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  1. #41
    Community Member
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    Jan 2015
    Posts
    3

    Default

    Thanks dude your a legend !


    Quote Originally Posted by Kentpb View Post
    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Neutral Human Male
    (2 Monk \ 18 Druid \ 8 Epic) 
    Hit Points: 336
    Spell Points: 1495 
    BAB: 14\14\19\24
    Fortitude: 16
    Reflex: 12
    Will: 22
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             14                 14                   14
    Dexterity            16                 17                   17
    Constitution         14                 14                   14
    Intelligence          8                  8                    8
    Wisdom               16                 22                   26
    Charisma              8                  8                    8
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               3                  3                   12
    Bluff                -1                 -1                    7
    Concentration         2                  2                   10
    Diplomacy            -1                 -1                    7
    Disable Device       n/a               n/a                    n/a
    Haggle               -1                 -1                    7
    Heal                  3                  8                   16
    Hide                  3                  3                   11
    Intimidate           -1                 -1                    7
    Jump                  2                  2                   11
    Listen                3                  8                   16
    Move Silently         3                  3                   11
    Open Lock             n/a               n/a                  n/a
    Perform              n/a               n/a                    n/a
    Repair               -1                 -1                    7
    Search               -1                 -1                    7
    Spellcraft           -1                 -1                    7
    Spot                  3                  8                   16
    Swim                  2                  2                   11
    Tumble                n/a               n/a                  n/a
    Use Magic Device     n/a               n/a                    n/a
    
    Level 1 (Druid)
    Feat: (Selected) Maximize Spell
    Feat: (Human Bonus) Power Attack
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Stunning Fist
    
    
    Level 3 (Druid)
    Feat: (Selected) Empower Spell
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    
    
    Level 4 (Druid)
    Ability Raise: WIS
    
    
    Level 5 (Druid)
    
    
    Level 6 (Druid)
    Feat: (Selected) Adept of Forms
    Feat: (Druid Wild Shape) Wild Shape: Bear
    
    
    Level 7 (Monk)
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 8 (Druid)
    Ability Raise: WIS
    
    
    Level 9 (Druid)
    Feat: (Selected) Spell Focus: Evocation
    
    
    Level 10 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
    
    
    Level 11 (Druid)
    
    
    Level 12 (Druid)
    Ability Raise: DEX
    Feat: (Selected) Master of Forms
    
    
    Level 13 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Dire Bear
    
    
    Level 14 (Druid)
    
    
    Level 15 (Druid)
    Feat: (Selected) Improved Two Weapon Fighting
    Feat: (Druid Wild Shape) Wild Shape: Water Elemental
    
    
    Level 16 (Druid)
    Ability Raise: WIS
    
    
    Level 17 (Druid)
    
    
    Level 18 (Druid)
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 19 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Fire Elemental
    
    
    Level 20 (Druid)
    Ability Raise: WIS
    
    
    Level 21 (Epic)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: WIS
    Feat: (Selected) Greater Spell Focus: Evocation
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Epic Mage Armor
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: WIS
    Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
    Enhancement: Human - Human Adaptability: Wisdom (Rank 1)
    Enhancement: Human - Action Surge: Wisdom (Rank 1)
    Enhancement: Human - Action Surge: Wisdom (Rank 2)
    Enhancement: Human - Improved Recovery (Rank 1)
    Enhancement: Human - Ambidexterity (Rank 1)
    Enhancement: Human - Ambidexterity (Rank 2)
    Enhancement: Human - Improved Recovery (Rank 1)
    Enhancement: Season's Herald (Drd) - Seasoned (Rank 1)
    Enhancement: Season's Herald (Drd) - Time (Rank 1)
    Enhancement: Season's Herald (Drd) - Tide (Rank 1)
    Enhancement: Season's Herald (Drd) - Sunburst (Rank 1)
    Enhancement: Season's Herald (Drd) - Storm of Vengeance (Rank 1)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 1)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 2)
    Enhancement: Season's Herald (Drd) - Beguile (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Improved Metamagic: Maximize (Rank 1)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 1)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 2)
    Enhancement: Season's Herald (Drd) - Produce Flame (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Action Boost: Spellpower (Rank 1)
    Enhancement: Season's Herald (Drd) - Action Boost: Spellpower (Rank 2)
    Enhancement: Season's Herald (Drd) - Action Boost: Spellpower (Rank 3)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 1)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 2)
    Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Wisdom (Rank 1)
    Enhancement: Season's Herald (Drd) - Spring Resurgence (Rank 1)
    Enhancement: Season's Herald (Drd) - Autumnal Susurrus (Rank 1)
    Enhancement: Season's Herald (Drd) - Call Lightning (Rank 1)
    Enhancement: Season's Herald (Drd) - Call Lightning (Rank 2)
    Enhancement: Season's Herald (Drd) - Call Lightning (Rank 3)
    Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
    Enhancement: Season's Herald (Drd) - Wisdom (Rank 1)
    Enhancement: Season's Herald (Drd) - Crown of Summer (Rank 1)
    Enhancement: Season's Herald (Drd) - Time and Tide (Rank 1)
    Enhancement: Season's Herald (Drd) - Strength of the Solstice (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Nature's Warrior (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Instinctive Fighting (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Athletic (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Nature's Warrior Wisdom (Rank 1)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Run in - water stance, elemental form maching season your in before that stay in human form.
    - Grandmaster of flowers
    twist - Legendary Tactics
    - Lithe
    - Energy Burst or Stormrage
    P.S. if you can get +1 Dex tome before lev 12 all stat lev ups to wis

  2. #42
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default Np

    Quote Originally Posted by Agthallion View Post
    Thanks dude your a legend !
    if you have any ? you can speak to me in game on Argonnessen server I am head of the Woodshadows guild ask anyone in there they can tell you who I'm on or post them here

  3. #43
    Community Member mraz's Avatar
    Join Date
    Jun 2013
    Posts
    159

    Default

    i saw your sorc/bard/fighter build and based on that i made my own so i would like you to take a look a tell me what do you think of it (ofc if you have time)

    i made my toon a dwarf rather then iconic cause if it turns out well i'll prolly farm my ETR with it.

    also i got +6 tome on cha, con, str and dex. PLs are 3x pally, 3x bard, 2x fvs, 1x fighter and 1x sorc

    Level 28 Neutral Good Dwarf Male
    (2 Fighter / 12 Sorcerer / 6 Bard / 8 Epic)
    Hit Points: 412
    Spell Points: 2317

    BAB: 12/12/17/22
    Fortitude: 17
    Reflex: 13
    Will: 14

    Starting Feat/Enhancement
    Abilities Base Stats Modified Stats
    (36 Point) (Level 1) (Level 28)
    Strength 10 15
    Dexterity 14 19
    Constitution 16 26
    Intelligence 14 19
    Wisdom 8 13
    Charisma 16 29

    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Dexterity used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Intelligence used at level 10
    +3 Tome of Wisdom used at level 10
    +3 Tome of Charisma used at level 10
    +4 Tome of Strength used at level 14
    +4 Tome of Dexterity used at level 14
    +4 Tome of Constitution used at level 14
    +4 Tome of Intelligence used at level 14
    +4 Tome of Wisdom used at level 14
    +4 Tome of Charisma used at level 14
    +5 Tome of Strength used at level 18
    +5 Tome of Dexterity used at level 18
    +5 Tome of Constitution used at level 18
    +5 Tome of Intelligence used at level 18
    +5 Tome of Wisdom used at level 18
    +5 Tome of Charisma used at level 18

    Starting Feat/Enhancement
    Base Skills Modified Skills
    Skills (Level 1) (Level 28)
    Balance 6 26
    Bluff 3 17
    Concentration 6 39
    Diplomacy 3 24
    Disable Device n/a n/a
    Haggle 3 17
    Heal 1 16
    Hide 2 12
    Intimidate 5 19
    Jump 4 15
    Listen -1 9
    Move Silently 2 12
    Open Lock n/a n/a
    Perform 7 39
    Repair 2 12
    Search 2 14
    Spellcraft 6 35
    Spot -1 9
    Swim 0 10
    Tumble 3 13
    Use Magic Device 7 34

    Level 1 (Bard)
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Selected) Single Weapon Fighting

    Level 2 (Fighter)
    Feat: (Fighter Bonus) Shield Mastery

    Level 3 (Bard)
    Feat: (Selected) Precision

    Level 4 (Bard)

    Level 5 (Bard)

    Level 6 (Bard)
    Feat: (Selected) Extend Spell

    Level 7 (Bard)

    Level 8 (Fighter)
    Feat: (Fighter Bonus) Improved Single Weapon Fighting

    Level 9 (Sorcerer)
    Feat: (Selected) Maximize Spell

    Level 10 (Sorcerer)

    Level 11 (Sorcerer)

    Level 12 (Sorcerer)
    Feat: (Selected) Improved Critical: Slashing Weapons

    Level 13 (Sorcerer)

    Level 14 (Sorcerer)

    Level 15 (Sorcerer)
    Feat: (Selected) Empower Spell

    Level 16 (Sorcerer)

    Level 17 (Sorcerer)

    Level 18 (Sorcerer)
    Feat: (Selected) Greater Single Weapon Fighting

    Level 19 (Sorcerer)

    Level 20 (Sorcerer)

    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical

    Level 22 (Epic)

    Level 23 (Epic)

    Level 24 (Epic)
    Feat: (Selected) Improved Shield Mastery

    Level 25 (Epic)

    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Electricity

    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction

    Level 28 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    Enhancement: Dwarf - Dwarven Toughness (Rank 1)
    Enhancement: Dwarf - Dwarven Constitution (Rank 1)
    Enhancement: Dwarf - Dwarven Toughness (Rank 1)
    Enhancement: Dwarf - Dwarven Constitution (Rank 1)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Dwarven Runes (Rank 1)
    Enhancement: Dwarf - Dwarven Runes (Rank 2)
    Enhancement: Dwarf - Dwarven Runes (Rank 3)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Throw Your Weight Around (Axes) (Rank 1)
    Enhancement: Swashbuckler (Brd) - Confidence (Rank 1)
    Enhancement: Swashbuckler (Brd) - Swashbuckling (Rank 1)
    Enhancement: Swashbuckler (Brd) - Uncanny Dodge (Rank 1)
    Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 1)
    Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 2)
    Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 3)
    Enhancement: Swashbuckler (Brd) - Blow By Blow (Rank 1)
    Enhancement: Swashbuckler (Brd) - Blow By Blow (Rank 2)
    Enhancement: Swashbuckler (Brd) - Blow By Blow (Rank 3)
    Enhancement: Swashbuckler (Brd) - Fast Movement (Rank 1)
    Enhancement: Swashbuckler (Brd) - Sword Dance (Rank 1)
    Enhancement: Swashbuckler (Brd) - Sword Dance (Rank 2)
    Enhancement: Swashbuckler (Brd) - Sword Dance (Rank 3)
    Enhancement: Swashbuckler (Brd) - Elegant Footwork (Rank 1)
    Enhancement: Swashbuckler (Brd) - Skirmisher (Rank 1)
    Enhancement: Swashbuckler (Brd) - Charisma (Rank 1)
    Enhancement: Swashbuckler (Brd) - On the Mark (Rank 1)
    Enhancement: Swashbuckler (Brd) - On the Mark (Rank 2)
    Enhancement: Swashbuckler (Brd) - On thhe Mark (Rank 3)
    Enhancement: Swashbuckler (Brd) - Low Blow (Rank 1)
    Enhancement: Swashbuckler (Brd) - Charisma (Rank 1)
    Enhancement: Swashbuckler (Brd) - Thread the Needle (Rank 1)
    Enhancement: Swashbuckler (Brd) - Coupe De Grace (Rank 1)
    Enhancement: Swashbuckler (Brd) - Exploit Weakness (Rank 1)
    Enhancement: Warchanter (Brd) - Skaldic Constitution (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Shock (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Shield Training (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Light Armor Proficiency (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Critical Accuracy (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Critical Accuracy (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Critical Accuracy (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Charisma (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Critical Damage (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Critical Damage (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Critical Damage (Rank 3)


    thx!

  4. #44
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default

    Quote Originally Posted by mraz View Post
    i saw your sorc/bard/fighter build and based on that i made my own so i would like you to take a look a tell me what do you think of it (ofc if you have time)

    i made my toon a dwarf rather then iconic cause if it turns out well i'll prolly farm my ETR with it.

    also i got +6 tome on cha, con, str and dex. PLs are 3x pally, 3x bard, 2x fvs, 1x fighter and 1x sorc

    Level 28 Neutral Good Dwarf Male
    (2 Fighter / 12 Sorcerer / 6 Bard / 8 Epic)
    ok so looked it over all good but why dwarf with axe training? Hand axe is the only one you can SB with no named hand axes apart from that getting con to damg not needed you can get cha to damg in SB tree unless you plan to switch between hand axes and throwing axes and want damg to both. Then you still need str to hit so think you need a little more and the points you use to get it could be used to get fighter haste boost.
    The build works best as a drow I only used PDK so I could stack 3 pass life PDK feats on this toon. Drow gets spell res, +s to short swords and raipers both good for SB and 2 cha in core

  5. #45
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default truly self healing Barb

    Code:
    Level 28 Neutral Good Drow Male
    (2 Fighter \ 12 Barbarian \ 6 Cleric \ 8 Epic) 
    Hit Points: 444
    Spell Points: 310 
    BAB: 18\18\23\28\28
    Fortitude: 20
    Reflex: 10
    Will: 11
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             16                 28                   28
    Dexterity            14                 19                   19
    Constitution         14                 19                   19
    Intelligence         10                 15                   15
    Wisdom               10                 15                   15
    Charisma             16                 21                   21
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Dexterity used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Intelligence used at level 10
    +3 Tome of Wisdom used at level 10
    +3 Tome of Charisma used at level 10
    +4 Tome of Strength used at level 14
    +4 Tome of Dexterity used at level 14
    +4 Tome of Constitution used at level 14
    +4 Tome of Intelligence used at level 14
    +4 Tome of Wisdom used at level 14
    +4 Tome of Charisma used at level 14
    +5 Tome of Strength used at level 18
    +5 Tome of Dexterity used at level 18
    +5 Tome of Constitution used at level 18
    +5 Tome of Intelligence used at level 18
    +5 Tome of Wisdom used at level 18
    +5 Tome of Charisma used at level 18
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               4                  8.5                 16.5
    Bluff                 3                  5                   13
    Concentration         4                 22                   30
    Diplomacy             3                  5                   13
    Disable Device        n/a               n/a                  n/a
    Haggle                3                  5                   13
    Heal                  2                 25                   33
    Hide                  2                  4                   12
    Intimidate            3                  5                   13
    Jump                  7                 32                   40
    Listen                0                  2                   12
    Move Silently         2                  4                   12
    Open Lock             n/a               n/a                  n/a
    Perform               n/a               n/a                  n/a
    Repair                0                  2                   10
    Search                0                  2                   12
    Spellcraft            0                  2                   10
    Spot                  0                  2                   12
    Swim                  3                  9                   17
    Tumble                n/a               n/a                  n/a
    Use Magic Device      n/a               n/a                  n/a
    
    Level 1 (Barbarian)
    Skill: Balance (+2)
    Skill: Concentration (+2)
    Skill: Heal (+2)
    Skill: Jump (+4)
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Druid
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Selected) Power Attack
    
    
    Level 2 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    
    
    Level 3 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 4 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    
    
    Level 5 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    
    
    Level 6 (Fighter)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Cleave
    Feat: (Selected) Great Cleave
    
    
    Level 7 (Cleric)
    Skill: Heal (+3)
    Feat: (Deity) Follower of Vulkoor
    
    
    Level 8 (Cleric)
    Ability Raise: STR
    Skill: Heal (+3)
    
    
    Level 9 (Cleric)
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 10 (Cleric)
    Skill: Concentration (+2)
    Skill: Heal (+1)
    
    
    Level 11 (Cleric)
    Skill: Concentration (+2)
    Skill: Heal (+1)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Jump (+3)
    Feat: (Fighter Bonus) Improved Critical: Piercing Weapons
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 13 (Barbarian)
    Skill: Heal (+0.5)
    Skill: Jump (+4)
    
    
    Level 14 (Cleric)
    Skill: Concentration (+1)
    Skill: Heal (+2)
    
    
    Level 15 (Barbarian)
    Skill: Concentration (+0.5)
    Skill: Heal (+1.5)
    Skill: Jump (+2)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Barbarian)
    Ability Raise: STR
    Skill: Concentration (+1.5)
    Skill: Heal (+1)
    Skill: Jump (+1)
    
    
    Level 17 (Barbarian)
    Skill: Concentration (+1.5)
    Skill: Heal (+1)
    Skill: Jump (+1)
    
    
    Level 18 (Barbarian)
    Skill: Concentration (+1.5)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Feat: (Selected) Two Weapon Defense
    
    
    Level 19 (Barbarian)
    Skill: Concentration (+1.5)
    Skill: Heal (+1)
    Skill: Jump (+1)
    
    
    Level 20 (Barbarian)
    Ability Raise: STR
    Skill: Concentration (+1.5)
    Skill: Heal (+1)
    Skill: Jump (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Extra Turning
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Positive
    36 points in rav [blood strength]
    27 war p [ameliorating strike]
    11 RS healing burst
    8 OS [guarding bond]

    run in Fury of the Wild
    twist - Rejuvenation Cocoon
    - Momentum Swing
    - Lay Waste
    or run in Legendary Dreadnought
    twist - Rejuvenation Cocoon
    - Sense Weakness
    - Endless Turning
    Last edited by Kentpb; 02-28-2016 at 10:49 PM.

  6. #46

    Default

    Quote Originally Posted by Kentpb View Post
    ok so looked it over all good but why dwarf with axe training? Hand axe is the only one you can SB with no named hand axes
    Maybe Axe of Unseen Blow, 15-20x4 while swashbuckling.

  7. #47
    Community Member Kentpb's Avatar
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    Default ok got me

    Quote Originally Posted by EllisDee37 View Post
    Maybe Axe of Unseen Blow, 15-20x4 while swashbuckling.
    forgot about that one ok then not bad then do you have it if so looks good, but still think better epic short swords but when you get to TFW's at lev 22 won't matter so good build

  8. #48
    Community Member mraz's Avatar
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    Default

    Quote Originally Posted by Kentpb View Post
    ok so looked it over all good but why dwarf with axe training? Hand axe is the only one you can SB with no named hand axes apart from that getting con to damg not needed you can get cha to damg in SB tree unless you plan to switch between hand axes and throwing axes and want damg to both. Then you still need str to hit so think you need a little more and the points you use to get it could be used to get fighter haste boost.
    The build works best as a drow I only used PDK so I could stack 3 pass life PDK feats on this toon. Drow gets spell res, +s to short swords and raipers both good for SB and 2 cha in core
    reason is simple! i made some good weapons like handaxe (lvl8) with festival icy burst, poison, force, slow burst and red slot (meteor on it) and im using that one till lvl 12. on lvl 12 i switch that axe with GS and im using it till lvl 20. i made those back when i was a bard.
    i also had a pdk bard cha bassed but somehow i was happier with handaxes then shortswords...

    btw im running this 12sorc/6bard/2fighter build atm and im very happy with it! )) im lvl 10 and so far so good...
    to be perfectly honest i totaly overlooked that cha to dmg from SB.
    on lvl 4 and 8 i raised con but other 5 will put into charisma and i'll switch on charisma to dmg on higher lvls just to see how that goes...
    also i got a question... what spells should i choose and what exactly is my play style when i hit lvl 20? should i stick to melee or... ?

    and ofc... thx for help! )

  9. #49
    Community Member Kentpb's Avatar
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    Default caped sorc 12 bard 6 fig 2

    Last edited by Kentpb; 05-30-2015 at 06:35 PM.

  10. #50
    Community Member Kentpb's Avatar
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    Default Pally AA for Guildy

    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Elf Male
    (14 Paladin \ 6 Monk \ 8 Epic) 
    Hit Points: 374
    Spell Points: 471 
    BAB: 18\18\23\28\28
    Fortitude: 18
    Reflex: 16
    Will: 21
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength              8                  8                    8
    Dexterity            18                 19                   20
    Constitution         13                 14                   14
    Intelligence         10                 10                   10
    Wisdom               16                 22                   24
    Charisma             12                 12                   12
    
    Tomes Used
    +1 Tome of Constitution used at level 2
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               4                  5                   13
    Bluff                 1                  1                   11
    Concentration         5                 25                   36
    Diplomacy             1                  1                   11
    Disable Device        n/a               n/a                   n/a
    Haggle                1                  1                   11
    Heal                  5                 17                   25
    Hide                  4                  5                   13
    Intimidate            1                  1                   11
    Jump                  3                 12                   20
    Listen                3                  7                   17
    Move Silently         4                  5                   13
    Open Lock             n/a               n/a                  n/a
    Perform               n/a               n/a                   n/a
    Repair                0                  0                    8
    Search                0                  0                   10
    Spellcraft            0                  0                    8
    Spot                  6                 16                   26
    Swim                 -1                 -1                    7
    Tumble                5                  6                   14
    Use Magic Device      n/a               n/a                   n/a
    
    Level 1 (Monk)
    Skill: Concentration (+4)
    Skill: Heal (+2)
    Skill: Jump (+4)
    Skill: Spot (+3)
    Skill: Tumble (+1)
    Feat: (Monk Bonus) Dodge
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Selected) Point Blank Shot
    
    
    Level 2 (Monk)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Spot (+2)
    Feat: (Monk Bonus) Zen Archery
    
    
    Level 3 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    Feat: (Selected) Rapid Shot
    
    
    Level 4 (Monk)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Spot (+1)
    
    
    Level 5 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Spot (+1)
    
    
    Level 6 (Monk)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Spot (+2)
    Feat: (Selected) Precise Shot
    Feat: (Monk Bonus) Ten Thousand Stars
    
    
    Level 7 (Paladin)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Feat: (Deity) Follower of the Silver Flame
    
    
    Level 8 (Paladin)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+1)
    
    
    Level 9 (Paladin)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Feat: (Selected) Manyshot
    
    
    Level 10 (Paladin)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    
    
    Level 11 (Paladin)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    
    
    Level 12 (Paladin)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Feat: (Selected) Improved Critical: Ranged Weapons
    
    
    Level 13 (Paladin)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    
    
    Level 14 (Paladin)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    
    
    Level 15 (Paladin)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Feat: (Selected) Improved Precise Shot
    
    
    Level 16 (Paladin)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    
    
    Level 17 (Paladin)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    
    
    Level 18 (Paladin)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Feat: (Selected) Master of Forms
    
    
    Level 19 (Paladin)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    
    
    Level 20 (Paladin)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    
    
    Level 21 (Epic)
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: WIS
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Sonic
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: WIS
    Feat: (Epic Destiny) Epic Destiny: Doubleshot
    Enhancement: Elf - Elven Accuracy (Rank 1)
    Enhancement: Elf - Elven Dexterity (Rank 1)
    Enhancement: Elf - Child of Nature (Rank 1)
    Enhancement: Elf - Aerenal Weapon Training (Rank 1)
    Enhancement: Elf - Aerenal Weapon Training (Rank 1)
    Enhancement: Elf - Arcanum (Rank 1)
    Enhancement: Elf - Aerenal Weapon Training (Rank 1)
    Enhancement: Elf - Arcane Archer (Rank 1)
    Enhancement: Elf - Aerenal Grace (Rank 1)
    Enhancement: Elf - Aerenal Weapon Training (Rank 1)
    Enhancement: Elf - Skill (Rank 1)
    Enhancement: Arcane Archer (Elf) - Arcane Archer (Rank 1)
    Enhancement: Arcane Archer (Elf) - Morphic Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Metalline Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Aligned Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Shadow Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Master of Imbuement (Rank 1)
    Enhancement: Arcane Archer (Elf) - Conjure Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Shock Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Inferno Shot (Rank 1)
    Enhancement: Arcane Archer (Elf) - Inferno Shot (Rank 2)
    Enhancement: Arcane Archer (Elf) - Inferno Shot (Rank 3)
    Enhancement: Arcane Archer (Elf) - Corrosive Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Terror Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Terror Arrows (Rank 2)
    Enhancement: Arcane Archer (Elf) - Terror Arrows (Rank 3)
    Enhancement: Arcane Archer (Elf) - Soul Magic (Rank 1)
    Enhancement: Arcane Archer (Elf) - Frost Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Wisdom (Rank 1)
    Enhancement: Arcane Archer (Elf) - Paralyzing  Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Paralyzing  Arrows (Rank 2)
    Enhancement: Arcane Archer (Elf) - Paralyzing  Arrows (Rank 3)
    Enhancement: Arcane Archer (Elf) - Flaming Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Wisdom (Rank 1)
    Enhancement: Arcane Archer (Elf) - Moonbow (Rank 1)
    Enhancement: Arcane Archer (Elf) - Arrow of Slaying (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Riddle of Fire (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Negotiator (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Negotiator (Rank 2)
    Enhancement: Henshin Mystic (Mnk) - Way of the Tenacious Badger (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 2)
    Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 3)
    Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 3)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 2)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 3)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 1)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 2)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 3)
    Run in mountain stance unless using 10k stars then water
    Shiradi Champion
    twist - Enlightenment
    - Sense Weakness
    - Rejuvenation Cocoon

    p.s. if you can get a +3 dex tome before you TR or will have one before lev 12 then 16 dex and 18 wis then all stat lev ups to wis
    and build will be better with any wis tome you can get happy hunting

  11. #51
    Community Member Suzaku's Avatar
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    Default

    An Elf Kensai Tempest with TWF using scimitars that can disarm traps.

    2 Fighter Past life, 1 Martial Epic past life, +6 tome in all stats.
    Last edited by Suzaku; 01-25-2015 at 06:56 PM.
    Be careful what you say and how you say, especially when you add lib details. It come back and bite you...

  12. #52
    Community Member Kentpb's Avatar
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    Thumbs up Build for suzaku

    Quote Originally Posted by Suzaku View Post
    An Elf Kensai Tempest with TWF using scimitars that can disarm traps.

    2 Fighter Past life, 1 Martial Epic past life, +6 tome in all stats.
    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Elf Male
    (12 Fighter \ 2 Rogue \ 6 Ranger \ 8 Epic) 
    Hit Points: 412
    Spell Points: 65 
    BAB: 19\19\24\29\29
    Fortitude: 17
    Reflex: 20
    Will: 7
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             16                 26                   30
    Dexterity            14                 19                   21
    Constitution         14                 19                   19
    Intelligence         16                 21                   21
    Wisdom                8                 13                   13
    Charisma              8                 13                   13
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Dexterity used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Intelligence used at level 10
    +3 Tome of Wisdom used at level 10
    +3 Tome of Charisma used at level 10
    +4 Tome of Strength used at level 14
    +4 Tome of Dexterity used at level 14
    +4 Tome of Constitution used at level 14
    +4 Tome of Intelligence used at level 14
    +4 Tome of Wisdom used at level 14
    +4 Tome of Charisma used at level 14
    +5 Tome of Strength used at level 18
    +5 Tome of Dexterity used at level 18
    +5 Tome of Constitution used at level 18
    +5 Tome of Intelligence used at level 18
    +5 Tome of Wisdom used at level 18
    +5 Tome of Charisma used at level 18
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               6                 10                   18
    Bluff                -1                  1                    9
    Concentration         4                  7                   18
    Diplomacy            -1                  1                    9
    Disable Device        7                 28                   36
    Haggle                3                  5                   13
    Heal                  1                 10                   18
    Hide                  2                  5                   13
    Intimidate           -1                  1                    9
    Jump                  7                 22                   30
    Listen               -1                  1                   11
    Move Silently         2                  5                   13
    Open Lock             6                 25                   33
    Perform              n/a                n/a                   n/a
    Repair                3                  5                   13
    Search                7                 28                   38
    Spellcraft            3                  5                   13
    Spot                  3                  5                   15
    Swim                  3                 10                   18
    Tumble                6                  9                   17
    Use Magic Device      3                 24                   32
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Heal (+2)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Dodge
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Fighter
    
    
    Level 2 (Ranger)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Undead
    
    
    Level 3 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Mobility
    
    
    Level 4 (Fighter)
    Skill: Jump (+2)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Combat Expertise
    
    
    Level 5 (Fighter)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Improved Trip
    
    
    Level 6 (Ranger)
    Skill: Heal (+5)
    Skill: Jump (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Weapon Focus: Slashing Weapons
    
    
    Level 7 (Fighter)
    Skill: Jump (+1)
    Skill: Search (+1.5)
    Skill: Use Magic Device (+1)
    
    
    Level 8 (Fighter)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Stunning Blow
    
    
    Level 9 (Ranger)
    Skill: Disable Device (+4)
    Skill: Jump (+1)
    Skill: Search (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Fighter)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    
    
    Level 11 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+2.5)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    
    
    Level 12 (Ranger)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Open Lock (+3)
    Skill: Search (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 13 (Fighter)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 14 (Fighter)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    
    
    Level 15 (Fighter)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    Feat: (Selected) Spring Attack
    
    
    Level 16 (Rogue)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+4)
    Skill: Search (+1)
    Skill: Use Magic Device (+6)
    
    
    Level 17 (Fighter)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 18 (Fighter)
    Skill: Disable Device (+0.5)
    Skill: Search (+1)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Two Weapon Defense
    Feat: (Fighter Bonus) Whirlwind Attack
    
    
    Level 19 (Fighter)
    Skill: Disable Device (+1.5)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Power Critical
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Bulwark of Defense
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Tactician
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    Enhancement: Elf - Elven Accuracy (Rank 1)
    Enhancement: Elf - Elven Dexterity (Rank 1)
    Enhancement: Elf - Elven Accuracy (Rank 1)
    Enhancement: Elf - Elven Dexterity (Rank 1)
    Enhancement: Elf - Elven Accuracy (Rank 1)
    Enhancement: Elf - Valenar Weapon Training (Rank 1)
    Enhancement: Elf - Valenar Weapon Training (Rank 1)
    Enhancement: Elf - Valenar Weapon Training (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Focus: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
    Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
    Enhancement: Kensei (Ftr) - Power Surge (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Agility (Rank 1)
    Enhancement: Kensei (Ftr) - Agility (Rank 2)
    Enhancement: Kensei (Ftr) - Agility (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Strength (Rank 1)
    Enhancement: Kensei (Ftr) - Strength (Rank 1)
    Enhancement: Tempest (Rgr) - Shield of Whirling Steel (Rank 1)
    Enhancement: Tempest (Rgr) - Tempest (Rank 1)
    Enhancement: Tempest (Rgr) - Graceful Death (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Reaction (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Reaction (Rank 2)
    Enhancement: Tempest (Rgr) - Improved Reaction (Rank 3)
    Enhancement: Tempest (Rgr) - Improved Defense (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Defense (Rank 2)
    Enhancement: Tempest (Rgr) - Improved Defense (Rank 3)
    Enhancement: Tempest (Rgr) - Improved Dodge (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Dodge (Rank 2)
    Enhancement: Tempest (Rgr) - Improved Dodge (Rank 3)
    Enhancement: Tempest (Rgr) - Critical Accuracy (Rank 1)
    Enhancement: Tempest (Rgr) - Critical Accuracy (Rank 2)
    Enhancement: Tempest (Rgr) - Critical Accuracy (Rank 3)
    Enhancement: Tempest (Rgr) - Improved Mobility (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Mobility (Rank 2)
    Enhancement: Tempest (Rgr) - Improved Mobility (Rank 3)
    Enhancement: Tempest (Rgr) - Strength (Rank 1)
    Enhancement: Tempest (Rgr) - Critical Damage (Rank 1)
    Enhancement: Tempest (Rgr) - Critical Damage (Rank 2)
    Enhancement: Tempest (Rgr) - Critical Damage (Rank 3)
    Enhancement: Tempest (Rgr) - The Growing Storm (Rank 1)
    Enhancement: Tempest (Rgr) - The Growing Storm (Rank 2)
    Enhancement: Tempest (Rgr) - The Growing Storm (Rank 3)
    Enhancement: Tempest (Rgr) - Strength (Rank 1)
    Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 1)
    Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 2)
    Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 3)
    Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 2)
    Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 3)
    Add 1 to all stats for +6 tome
    Last 8 AP spent in Harper Agent for Know the Angles 3. keeps your stunning blow and trip going into epics better, and more damg
    So why I made some of the picks I made. looked at your Grandma build seen you wanted stunning so stopping power and good physical resistance so combat expertise gives + 10% ac, and in epic Improved Combat Expertise from Legendary Dreadnought gives 20 more physical resistance and if taking Combat Expertise why not inp trip faster cool down then reg trip, higher dc keeps them down longer stopping power :}, both get + from Know the Angles, and Whirlwind Attack is nice too.
    Enhancements top tier in in tempest dance of death hitting 3 targets beats keen edge your using scimitars but if you think other wise works the other way too. Just take GWS in place of Power Crit. Oh the and the 4 AP spent in AA gives you Echoes of power for endless Rejuvenation Cocoon in epics

    Run in Legendary Dreadnought
    twist - Sense Weakness
    - Rejuvenation Cocoon
    -lithe
    Last edited by Kentpb; 01-26-2015 at 07:24 PM.

  13. #53
    Community Member Suzaku's Avatar
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    Mar 2006
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    Default

    Thanks yeah I'm not too familiar with the new Enhancements (returning player with a 2 year break). BTW what is "lithe" ?
    Be careful what you say and how you say, especially when you add lib details. It come back and bite you...

  14. #54
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
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    531

    Default lithe

    Quote Originally Posted by Suzaku View Post
    Thanks yeah I'm not too familiar with the new Enhancements (returning player with a 2 year break). BTW what is "lithe" ?
    tire 2 shadow dancer +6 ac +6 reflex

  15. #55
    Community Member Suzaku's Avatar
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    Mar 2006
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    Default

    Hmmm I'm wondering if I can get a TWF Paladin with Scimitar for a 32 pb new character, that can also do traps as well? ^^
    Last edited by Suzaku; 01-28-2015 at 04:09 PM.
    Be careful what you say and how you say, especially when you add lib details. It come back and bite you...

  16. #56
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default paladin twf with traps for Suzaku

    Quote Originally Posted by Suzaku View Post
    Hmmm I'm wondering if I can get a TWF Paladin with Scimitar, that can also do traps as well? ^^
    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Elf Male
    (14 Paladin \ 2 Rogue \ 4 Cleric \ 8 Epic) 
    Hit Points: 411
    Spell Points: 646 
    BAB: 18\18\23\28\28
    Fortitude: 22
    Reflex: 18
    Will: 15
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             14                 25                   29
    Dexterity            14                 19                   20
    Constitution         14                 19                   19
    Intelligence         14                 19                   19
    Wisdom               10                 15                   15
    Charisma             14                 19                   19
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Dexterity used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Intelligence used at level 10
    +3 Tome of Wisdom used at level 10
    +3 Tome of Charisma used at level 10
    +4 Tome of Strength used at level 14
    +4 Tome of Dexterity used at level 14
    +4 Tome of Constitution used at level 14
    +4 Tome of Intelligence used at level 14
    +4 Tome of Wisdom used at level 14
    +4 Tome of Charisma used at level 14
    +5 Tome of Strength used at level 18
    +5 Tome of Dexterity used at level 18
    +5 Tome of Constitution used at level 18
    +5 Tome of Intelligence used at level 18
    +5 Tome of Wisdom used at level 18
    +5 Tome of Charisma used at level 18
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               6                  9                   17
    Bluff                 2                  4                   12
    Concentration         4                  6                   14
    Diplomacy             2                  4                   12
    Disable Device        6                 27                   35
    Haggle                2                  4                   12
    Heal                  2                  4                   12
    Hide                  2                  5                   13
    Intimidate            6                  8                   16
    Jump                  6                 14                   22
    Listen                0                  2                   12
    Move Silently         2                  5                   13
    Open Lock             6                 27                   35
    Perform               n/a               n/a                  n/a
    Repair                2                  4                   12
    Search                6                 27                   37
    Spellcraft            2                  4                   12
    Spot                  0                  2                   12
    Swim                  2                  9                   17
    Tumble                6                  9                   17
    Use Magic Device      6                  8                   16
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Heal (+2)
    Skill: Intimidate (+4)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Fighter
    Feat: (Selected) Power Attack
    
    
    Level 2 (Paladin)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    
    
    Level 3 (Paladin)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 4 (Paladin)
    Ability Raise: STR
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    
    
    Level 5 (Paladin)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    
    
    Level 6 (Cleric)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Feat: (Selected) Stunning Blow
    
    
    Level 7 (Cleric)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    
    
    Level 8 (Cleric)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    
    
    Level 9 (Cleric)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Feat: (Selected) Two Weapon Defense
    
    
    Level 10 (Paladin)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    
    
    Level 11 (Paladin)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    
    
    Level 12 (Paladin)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 13 (Paladin)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    
    
    Level 14 (Paladin)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    
    
    Level 15 (Rogue)
    Skill: Disable Device (+3)
    Skill: Jump (+1)
    Skill: Open Lock (+7)
    Skill: Search (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 16 (Paladin)
    Ability Raise: STR
    Skill: Disable Device (+1.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    
    
    Level 17 (Paladin)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    
    
    Level 18 (Paladin)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 19 (Paladin)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    
    
    Level 20 (Paladin)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Empower Healing Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Tactician
    Enhancement: Elf - Elven Accuracy (Rank 1)
    Enhancement: Elf - Elven Dexterity (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Slayer of Evil I (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Slayer of Evil II (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Divine Light (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Divine Light (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Divine Light (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Divine Sacrifice (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Divine Sacrifice (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Divine Sacrifice (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Strength (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Empowered Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Strength (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Avenging Cleave (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Avenging Cleave (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Avenging Cleave (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Sealed Life (Rank 1)
    Enhancement: Warpriest (Clr) - Smite Foe (Rank 1)
    Enhancement: Warpriest (Clr) - Resilience of Battle (Rank 1)
    Enhancement: Warpriest (Clr) - Divine Might (Rank 1)
    Enhancement: Warpriest (Clr) - Divine Might (Rank 2)
    Enhancement: Warpriest (Clr) - Divine Might (Rank 3)
    Enhancement: Warpriest (Clr) - Righteous Weapons (Rank 1)
    Enhancement: Warpriest (Clr) - Sacred Touch (Rank 1)
    Enhancement: Warpriest (Clr) - Sacred Touch (Rank 2)
    Enhancement: Warpriest (Clr) - Smite Weakness (Rank 1)
    Enhancement: Warpriest (Clr) - Wall of Steel (Rank 1)
    Enhancement: Warpriest (Clr) - Wall of Steel (Rank 2)
    Enhancement: Warpriest (Clr) - Wall of Steel (Rank 3)
    Enhancement: Warpriest (Clr) - Righteous Weapons (Rank 1)
    Enhancement: Warpriest (Clr) - Righteous Weapons (Rank 1)
    Enhancement: Warpriest (Clr) - Strength (Rank 1)
    Enhancement: Warpriest (Clr) - Ameliorating Strike (Rank 1)
    Enhancement: Warpriest (Clr) - Strength (Rank 1)
    Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 3)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 2)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 1)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 2)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 3)
    Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 3)
    +1 to all stats for +6 tome
    ok this build this build has a great AC DR using heavy armor, defender stance, good SPless self heals LOH and Ameliorating Strike that should keep it going most of the time. 14 lev of paladin gets you holy sword spell +1 enhancement +1 crit range and multiplier
    the defender stance + 6 Str and divine might + {cha modifier} to str should get your sunning blow to work well
    run in Legendary Dreadnought
    twist - Rejuvenation Cocoon
    - Endless Smiting
    - Sense Weakness
    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Elf Male
    (14 Paladin \ 1 Rogue \ 5 Wizard \ 8 Epic) 
    Hit Points: 398
    Spell Points: 701 
    BAB: 16\16\21\26\26
    Fortitude: 19
    Reflex: 16
    Will: 15
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             14                 25                   29
    Dexterity            14                 19                   19
    Constitution         14                 19                   19
    Intelligence         14                 19                   19
    Wisdom               10                 15                   15
    Charisma             14                 19                   19
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Dexterity used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Intelligence used at level 10
    +3 Tome of Wisdom used at level 10
    +3 Tome of Charisma used at level 10
    +4 Tome of Strength used at level 14
    +4 Tome of Dexterity used at level 14
    +4 Tome of Constitution used at level 14
    +4 Tome of Intelligence used at level 14
    +4 Tome of Wisdom used at level 14
    +4 Tome of Charisma used at level 14
    +5 Tome of Strength used at level 18
    +5 Tome of Dexterity used at level 18
    +5 Tome of Constitution used at level 18
    +5 Tome of Intelligence used at level 18
    +5 Tome of Wisdom used at level 18
    +5 Tome of Charisma used at level 18
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               6                  8                   16
    Bluff                 2                  4                   12
    Concentration         4                  6                   14
    Diplomacy             2                  4                   12
    Disable Device        6                 25                   33
    Haggle                2                  4                   12
    Heal                  2                  4                   12
    Hide                  2                  4                   12
    Intimidate            6                  8                   16
    Jump                  6                 13                   21
    Listen                0                  2                   12
    Move Silently         2                  4                   12
    Open Lock             6                 21                   29
    Perform               n/a               n/a                  n/a
    Repair                2                  4                   12
    Search                6                 26                   36
    Spellcraft            2                  4                   12
    Spot                  0                  2                   12
    Swim                  2                  9                   17
    Tumble                6                  8                   16
    Use Magic Device      6                  8                   16
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Heal (+2)
    Skill: Intimidate (+4)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Fighter
    Feat: (Selected) Power Attack
    
    
    Level 2 (Paladin)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    
    
    Level 3 (Paladin)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 4 (Paladin)
    Ability Raise: STR
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    
    
    Level 5 (Paladin)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Spell (1): Bless
    Spell (1): Cure Light Wounds
    Spell (1): Divine Favor
    Spell (1): Lesser Restoration
    Spell (1): Lionheart
    Spell (1): Protection from Evil
    Spell (1): Resistance
    Spell (1): Seek Eternal Rest
    Spell (1): Virtue
    
    
    Level 6 (Wizard)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Feat: (Wizard Bonus) Extend Spell
    Feat: (Selected) Stunning Blow
    Spell (1): Feather Fall
    Spell (1): Expeditious Retreat
    Spell (1): Jump
    Spell (1): Sonic Blast
    Spell (1): Tumble
    Spell (1): Grease
    
    
    Level 7 (Wizard)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Spell (1): Merfolk's Blessing
    Spell (1): Obscuring Mist
    
    
    Level 8 (Wizard)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Spell (2): Blur
    Spell (2): Gust of Wind
    
    
    Level 9 (Wizard)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Feat: (Selected) Two Weapon Defense
    Spell (2): See Invisibility
    Spell (2): Invisibility
    
    
    Level 10 (Wizard)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Feat: (Wizard Bonus) Maximize Spell
    Spell (3): Haste
    Spell (3): Displacement
    
    
    Level 11 (Paladin)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    
    
    Level 12 (Paladin)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 13 (Paladin)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    
    
    Level 14 (Paladin)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    
    
    Level 15 (Paladin)
    Skill: Disable Device (+1.5)
    Skill: Open Lock (+1)
    Skill: Search (+0.5)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 16 (Paladin)
    Ability Raise: STR
    Skill: Disable Device (+1.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    
    
    Level 17 (Paladin)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    
    
    Level 18 (Paladin)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 19 (Paladin)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1.5)
    Skill: Search (+0.5)
    
    
    Level 20 (Paladin)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+1.5)
    Skill: Search (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Empower Healing Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Tactician
    Enhancement: Elf - Elven Accuracy (Rank 1)
    Enhancement: Elf - Arcane Fluidity (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Slayer of Evil I (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Slayer of Evil II (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Improved Courage of Heaven (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Strength (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Empowered Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Strength (Rank 1)
    Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 3)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 2)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 3)
    Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Spellsword: Shock (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Light Armor Proficiency (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Martial Training (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Strength (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Medium Armor Proficiency (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Critical Damage (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Critical Damage (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Critical Damage (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Strength (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Tenser's Transformation (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Still Spell (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Still Spell (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Still Spell (Rank 3)
    +1 to all stats for +6 tome
    This build does not have the free heal but has a bigger spell heal, empower heal, and maximize. 10% more AC with {improved Mage Armor} lots of utility spells of note gust of wind to get rid of persistent spells ie firewall, cloud kill. You get blur, haste, displacement, and extend spell all with 0% ASF in heavy armor. Permanent Tenser's Transformation {Stacking +4 str, dex, con, and +6 AC} and full BAB
    In this one, your divine mite works off your Turn undead not you sp so you can use less often
    twist - Rejuvenation Cocoon
    - Endless Smiting
    - Sense Weakness
    I like this build better thought of it after the 1st one but both should work well.
    P.S. if this is not what you had in mind tell why or more of what you are looking for and would happy to rebuild
    Last edited by Kentpb; 05-11-2020 at 06:26 PM.

  17. #57
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default well then that is tough :}

    Quote Originally Posted by Suzaku View Post
    Hmmm I'm wondering if I can get a TWF Paladin with Scimitar for a 32 pb new character, that can also do traps as well? ^^
    so the pali/wiz/rog build from above
    but no open lock just don't have the skills but still do traps
    Code:
    Character Plan by DDO Character Planner Version 04.23.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Elf Male
    (14 Paladin \ 1 Rogue \ 5 Wizard \ 8 Epic) 
    Hit Points: 314
    Spell Points: 532 
    BAB: 16\16\21\26\26
    Fortitude: 13
    Reflex: 12
    Will: 9
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             14                 20                   24
    Dexterity            16                 17                   17
    Constitution         12                 12                   12
    Intelligence         16                 16                   16
    Wisdom                8                  8                    8
    Charisma             12                 12                   12
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               7                  7                   15
    Bluff                 1                  1                    9
    Concentration         3                  3                   11
    Diplomacy             1                  1                    9
    Disable Device        7                 26                   34
    Haggle                5                  5                   13
    Heal                  1                  1                    9
    Hide                  3                  3                   11
    Intimidate            5                  5                   13
    Jump                  6                 17                   25
    Listen               -1                 -1                    9
    Move Silently         3                  3                   11
    Open Lock             n/a               n/a                  n/a
    Perform               n/a               n/a                   n/a
    Repair                3                  3                   11
    Search                7                 26                   36
    Spellcraft            3                  3                   11
    Spot                  3                  3                   13
    Swim                  6                 11                   19
    Tumble                7                  7                   15
    Use Magic Device      n/a               n/a                   n/a
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Heal (+2)
    Skill: Intimidate (+4)
    Skill: Jump (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Swim (+4)
    Skill: Tumble (+4)
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 2 (Paladin)
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Search (+1)
    
    
    Level 3 (Paladin)
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Search (+1)
    Feat: (Selected) Stunning Blow
    
    
    Level 4 (Paladin)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Search (+1)
    
    
    Level 5 (Paladin)
    Skill: Disable Device (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+1)
    
    
    Level 6 (Wizard)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Feat: (Wizard Bonus) Extend Spell
    Feat: (Selected) Power Attack
    
    
    Level 7 (Wizard)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    
    
    Level 8 (Wizard)
    Ability Raise: DEX
    Skill: Disable Device (+1)
    Skill: Search (+1)
    
    
    Level 9 (Wizard)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Feat: (Selected) Two Weapon Defense
    
    
    Level 10 (Wizard)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Feat: (Wizard Bonus) Maximize Spell
    
    
    Level 11 (Paladin)
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Search (+1)
    
    
    Level 12 (Paladin)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Search (+1)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 13 (Paladin)
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Search (+1)
    
    
    Level 14 (Paladin)
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Search (+1)
    
    
    Level 15 (Paladin)
    Skill: Disable Device (+1.5)
    Skill: Search (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 16 (Paladin)
    Ability Raise: STR
    Skill: Disable Device (+1.5)
    Skill: Search (+1)
    
    
    Level 17 (Paladin)
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Search (+1)
    
    
    Level 18 (Paladin)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 19 (Paladin)
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Search (+1)
    
    
    Level 20 (Paladin)
    Ability Raise: STR
    Skill: Disable Device (+0.5)
    Skill: Jump (+1)
    Skill: Search (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Empower Healing Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Tactician
    Enhancement: Elf - Elven Accuracy (Rank 1)
    Enhancement: Elf - Arcane Fluidity (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Slayer of Evil I (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Slayer of Evil II (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Improved Courage of Heaven (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Strength (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Empowered Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Strength (Rank 1)
    Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 3)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 2)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 3)
    Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Spellsword: Shock (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Light Armor Proficiency (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Martial Training (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Strength (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Medium Armor Proficiency (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Critical Damage (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Critical Damage (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Critical Damage (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Strength (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Tenser's Transformation (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Still Spell (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Still Spell (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Still Spell (Rank 3)
    same as above but feats at diff levs in low levs
    P.S. could do a int build for you but alot less places to get Int in build
    Last edited by Kentpb; 07-01-2015 at 07:50 PM.

  18. #58
    Community Member
    Join Date
    Feb 2015
    Posts
    2

    Default Eldritch Knight Build help

    Hello! I was wondering if you could help me with making a wizard eldritch knight build with the Harper Agent strategic combat I and II enhancements. I would prefer the build to be first life as I don't have have any past lives, and I don't have the 32 pt. build, drow elf, artificer, and favored soul or any Iconic characters. Thanks in advance!

  19. #59
    Community Member
    Join Date
    Aug 2014
    Posts
    14

    Default

    I could use some help putting together a build as well.

    I'm wanting to make a 32-point Purple Dragon Knight to solo F2P Favor Quests up to level 15, possibly further if the character levels enough during the lower level stuff.

    Aside from default F2P stuff I have the Standard Digital editions of the Expansions. I plan on making one on each server. All but 3 of them will be "1 per server" characters as far as the bonus items from the expansions go.

    NOTE: Multiclassing is available but Level 1 is stuck as Fighter.

  20. #60
    Community Member SockPuppet's Avatar
    Join Date
    Dec 2008
    Posts
    22

    Default A Fun Monk

    Hey, so I wanted to ask for a fun, high melee DPS monk that self heals and is overall a self-sufficient fun build to play. I am making a new character, so 32 point build. Have +4 tomes ready, and a +5 con tome. Any race or class, no restrictions, just a fun melee monk. I have PDK but would love to have a Helf as well.

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