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  1. #941
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    Quote Originally Posted by Kentpb View Post
    take a look at this should do nicely Dragonborn Lit Sorc for Clevercake. IMO to take enough Fav to really heal yourself you lose tooo much from your Sorc but this build does get UMD So about mid game you can carry a heal scroll in one hand all the time like I do on many casters. As far as spells look at the post just above this one in the notes at the bottom as it is a lit Sorc as well but he wanted to do traps as well and any mix classed caster (especially 1st lifers) has will have tough time getting DCs high enough for CC so your build will add to those spells Charms, holds, and dancing
    Thank you very much!

  2. #942
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    Default Request

    I want a dwarf melle atri can have cross class if needed i have +7 Suptome

  3. #943
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    Default Fighter TWF build

    I have seen some insane videos of TWF builds involving fighter and I think monk. Would be good to get a breakdown on that.

  4. #944
    Community Member Kentpb's Avatar
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    Default To bakau

    Quote Originally Posted by bakau View Post
    I have seen some insane videos of TWF builds involving fighter and I think monk. Would be good to get a breakdown on that.
    well as many nerfs to Monks have happened in the recent passed the biggest of which was in the cores of the Mystic tree where with 12 levels of monk you could get 40 MP and now only 12 MP with the same investment. With that said I still love my Monks and in the passed people would go tier 5 kensei get One With The Blade: Passive: +20 Melee and Ranged Power. Your melee Focus weapons are considered Centering, and the 4 cores in Mystic not to mention all the other goodies in kensei. If you send me the link to the video I could try to tell you what they did and if it was post any nerfs and if it is still viable today.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  5. #945
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    Default

    Sent you link as a a pm Kent

  6. #946
    Community Member Garthog77's Avatar
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    Default

    I previously asked for a build for Baldeforged Artificer, with at least 1 level of paladin so I would not have to use a lesser heart to get rid of the paladin level. Got some advice, and just went with Arti 16/Paladin 4. Was a fairly tanky trapper, but DPS was very low. Just wondering if you might have some other build I could try next time. Currently going through 3 racials, but after that I plan on doing another Bladeforged Arti build, since I still need 1 bladeforged life and 1 paladin life. Thanks for any help.

  7. #947
    Community Member Garthog77's Avatar
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    Default

    Ooops, I made a mistake in my last post, and I don't know how to edit, the end of my post should say "I still need a bladeforged life and an artificer life"

  8. #948
    Community Member Kentpb's Avatar
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    Default Dwarven Meleeficer for okamiko

    Quote Originally Posted by okamiko View Post
    I want a dwarf melle atri can have cross class if needed i have +7 Suptome
    Code:
    Character Plan by DDO Character Planner Version 4.37.105
    DDO Character Planner Home Page
    
    Level 30 Lawful Good Dwarf Male
    (20 Artificer \ 10 Epic) 
    Hit Points: 540
    Spell Points: 649 
    BAB: 15\15\20\25\25
    Fortitude: 19
    Reflex: 18
    Will: 14
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             10                 17                   17
    Dexterity            10                 17                   17
    Constitution         20                 27                   28
    Intelligence         18                 32                   35
    Wisdom                8                 15                   15
    Charisma              6                 13                   13
    
    Tomes Used
    +7 Tome of Strength used at level 1 \par +7 Tome of Dexterity used at level 1 \par +7 Tome of Constitution used at level 1 \par +7 Tome of Intelligence used at level 1 \par +7 Tome of Wisdom used at level 1 \par +7 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               6                 22                   25
    Bluff                 0                 11                   12
    Concentration         0                 11                   20
    Diplomacy             0                 11                   12
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 11                   12
    Heal                  0                 11                   13
    Hide                  0                 11                   14
    Intimidate            0                 11                   12
    Jump                  0                 11                   14
    Listen                0                 11                   13
    Move Silently         0                 11                   14
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                   n/a
    Repair                0                 11                   23
    Search                2                 13                   25
    Spellcraft            0                 11                   23
    Spot                  0                 11                   13
    Swim                  0                 11                   14
    Tumble                n/a              n/a                   n/a
    Use Magic Device      n/a              n/a                   n/a
    
    Level 1 (Artificer)
    Skill: Balance (+2)
    Feat: (Selected) Single Weapon Fighting
    
    
    Level 2 (Artificer)
    Skill: Balance (+0.5)
    
    
    Level 3 (Artificer)
    Skill: Balance (+0.5)
    Feat: (Selected) Power Attack
    
    
    Level 4 (Artificer)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Feat: (Artificer Bonus) Maximize Spell
    
    
    Level 5 (Artificer)
    Skill: Balance (+0.5)
    
    
    Level 6 (Artificer)
    Skill: Balance (+0.5)
    Feat: (Selected) Cleave
    
    
    Level 7 (Artificer)
    Skill: Balance (+0.5)
    
    
    Level 8 (Artificer)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Feat: (Artificer Bonus) Empower Spell
    
    
    Level 9 (Artificer)
    Skill: Balance (+0.5)
    Feat: (Selected) Improved Single Weapon Fighting
    
    
    Level 10 (Artificer)
    Skill: Balance (+0.5)
    
    
    Level 11 (Artificer)
    Skill: Balance (+0.5)
    
    
    Level 12 (Artificer)
    Ability Raise: INT
    Feat: (Selected) Great Cleave
    Feat: (Artificer Bonus) Improved Critical: Slashing Weapons
    
    
    Level 13 (Artificer)
    
    
    Level 14 (Artificer)
    
    
    Level 15 (Artificer)
    Feat: (Selected) Greater Single Weapon Fighting
    
    
    Level 16 (Artificer)
    Ability Raise: INT
    Feat: (Artificer Bonus) Quicken Spell
    
    
    Level 17 (Artificer)
    
    
    Level 18 (Artificer)
    Feat: (Selected) Insightful Reflexes
    
    
    Level 19 (Artificer)
    
    
    Level 20 (Artificer)
    Ability Raise: INT
    Feat: (Artificer Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: INT
    Feat: (Selected) Epic: Intensify Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Tactician
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: INT
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Handed Fighting
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Dire Charge
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    Feat: (Legendary) Scion of Arborea
    Enhancement: Dwarf - Dwarven Toughness (Rank 1)
    Enhancement: Dwarf - Dwarven Constitution (Rank 1)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Dwarven Tactics (Rank 1)
    Enhancement: Dwarf - Dwarven Tactics (Rank 2)
    Enhancement: Battle Engineer (Art) - Battle Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Armor (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Armor (Rank 1)
    Enhancement: Battle Engineer (Art) - Master Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Hand and a Half Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Field Scrapper (Rank 1)
    Enhancement: Battle Engineer (Art) - Field Scrapper (Rank 2)
    Enhancement: Battle Engineer (Art) - Field Scrapper (Rank 3)
    Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 1)
    Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 2)
    Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 3)
    Enhancement: Battle Engineer (Art) - Hand and a Half Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Caustic Strike (Rank 1)
    Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 1)
    Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 2)
    Enhancement: Battle Engineer (Art) - Hand and a Half Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Intelligence (Rank 1)
    Enhancement: Battle Engineer (Art) - Hand and a Half Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Haste Boost (Rank 1)
    Enhancement: Battle Engineer (Art) - Shatter Defense(Melee) (Rank 1)
    Enhancement: Battle Engineer (Art) - Agility Engine (Rank 1)
    Enhancement: Battle Engineer (Art) - Agility Engine (Rank 2)
    Enhancement: Battle Engineer (Art) - Agility Engine (Rank 3)
    Enhancement: Battle Engineer (Art) - Intelligence (Rank 1)
    Enhancement: Battle Engineer (Art) - Reconstructed Edges (Rank 1)
    Enhancement: Battle Engineer (Art) - Thunder-Shock Weapon(Melee) (Rank 1)
    Enhancement: Battle Engineer (Art) - Unlock Potential (Rank 1)
    Enhancement: Battle Engineer (Art) - Tactical Mobility (Rank 1)
    Enhancement: Harper Agent - Agent of Good (Rank 1)
    Enhancement: Harper Agent - Intelligence (Rank 1)
    Enhancement: Harper Agent - Harper Enchantment (Rank 1)
    Enhancement: Harper Agent - Strategic Combat I (Rank 1)
    Enhancement: Harper Agent - Know The Angles (Rank 1)
    Enhancement: Harper Agent - Know The Angles (Rank 2)
    Enhancement: Harper Agent - Know The Angles (Rank 3)
    Enhancement: Harper Agent - Strategic Combat II (Rank 1)
    
    ED: Legendary Dreadnought
    Twist:
    - Rejuvenation Cocoon
    - Malicious Weapons
    - Wild Weapons
    - Sense Weakness

    Note:
    The planer dose not have the Renegade tree yet so as you can see I just did a mockup on one of my toons for you I would just go with a Xbow till you get 12 AP then put the AP you are spending on making the Xbow better into Int to hit & Dam from Harper, and pull out that big old Dwarven Axe
    This build is assuming that you are going to 30 but if you are just going to 20 then TRing then I would go 6 Fighter and get Strike With No Thought for the +1 competence bonus to Critical Damage Multiplier by level 12 instead of waiting for it till 20 and let some of your Arty stuff fall off but if you are going to 30 it is worth the wait to get the last 2 cores from Battle Engineer

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  9. #949
    Community Member Kentpb's Avatar
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    Default To bakau

    Quote Originally Posted by bakau View Post
    Sent you link as a a pm Kent
    Well in that very short "Show Off" clip most of the DPS you see is from Gear and the Kensei tree he is in Fire stance for improved Crit profile what you don't see is that he has pots and clickies going and he chopped his way to full blitz before starting to film. that being said if you want I can do the build for you 18/2 but you will not see that kind of DPS without much farming and setup as far as his gear I can only guess & will if you want but that is as easy as Googling DDO dps end game gear sets

    Edit:
    on top of all that the Kobold is helpless so + 50% base Damage at least 30% more if he has Sense Weakness twisted in which is why I suggest it in so many of my builds that can stun or otherwise make mobs helpless.
    Last edited by Kentpb; 09-10-2018 at 08:57 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  10. #950
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    Default

    Thanks Kent for that - I knew he was pimped to the max, but was intrigued to know what stance he used. I thought he would have gone air for extra attack speed but I was wrong. Much appreciated for your time for looking into this.

  11. #951
    Savage's Husband Phoenicis's Avatar
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    Question Monk12/warlock8

    I'm curious what you would do with that split.

    I went Warlock 8 for DDoor, Monk for high movement speed as well as high speed DPS for Paralysis procs.

    It's intended as a challenge runner to collect cannith materials, though in theory it should do just fine in Crystal Cove as well.
    Last edited by Phoenicis; 09-25-2018 at 09:04 AM.

  12. #952
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    Default Pure Artificer

    I was wondering if you could make a first or second life pure artificer tank, and if you could include pet enhancement please.

  13. #953
    Community Member Kentpb's Avatar
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    Default Arty Tank for frimil

    Quote Originally Posted by frimil View Post
    I was wondering if you could make a first or second life pure artificer tank, and if you could include pet enhancement please.
    Code:
    Classes: 20 Artificer, 10 Epic
    Race: Warforged · · · · · ·Alignment: Neutral
    
    · · ·Start Tome Final
    Str:· · 14· · 0 · ·14 · · ·HP:· · · · 774 · · ·AC:· · 33
    Dex:· · ·8· · 0 · · 8 · · ·PRR: · · · ·69
    Con:· · 18· · 0 · ·28 · · ·MRR: · · · ·25 · · ·+Healing Amp:· · 10
    Int:· · 18· · 0 · ·30 · · ·Dodge: · ·1/25 · · ·-Healing Amp:· · ·0
    Wis:· · ·6· · 0 · · 6 · · ·Fort:· · · 75% · · ·Repair Amp:· · ·110
    Cha:· · ·6· · 0 · · 6 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 15
    DR: 2\Adamantine
    Immunities: Sleep, Energy Drain, Nausea, Sickness, Exhaustion, Paralysis, Magic Missiles
    
    Special Feats
    ------------------------------------------------------------------------------------------
    Harper Agent Tree
    
    
    Saves:
    ------------------------------------------------------------------------------------------
    Fortitude:· · · · ·24
    · vs Poison:· · · ·34*
    · vs Disease: · · ·24
    Will: · · · · · · ·16
    · vs Enchantment: ·16
    · vs Illusion:· · ·16
    · vs Fear:· · · · ·16
    · vs Curse: · · · ·16
    Reflex: · · · · · ·12
    · vs Traps: · · · ·12
    · vs Spell: · · · ·12
    · vs Magic: · · · ·12
    Marked with a * is no fail on a 1 if required DC met
    
    Class and Feat Selection
    ------------------------------------------------------------------------------------------
    Level Class · · · · · ·Feats
    1 · · Artificer(1)· · ·Standard: Single Weapon Fighting
    2 · · Artificer(2)· · ·
    3 · · Artificer(3)· · ·Standard: Power Attack
    4 · · Artificer(4)· · ·Artificer Bonus: Exotic Weapon Proficiency: Dwarven Axe
    · · · · · · · · · · · ·Intelligence: +1 Level up
    5 · · Artificer(5)· · ·
    6 · · Artificer(6)· · ·Standard: Cleave
    7 · · Artificer(7)· · ·
    8 · · Artificer(8)· · ·Artificer Bonus: Maximize Spell
    · · · · · · · · · · · ·Intelligence: +1 Level up
    9 · · Artificer(9)· · ·Standard: Improved Single Weapon Fighting
    10· · Artificer(10) · ·
    11· · Artificer(11) · ·
    12· · Artificer(12) · ·Standard: Adamantine Body
    · · · · · · · · · · · ·Artificer Bonus: Improved Critical: Slashing Weapons
    · · · · · · · · · · · ·Intelligence: +1 Level up
    13· · Artificer(13) · ·
    14· · Artificer(14) · ·
    15· · Artificer(15) · ·Standard: Greater Single Weapon Fighting
    16· · Artificer(16) · ·Artificer Bonus: Empower Spell
    · · · · · · · · · · · ·Intelligence: +1 Level up
    17· · Artificer(17) · ·
    18· · Artificer(18) · ·Standard: Great Cleave
    19· · Artificer(19) · ·
    20· · Artificer(20) · ·Artificer Bonus: Quicken Spell
    · · · · · · · · · · · ·Intelligence: +1 Level up
    21· · Epic(1) · · · · ·Epic Feat: Overwhelming Critical
    22· · Epic(2) · · · · ·
    23· · Epic(3) · · · · ·
    24· · Epic(4) · · · · ·Epic Feat: Intensify Spell
    · · · · · · · · · · · ·Intelligence: +1 Level up
    25· · Epic(5) · · · · ·
    26· · Epic(6) · · · · ·Epic Destiny Feat: Tactician
    27· · Epic(7) · · · · ·Epic Feat: Blinding Speed
    28· · Epic(8) · · · · ·Epic Destiny Feat: Epic Spell Power: Repair
    · · · · · · · · · · · ·Intelligence: +1 Level up
    29· · Epic(9) · · · · ·Epic Destiny Feat: Dire Charge
    30· · Epic(10)· · · · ·Epic Feat: Epic Damage Reduction
    · · · · · · · · · · · ·Legendary: Scion of Mechanus
    
    
    Skills
    ------------------------------------------------------------------------------------------
    Skill Points· · ·32 ·8· 8 ·8· 8 ·8· 8 ·9· 9 ·9· 9 ·9· 9 ·9· 9 10 10 10 10 10
    Skill Name· · · ·01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20· Total Buffed
    ------------------------------------------------------------------------------------------
    Balance · · · · · 2 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · · · · · · · · · · · · · · 7.0 · 11.0
    Bluff · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · ·8.0
    Concentration · · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 42.0
    Diplomacy · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · ·8.0
    Disable Device· · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 43.0
    Haggle· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · ·8.0
    Heal· · · · · · · 2 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 19.0
    Hide· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · ·4.0
    Intimidate· · · · 2 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 19.0
    Jump· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 1 ·2· · 3.0 · 10.0
    Listen· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · ·8.0
    Move Silently · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · ·4.0
    Open Lock · · · · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 32.0
    Perform · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · ·8.0
    Repair· · · · · · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 46.0
    Search· · · · · · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 43.0
    Spell Craft · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 20.0
    Spot· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · ·8.0
    Swim· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · ·2.0
    Tumble· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · ·½· ½ · · · 1.0 · ·5.0
    Use Magic Device· · · · · · · · · · · ·1· 1 ·1· 1 ·2· 2 ·2· 2 ·3· 3 ·2· · ·1· ·21.0 · 29.0
    ------------------------------------------------------------------------------------------
    Available Points· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0
    ------------------------------------------------------------------------------------------
    
    Enhancements: 80 APs
    ------------------------------------------------------------------------------------------
    Warforged - Points spent: 16
     1 Core ·(1) Improved Fortification I
     2 Core ·(2) Constitution I
     3 Core ·(1) Improved Fortification II
     4 Core ·(2) Constitution II
     5 Tier1 (1) Repair Systems: Mechanist
     6 Tier1 (1) Repair Systems: Mechanist
     7 Tier1 (1) Repair Systems: Mechanist
     8 Tier2 (1) Tactics
     9 Tier2 (1) Tactics
    10 Tier2 (1) Tactics
    11 Tier3 (1) Brute Fighting
    12 Tier3 (1) Memories of the Last War I: Spellcarved Soldier
    13 Tier3 (1) Brute Fighting
    14 Tier4 (1) Memories of the Last War II: Front Lines
    ------------------------------------------------------------------------------------------
    Battle Engineer - Points spent: 11
     1 Core ·(1) attle Engineer
     2 Tier1 (1) Field Scrapper
     3 Tier1 (1) Field Scrapper
     4 Tier1 (1) Field Scrapper
     5 Tier1 (2) Weapon Training I: Hand and a Half Training I
     6 Tier2 (2) Weapon Training II: Hand and a Half Training II
     7 Core ·(1) Infused Weapons I
     8 Tier1 (1) Thaumaturgical Conduits
     9 Core ·(1) Infused Armor I
    ------------------------------------------------------------------------------------------
    Renegade Mastermaker - Points spent: 41
     1 Core ·(1) Renegade Defender
     2 Tier1 (1) Curative Admixture: Cure Light Wounds
     3 Tier1 (1) Curative Admixture: Cure Light Wounds
     4 Tier1 (1) Curative Admixture: Cure Light Wounds
     5 Tier1 (1) Easily Fixed
     6 Tier1 (1) Supporting Construction
     7 Tier1 (1) Supporting Construction
     8 Tier1 (1) Supporting Construction
     9 Tier2 (1) Kinetic Discharge
    10 Tier2 (1) Kinetic Discharge
    11 Tier2 (1) Kinetic Discharge
    12 Tier2 (1) Mighty Slam
    13 Tier3 (1) Battlefist
    14 Tier3 (1) Shielding Construct
    15 Tier3 (2) Ability I: Renegade Mastermaker: +1 Intelligence
    16 Core ·(1) Alchemical Shield
    17 Core ·(1) Curative Admixture: Cure Serious Wounds
    18 Tier3 (1) Conjure Component
    19 Tier3 (1) Reinforced Armor
    20 Tier3 (1) Reinforced Armor
    21 Tier3 (1) Reinforced Armor
    22 Core ·(1) Constructive Conduit
    23 Tier4 (2) Ability II: Renegade Mastermaker: +1 Intelligence
    24 Tier4 (2) Reconstruct
    25 Tier4 (2) Reconstruct
    26 Tier4 (2) Reconstruct
    27 Tier4 (1) Warding Construct
    28 Tier4 (1) Embed Component
    29 Tier4 (1) Embed Component
    30 Tier4 (1) Embed Component
    31 Tier5 (1) Paragon Body
    32 Tier5 (1) Curative Admixture: Cure Critical Wounds
    33 Tier4 (1) Kinetic Charge
    34 Tier5 (1) Regeneration Construct
    35 Core ·(1) Radiant Forcefield
    36 Core ·(1) Mass Unbreakable Forcefield
    ------------------------------------------------------------------------------------------
    Harper Agent - Points spent: 12
     1 Core ·(1) Agent of Good I
     2 Tier1 (2) Harper Enchantment
     3 Tier1 (2) Strategic Combat I
     4 Tier2 (1) Know the Angles
     5 Tier2 (1) Know the Angles
     6 Tier2 (1) Know the Angles
     7 Core ·(2) Harper Training I: +1 Intelligence
     8 Tier3 (2) Strategic Combat II
    ------------------------------------------------------------------------------------------
    Spell Power · · · · · · ·Base · ·Critical Chance· · Critical Multiplier.
    ------------------------------------------------------------------------------------------
    Acid· · · · · · · · · · · 101 · · · 5%· · · · · · · · ·0
    Light/Alignment · · · · · 101 · · · 5%· · · · · · · · ·0
    Cold· · · · · · · · · · · 101 · · · 5%· · · · · · · · ·0
    Electric· · · · · · · · · 101 · · · 5%· · · · · · · · ·0
    Fire· · · · · · · · · · · 101 · · · 5%· · · · · · · · ·0
    Force/Untyped · · · · · · 101 · · · 5%· · · · · · · · ·0
    Negative· · · · · · · · · 100 · · · 5%· · · · · · · · ·0
    Physical· · · · · · · · · 101 · · · 5%· · · · · · · · ·0
    Poison· · · · · · · · · · 101 · · · 5%· · · · · · · · ·0
    Positive· · · · · · · · · 130 · · · 5%· · · · · · · · ·0
    Repair· · · · · · · · · · 197 · · · 5%· · · · · · · · ·0
    Rust· · · · · · · · · · · 147 · · · 5%· · · · · · · · ·0
    Sonic · · · · · · · · · · ·89 · · · 5%· · · · · · · · ·0
    Universal · · · · · · · · 101 · · · 5%· · · · · · · · ·0
    ------------------------------------------------------------------------------------------
    
    Spell Like / Special Abilities
    ------------------------------------------------------------------------------------------
    Unleash Iron Defender · · · · · · · · · · · 
    Curative Admixture: Cure Light Wounds · · · 
    Shielding Construct · · · · · · · · · · · · 
    Curative Admixture: Cure Serious Wounds · · 
    Reconstruct · · · · · · · · · · · · · · · · 
    Warding Construct · · · · · · · · · · · · · 
    Curative Admixture: Cure Critical Wounds· · 
    Regenerating Construct· · · · · · · · · · · 
    Radiant Forcefield· · · · · · · · · · · · · 
    Mass Unbreakable Forcefield · · · · · · · · 
    ------------------------------------------------------------------------------------------
    ED: Tough one could run in Divine Crusader, Legendary Dreadnought, or Unyielding Sentinel depending on how tanky you need to be
    Twist:
    - Commanding Presence
    - Consecration & Sacred Ground
    - Legendary Tactics
    - Ephemeral Evolution
    - Unearthly Reactions (for getting out of the middle of the mob if you need to as it lets you pass through enemies)
    Notes:
    I would prioritize getting Int to hit & dam from Harper tree might even use the Xbow till then maybe even a little longer as with a pure Arty the tankiness will not really kick in till level 12 when you can get Adamantine Body with no ASF

    As always hope this was what you were looking for & if you have any? feel free to ask
    Last edited by Kentpb; 01-03-2020 at 11:32 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  14. #954
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    Default

    Is there a reason why you took heal instead of spot, and would the stats be the same if you had a +3 to me of supremacy? Also why take know the angles, when you already get INT to damage?
    Last edited by frimil; 10-15-2018 at 03:09 AM.

  15. #955
    Community Member C-Dog's Avatar
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    Quote Originally Posted by frimil View Post
    Also why take know the angles, when you already get INT to damage?
    Read the description: http://ddowiki.com/page/Harper_Agent...ments#Tier_Two

    It adds +1/2 Int again to damage & DC's.

  16. #956
    Community Member Kentpb's Avatar
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    Default to frimil

    Quote Originally Posted by frimil View Post
    Is there a reason why you took heal instead of spot, and would the stats be the same if you had a +3 to me of supremacy? Also why take know the angles, when you already get INT to damage?
    1: I have found remembering where the traps & secret doors are is more cost effective then spending points on spot and in the vain have gotten out of the habit of even thinking about spot my bad. What amounts to 10% better positive healing is not a bad thing what with your Curative Admixture SLA's being freely Maxed & impowered heal is good thing for you even more so for your fleshy friends.
    2:Str 10, Dex 9, Con 19, Int 18, Wis 8, Cha * & With this you will have one more skill point so you could get spot with that ... but I would use it for jump myself
    3:As C-Dog said
    Quote Originally Posted by C-Dog View Post
    It adds +1/2 Int again to damage & DC's.
    So say your Int Mod is +10 (giving +10 to damage) with KTA going you get + 1/2 Int mod to Dam for a total of +15, and + 1/2 Int mod to your Tactical DC's good for your "Mighty Slam" stun the DC of which is 10 + INT modifier + Half Artificer level + Sunder Modifiers, & later on will add to the DC of Dire Charge the aoe epic stun DC-(20 + highest ability modifier + bonus to stun attacks)
    Last edited by Kentpb; 10-15-2018 at 05:24 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  17. #957
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    Hey Kent,

    Would be willing to help create a first life halfling monk build? I want to dust mine off and farm some mats in Delera's for event gear. I'd like to finish leveling him as well. Thanks in advance.

  18. #958
    Community Member Kentpb's Avatar
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    Default 2 first life 1/2ling Monks for trendor

    Quote Originally Posted by trendor View Post
    Hey Kent,

    Would be willing to help create a first life halfling monk build? I want to dust mine off and farm some mats in Delera's for event gear. I'd like to finish leveling him as well. Thanks in advance.
    Okey so I did 2 builds for you because when I see 1/2ling monk I think old school self healing which as a first life and so maybe not doing harder reaper content still works fine. (Build #1) in the interest of those who will want to squeeze a little more DPS out at the loss of some self sustainability here you you go. (build #2)

    Build #1
    Code:
    Character Plan by DDO Character Planner Version 4.37.105
    DDO Character Planner Home Page
    
    Level 30 Lawful Good Halfling Male
    (2 Fighter \ 18 Monk \ 10 Epic) 
    Hit Points: 394
    Spell Points: 4194383 
    BAB: 15\15\20\25\25
    Fortitude: 20
    Reflex: 25
    Will: 18
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              6                  6                    6
    Dexterity            16                 23                   25
    Constitution         16                 16                   16
    Intelligence         14                 14                   14
    Wisdom               16                 16                   19
    Charisma              8                  8                    8
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               4                 35                   42
    Bluff                 0                 11                   10
    Concentration         4                 33                   36
    Diplomacy             0                 10                    9
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                    9
    Heal                  2                 26                   30
    Hide                  4                 14                   21
    Intimidate            0                 10                    9
    Jump                  6                 38                   36
    Listen                2                 12                   16
    Move Silently         2                 12                   19
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                    n/a
    Repair                0                 10                   12
    Search                0                 10                   12
    Spellcraft            0                 10                   12
    Spot                  0                 10                   14
    Swim                  0                 10                    8
    Tumble                4                 33                   40
    Use Magic Device      2                 21                   20
    
    Level 1 (Monk)
    Skill: Balance (+4)
    Skill: Concentration (+4)
    Skill: Heal (+2)
    Skill: Jump (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Monk Feats: Stunning Fist
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 2 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Monk Bonus) Dodge
    
    
    Level 3 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Least Dragonmark of Healing
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 4 (Monk)
    Ability Raise: DEX
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 5 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 6 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Mobility
    Feat: (Monk Bonus) Spring Attack
    
    
    Level 7 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 8 (Monk)
    Ability Raise: DEX
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 9 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 11 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 12 (Monk)
    Ability Raise: DEX
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 13 (Fighter)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Combat Expertise
    
    
    Level 14 (Fighter)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Whirlwind Attack
    
    
    Level 15 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Monk)
    Ability Raise: DEX
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 17 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 18 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Magical Training
    
    
    Level 19 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 20 (Monk)
    Ability Raise: DEX
    Skill: Balance (+2)
    Skill: Concentration (+1)
    Skill: Jump (+3)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Improved Martial Arts
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: DEX
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: DEX
    Feat: (Epic Destiny) Martial Sphere: Tactician
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Dire Charge
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    Feat: (Legendary) Scion of the Astral Plane
    Enhancement: Halfling - Halfling Luck (Rank 1)
    Enhancement: Halfling - Dexterity (Rank 1)
    Enhancement: Halfling - Halfling Luck (Rank 1)
    Enhancement: Halfling - Dexterity (Rank 1)
    Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 1)
    Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 2)
    Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 3)
    Enhancement: Halfling - Cunning (Rank 1)
    Enhancement: Halfling - Lesser Dragonmark of Healing (Rank 1)
    Enhancement: Halfling - Guile (Rank 1)
    Enhancement: Halfling - Greater Dragonmark of Healing (Rank 1)
    Enhancement: Halfling - Guile (Rank 1)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1)
    Enhancement: Shintao (Mnk) - Iron Hand (Rank 1)
    Enhancement: Shintao (Mnk) - Argent Fist (Rank 1)
    Enhancement: Shintao (Mnk) - Touch of the Void Dragon (Rank 1)
    Enhancement: Shintao (Mnk) - Difficulty at the Beginning (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3)
    Enhancement: Shintao (Mnk) - Lifting the Veil (Rank 1)
    Enhancement: Shintao (Mnk) - Smite Tainted Creature (Rank 1)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 1)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 2)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 3)
    Enhancement: Shintao (Mnk) - Fists of Iron (Rank 1)
    Enhancement: Shintao (Mnk) - Restoring the Balance (Rank 1)
    Enhancement: Shintao (Mnk) - Jade Strike (Rank 1)
    Enhancement: Shintao (Mnk) - Dismissing Strike (Rank 1)
    Enhancement: Shintao (Mnk) - Wisdom (Rank 1)
    Enhancement: Shintao (Mnk) - The Receptive Earth (Rank 1)
    Enhancement: Shintao (Mnk) - Tomb of Jade (Rank 1)
    Enhancement: Shintao (Mnk) - Instinctive Defense (Rank 1)
    Enhancement: Shintao (Mnk) - Wisdom (Rank 1)
    Enhancement: Shintao (Mnk) - Empty Hand Mastery (Rank 1)
    Enhancement: Shintao (Mnk) - Violence Begets Violence (Rank 1)
    Enhancement: Shintao (Mnk) - Meditation of War (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Subtlety (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Wisdom (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Focus: Martial Arts (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Martial Arts (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Tactics (Rank 1)
    Enhancement: Kensei (Ftr) - Tactics (Rank 2)
    Enhancement: Kensei (Ftr) - Tactics (Rank 3)
    ED: Legendary Dreadnought or Grandmaster of Flowers
    Twist: choice will differ depending on which ED your in as some of these are in Legendary Dreadnought or Grandmaster of Flowers
    - Rejuvenation Cocoon
    - Legendary Tactics
    - A Dance of Flowers
    - Ephemeral Evolution
    - Improved Combat Expertise
    - Balanced Attack

    Build #2
    Code:
    Character Plan by DDO Character Planner Version 4.37.105
    DDO Character Planner Home Page
    
    Level 30 Lawful Good Halfling Male
    (20 Monk \ 10 Epic) 
    Hit Points: 390
    Spell Points: 0 
    BAB: 15\15\20\25\25
    Fortitude: 19
    Reflex: 30
    Will: 20
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              6                  6                    6
    Dexterity            16                 23                   27
    Constitution         16                 16                   16
    Intelligence         14                 14                   14
    Wisdom               16                 16                   20
    Charisma              8                  8                    8
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               4                 36                   44
    Bluff                 0                 10                    9
    Concentration         4                 37                   40
    Diplomacy             0                 10                    9
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                    9
    Heal                  2                 21                   26
    Hide                  4                 14                   22
    Intimidate            0                 10                    9
    Jump                  6                 38                   36
    Listen                2                 12                   17
    Move Silently         2                 12                   20
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                    n/a
    Repair                0                 10                   12
    Search                0                 10                   12
    Spellcraft            0                 10                   12
    Spot                  0                 10                   15
    Swim                  0                 12                   10
    Tumble                4                 36                   44
    Use Magic Device      2                 21                   20
    
    Level 1 (Monk)
    Skill: Balance (+4)
    Skill: Concentration (+4)
    Skill: Heal (+2)
    Skill: Jump (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+2)
    Feat: (Monk Bonus) Monk Feats: Stunning Fist
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 2 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Monk Bonus) Dodge
    
    
    Level 3 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Mobility
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 4 (Monk)
    Ability Raise: DEX
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 5 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 6 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Monk Bonus) Combat Expertise
    Feat: (Selected) Spring Attack
    
    
    Level 7 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 8 (Monk)
    Ability Raise: DEX
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 9 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 11 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 12 (Monk)
    Ability Raise: DEX
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 13 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 14 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 15 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Monk)
    Ability Raise: DEX
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 17 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 18 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Whirlwind Attack
    
    
    Level 19 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 20 (Monk)
    Ability Raise: DEX
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Swim (+2)
    Skill: Tumble (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Improved Martial Arts
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: DEX
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: DEX
    Feat: (Epic Destiny) Martial Sphere: Tactician
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Dire Charge
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    Feat: (Legendary) Scion of the Astral Plane
    Enhancement: Halfling - Halfling Luck (Rank 1)
    Enhancement: Halfling - Dexterity (Rank 1)
    Enhancement: Halfling - Halfling Luck (Rank 1)
    Enhancement: Halfling - Dexterity (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Poisoned Darts (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Diversion (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Subtlety (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Subtlety (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Action Boost (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Dexterity (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - No Mercy (Rank 1)
    Enhancement: Ninja Spy (Mnk) - No Mercy (Rank 2)
    Enhancement: Ninja Spy (Mnk) - No Mercy (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Dexterity (Rank 1)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1)
    Enhancement: Shintao (Mnk) - Iron Hand (Rank 1)
    Enhancement: Shintao (Mnk) - Argent Fist (Rank 1)
    Enhancement: Shintao (Mnk) - Touch of the Void Dragon (Rank 1)
    Enhancement: Shintao (Mnk) - To Seek Perfection (Rank 1)
    Enhancement: Shintao (Mnk) - Difficulty at the Beginning (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3)
    Enhancement: Shintao (Mnk) - Lifting the Veil (Rank 1)
    Enhancement: Shintao (Mnk) - Smite Tainted Creature (Rank 1)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 1)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 2)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 3)
    Enhancement: Shintao (Mnk) - Fists of Iron (Rank 1)
    Enhancement: Shintao (Mnk) - Conditioning (Rank 1)
    Enhancement: Shintao (Mnk) - Restoring the Balance (Rank 1)
    Enhancement: Shintao (Mnk) - Jade Strike (Rank 1)
    Enhancement: Shintao (Mnk) - Dismissing Strike (Rank 1)
    Enhancement: Shintao (Mnk) - Wisdom (Rank 1)
    Enhancement: Shintao (Mnk) - The Receptive Earth (Rank 1)
    Enhancement: Shintao (Mnk) - Tomb of Jade (Rank 1)
    Enhancement: Shintao (Mnk) - Instinctive Defense (Rank 1)
    Enhancement: Shintao (Mnk) - Wisdom (Rank 1)
    Enhancement: Shintao (Mnk) - Empty Hand Mastery (Rank 1)
    Enhancement: Shintao (Mnk) - Kukan-Do (Rank 1)
    Enhancement: Shintao (Mnk) - Violence Begets Violence (Rank 1)
    Enhancement: Shintao (Mnk) - Meditation of War (Rank 1)
    ED: Legendary Dreadnought or Grandmaster of Flowers
    Twist: choice will differ depending on which ED your in as some of these are in Legendary Dreadnought or Grandmaster of Flowers
    - Legendary Tactics
    - A Dance of Flowers
    - Ephemeral Evolution
    - Improved Combat Expertise
    - Balanced Attack

    Of the 2 builds here I would go with build #1 as I always like the ability to heal in a pinch even if if is only for others in reaper in the hopes that they do the same you know teamwork and all

    P.S. if you have any ?s feel free to ask hope one of these is what you where looking for

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  19. #959
    Community Member
    Join Date
    Oct 2010
    Posts
    56

    Default

    Would like to see some type of monk/ranger elf (or half elf/some other elf?) arcane archer thing. 14 monk 6 ranger maybe, 10k stars and all that.

  20. #960
    Community Member
    Join Date
    Oct 2018
    Posts
    6

    Default TWF Fighter

    Hello!

    I've come back to DDO after like 5ish years (U19) and have just hit level 20 on my first character (Warlock, was really stupid fun Eldritch blasting everything to death) and am working on my first Heroic TR.
    I was looking for something a little more... martial and reminiscent to my first character, a TWF Kensai Fighter. In that case, he was a dwarf that dual-wielded Dwarven axes. I hear the tree is a lot better than than it was during the old enhancement systems.

    I'll have a 34 point build available to me as well as a +6 int tome (Gold Dice) and an unspent +2 tome of any kind from 1750 favor reward. So at least skills won't be a problem later on. I also have a greater tome of learning for faster leveling. However, i don't have Epic Destinies unlocked since I wanted to wait until a sale to get them. I could also take a dragonborn or warlock past life here, but I'd rather take the warlock due to working on completionist.

    For note: I'll be duoing with a artificer so things like traps *shouldn't* be a problem and we usually used 1 cleric and 1 FS hireling.

    Thank you.

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