life: Aasimar Past Life Feat: (Past Life) Race Past Life: Human Past Life Feat: (Past Life) Race Past Life: Human Past Life Feat: (Past Life) Race Past Life: Human Past Life Level 2 (Cleric) Skill: Concentration (+1) Skill: Heal (+1) Skill: Spellcraft (+1) Level 3 (Cleric) Skill: Concentration (+1) Skill: Heal (+1) Skill: Spellcraft (+1) Feat: (Selected) Maximize Spell Level 4 (Cleric) Ability Raise: WIS Skill: Concentration (+1) Skill: Heal (+1) Skill: Spellcraft (+1) Level 5 (Fighter) Skill: Jump (+3) Feat: (Fighter Bonus) Shield Mastery Level 6 (Cleric) Skill: Concentration (+2) Skill: Heal (+1) Feat: (Selected) Knight's Training Level 7 (Cleric) Skill: Concentration (+1) Skill: Heal (+2) Skill: Spellcraft (+1) Level 8 (Cleric) Ability Raise: WIS Skill: Concentration (+1) Skill: Heal (+1) Skill: Spellcraft (+2) Level 9 (Cleric) Skill: Concentration (+1) Skill: Heal (+1) Skill: Spellcraft (+2) Feat: (Selected) Empower Spell Level 10 (Monk) Skill: Jump (+4) Feat: (Monk Bonus) Power Attack Level 11 (Cleric) Skill: Concentration (+2) Skill: Heal (+2) Level 12 (Cleric) Ability Raise: WIS Skill: Concentration (+1) Skill: Heal (+1) Skill: Spellcraft (+2) Feat: (Selected) Improved Critical: Slashing Weapons Level 13 (Cleric) Skill: Concentration (+1) Skill: Heal (+1) Skill: Spellcraft (+2) Level 14 (Cleric) Skill: Concentration (+1) Skill: Heal (+1) Skill: Spellcraft (+2) Level 15 (Cleric) Skill: Concentration (+1) Skill: Heal (+1) Skill: Spellcraft (+2) Feat: (Selected) Improved Shield Mastery Level 16 (Cleric) Ability Raise: WIS Skill: Concentration (+1) Skill: Heal (+1) Skill: Spellcraft (+3) Level 17 (Cleric) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Level 18 (Cleric) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Feat: (Selected) Improved Shield Bash Level 19 (Cleric) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Level 20 (Cleric) Ability Raise: WIS Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Enhancement: Aasimar - Stronger Bonds (Rank 1) Enhancement: Aasimar - Wisdom (Rank 1) Enhancement: Aasimar - Stronger Bonds (Rank 1) Enhancement: Divine Disciple (Clr) - Divine Emissary of Light (Rank 1) Enhancement: Divine Disciple (Clr) - Sacred Defense (Rank 1) Enhancement: Divine Disciple (Clr) - Nimbus of Light (Rank 1) Enhancement: Divine Disciple (Clr) - Nimbus of Light (Rank 2) Enhancement: Divine Disciple (Clr) - Nimbus of Light (Rank 3) Enhancement: Divine Disciple (Clr) - Spell Critical: Light (Rank 1) Enhancement: Divine Disciple (Clr) - Spell Points (Rank 1) Enhancement: Divine Disciple (Clr) - Spell Points (Rank 2) Enhancement: Divine Disciple (Clr) - Spell Critical: Light (Rank 1) Enhancement: Divine Disciple (Clr) - Searing Light (Rank 1) Enhancement: Divine Disciple (Clr) - Searing Light (Rank 2) Enhancement: Divine Disciple (Clr) - Searing Light (Rank 3) Enhancement: Radiant Servant (Clr) - Healing Domain (Rank 1) Enhancement: Radiant Servant (Clr) - Pacifism (Rank 1) Enhancement: Radiant Servant (Clr) - Positive Energy Burst (Rank 1) Enhancement: Radiant Servant (Clr) - Improved Empower Healing (Rank 1) Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 1) Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 2) Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 3) Enhancement: Radiant Servant (Clr) - Divine Cleansing (Rank 1) Enhancement: Radiant Servant (Clr) - Improved Turning (Rank 1) Enhancement: Radiant Servant (Clr) - Improved Turning (Rank 2) Enhancement: Radiant Servant (Clr) - Improved Turning (Rank 3) Enhancement: Radiant Servant (Clr) - Mighty Turning (Rank 1) Enhancement: Radiant Servant (Clr) - Intense Healing (Rank 1) Enhancement: Radiant Servant (Clr) - Intense Healing (Rank 2) Enhancement: Radiant Servant (Clr) - Intense Healing (Rank 3) Enhancement: Radiant Servant (Clr) - Wisdom (Rank 1) Enhancement: Radiant Servant (Clr) - Incredible Healing (Rank 1) Enhancement: Radiant Servant (Clr) - Incredible Healing (Rank 2) Enhancement: Radiant Servant (Clr) - Incredible Healing (Rank 3) Enhancement: Radiant Servant (Clr) - Wisdom (Rank 1) Enhancement: Radiant Servant (Clr) - Positive Energy Aura (Rank 1) Enhancement: Warpriest (Clr) - Smite Foe (Rank 1) Enhancement: Henshin Mystic (Mnk) - Riddle of Fire (Rank 1) Enhancement: Henshin Mystic (Mnk) - All-Consuming Flame (Rank 1) Level 21 (Epic) Feat: (Selected) Epic: Overwhelming Critical Level 22 (Epic) Level 23 (Epic) Level 24 (Epic) Ability Raise: WIS Feat: (Selected) Epic: Intensify Spell Level 25 (Epic) Level 26 (Epic) Feat: (Epic Destiny) Divine Sphere: Epic Spell Power: Light Level 27 (Epic) Feat: (Selected) Epic: Blinding Speed Level 28 (Epic) Ability Raise: WIS Feat: (Epic Destiny) Primal Sphere: Epic Spell Power: Positive Level 29 (Epic) Feat: (Epic Destiny) Multiple Spheres: Arcane Warrior Level 30 (Epic) Feat: (Selected) Epic: Master of Light Feat: (Legendary) Scion of Celestia
Twist:
- Radiant Power
- Legendary Shield Mastery
- Avenging Light
- Healing power
Last edited by Kentpb; 05-12-2019 at 07:50 PM.
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
Requirements:
- My wife wants her "Doggy to do Back flips" (Cleves) & for her Falcon to kill people AND Earthquake
- must go at least as far as Death from Above in Falconry tree
- +6 Tome on all stats
- Past Lives Barbarian, Favored Soul, Fighter Human 2x, Aasimar 2x
- Wisdom Based combat as a Druid Winter wolf
- plan on TRing at 20 for more lives (I will still post build up to 30 for those that want to take it all the way)
ED: Legendary DreadnoughtCode:Character Plan by DDO Character Planner Version 4.37.105 DDO Character Planner Home Page Level 30 Lawful Neutral Aasimar Male (1 Fighter \ 19 Druid \ 10 Epic) Hit Points: 492 Spell Points: 658 BAB: 15\15\20\25\25 Fortitude: 19 Reflex: 12 Will: 23 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (36 Point) (Level 1) (Level 30) (Level 30) Strength 12 18 18 Dexterity 14 20 20 Constitution 16 22 22 Intelligence 8 14 14 Wisdom 22 33 35 Charisma 8 14 14 Tomes Used +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 30) (Level 30) Balance 0 10 15 Bluff 0 10 12 Concentration 4 33 39 Diplomacy 0 10 12 Disable Device n/a n/a n/a Haggle 1 11 13 Heal 7 36 48 Hide 0 10 15 Intimidate 0 10 12 Jump 0 18 22 Listen 2 12 24 Move Silently 0 10 15 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair 0 10 12 Search 0 10 12 Spellcraft 4 33 35 Spot 2 35 47 Swim 0 10 14 Tumble n/a n/a n/a Use Magic Device n/a n/a n/a Level 1 (Druid) Skill: Concentration (+4) Skill: Heal (+4) Skill: Spellcraft (+4) Feat: (Past Life) Past Life: Barbarian Feat: (Past Life) Past Life: Favored Soul Feat: (Past Life) Past Life: Fighter Feat: (Past Life) Race Past Life: Aasimar Past Life Feat: (Past Life) Race Past Life: Aasimar Past Life Feat: (Past Life) Race Past Life: Human Past Life Feat: (Past Life) Race Past Life: Human Past Life Feat: (Selected) Empower Healing Spell Level 2 (Druid) Skill: Concentration (+1) Skill: Heal (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Feat: (Druid Wild Shape) Wild Shape: Wolf Level 3 (Druid) Skill: Concentration (+1) Skill: Heal (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Feat: (Selected) Power Attack Level 4 (Fighter) Ability Raise: WIS Skill: Jump (+2) Feat: (Fighter Bonus) Cleave Level 5 (Druid) Skill: Concentration (+1) Skill: Heal (+1) Skill: Spot (+2) Level 6 (Druid) Skill: Concentration (+1) Skill: Heal (+1) Skill: Spellcraft (+2) Feat: (Selected) Natural Fighting Feat: (Druid Wild Shape) Wild Shape: Bear Level 7 (Druid) Skill: Concentration (+2) Skill: Heal (+2) Skill: Spot (+1) Level 8 (Druid) Ability Raise: WIS Skill: Concentration (+1) Skill: Heal (+1) Skill: Spellcraft (+1) Skill: Spot (+2) Level 9 (Druid) Skill: Concentration (+1) Skill: Heal (+1) Skill: Spellcraft (+2) Skill: Spot (+1) Feat: (Druid Wild Shape) Wild Shape: Winter Wolf Feat: (Selected) Natural Fighting Level 10 (Druid) Skill: Concentration (+1) Skill: Heal (+1) Skill: Spellcraft (+2) Skill: Spot (+1) Level 11 (Druid) Skill: Concentration (+1) Skill: Heal (+1) Skill: Spellcraft (+1) Skill: Spot (+2) Level 12 (Druid) Ability Raise: WIS Skill: Concentration (+1) Skill: Heal (+1) Skill: Spellcraft (+1) Skill: Spot (+2) Feat: (Selected) Improved Critical: Slashing Weapons Feat: (Druid Wild Shape) Wild Shape: Dire Bear Level 13 (Druid) Skill: Concentration (+1) Skill: Heal (+1) Skill: Spellcraft (+1) Skill: Spot (+2) Level 14 (Druid) Skill: Concentration (+1) Skill: Heal (+1) Skill: Spellcraft (+1) Skill: Spot (+2) Feat: (Druid Wild Shape) Wild Shape: Water Elemental Level 15 (Druid) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Feat: (Selected) Natural Fighting Level 16 (Druid) Ability Raise: WIS Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Level 17 (Druid) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Level 18 (Druid) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Feat: (Selected) Great Cleave Feat: (Druid Wild Shape) Wild Shape: Fire Elemental Level 19 (Druid) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Level 20 (Druid) Ability Raise: WIS Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Skill: Spot (+1) Enhancement: Aasimar - Stronger Bonds (Rank 1) Enhancement: Aasimar - Wisdom (Rank 1) Enhancement: Aasimar - Stronger Bonds (Rank 1) Enhancement: Aasimar - Wisdom (Rank 1) Enhancement: Aasimar - Stronger Bonds (Rank 1) Enhancement: Aasimar - True Resilience: Fallen (Rank 1) Enhancement: Aasimar - Aasimar Improved Recovery (Rank 1) Enhancement: Aasimar - Blessings (Rank 1) Enhancement: Aasimar - Aasimar Improved Recovery (Rank 1) Level 21 (Epic) Feat: (Selected) Epic: Overwhelming Critical Level 22 (Epic) Level 23 (Epic) Level 24 (Epic) Feat: (Selected) Epic: Burst of Glacial Wrath Level 25 (Epic) Level 26 (Epic) Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting Level 27 (Epic) Feat: (Selected) Epic: Blinding Speed Level 28 (Epic) Feat: (Epic Destiny) Martial Sphere: Tactician Level 29 (Epic) Feat: (Epic Destiny) Martial Sphere: Dire Charge Level 30 (Epic) Feat: (Selected) Arcane Sphere: Epic Spell Power: Cold Feat: (Legendary) Scion of the Plane of Earth
Twist;
- Balanced Attacks
- Paired Parry / Symetric Strikes
- Energy Burst
- Ephemeral Evolution
Last edited by Kentpb; 05-15-2019 at 08:29 PM.
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
OK so I didn't notice till my wife was taking a level last night that I did not put in all the AP trees and mixed up the Feat order in the build above. My bad I blame it on the fact that she was hovering while I was posting it Fixed IT
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
Hi! I was looking to see if you took requests? If you do, I have a requested build that seems tricky on paper. I wanted to take a Dragonborn with some sort of Warlock/Fighter/Monk mix to spice things up and try to make it effective. Is it possible? Please let me know if it is and how to go about it!
Okay I have some thoughts going here. First I have run a Warlock / Monk / fighter. As a twist on my Roboryu Build << (would be way better now days this was a while ago) ended up being 12 Monk / 6 Warlock / 2 Fighter taking out the WIz from the original build and putting in warlock still wondering if going 6 warlock was right for "Shining Through" but guess if you go Enlightened Spirit might as well it was a Warforged but could easily do it Dragonborn. I will post as soon as I can do you have any tomes ? i am assuming this guy is at least a 3 lifer as you said "to spice things up" that you have run some of the standard cookie cutter builds
Last edited by Kentpb; 06-04-2019 at 09:46 PM.
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
Now if you really want to amp up your melee in epic levels or even sooner you can go tier 5 Shintao something like this \/ \/ tough giving up Shining Through but with Brilliance giving you 2x your Con every 4 seconds and Rejuvenation Cocoon twisted in not so bad.Code:Character Plan by DDO Character Planner Version 4.37.105 DDO Character Planner Home Page Level 30 Lawful Neutral Dragonborn Male (2 Fighter \ 12 Monk \ 6 Warlock \ 10 Epic) Hit Points: 412 Spell Points: 442 BAB: 15\15\20\25\25 Fortitude: 22 Reflex: 20 Will: 20 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (36 Point) (Level 1) (Level 30) (Level 30) Strength 17 27 29 Dexterity 14 17 17 Constitution 14 17 19 Intelligence 10 13 13 Wisdom 16 19 21 Charisma 10 13 13 Tomes Used +3 Tome of Strength used at level 1 \par +3 Tome of Dexterity used at level 1 \par +3 Tome of Constitution used at level 1 \par +3 Tome of Intelligence used at level 1 \par +3 Tome of Wisdom used at level 1 \par +3 Tome of Charisma used at level 1 \par Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 30) (Level 30) Balance 4 20 23 Bluff 0 10 11 Concentration 4 34 38 Diplomacy 0 10 11 Disable Device n/a n/a n/a Haggle 0 10 11 Heal 0 10 15 Hide 0 10 13 Intimidate 0 10 11 Jump 4 33 42 Listen 0 10 15 Move Silently 0 10 13 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair 0 10 11 Search 0 10 11 Spellcraft 2 33 34 Spot 0 10 15 Swim 0 10 19 Tumble n/a 11 14 Use Magic Device n/a n/a n/a Level 1 (Monk) Skill: Balance (+4) Skill: Concentration (+4) Skill: Jump (+4) Skill: Spellcraft (+2) Feat: (Monk Bonus) Monk Feats: Stunning Fist Feat: (Selected) Stunning Blow Level 2 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spellcraft (+0.5) Skill: Tumble (+1) Feat: (Monk Bonus) Two Weapon Fighting Level 3 (Warlock) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Feat: (Selected) Power Attack which out for Maximize after level 14 before 20 Level 4 (Monk) Ability Raise: STR Skill: Concentration (+1) Skill: Jump (+1) Skill: Spellcraft (+1.5) Feat: (Monk Path) Path of Harmonious Balance: Fists of Light Level 5 (Warlock) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Level 6 (Warlock) Skill: Spellcraft (+3) Feat: (Selected) Dodge Level 7 (Monk) Skill: Concentration (+2) Skill: Jump (+1) Skill: Spellcraft (+1) Level 8 (Monk) Ability Raise: STR Skill: Concentration (+1) Skill: Jump (+2) Skill: Spellcraft (+1) Level 9 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Feat: (Selected) Improved Two Weapon Fighting Feat: (Monk Bonus) Mobility Level 10 (Warlock) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Level 11 (Warlock) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Level 12 (Warlock) Ability Raise: STR Skill: Concentration (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Feat: (Selected) Spring Attack Level 13 (Fighter) Skill: Jump (+1) Skill: Spellcraft (+1) Feat: (Fighter Bonus) Combat Expertise Level 14 (Fighter) Skill: Jump (+1) Skill: Spellcraft (+1) Feat: (Fighter Bonus) Whirlwind Attack Level 15 (Monk) Skill: Concentration (+3) Skill: Spellcraft (+1) Feat: (Selected) Improved Critical: Bludgeoning Weapons Level 16 (Monk) Ability Raise: STR Skill: Concentration (+1) Skill: Jump (+2) Skill: Spellcraft (+1) Level 17 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Level 18 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Feat: (Selected) Greater Two Weapon Fighting Level 19 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Level 20 (Monk) Ability Raise: STR Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spellcraft (+1) Level 21 (Epic) Level 22 (Epic) Level 23 (Epic) Level 24 (Epic) Ability Raise: STR Feat: (Selected) Epic: Improved Martial Arts Level 25 (Epic) Level 26 (Epic) Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting Level 27 (Epic) Feat: (Selected) Epic: Blinding Speed Level 28 (Epic) Ability Raise: STR Feat: (Epic Destiny) Martial Sphere: Tactician Level 29 (Epic) Feat: (Epic Destiny) Multiple Spheres: Arcane Warrior Level 30 (Epic) Feat: (Selected) Epic: Intensify Spell Feat: (Legendary) Scion of the Astral Plane Enhancement: Dragonborn - Hardy (Rank 1) Enhancement: Dragonborn - Strength (Rank 1) Enhancement: Dragonborn - Hardy (Rank 1) Enhancement: Dragonborn - Strength (Rank 1) Enhancement: Dragonborn - Red Dragon Breath (Rank 1) Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1) Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1) Enhancement: Shintao (Mnk) - Iron Hand (Rank 1) Enhancement: Shintao (Mnk) - Argent Fist (Rank 1) Enhancement: Shintao (Mnk) - Difficulty at the Beginning (Rank 1) Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1) Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2) Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3) Enhancement: Shintao (Mnk) - Lifting the Veil (Rank 1) Enhancement: Shintao (Mnk) - Smite Tainted Creature (Rank 1) Enhancement: Shintao (Mnk) - Iron Skin (Rank 1) Enhancement: Shintao (Mnk) - Iron Skin (Rank 2) Enhancement: Shintao (Mnk) - Iron Skin (Rank 3) Enhancement: Shintao (Mnk) - Conditioning (Rank 1) Enhancement: Shintao (Mnk) - Restoring the Balance (Rank 1) Enhancement: Shintao (Mnk) - Jade Strike (Rank 1) Enhancement: Shintao (Mnk) - Wisdom (Rank 1) Enhancement: Shintao (Mnk) - The Receptive Earth (Rank 1) Enhancement: Shintao (Mnk) - Tomb of Jade (Rank 1) Enhancement: Shintao (Mnk) - Wisdom (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Eldritch Aura (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Aura of Courage (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Shape Vestments (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Constitution (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Brilliance (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Constitution (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Beacon (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Shining Through (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Displacement (Rank 1) Enhancement: Henshin Mystic (Mnk) - Riddle of Fire (Rank 1) Enhancement: Henshin Mystic (Mnk) - All-Consuming Flame (Rank 1) Enhancement: Soul Eater (Wlk) - Inhuman Deadliness (Rank 1) Enhancement: Tainted Scholar (Wlk) - Tainted Spellcasting (Rank 1) Enhancement: Tainted Scholar (Wlk) - Strong Pact I (Rank 1)
ED: Legendary DreadnoughtCode:Enhancement: Dragonborn - Hardy (Rank 1) Enhancement: Dragonborn - Strength (Rank 1) Enhancement: Dragonborn - Hardy (Rank 1) Enhancement: Dragonborn - Strength (Rank 1) Enhancement: Dragonborn - Red Dragon Breath (Rank 1) Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1) Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1) Enhancement: Shintao (Mnk) - Iron Hand (Rank 1) Enhancement: Shintao (Mnk) - Argent Fist (Rank 1) Enhancement: Shintao (Mnk) - Difficulty at the Beginning (Rank 1) Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1) Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2) Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3) Enhancement: Shintao (Mnk) - Exemplar (Rank 1) Enhancement: Shintao (Mnk) - Lifting the Veil (Rank 1) Enhancement: Shintao (Mnk) - Smite Tainted Creature (Rank 1) Enhancement: Shintao (Mnk) - Iron Skin (Rank 1) Enhancement: Shintao (Mnk) - Iron Skin (Rank 2) Enhancement: Shintao (Mnk) - Iron Skin (Rank 3) Enhancement: Shintao (Mnk) - Conditioning (Rank 1) Enhancement: Shintao (Mnk) - Conditioning (Rank 2) Enhancement: Shintao (Mnk) - Conditioning (Rank 3) Enhancement: Shintao (Mnk) - Restoring the Balance (Rank 1) Enhancement: Shintao (Mnk) - Jade Strike (Rank 1) Enhancement: Shintao (Mnk) - Wisdom (Rank 1) Enhancement: Shintao (Mnk) - The Receptive Earth (Rank 1) Enhancement: Shintao (Mnk) - Tomb of Jade (Rank 1) Enhancement: Shintao (Mnk) - Instinctive Defense (Rank 1) Enhancement: Shintao (Mnk) - Wisdom (Rank 1) Enhancement: Shintao (Mnk) - Empty Hand Mastery (Rank 1) Enhancement: Shintao (Mnk) - Violence Begets Violence (Rank 1) Enhancement: Shintao (Mnk) - Meditation of War (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Eldritch Aura (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Aura of Courage (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Shape Vestments (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Constitution (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Brilliance (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Constitution (Rank 1) Enhancement: Henshin Mystic (Mnk) - Riddle of Fire (Rank 1) Enhancement: Henshin Mystic (Mnk) - All-Consuming Flame (Rank 1) Enhancement: Soul Eater (Wlk) - Inhuman Deadliness (Rank 1)
Twist:
- Rejuvenation Cocoon
- Ephemeral Evolution
- Balanced Attacks
- Lily Petal (this is just here so you can throw Hadokens and have a spinning kick "Ryukendo" )
Notes:
sometime at level 14-20 I would switch out Power Att for maximize and run with Combat Expertise going and Earth stance in epic and in Legendary Dreadnought Improved Combat Expertise the defence is way better then what you get from Power Att
AS you did not answer what tomes you have I just put in +3 on all stats to make is simple if you don't have at least this then remember you need 13 INT by level 13 & 17 Dex by level 9 so adjust your starting stats accordingly
Last edited by Kentpb; 06-09-2019 at 06:43 PM.
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
This request came in my inbox To all who do I am sorry for I have missed many there as I do not always login when checking the forum. I have included the back and forth so you can see what lead to this one.
Originally Posted by JoahalexOriginally Posted by kentpbOriginally Posted by JoahalexOriginally Posted by kentpbOriginally Posted by JoahalexOriginally Posted by kentpbOriginally Posted by JoahalexED:Legendary DreadnoughtCode:Character Plan by DDO Character Planner Version 4.37.105 DDO Character Planner Home Page Level 30 Lawful Good Human Male (20 Ranger \ 10 Epic) Hit Points: 420 Spell Points: 78 BAB: 20\20\25\30\30 Fortitude: 18 Reflex: 23 Will: 8 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (28 Point) (Level 1) (Level 30) (Level 30) Strength 14 14 14 Dexterity 16 23 27 Constitution 14 14 14 Intelligence 8 8 8 Wisdom 14 14 14 Charisma 8 8 8 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 30) (Level 30) Balance 1 20 28 Bluff 0 10 9 Concentration 4 33 35 Diplomacy 0 12 11 Disable Device n/a n/a n/a Haggle 0 10 9 Heal 4 33 35 Hide 0 10 18 Intimidate 0 10 9 Jump 4 33 35 Listen 0 10 12 Move Silently 0 10 18 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair 0 10 9 Search 4 33 32 Spellcraft 0 10 9 Spot 4 33 35 Swim 0 11 13 Tumble 1 11 19 Use Magic Device n/a n/a n/a Level 1 (Ranger) Skill: Balance (+1) Skill: Concentration (+4) Skill: Heal (+4) Skill: Jump (+4) Skill: Search (+4) Skill: Spot (+4) Skill: Tumble (+1) Feat: (Favored Enemy) Favored Enemy: Undead Feat: (Selected) Point Blank Shot Feat: (Human Bonus) Power Attack Level 2 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Search (+1) Skill: Spot (+1) Level 3 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Two Weapon Defense Level 4 (Ranger) Ability Raise: DEX Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Search (+1) Skill: Spot (+1) Level 5 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Favored Enemy) Favored Enemy: Monstrous Humanoid Level 6 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Dodge Level 7 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Search (+1) Skill: Spot (+1) Level 8 (Ranger) Ability Raise: DEX Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Search (+1) Skill: Spot (+1) Level 9 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Improved Critical: Slashing Weapons Level 10 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Favored Enemy) Favored Enemy: Giant Level 11 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Search (+1) Skill: Spot (+1) Level 12 (Ranger) Ability Raise: DEX Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Improved Critical: Ranged Weapons Level 13 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Search (+1) Skill: Spot (+1) Level 14 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Search (+1) Skill: Spot (+1) Level 15 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Empower Healing Spell Feat: (Favored Enemy) Favored Enemy: Chaotic Outsider Level 16 (Ranger) Ability Raise: DEX Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Search (+1) Skill: Spot (+1) Level 17 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Search (+1) Skill: Spot (+1) Level 18 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Quick Draw Level 19 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Search (+1) Skill: Spot (+1) Level 20 (Ranger) Ability Raise: DEX Skill: Concentration (+1) Skill: Heal (+1) Skill: Jump (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Swim (+1) Feat: (Favored Enemy) Favored Enemy: Aberration Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1) Enhancement: Arcane Archer (Rgr) - Conjure Arrows (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Exposing Strike (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Increased Empathy (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Increased Empathy (Rank 2) Enhancement: Deepwood Stalker (Rgr) - Tendon Cut (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Tendon Cut (Rank 2) Enhancement: Deepwood Stalker (Rgr) - Tendon Cut (Rank 3) Enhancement: Deepwood Stalker (Rgr) - Survivalist I (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Empathic Healing (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Empathic Healing (Rank 2) Enhancement: Deepwood Stalker (Rgr) - Survivalist II (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Aimed Shot (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Dexterity (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Survivalist III (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 2) Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 3) Enhancement: Deepwood Stalker (Rgr) - Merciful Shot (Rank 1) Enhancement: Tempest (Rgr) - Shield of Whirling Steel (Rank 1) Enhancement: Tempest (Rgr) - Tempest (Rank 1) Enhancement: Tempest (Rgr) - Graceful Death (Rank 1) Enhancement: Tempest (Rgr) - Deflect Arrows (Rank 1) Enhancement: Tempest (Rgr) - Whirlwind (Rank 1) Enhancement: Tempest (Rgr) - Dervish (Rank 1) Enhancement: Tempest (Rgr) - Improved Reaction (Rank 1) Enhancement: Tempest (Rgr) - Improved Reaction (Rank 2) Enhancement: Tempest (Rgr) - Improved Reaction (Rank 3) Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1) Enhancement: Tempest (Rgr) - Improved Parry (Rank 1) Enhancement: Tempest (Rgr) - Improved Parry (Rank 2) Enhancement: Tempest (Rgr) - Improved Parry (Rank 3) Enhancement: Tempest (Rgr) - Improved Dodge (Rank 1) Enhancement: Tempest (Rgr) - Improved Dodge (Rank 2) Enhancement: Tempest (Rgr) - Improved Dodge (Rank 3) Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1) Enhancement: Tempest (Rgr) - Storm Dancer (Rank 1) Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1) Enhancement: Tempest (Rgr) - Dexterity (Rank 1) Enhancement: Tempest (Rgr) - Storm Tempest (Rank 1) Enhancement: Tempest (Rgr) - Elaborate Parry (Rank 1) Enhancement: Tempest (Rgr) - Elaborate Parry (Rank 2) Enhancement: Tempest (Rgr) - Elaborate Parry (Rank 3) Enhancement: Tempest (Rgr) - The Growing Storm (Rank 1) Enhancement: Tempest (Rgr) - The Growing Storm (Rank 2) Enhancement: Tempest (Rgr) - The Growing Storm (Rank 3) Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1) Enhancement: Tempest (Rgr) - Dexterity (Rank 1) Enhancement: Tempest (Rgr) - Dual Perfection (Rank 1) Enhancement: Tempest (Rgr) - Evasive Dance (Rank 1) Enhancement: Tempest (Rgr) - Evasive Dance (Rank 2) Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 1) Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 2) Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 3) Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1) Enhancement: Tempest (Rgr) - Dance of Death (Rank 1) Enhancement: Tempest (Rgr) - Dance of Death (Rank 2) Enhancement: Tempest (Rgr) - Dance of Death (Rank 3) Level 21 (Epic) Feat: (Selected) Epic: Overwhelming Critical Level 22 (Epic) Level 23 (Epic) Level 24 (Epic) Ability Raise: DEX Feat: (Selected) Epic: Combat Archery Level 25 (Epic) Level 26 (Epic) Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting Level 27 (Epic) Feat: (Selected) Epic: Blinding Speed Level 28 (Epic) Ability Raise: DEX Feat: (Epic Destiny) Divine Sphere: Holy Strike Level 29 (Epic) Feat: (Epic Destiny) Primal Sphere: Doubleshot Level 30 (Epic) Feat: (Selected) Epic: Epic Damage Reduction Feat: (Legendary) Scion of Arborea
Twist:
- Rejuvenation Cocoon
- Unearthly Reactions
- Ephemeral Evolution
Notes:
Well I could not help myself I finished it to level 30 just in case someone did want to take it to the end. The first things you should go for in your enhancement trees are Improved Weapon Finesse & Tempest so you have DEX to hit & damage for your simatars & Bows. Hope this is what you where looking for if you have any questions feel free to ask.
P.S. I was looking at this as i tend to do after posting to see if I missed anything I see that in this case I did you asked for "Stealth - scout" some how I missed that but with just a 28 point build no room for more INT for more skill points so you could dump jump & balance to get hide & move silently to fill that role. you will just need to slot the jump spell it is level 1 ranger spell,
Last edited by Kentpb; 07-21-2019 at 04:52 PM.
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
Kent,
I am haveing fun.
Where do I find the Improved Weapon Finesse?
Stealth-Scout - Having fun with out it. Really enjoying the archer side.
Again, thank you.
Joahalex
Last edited by Kentpb; 07-30-2019 at 11:52 PM.
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
Hi there. Firstly, let me thank you for this thread. I am currently using your Inquisitive build to great success on my current life. Now, I'd love to do a barb life next, but I'm not sure about the best/most fun build at this time. I have pretty much everything unlocked, +6 Supreme Tome and a decent cache of weapons/equip from past lives, but I'm not in the position yet where I can comfortably solo every quest on R1 with just any random build. I usually TR right after hitting 20, so no need to go pure barb for a capstone (which was what I mostly found around the internet), so I was thinking about multiclassing or some other more interesting builds than just the standard pure barb Frenzied/Ravager build.
My ideas were:
1) Something like 14/6 or 12/8 Barbarian/Fighter build, getting +2 to crit range from Ravager and +1 to crit multiplier from the level 6 Kensei core. This would mean that by level 12 (6 Barb/6 Fighter), I'd have 17-20/x4 on Greataxes. I know the same profile could be achieved by going Frenzied Barbarian with Greatswords, having a better and more consistent base damae without having to dip in Fighter, but that would lose the healing from the Ravager T5 talent. I imagine Half-Orc would be the golden standard as far as the race goes, since with the fighter levels, you really don't need the human extra feat, but maybe Aasimar or Dragonborn could be also interesting for a STR build?
2) TWF Battleaxes (with a build that would still give me a Barb PL). With like T5 Barb, Kensei and Knight's Training, you'd get to 15-20/x4 with Battleaxes. Would something like that even be viable on barb?
3) Non-standard versions of the aforementioned builds. I was also thinking it could be possible to make like a CON based Dwarf build (with CON to damage) of either the THF Greataxe or the TWF Battleaxe builds and have STR just as a secondary stat used for to hit bonuses. Or even go completely crazy with an INT/WIS based Harper/Falconry Barbarian?
What do you think? Which build do you like the most or how would you personally build it?
Orien - Gorrue - Life #35 - WF Caster Arti
Heroic Completionist
So the Barb I ran last was something vary different from what is the norm and worked out better then I could of hoped but it was before Aasimar came out now that I have found out that Healing hands works while raged doing this as a one of them would be even better. here is mine for you to look at it is a Bordbarian lol S&B with Daxes but well it was before Knights training too sooo. I am going camping till sunday so if you like that idea let me know I will do one as a Aasimar.
Code:Character Plan by DDO Character Planner Version 4.37.105 DDO Character Planner Home Page Level 30 Neutral Good Half-Orc Male (6 Fighter \ 14 Barbarian \ 10 Epic) Hit Points: 708 Spell Points: 0 BAB: 20\20\25\30\30 Fortitude: 23 Reflex: 6 Will: 6 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (36 Point) (Level 1) (Level 30) (Level 30) Strength 20 31 35 Dexterity 8 11 11 Constitution 18 21 21 Intelligence 10 12 12 Wisdom 8 10 10 Charisma 6 8 8 Tomes Used +4 Tome of Strength used at level 1 \par +3 Tome of Dexterity used at level 1 \par +3 Tome of Constitution used at level 1 \par +2 Tome of Intelligence used at level 1 \par +2 Tome of Wisdom used at level 1 \par +2 Tome of Charisma used at level 1 \par Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 30) (Level 30) Balance 0 10 10 Bluff 0 10 9 Concentration 0 10 15 Diplomacy 0 10 9 Disable Device n/a n/a n/a Haggle 0 13 12 Heal 0 10 10 Hide 0 10 10 Intimidate 0 13 12 Jump 0 10 22 Listen 0 10 10 Move Silently 0 10 10 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair 0 10 11 Search 0 10 11 Spellcraft 0 10 11 Spot 0 10 10 Swim 0 10 22 Tumble n/a n/a n/a Use Magic Device n/a n/a n/a Level 1 (Barbarian) Feat: (Past Life) Epic Past Life - Martial Sphere: Doublestrike Feat: (Past Life) Epic Past Life - Primal Sphere: Fast Healing Feat: (Past Life) Past Life: Barbarian Feat: (Past Life) Past Life: Barbarian Feat: (Selected) Power Attack Level 2 (Fighter) Feat: (Fighter Bonus) Cleave Level 3 (Fighter) Feat: (Selected) Stunning Blow Feat: (Fighter Bonus) Two Handed Fighting Level 4 (Fighter) Ability Raise: STR Level 5 (Fighter) Feat: (Fighter Bonus) Great Cleave Level 6 (Fighter) Feat: (Selected) Improved Two Handed Fighting Level 7 (Fighter) Feat: (Fighter Bonus) Exotic Weapon Proficiency: Dwarven Waraxe Level 8 (Barbarian) Ability Raise: STR Level 9 (Barbarian) Feat: (Selected) Improved Critical: Slashing Weapons Level 10 (Barbarian) Level 11 (Barbarian) Level 12 (Barbarian) Ability Raise: STR Feat: (Selected) Improved Shield Bash Level 13 (Barbarian) Level 14 (Barbarian) Level 15 (Barbarian) Feat: (Selected) Shield Mastery Level 16 (Barbarian) Ability Raise: STR Level 17 (Barbarian) Level 18 (Barbarian) Feat: (Selected) Improved Shield Mastery Level 19 (Barbarian) Level 20 (Barbarian) Ability Raise: STR Level 21 (Epic) Feat: (Selected) Epic: Overwhelming Critical Level 22 (Epic) Level 23 (Epic) Level 24 (Epic) Ability Raise: STR Feat: (Selected) Greater Two Handed Fighting Level 25 (Epic) Level 26 (Epic) Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting Level 27 (Epic) Feat: (Selected) Epic: Blinding Speed Level 28 (Epic) Ability Raise: STR Feat: (Epic Destiny) Primal Sphere: Perfect Two Handed Fighting Level 29 (Epic) Feat: (Epic Destiny) Martial Sphere: Dire Charge Level 30 (Epic) Feat: (Selected) Multiple Spheres: Fount of Life Feat: (Legendary) Scion of Arborea Enhancement: Half Orc - Orcish Fury (Rank 1) Enhancement: Half Orc - Orcish Strength (Rank 1) Enhancement: Half Orc - Orcish Fury (Rank 1) Enhancement: Half Orc - Orcish Strength (Rank 1) Enhancement: Half Orc - Orcish Fury (Rank 1) Enhancement: Frenzied Berserker (Bar) - Die Hard (Rank 1) Enhancement: Frenzied Berserker (Bar) - Toughness (Rank 1) Enhancement: Frenzied Berserker (Bar) - Frenzy (Rank 1) Enhancement: Frenzied Berserker (Bar) - Frenzied Toughness (Rank 1) Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 1) Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 2) Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 3) Enhancement: Frenzied Berserker (Bar) - Power Rage (Rank 1) Enhancement: Frenzied Berserker (Bar) - Power Rage (Rank 2) Enhancement: Frenzied Berserker (Bar) - Blood Tribute (Rank 1) Enhancement: Frenzied Berserker (Bar) - Blood Tribute (Rank 2) Enhancement: Frenzied Berserker (Bar) - Blood Tribute (Rank 3) Enhancement: Frenzied Berserker (Bar) - Blood Trail (Rank 1) Enhancement: Frenzied Berserker (Bar) - Blood Trail (Rank 2) Enhancement: Frenzied Berserker (Bar) - Blood Trail (Rank 3) Enhancement: Frenzied Berserker (Bar) - Supreme Cleave (Rank 1) Enhancement: Frenzied Berserker (Bar) - Supreme Cleave (Rank 2) Enhancement: Frenzied Berserker (Bar) - Supreme Cleave (Rank 3) Enhancement: Ravager (Bar) - Furious Rage (Rank 1) Enhancement: Ravager (Bar) - Pain Touch (Rank 1) Enhancement: Ravager (Bar) - Demoralizing Success (Rank 1) Enhancement: Ravager (Bar) - Pain Touch (Rank 1) Enhancement: Ravager (Bar) - Ritual Scarring (Rank 1) Enhancement: Ravager (Bar) - Ritual Scarring (Rank 2) Enhancement: Ravager (Bar) - Ritual Scarring (Rank 3) Enhancement: Ravager (Bar) - Do You Like Pain? (Rank 1) Enhancement: Ravager (Bar) - Do You Like Pain? (Rank 2) Enhancement: Ravager (Bar) - Barbarian Power Attack (Rank 1) Enhancement: Ravager (Bar) - Barbarian Power Attack (Rank 2) Enhancement: Ravager (Bar) - Barbarian Power Attack (Rank 3) Enhancement: Ravager (Bar) - Hardy Rage (Rank 1) Enhancement: Ravager (Bar) - Hardy Rage (Rank 2) Enhancement: Ravager (Bar) - Hardy Rage (Rank 3) Enhancement: Ravager (Bar) - Fear Me! (Rank 1) Enhancement: Ravager (Bar) - I Like Pain (Rank 1) Enhancement: Ravager (Bar) - I Like Pain (Rank 2) Enhancement: Ravager (Bar) - Slaughter (Rank 1) Enhancement: Ravager (Bar) - Slaughter (Rank 2) Enhancement: Ravager (Bar) - Slaughter (Rank 3) Enhancement: Ravager (Bar) - Strength (Rank 1) Enhancement: Ravager (Bar) - Laughter (Rank 1) Enhancement: Ravager (Bar) - I Hit Back! (Rank 1) Enhancement: Ravager (Bar) - I Hit Back! (Rank 2) Enhancement: Ravager (Bar) - Strength (Rank 1) Enhancement: Ravager (Bar) - Blood Strength (Rank 1) Enhancement: Ravager (Bar) - Bully (Rank 1) Enhancement: Ravager (Bar) - Critical Rage (Rank 1) Enhancement: Ravager (Bar) - Critical Rage (Rank 2) Enhancement: Vanguard (Ftr) - To the Fore! (Rank 1) Enhancement: Vanguard (Ftr) - Shield Combat (Rank 1) Enhancement: Vanguard (Ftr) - Vicious Shield (Rank 1) Enhancement: Vanguard (Ftr) - Shield Specialization I (Rank 1) Enhancement: Vanguard (Ftr) - Shield Smash (Rank 1) Enhancement: Vanguard (Ftr) - Shield Smash (Rank 2) Enhancement: Vanguard (Ftr) - Brutality (Rank 1) Enhancement: Vanguard (Ftr) - Brutality (Rank 2) Enhancement: Vanguard (Ftr) - Stunning Shield (Rank 1) Enhancement: Vanguard (Ftr) - Stunning Shield (Rank 2) Enhancement: Vanguard (Ftr) - Stunning Shield (Rank 3)
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
Well I had time before I leave for camp tomorrow so here is that above build for a aasimar
If this works for you cool I love the idea of having stunning blow, stunning shield, and trip to stop mobs especially if you are soloing. If not let me know what way you would like me to go.Code:Character name: Classes: 14 Barbarian, 10 Epic, 6 Fighter Race: Aasimar · · · · · · ·Alignment: Neutral · · ·Start Tome Final Str:· · 18· · 6 · ·33 · · ·HP:· · · · 865 · · ·AC:· · 12 Dex:· · ·8· · 6 · ·14 · · ·PRR: · · · ·23 Con:· · 17· · 6 · ·23 · · ·MRR: · · · · 0 · · ·+Healing Amp:· · 70 Int:· · ·8· · 6 · ·14 · · ·Dodge: · ·9/25 · · ·-Healing Amp:· · ·0 Wis:· · 14· · 6 · ·20 · · ·Fort:· · · ·0% · · ·Repair Amp:· · · ·0 Cha:· · ·8· · 6 · ·14 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 25 DR: 7% Immunities: Heroic Past Lives ------------------------------------------------------------------------------------------ Past Life: Artificer Saves: ------------------------------------------------------------------------------------------ Fortitude:· · · · ·29 · vs Poison:· · · ·29 · vs Disease: · · ·29 Will: · · · · · · ·16 · vs Enchantment: ·16 · vs Illusion:· · ·16 · vs Fear:· · · · ·16 · vs Curse: · · · ·16 Reflex: · · · · · ·14 · vs Traps: · · · ·18 · vs Spell: · · · ·14 · vs Magic: · · · ·14 Marked with a * is no fail on a 1 if required DC met Class and Feat Selection ------------------------------------------------------------------------------------------ Level Class · · · · · ·Feats 1 · · Barbarian(1)· · ·Standard: Power Attack · · · · · · · · · · · ·Aasimar Bond: Aasimar: Fallen Bond 2 · · Fighter(1)· · · ·Fighter Bonus: Cleave 3 · · Fighter(2)· · · ·Standard: Shield Mastery · · · · · · · · · · · ·Fighter Bonus: Stunning Blow 4 · · Fighter(3)· · · ·Strength: +1 Level up 5 · · Barbarian(2)· · · 6 · · Barbarian(3)· · ·Standard: Knight's Training 7 · · Barbarian(4)· · · 8 · · Barbarian(5)· · ·Strength: +1 Level up 9 · · Barbarian(6)· · ·Standard: Improved Critical: Slashing Weapons 10· · Fighter(4)· · · ·Fighter Bonus: Great Cleave 11· · Fighter(5)· · · · 12· · Fighter(6)· · · ·Standard: Improved Shield Mastery · · · · · · · · · · · ·Fighter Bonus: Improved Shield Bash · · · · · · · · · · · ·Strength: +1 Level up 13· · Barbarian(7)· · · 14· · Barbarian(8)· · · 15· · Barbarian(9)· · ·Standard: Tactical Training 16· · Barbarian(10) · ·Strength: +1 Level up 17· · Barbarian(11) · · 18· · Barbarian(12) · ·Standard: Toughness 19· · Barbarian(13) · · 20· · Barbarian(14) · ·Strength: +1 Level up 21· · Epic(1) · · · · ·Epic Feat: Overwhelming Critical 22· · Epic(2) · · · · · 23· · Epic(3) · · · · · 24· · Epic(4) · · · · ·Epic Feat: Epic Toughness · · · · · · · · · · · ·Strength: +1 Level up 25· · Epic(5) · · · · · 26· · Epic(6) · · · · ·Epic Destiny Feat: Tactician 27· · Epic(7) · · · · ·Epic Feat: Blinding Speed 28· · Epic(8) · · · · ·Epic Destiny Feat: Perfect Two Weapon Fighting · · · · · · · · · · · ·Strength: +1 Level up 29· · Epic(9) · · · · ·Epic Destiny Feat: Dire Charge 30· · Epic(10)· · · · ·Epic Feat: Epic Damage Reduction · · · · · · · · · · · ·Legendary: Scion of Arborea Skills ------------------------------------------------------------------------------------------ Skill Points· · ·12 ·2· 2 ·2· 4 ·4· 5 ·5· 5 ·3· 3 ·3· 5 ·5· 6 ·6· 6 ·6· 6 ·6 Skill Name· · · ·01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20· Total Buffed ------------------------------------------------------------------------------------------ Balance · · · · · · · · · · · · · · ½ ·1· 1 · · ½ ·½ 1½ 1½· 2 ·1· ½ ·½· ½ · · ·11.0 · 23.0 Bluff · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 14.0 Concentration · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 16.0 Diplomacy · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 14.0 Disable Device· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 13.0 Haggle· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 15.0 Heal· · · · · · · 2 ·½· ½ ·½· · ·½· 1 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 28.0 Hide· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 12.0 Intimidate· · · · 4 · · · · · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 40.0 Jump· · · · · · · 4 ·1· 1 ·1· · ·2· 1 ·1· · · · · · · · · · · · · · · · · · · ·11.0 · 32.0 Listen· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 17.0 Move Silently · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 12.0 Open Lock · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 12.0 Perform · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 14.0 Repair· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 13.0 Search· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 13.0 Spell Craft · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 13.0 Spot· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 17.0 Swim· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 21.0 Tumble· · · · · · · · · · · · · · · · · · ½ ·½· · · · · · · · ·1 1½ 1½ 1½ 2½· · 9.0 · 21.0 Use Magic Device· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 13.0 ------------------------------------------------------------------------------------------ Available Points· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0 ------------------------------------------------------------------------------------------ Enhancements: 80 APs ------------------------------------------------------------------------------------------ Aasimar - Points spent: 7 1 Core ·(1) Stronger Bonds I 2 Core ·(2) Ability I: +1 Strength 3 Core ·(1) Stronger Bonds II 4 Core ·(2) Ability II: +1 Strength 5 Core ·(1) Stronger Bonds III ------------------------------------------------------------------------------------------ Frenzied Berserker - Points spent: 22 1 Core ·(1) Die Hard 2 Tier1 (1) Extra Rage 3 Tier1 (1) Extra Rage 4 Tier1 (1) Extra Rage 5 Tier1 (2) Power Rage 6 Tier1 (2) Power Rage 7 Tier1 (2) Power Rage 8 Tier3 (1) Supreme Cleave 9 Tier3 (1) Supreme Cleave 10 Tier3 (1) Supreme Cleave 11 Tier2 (1) Blood Tribute 12 Tier2 (1) Blood Tribute 13 Tier2 (1) Blood Tribute 14 Tier3 (1) Blood Trail 15 Tier3 (1) Blood Trail 16 Tier3 (1) Blood Trail 17 Core ·(1) Frenzied Toughness I 18 Core ·(1) Frenzy 19 Core ·(1) Frenzied Toughness II ------------------------------------------------------------------------------------------ Ravager - Points spent: 34 1 Core ·(1) Furious Rage 2 Tier1 (1) Ritual Scarring 3 Tier1 (1) Ritual Scarring 4 Tier1 (1) Ritual Scarring 5 Tier1 (1) Barbarian Power Attack 6 Core ·(1) Pain Touch I 7 Tier2 (2) Fear me! 8 Tier2 (1) Action Boost: Melee Power 9 Tier2 (1) Action Boost: Melee Power 10 Tier2 (1) Action Boost: Melee Power 11 Tier3 (2) Ability I: +1 Strength 12 Core ·(1) Demoralizing Success 13 Tier3 (1) Aura of Fear 14 Tier3 (1) Aura of Fear 15 Tier3 (1) Aura of Fear 16 Tier1 (1) Hardy Rage 17 Tier1 (1) Hardy Rage 18 Tier1 (1) Hardy Rage 19 Core ·(1) Pain Touch II 20 Tier4 (2) Ability II: +1 Strength 21 Tier3 (1) Slaughter 22 Tier3 (1) Slaughter 23 Tier3 (1) Slaughter 24 Tier4 (2) Laughter 25 Tier1 (1) Barbarian Power Attack 26 Tier1 (1) Barbarian Power Attack 27 Tier5 (2) Blood Strength 28 Tier5 (1) Critical Rage 29 Tier5 (1) Critical Rage ------------------------------------------------------------------------------------------ Kensei - Points spent: 3 1 Core ·(1) Kensei Focus: Kensei Focus: Axes 2 Tier1 (1) Action Boost: Haste Boost 3 Tier1 (1) Action Boost: Haste Boost ------------------------------------------------------------------------------------------ Vanguard - Points spent: 14 1 Core ·(1) To the Fore! 2 Tier1 (2) Shield Specialization I 3 Tier1 (1) Shield Smash 4 Tier1 (1) Shield Smash 5 Tier1 (1) Shield Smash 6 Tier2 (1) Stunning Shield 7 Tier2 (1) Stunning Shield 8 Tier2 (1) Stunning Shield 9 Tier2 (1) Brutality 10 Tier2 (1) Brutality 11 Tier2 (1) Brutality 12 Core ·(1) Shield Combat I 13 Core ·(1) Vicious Shield I ------------------------------------------------------------------------------------------ Active Destiny Tree ------------------------------------------------------------------------------------------ Legendary Dreadnought - Points spent: 24 1 Core ·(0) Shrug Off Punishment 2 Tier1 (1) Legendary Tactics 3 Tier1 (1) Legendary Tactics 4 Tier1 (1) Legendary Tactics 5 Core ·(0) Action Hero 6 Core ·(0) Unstoppable 7 Core ·(0) Unmovable 8 Core ·(0) Thick Skinned 9 Core ·(0) Combat Brute 10 Tier1 (1) Extra Action Boost 11 Tier1 (1) Extra Action Boost 12 Tier1 (1) Extra Action Boost 13 Tier2 (1) Momentum Swing 14 Tier2 (1) Momentum Swing 15 Tier2 (1) Momentum Swing 16 Tier2 (2) Improved Power Attack 17 Tier3 (2) Lay Waste 18 Tier4 (2) Tactical Genius 19 Tier3 (1) Critical Damage 20 Tier5 (2) Devastating Critical 21 Tier5 (2) Advancing Blows 22 Tier6 (2) Master's Blitz: Masters Blitz: PRR 23 Tier6 (2) Headman's Chop ------------------------------------------------------------------------------------------ Spell Like / Special Abilities ------------------------------------------------------------------------------------------ Healing Hands · · · · · · · · · · · · · · · Dismiss Rage· · · · · · · · · · · · · · · · ------------------------------------------------------------------------------------------ Tactical DCs ------------------------------------------------------------------------------------------ Intimidate· · · · · · · · · · · · ·10+HD+Wis Mod vs d20 + 40 : d20 + Intimidate(40) Diplomacy · · · · · · · · · · · · ·CR+Quest Level vs d20 + 14 : d20 + Diplomacy(14) Bluff · · · · · · · · · · · · · · ·CR+Quest Level vs d20 + 14 : d20 + Bluff(14) Sunder· · · · · · · · · · · · · · ·Fortitude vs 33 : 10 + Str Mod(11) + Sunder(12) Trip· · · · · · · · · · · · · · · ·Balance vs 33 : 10 + Str Mod(11) + Trip(12) Stunning Blow · · · · · · · · · · ·Fortitude vs 36 : 10 + Str Mod(11) + Stun(15) Dire Charge · · · · · · · · · · · ·Fortitude vs 46 : 20 + Max Mod(Str(11), Dex(2), Con(6), Int(2), Wis(5), Cha(2)) + Stun(15) Ravager: Demoralizing Success · · ·Will vs 20 : 20 Vanguard: Shield Champion · · · · ·Fortitude vs 66 : 10 + Max Mod(Str(11), Dex(2), Con(6), Int(2), Wis(5), Cha(2)) + Stun(15) + Character Level(30) Legendary Dreadnought: Lay Waste· ·Fortitude vs 63 : 10 + Str Mod(11) + Trip(12) + Character Level(30) ------------------------------------------------------------------------------------------
Either way let me know I will see it on Sunday when I get back.
P.S. this is the first build I have done on a new planner found here.
Much!! credit to Ordinary love your planner and as the one I use is no longer updated I think this is the one i will be using from now on
On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
For Build help or any other ?'s hit me up here Kent's custom Character Builds
The Character Planer I use can be found here DDO Character Planner by Ordinary
Oh, that looks really interesting too. I didnt eve think of going sword and board! I am gonna try this one, since I will probably play an Aasimar Scourge Tempest build on the hardcore servers (since it is an opportunity to run iconics from level 1) so at least I will have a sufficiently different build on my TR char... Thank you very much.
Orien - Gorrue - Life #35 - WF Caster Arti
Heroic Completionist