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  1. #601
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    Wink Toon build(s)

    Hello. I'm noob to builds and such, I never have gone past a single life of any character or past lvl 28 or so in the past. So basically I'm askin for a good DPS ranger build, I'm using a Elf Ranger lvl 8 rn but was wondering what other class(s) to take, or to stay pure ranger for higher DPS.?

    Also are there any good Warlock builds, I have a lvl 9 human Warlk and have been told to just stay pur Wrlk but wasn't sure if any other class(s) I could benefit from? I was looking for pure DPS dmg builds for both Warlock and Ranger.

    I also have an Arti and wanted to know if Arti has more DPS and DMG in general than a Druid and could U recommend a good Arti build or Druid build for whichever class has better DPS/DMG...
    Sorry for all the questions, but didn't want to post several times cluttering this post! lolz
    Thanks for your time, I am basically a noob, returning after a 4 yr break, so a lot of stuff is new to me, including all END Game stuff!

    BTW I have no Stat tomes just an +20% xp tome, but the thing I like to do the most in DDO is Cast Spells... Spells Spells & more Spells... I like the ranger class, I like ranged combat and such, I like the Paralyze arrows enhancement, but I really like playing Wizards cuz their spells and enhancements... I tried on my own to create a Ranged Spell caster by going !0 Wizard / 5 Warlock for the Eldrich Blasts so its like infinite spells to me but I'm not quite sure that's a good combo. I mostly try to solo quests, Any suggestions appreciated thanks!
    Last edited by CRNOBOG; 05-12-2017 at 05:39 PM.

  2. #602
    Community Member Kentpb's Avatar
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    Default To all

    I will get to you guys saturday been swamped with paperwork at work sorry

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  3. #603
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    Quote Originally Posted by Kentpb View Post
    I will get to you guys saturday been swamped with paperwork at work sorry
    THANKS Much appreciated! Take your time!

  4. #604
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    Been running with this and WOW! TANK mode in effect man. I appreciate it. I have another build idea. I am about to cap on this beast and wanted your take on a cleric/fighter build? I am good with 3 classes but don't know what 3rd class would be good. I want the burst and aura for healing and everthing else tank action and front line. What would you suggest?
    Quote Originally Posted by Kentpb View Post
    Code:
    Character Plan by DDO Character Planner Version 4.35.101DDO Character Planner Home PageLevel 30 Lawful Good Human Male(12 Fighter \ 2 Paladin \ 6 Warlock \ 10 Epic) Hit Points: 663Spell Points: 440 BAB: 18\18\23\28\28Fortitude: 24Reflex: 11Will: 20                  Starting            Ending          Feat/EnhancementAbilities        Base Stats         Base Stats         Modified Stats(36 Point)       (Level 1)          (Level 30)           (Level 30)Strength             18                 30                   31Dexterity             8                 13                   13Constitution         18                 23                   23Intelligence          8                 13                   13Wisdom                8                 13                   13Charisma             12                 17                   17Tomes Used+5 Tome of Strength used at level 1 \par +5 Tome of Dexterity used at level 1 \par +5 Tome of Constitution used at level 1 \par +5 Tome of Intelligence used at level 1 \par +5 Tome of Wisdom used at level 1 \par +5 Tome of Charisma used at level 1 \par                   Starting            Ending          Feat/Enhancement                 Base Skills        Base Skills        Modified SkillsSkills           (Level 1)          (Level 30)          (Level 30)Balance               0                 10                   11Bluff                 0                 10                   13Concentration         0                 16                   22Diplomacy             0                 10                   13Disable Device        n/a              n/a                   n/aHaggle                0                 10                   13Heal                  0                 10                   11Hide                  0                 10                   11Intimidate            0                 10                   13Jump                  0                 16                   26Listen                0                 10                   11Move Silently         0                 10                   11Open Lock             n/a              n/a                   n/aPerform               n/a              n/a                   n/aRepair                0                 10                   11Search                0                 10                   11Spellcraft            4                 31                   32Spot                  0                 10                   11Swim                  0                 10                   20Tumble                n/a              n/a                   n/aUse Magic Device      9                 35                   38Level 1 (Warlock)Skill: Spellcraft (+4)Skill: Use Magic Device (+4)Feat: (Human Bonus) Empower SpellFeat: (Past Life) Iconic Past Life: BladeforgedFeat: (Past Life) Iconic Past Life: BladeforgedFeat: (Past Life) Iconic Past Life: BladeforgedFeat: (Past Life) Iconic Past Life: Purple Dragon KnightFeat: (Past Life) Iconic Past Life: Shadar-KaiFeat: (Selected) Maximize SpellFeat: (Past Life) Past Life: BarbarianFeat: (Past Life) Past Life: BardFeat: (Past Life) Past Life: FighterFeat: (Past Life) Past Life: MonkFeat: (Past Life) Past Life: PaladinFeat: (Past Life) Past Life: WarlockSpell (1): JumpLevel 2 (Warlock)Skill: Spellcraft (+1)Skill: Use Magic Device (+1)Level 3 (Warlock)Skill: Spellcraft (+1)Skill: Use Magic Device (+1)Feat: (Selected) Force of PersonalityLevel 4 (Warlock)Ability Raise: STRSkill: Spellcraft (+1)Skill: Use Magic Device (+1)Spell (2): BlurLevel 5 (Warlock)Skill: Spellcraft (+1)Skill: Use Magic Device (+1)Level 6 (Warlock)Skill: Spellcraft (+1)Skill: Use Magic Device (+1)Feat: (Selected) Quicken SpellLevel 7 (Paladin)Skill: Concentration (+3)Feat: (Deity) Follower of OnatarLevel 8 (Paladin)Ability Raise: STRSkill: Concentration (+3)Level 9 (Fighter)Skill: Jump (+3)Feat: (Fighter Bonus) Power AttackFeat: (Selected) Shield MasteryLevel 10 (Fighter)Skill: Jump (+2)Skill: Spellcraft (+0.5)Feat: (Fighter Bonus) Improved Critical: Bludgeoning WeaponsLevel 11 (Fighter)Skill: Spellcraft (+1.5)Level 12 (Fighter)Ability Raise: STRSkill: Spellcraft (+1.5)Feat: (Selected) Improved Shield BashFeat: (Fighter Bonus) Improved Shield MasteryLevel 13 (Fighter)Skill: Spellcraft (+0.5)Skill: Use Magic Device (+1)Level 14 (Fighter)Skill: Spellcraft (+0.5)Skill: Use Magic Device (+1)Feat: (Fighter Bonus) Weapon Focus: Bludgeoning WeaponsLevel 15 (Fighter)Skill: Spellcraft (+1.5)Skill: Use Magic Device (+0.5)Feat: (Selected) Extend SpellLevel 16 (Fighter)Ability Raise: STRSkill: Spellcraft (+1.5)Skill: Use Magic Device (+0.5)Feat: (Fighter Bonus) Greater Weapon Focus: Bludgeoning WeaponsLevel 17 (Fighter)Skill: Spellcraft (+1)Skill: Use Magic Device (+1)Level 18 (Fighter)Skill: Spellcraft (+1.5)Skill: Use Magic Device (+0.5)Feat: (Selected) Quick DrawFeat: (Fighter Bonus) Weapon Specialization: Bludgeoning WeaponsLevel 19 (Fighter)Skill: Spellcraft (+2)Level 20 (Fighter)Ability Raise: STRSkill: Jump (+1)Skill: Use Magic Device (+1.5)Feat: (Fighter Bonus) Greater Weapon Specialization: Bludgeoning WeaponsLevel 21 (Epic)Feat: (Selected) Epic: Overwhelming CriticalLevel 22 (Epic)Level 23 (Epic)Level 24 (Epic)Ability Raise: STRFeat: (Selected) Epic: Intensify SpellLevel 25 (Epic)Level 26 (Epic)Feat: (Epic Destiny) Divine Sphere: Epic Spell Power: LightLevel 27 (Epic)Feat: (Selected) Epic: Blinding SpeedLevel 28 (Epic)Ability Raise: STRFeat: (Epic Destiny) Primal Sphere: Perfect Two Weapon FightingLevel 29 (Epic)Feat: (Epic Destiny) Multiple Spheres: Arcane WarriorLevel 30 (Epic)Feat: (Selected) Epic: Epic Damage ReductionFeat: (Legendary) Scion of CelestiaEnhancement: Human - Human Versatility: Melee and Randed Power (Rank 1)Enhancement: Human - Improved Recovery (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Eldritch Aura (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Aura of Courage (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Shape Vestments (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Medium Armor Proficiency (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Brilliance (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 2)Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 3)Enhancement: Enlightened Spirit (Wlk) - Shining Through (Rank 1)Enhancement: Enlightened Spirit (Wlk) - Displacement (Rank 1)Enhancement: Kensei (Ftr) - Kensei Focus: Picks and Hammers (Rank 1)Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)Enhancement: Kensei (Ftr) - Power Surge (Rank 1)Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2)Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 3)Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Picks and Hammers (Rank 1)Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Picks and Hammers (Rank 1)Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Picks and Hammers (Rank 1)Enhancement: Kensei (Ftr) - Strength (Rank 1)Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Picks and Hammers (Rank 1)Enhancement: Stalwart Defender (Ftr) - Toughness (Rank 1)Enhancement: Stalwart Defender (Ftr) - Stalwart Defense (Rank 1)Enhancement: Stalwart Defender (Ftr) - Overbalance (Rank 1)Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 1)Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 2)Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 3)Enhancement: Stalwart Defender (Ftr) - Stalwart Defensive Mastery (Rank 1)Enhancement: Stalwart Defender (Ftr) - Stalwart Defensive Mastery (Rank 2)Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 1)Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 2)Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 3)Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 1)Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 2)Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 3)
    ED: Legendary Dreadnought(Divine Crusader, & Unyielding Sentinel will work well too all depending on how tanky you need to be)Twist:- Sense Weakness- Legendary Shield Mastery- Radiant power- Rejuvenation Cocoon

  5. #605
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    NP. Take care of your business my friend.
    Quote Originally Posted by Kentpb View Post
    I will get to you guys saturday been swamped with paperwork at work sorry

  6. #606
    Community Member Kentpb's Avatar
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    Default to Clevercake

    Quote Originally Posted by Clevercake View Post
    Might not be too fun but I'll go out on a limb and ask anyway.

    I've played a bit of everything. Buffers, healers, tanks, melees, rangers... What isn't on that list is a straight caster.
    What's worse, looking around I can't find any particular Arcane Caster builds I actually want to play that aren't years outdated!

    So if you're up to it, I'd like to see something of a classic caster. Preferably with decent utility and CC (What else is magic for) but without slacking on the magical rain of death! Whether that's through straight damage or save-or-die.

    I'm not at all picky about race or class configuration but I'd like it to be a first-life build without tomes, seeing as I only have one month of VIP and it's not in my budget to refresh it. Preferably not Iconic, tough. I've been away so long I'd probably have no idea what I'm doing if I tried to leap back in on the 15+ range.

    So, thanks ahead of time! Whether you actually produce a baby's first wizard or not. I thoroughly enjoy the thread!
    ok so to be a jack of all trades is to be a master of none so that being said the best dps that still gets some good CC I think is Air Savant Sorc and get your CC in the form of Electric Loop (you will have 2 of them one spell and one SLA) constantly "Dazing" mobs. I think this works best now as a dragonborn so I need to know if that is ok as you would need to buy it when your VIP runs out I will work in some other CC with enchantment could do as a drow as well but spell power will be higher as DB so let me know and will get posted A.S.A.P.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  7. #607
    Community Member Kentpb's Avatar
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    Default to CRNOBOG

    Quote Originally Posted by CRNOBOG View Post
    Hello. I'm noob to builds and such, I never have gone past a single life of any character or past lvl 28 or so in the past. So basically I'm askin for a good DPS ranger build, I'm using a Elf Ranger lvl 8 rn but was wondering what other class(s) to take, or to stay pure ranger for higher DPS.?

    Also are there any good Warlock builds, I have a lvl 9 human Warlk and have been told to just stay pur Wrlk but wasn't sure if any other class(s) I could benefit from? I was looking for pure DPS dmg builds for both Warlock and Ranger.

    I also have an Arti and wanted to know if Arti has more DPS and DMG in general than a Druid and could U recommend a good Arti build or Druid build for whichever class has better DPS/DMG...
    Sorry for all the questions, but didn't want to post several times cluttering this post! lolz
    Thanks for your time, I am basically a noob, returning after a 4 yr break, so a lot of stuff is new to me, including all END Game stuff!

    BTW I have no Stat tomes just an +20% xp tome, but the thing I like to do the most in DDO is Cast Spells... Spells Spells & more Spells... I like the ranger class, I like ranged combat and such, I like the Paralyze arrows enhancement, but I really like playing Wizards cuz their spells and enhancements... I tried on my own to create a Ranged Spell caster by going !0 Wizard / 5 Warlock for the Eldrich Blasts so its like infinite spells to me but I'm not quite sure that's a good combo. I mostly try to solo quests, Any suggestions appreciated thanks!

    if these don't work for you or if you have any ? hit me up
    Last edited by Kentpb; 05-13-2017 at 03:28 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  8. #608
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    Quote Originally Posted by Kentpb View Post

    if these don't work for you or if you have any ? hit me up
    THANKS Much appreciated bruh! Gunna try these, er some of them out now.... lyk in the future the outcome... I do have the Characters that start at lvl 15, so was wondering if for the Arti/rogue if I could take the Shadar Kie Class?.... I know the Shadar Kie can only get starting INT stat to 18, so was wonderinf if I went in order: 8/18/14/18/8/6 would that work?
    Also any good Wizard builds? pure Dps cuz I like the palemaster enhancement tree for negative spells
    Last edited by CRNOBOG; 05-13-2017 at 06:08 PM.

  9. #609
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    Smile Int?

    Quote Originally Posted by Kentpb View Post
    Code:
    Character Plan by DDO Character Planner Version 4.35.101
    DDO Character Planner Home Page
    
    Level 30 True Neutral Dragonborn Male
    (20 Warlock \ 10 Epic) 
    Hit Points: 500
    Spell Points: 849 
    BAB: 15\15\20\25\25
    Fortitude: 17
    Reflex: 7
    Will: 26
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             10                 16                   16
    Dexterity             6                 12                   12
    Constitution         18                 24                   26
    Intelligence         12                 18                   18
    Wisdom                8                 14                   14
    Charisma             20                 33                   37
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 13                   14
    Bluff                 0                 10                   23
    Concentration         4                 33                   41
    Diplomacy             0                 19                   32
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   23
    Heal                  0                 13                   15
    Hide                  0                 10                   11
    Intimidate            0                 13                   26
    Jump                  0                 15                   18
    Listen                0                 10                   12
    Move Silently         0                 10                   11
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                   n/a
    Repair                0                 10                   14
    Search                0                 10                   14
    Spellcraft            4                 33                   37
    Spot                  0                 10                   12
    Swim                  0                 10                   13
    Tumble                n/a              n/a                   n/a
    Use Magic Device      9                 40                   53
    
    Level 1 (Warlock)
    Skill: Concentration (+4)
    Skill: Spellcraft (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Maximize Spell
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Warlock
    
    
    Level 2 (Warlock)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 3 (Warlock)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Empower Spell
    
    
    Level 4 (Warlock)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 5 (Warlock)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 6 (Warlock)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Spell Focus: Evocation
    
    
    Level 7 (Warlock)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 8 (Warlock)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 9 (Warlock)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Spell Focus: Conjuration
    
    
    Level 10 (Warlock)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 11 (Warlock)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 12 (Warlock)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Force of Personality
    
    
    Level 13 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 15 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Spell Penetration
    
    
    Level 16 (Warlock)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 17 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1.5)
    Skill: Spellcraft (+1)
    Feat: (Selected) Greater Spell Penetration
    
    
    Level 19 (Warlock)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1.5)
    Skill: Spellcraft (+1)
    
    
    Level 20 (Warlock)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Diplomacy (+1.5)
    Skill: Spellcraft (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Epic Eldritch Blast
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: CHA
    Feat: (Selected) Epic: Intensify Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Arcane Eldritch Blast
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Spell Penetration
    
    
    Level 28 (Epic)
    Ability Raise: CHA
    Feat: (Epic Destiny) Divine Sphere: Epic Spell Power: Light
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Acid
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Burst of Glacial Wrath
    Feat: (Legendary) Scion of the Plane of Earth
    Enhancement: Dragonborn - Hardy (Rank 1)
    Enhancement: Dragonborn - Charisma (Rank 1)
    Enhancement: Dragonborn - Hardy (Rank 1)
    Enhancement: Dragonborn - Charisma (Rank 1)
    Enhancement: Dragonborn - Black Dragon Breath (Rank 1)
    Enhancement: Dragonborn - Arcanum (Rank 1)
    Enhancement: Dragonborn - Draconic Haritage Black (Rank 1)
    Enhancement: Dragonborn - Draconic Haritage Black (Rank 2)
    Enhancement: Dragonborn - Power in Breath (Rank 1)
    Enhancement: Dragonborn - Power in Breath (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Aura (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Aura of Courage (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Shape Vestments (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Aura of Menace (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Celestial Spirit (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Ultimate Enlightenment (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Rewards of Tribute (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Rewards of Tribute (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Rewards of Tribute (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Shield (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Action Boost: Defense (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Action Boost: Defense (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Constitution (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Medium Armor Proficiency (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Constitution (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Shining Through (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Displacement (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Tainted Spellcasting (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Tainted Lore I (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Stanch (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Tainted Lore II (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Planar Power (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Planar Power (Rank 2)
    Enhancement: Tainted Scholar (Wlk) - Feigned Health (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Feigned Health (Rank 2)
    Enhancement: Tainted Scholar (Wlk) - Feigned Health (Rank 3)
    Enhancement: Tainted Scholar (Wlk) - Strong Pact I (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Utterdark Blast (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Eldritch Blast Shape: Chain (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Strong Pact II (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Strong Pact III (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Charisma (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Strong Pact IV (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Charisma (Rank 1)
    ED: Shiradi Champion
    Twist:
    - Energy Burst
    - Radiant power
    - Interrogation or Piercing Spellcraft (Depends on need)
    - [Evocation or Conjuration] Specialist (depends on gear)
    Hello, Wondering how u got ur INT to 12, is it cuz 36 pt build? cuz I have no tomes nor access to em and only have 32 pt builds and I can get my stats in order only to 10/6/18/6/6/20 , so the only way I could see to get least 12 INT would be to go 10/6/16/12/6/20 with 2 pts left to use on WIS or DEX?
    Also I already have a lvl 9 human Wrlk with an Experience Tome, so is there a Heart of wood that would let me change my race and re roll and still keep the tome? or would it just be cheaper for me to buy another XP Tome? was thinkin it might b cheaper for the Heart of Wood but not sure...
    Last edited by CRNOBOG; 05-13-2017 at 05:27 PM.

  10. #610
    Community Member Kentpb's Avatar
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    Default to CRNOBOG

    Quote Originally Posted by CRNOBOG View Post
    THANKS Much appreciated bruh! Gunna try these, er some of them out now.... lyk in the future the outcome... I do have the Characters that start at lvl 15, so was wondering if for the Arti/rogue I could take the Shaddar Ki class? cuz I already have a lvl 12 Shaddar Ki Arti / 3 Rogue....
    Also any good Wizard builds? pure Dps cuz I like the palemaster enhancement tree for negative spells
    YES Shaddar Ki is fine but you will then use heavy repeater and the points not spent in gnome go here:
    Enhancement: Arcanotechnician (Art) - Arcanotechnician (Rank 1)
    Enhancement: Arcanotechnician (Art) - Static Shock (Rank 1)
    Enhancement: Arcanotechnician (Art) - Static Shock (Rank 2)
    Enhancement: Arcanootechnician (Art) - Static Shock (Rank 3)
    Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
    Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
    Enhancement: Arcanotechnician (Art) - Shocking Vulnerability (Rank 1)
    Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 1)
    Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 2)
    Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 3)
    Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
    Enhancement: Arcanotechnician (Art) - Intelligence (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
    Did you see that this build needs a +3 dex tome before lev 17 if you can't get then stat up for 8,12,16 into dex and all will be fine
    I love this one Gnomeomancer for guildy : 20 Wiz for a undead wiz but it is a DC (kill it ) caster. for me if i want DPS I go sorc or a sorc/wiz. I could throw one of them up for you if you want
    Last edited by Kentpb; 05-13-2017 at 06:28 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  11. #611
    Community Member Kentpb's Avatar
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    Default to CRNOBOG (INT?)

    Quote Originally Posted by CRNOBOG View Post
    Hello, Wondering how u got ur INT to 12, is it cuz 36 pt build? cuz I have no tomes nor access to em and only have 32 pt builds and I can get my stats in order only to 10/6/18/6/6/20 , so the only way I could see to get least 12 INT would be to go 10/6/16/12/6/20 with 2 pts left to use on WIS or DEX?
    Also I already have a lvl 9 human Wrlk with an Experience Tome, so is there a Heart of wood that would let me change my race and re roll and still keep the tome? or would it just be cheaper for me to buy another XP Tome? was thinkin it might b cheaper for the Heart of Wood but not sure...
    yes it is a 36 point build and I have tomes so for you start:
    Starting
    Abilities Base Stats
    (32 Point) (Level 1)
    Strength 10
    Dexterity 6
    Constitution 16
    Intelligence 14
    Wisdom 8
    Charisma 20
    the higher INt to start will help get points into things that I take later as my int goes up from tomes
    there is no way to change race mid life
    Last edited by Kentpb; 05-13-2017 at 06:26 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  12. #612
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    Smile

    Thanks , building characters now!
    What do u mean by DC? is that the Dice roll, like the DC to resist a spell? cuz I'm trying to do DMG/DPS but don't want them to resist my spells either. I like 1shot kills or major dmg with my spells... just an fyi

    What was that Sorc/Wiz u mentioned? I had tried that the other day but wasn't sure if splashing Int and Cha was okay or not... so yea I'd like help on that build as well, I was just about to try Deep gnome wiz/Arti and going to go 10 Wiz / 5 Arti, would that be bad idea? cuz I can just re roll the darn char and go with the Wiz/Sorc build u mentioned.
    Also for the Sorc/Wiz could I start with the Deepgnome race?
    Last edited by CRNOBOG; 05-13-2017 at 07:11 PM.

  13. #613
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    Default

    Quote Originally Posted by Kentpb View Post
    ok so to be a jack of all trades is to be a master of none so that being said the best dps that still gets some good CC I think is Air Savant Sorc and get your CC in the form of Electric Loop (you will have 2 of them one spell and one SLA) constantly "Dazing" mobs. I think this works best now as a dragonborn so I need to know if that is ok as you would need to buy it when your VIP runs out I will work in some other CC with enchantment could do as a drow as well but spell power will be higher as DB so let me know and will get posted A.S.A.P.
    No rush dude!
    And Jack of all trades is fine if that's what it turns out to be. I'm not a hardcore enough player to need the truly broken numbers. Plus I often find it boring to only really have one thing that you do. (Say only doing Enchantment CC or only elemental damage) So that sounds good to me!

    I can handle it being Dragonborn race, yeah!
    I've got enough points saved up from my freakin' ancient account to buy a race I'm pretty sure.

  14. #614
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    Default Dragonborn Lit Sorc for Clevercake

    Quote Originally Posted by Clevercake View Post
    No rush dude!
    And Jack of all trades is fine if that's what it turns out to be. I'm not a hardcore enough player to need the truly broken numbers. Plus I often find it boring to only really have one thing that you do. (Say only doing Enchantment CC or only elemental damage) So that sounds good to me!

    I can handle it being Dragonborn race, yeah!
    I've got enough points saved up from my freakin' ancient account to buy a race I'm pretty sure.
    Code:
    Character Plan by DDO Character Planner Version 4.35.301
    DDO Character Planner Home Page
    
    Level 30 Lawful Good Dragonborn Male
    (20 Sorcerer \ 10 Epic) 
    Hit Points: 310
    Spell Points: 642 
    BAB: 10\10\15\20
    Fortitude: 11
    Reflex: 4
    Will: 11
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             10                 10                   10
    Dexterity             6                  6                    6
    Constitution         16                 16                   16
    Intelligence         14                 14                   14
    Wisdom                8                  8                    8
    Charisma             20                 27                   31
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 10                    8
    Bluff                 0                 10                   20
    Concentration         4                 33                   36
    Diplomacy             0                 10                   20
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   20
    Heal                  2                 21                   20
    Hide                  0                 10                    8
    Intimidate            0                 10                   20
    Jump                  0                 10                   10
    Listen                0                 10                    9
    Move Silently         0                 10                    8
    Open Lock             n/a              n/a                    n/a
    Perform               n/a               11                   21
    Repair                0                 10                   12
    Search                0                 10                   12
    Spellcraft            4                 33                   35
    Spot                  0                 10                    9
    Swim                  0                 10                   10
    Tumble                n/a              n/a                    n/a
    Use Magic Device      2                 21                   31
    
    Level 1 (Sorcerer)
    Skill: Concentration (+4)
    Skill: Heal (+2)
    Skill: Spellcraft (+4)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Maximize Spell
    
    
    Level 2 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 3 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Empower Spell
    
    
    Level 4 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 5 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 6 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Spell Focus: Enchantment
    
    
    Level 7 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 8 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 9 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Quicken Spell
    
    
    Level 10 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 11 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 12 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Spell Penetration
    
    
    Level 13 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 14 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 15 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Greater Spell Focus: Enchantment
    
    
    Level 16 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 17 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 18 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Heighten Spell
    
    
    Level 19 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 20 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Arcane Insight
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: CHA
    Feat: (Selected) Epic: Master of Air
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Electricity
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Ruin
    
    
    Level 28 (Epic)
    Ability Raise: CHA
    Feat: (Epic Destiny) Primal Sphere: Epic Spell Power: Electricity
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Multiple Spheres: Fount of Life
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Greater Ruin
    Feat: (Legendary) Scion of the Feywild
    Enhancement: Dragonborn - Hardy (Rank 1)
    Enhancement: Dragonborn - Charisma (Rank 1)
    Enhancement: Dragonborn - Hardy (Rank 1)
    Enhancement: Dragonborn - Charisma (Rank 1)
    Enhancement: Dragonborn - Blue Dragon Breath (Rank 1)
    Enhancement: Dragonborn - Arcanum (Rank 1)
    Enhancement: Dragonborn - Arcanum (Rank 2)
    Enhancement: Dragonborn - Arcanum (Rank 3)
    Enhancement: Dragonborn - Draconic Haritage Blue (Rank 1)
    Enhancement: Dragonborn - Draconic Haritage Blue (Rank 2)
    Enhancement: Dragonborn - Draconic Haritage Blue (Rank 3)
    Enhancement: Dragonborn - Power in Breath (Rank 1)
    Enhancement: Dragonborn - Power in Breath (Rank 2)
    Enhancement: Dragonborn - Power in Breath (Rank 3)
    Enhancement: Dragonborn - Draconic Knowledge Blue (Rank 1)
    Enhancement: Dragonborn - True Power (Rank 1)
    Enhancement: Dragonborn - True Power (Rank 2)
    Enhancement: Dragonborn - True Power (Rank 3)
    Enhancement: Air Savant (Sor) - Air Savant (Rank 1)
    Enhancement: Air Savant (Sor) - Air Affinity (Rank 1)
    Enhancement: Air Savant (Sor) - Greater Air Affinity (Rank 1)
    Enhancement: Air Savant (Sor) - Conduction (Rank 1)
    Enhancement: Air Savant (Sor) - Light on Your Feet (Rank 1)
    Enhancement: Air Savant (Sor) - Elemental Apotheosis (Rank 1)
    Enhancement: Air Savant (Sor) - Shocking Grasp (Rank 1)
    Enhancement: Air Savant (Sor) - Shocking Grasp (Rank 2)
    Enhancement: Air Savant (Sor) - Shocking Grasp (Rank 3)
    Enhancement: Air Savant (Sor) - Spell Critical: Electric (Rank 1)
    Enhancement: Air Savant (Sor) - Electrocution (Rank 1)
    Enhancement: Air Savant (Sor) - Electrocution (Rank 2)
    Enhancement: Air Savant (Sor) - Electrocution (Rank 3)
    Enhancement: Air Savant (Sor) - Efficient Maximize (Rank 1)
    Enhancement: Air Savant (Sor) - Efficient Maximize (Rank 2)
    Enhancement: Air Savant (Sor) - Spell Critical: Electric II (Rank 1)
    Enhancement: Air Savant (Sor) - Alternating Current (Rank 1)
    Enhancement: Air Savant (Sor) - Alternating Current (Rank 2)
    Enhancement: Air Savant (Sor) - Alternating Current (Rank 3)
    Enhancement: Air Savant (Sor) - Efficient Empower (Rank 1)
    Enhancement: Air Savant (Sor) - Efficient Empower (Rank 2)
    Enhancement: Air Savant (Sor) - Spell Penetration (Rank 1)
    Enhancement: Air Savant (Sor) - Spell Critical: Electric III (Rank 1)
    Enhancement: Air Savant (Sor) - Charisma (Rank 1)
    Enhancement: Air Savant (Sor) - Electric Loop (Rank 1)
    Enhancement: Air Savant (Sor) - Electric Loop (Rank 2)
    Enhancement: Air Savant (Sor) - Electric Loop (Rank 3)
    Enhancement: Air Savant (Sor) - Efficient Heighten (Rank 1)
    Enhancement: Air Savant (Sor) - Efficient Heighten (Rank 2)
    Enhancement: Air Savant (Sor) - Feather Falling (Rank 1)
    Enhancement: Air Savant (Sor) - Spell Critical: Electric IV (Rank 1)
    Enhancement: Air Savant (Sor) - Charisma (Rank 1)
    Enhancement: Air Savant (Sor) - Lightning Bolt (Rank 1)
    Enhancement: Air Savant (Sor) - Lightning Bolt (Rank 2)
    Enhancement: Air Savant (Sor) - Lightning Bolt (Rank 3)
    Enhancement: Air Savant (Sor) - Awaken Elemental Weakness: Electric (Rank 1)
    Enhancement: Air Savant (Sor) - Wind Dance (Rank 1)
    Enhancement: Air Savant (Sor) - Evocation Focus (Rank 1)
    ED: Draconic Incarnation
    Twist:
    - Piercing Spellcraft
    - [Enchantment] Specialist
    - Interrogation
    - Rejuvenation Cocoon
    Notes:
    Skills I would just put into und till you can nofail (or close to it as your skills will still go up in epics) scroll heal and raise dead then into preform for more sonic Spell power.
    Always have metas set on for your spell-like abilities from Savant, and breath weapon as it is free {right click on SLA on hot bar and set each on to always on} this will save spell points to not have you metas on for all your spells.
    For better DPS with your lightning bolt goto key Mapping scroll down to selection clear select next combat target and put "tab" in for select prev combat target. Then when you hit "tab" you will still target the guy closest to you like it did before but if you hit it again it will go to the farthest away and as lightning bolt hits all in its path well it is nice to have it set up that way just hit till you get to the guy in the back of the line if it at first gets a guy off to the side and fire away. this is what I do for my guys with IPS too works well
    As for spells electric and sonic for those that just don't take electric you get a nice boost to them from your Savant as well and when in doubt charm, hold, and dance away
    Last edited by Kentpb; 03-08-2020 at 10:16 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  15. #615
    Community Member
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    Default

    Quote Originally Posted by Kentpb View Post
    Code:
    Character Plan by DDO Character Planner Version 4.35.301
    DDO Character Planner Home Page
    
    Level 30 Lawful Good Dragonborn Male
    (20 Sorcerer \ 10 Epic) 
    Hit Points: 310
    Spell Points: 642 
    BAB: 10\10\15\20
    Fortitude: 11
    Reflex: 4
    Will: 11
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             10                 10                   10
    Dexterity             6                  6                    6
    Constitution         16                 16                   16
    Intelligence         14                 14                   14
    Wisdom                8                  8                    8
    Charisma             20                 27                   31
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 10                    8
    Bluff                 0                 10                   20
    Concentration         4                 33                   36
    Diplomacy             0                 10                   20
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   20
    Heal                  2                 21                   20
    Hide                  0                 10                    8
    Intimidate            0                 10                   20
    Jump                  0                 10                   10
    Listen                0                 10                    9
    Move Silently         0                 10                    8
    Open Lock             n/a              n/a                    n/a
    Perform               n/a               11                   21
    Repair                0                 10                   12
    Search                0                 10                   12
    Spellcraft            4                 33                   35
    Spot                  0                 10                    9
    Swim                  0                 10                   10
    Tumble                n/a              n/a                    n/a
    Use Magic Device      2                 21                   31
    
    Level 1 (Sorcerer)
    Skill: Concentration (+4)
    Skill: Heal (+2)
    Skill: Spellcraft (+4)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Maximize Spell
    
    
    Level 2 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 3 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Empower Spell
    
    
    Level 4 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 5 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 6 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Spell Focus: Enchantment
    
    
    Level 7 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 8 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 9 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Quicken Spell
    
    
    Level 10 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 11 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 12 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Spell Penetration
    
    
    Level 13 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 14 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 15 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Greater Spell Focus: Enchantment
    
    
    Level 16 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 17 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 18 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Heighten Spell
    
    
    Level 19 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 20 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Arcane Insight
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: CHA
    Feat: (Selected) Epic: Master of Air
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Electricity
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Ruin
    
    
    Level 28 (Epic)
    Ability Raise: CHA
    Feat: (Epic Destiny) Primal Sphere: Epic Spell Power: Electricity
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Multiple Spheres: Fount of Life
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Greater Ruin
    Feat: (Legendary) Scion of the Feywild
    Enhancement: Dragonborn - Hardy (Rank 1)
    Enhancement: Dragonborn - Charisma (Rank 1)
    Enhancement: Dragonborn - Hardy (Rank 1)
    Enhancement: Dragonborn - Charisma (Rank 1)
    Enhancement: Dragonborn - Blue Dragon Breath (Rank 1)
    Enhancement: Dragonborn - Arcanum (Rank 1)
    Enhancement: Dragonborn - Arcanum (Rank 2)
    Enhancement: Dragonborn - Arcanum (Rank 3)
    Enhancement: Dragonborn - Draconic Haritage Blue (Rank 1)
    Enhancement: Dragonborn - Draconic Haritage Blue (Rank 2)
    Enhancement: Dragonborn - Draconic Haritage Blue (Rank 3)
    Enhancement: Dragonborn - Power in Breath (Rank 1)
    Enhancement: Dragonborn - Power in Breath (Rank 2)
    Enhancement: Dragonborn - Power in Breath (Rank 3)
    Enhancement: Dragonborn - Draconic Knowledge Blue (Rank 1)
    Enhancement: Dragonborn - True Power (Rank 1)
    Enhancement: Dragonborn - True Power (Rank 2)
    Enhancement: Dragonborn - True Power (Rank 3)
    Enhancement: Air Savant (Sor) - Air Savant (Rank 1)
    Enhancement: Air Savant (Sor) - Air Affinity (Rank 1)
    Enhancement: Air Savant (Sor) - Greater Air Affinity (Rank 1)
    Enhancement: Air Savant (Sor) - Conduction (Rank 1)
    Enhancement: Air Savant (Sor) - Light on Your Feet (Rank 1)
    Enhancement: Air Savant (Sor) - Elemental Apotheosis (Rank 1)
    Enhancement: Air Savant (Sor) - Shocking Grasp (Rank 1)
    Enhancement: Air Savant (Sor) - Shocking Grasp (Rank 2)
    Enhancement: Air Savant (Sor) - Shocking Grasp (Rank 3)
    Enhancement: Air Savant (Sor) - Spell Critical: Electric (Rank 1)
    Enhancement: Air Savant (Sor) - Electrocution (Rank 1)
    Enhancement: Air Savant (Sor) - Electrocution (Rank 2)
    Enhancement: Air Savant (Sor) - Electrocution (Rank 3)
    Enhancement: Air Savant (Sor) - Efficient Maximize (Rank 1)
    Enhancement: Air Savant (Sor) - Efficient Maximize (Rank 2)
    Enhancement: Air Savant (Sor) - Spell Critical: Electric II (Rank 1)
    Enhancement: Air Savant (Sor) - Alternating Current (Rank 1)
    Enhancement: Air Savant (Sor) - Alternating Current (Rank 2)
    Enhancement: Air Savant (Sor) - Alternating Current (Rank 3)
    Enhancement: Air Savant (Sor) - Efficient Empower (Rank 1)
    Enhancement: Air Savant (Sor) - Efficient Empower (Rank 2)
    Enhancement: Air Savant (Sor) - Spell Penetration (Rank 1)
    Enhancement: Air Savant (Sor) - Spell Critical: Electric III (Rank 1)
    Enhancement: Air Savant (Sor) - Charisma (Rank 1)
    Enhancement: Air Savant (Sor) - Electric Loop (Rank 1)
    Enhancement: Air Savant (Sor) - Electric Loop (Rank 2)
    Enhancement: Air Savant (Sor) - Electric Loop (Rank 3)
    Enhancement: Air Savant (Sor) - Efficient Heighten (Rank 1)
    Enhancement: Air Savant (Sor) - Efficient Heighten (Rank 2)
    Enhancement: Air Savant (Sor) - Feather Falling (Rank 1)
    Enhancement: Air Savant (Sor) - Spell Critical: Electric IV (Rank 1)
    Enhancement: Air Savant (Sor) - Charisma (Rank 1)
    Enhancement: Air Savant (Sor) - Lightning Bolt (Rank 1)
    Enhancement: Air Savant (Sor) - Lightning Bolt (Rank 2)
    Enhancement: Air Savant (Sor) - Lightning Bolt (Rank 3)
    Enhancement: Air Savant (Sor) - Awaken Elemental Weakness: Electric (Rank 1)
    Enhancement: Air Savant (Sor) - Wind Dance (Rank 1)
    Enhancement: Air Savant (Sor) - Evocation Focus (Rank 1)
    ED: Draconic Incarnation
    Twist:
    - Piercing Spellcraft
    - [Enchantment] Specialist
    - Interrogation
    - Rejuvenation Cocoon
    Notes:
    Skills I would just put into und till you can nofail (or close to it as your skills will still go up in epics) scroll heal and raise dead then into preform for more sonic Spell power.
    Always have metas set on for your spell like abilities from Savant, and breath weapon as it is free {right click on SLA on hot bar and set each on to always on} this will save spell points to not have you metas on for all your spells.
    For better DPS with your lightning bolt goto key Mapping scroll down to selection clear select next combat target and put "tab" in for select prev combat target. That will then when you hit "tab" still target the guy closest to you like it did before but if you hit it again it will go to the farthest away and as lightning bolt hits all in its path well it is nice to have it set up that way just hit till you get to the guy in the back of the line if it at first gets a guy off to the side and fire away. this is what I do for my guys with IPS too works good
    As for spells electric and sonic for those that just don't take electric you get a nice boost to them from your Savant as well and when in doubt charm, hold, and dance away
    Oh snap! Thunder dragon! Seems pretty cool! I'll give it whirl soon, but from the looks of it I'm pretty happy. Not at all what I expected but that just makes it more interesting! Thanks for the gameplay tips, too! Most of the time people don't bother with that.

  16. #616
    Community Member Sarzor's Avatar
    Join Date
    Sep 2009
    Posts
    749

    Default

    Could I see the warforged version, presuming having plenty of tomes? I'm looking to break up the racial lives and minimize warlock so get some variety.

    Quote Originally Posted by Kentpb View Post
    Code:
    Character Plan by DDO Character Planner Version 4.35.101
    DDO Character Planner Home Page
    
    Level 30 True Neutral Gnome Male
    (5 Rogue \ 15 Artificer \ 10 Epic) 
    Hit Points: 325
    Spell Points: 1477 
    BAB: 14\14\19\24
    Fortitude: 8
    Reflex: 13
    Will: 9
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              6                  6                    6
    Dexterity            16                 19                   19
    Constitution         14                 14                   14
    Intelligence         20                 27                   30
    Wisdom                8                  8                    8
    Charisma              8                  8                    8
    
    Tomes Used
    +3 Tome of Dexterity used at level 11 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               4                 15                   19
    Bluff                 0                 11                   10
    Concentration         2                 32                   34
    Diplomacy             4                 34                   33
    Disable Device        4                 38                   48
    Haggle                2                 13                   12
    Heal                  2                 21                   20
    Hide                  4                 15                   19
    Intimidate            0                 11                   10
    Jump                  4                 31                   29
    Listen                0                 14                   13
    Move Silently         0                 11                   15
    Open Lock             4                 38                   42
    Perform               2                 22                   21
    Repair                0                 14                   24
    Search                4                 37                   47
    Spellcraft            2                 34                   44
    Spot                  0                 14                   13
    Swim                  4                 15                   13
    Tumble                4                 15                   19
    Use Magic Device      6                 36                   35
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Diplomacy (+4)
    Skill: Disable Device (+4)
    Skill: Heal (+2)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Perform (+2)
    Skill: Search (+4)
    Skill: Spellcraft (+2)
    Skill: Swim (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Point Blank Shot
    Feat: (Automatic) Attack
    Feat: (Automatic) Gnomish Proficiences
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Light Hammer
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Martial Weapon Proficiency: Throwing Hammer
    Feat: (Automatic) Martial Weapon Proficiency: Warhammer
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Small Size Bonus
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    
    
    Level 2 (Artificer)
    Skill: Concentration (+3)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+3)
    Feat: (Automatic) Artificer Construct Mastery
    Feat: (Automatic) Artificer Knowledge: Scrolls
    Feat: (Automatic) Exotic Weapon Proficiency: Great Crossbow
    Feat: (Automatic) Exotic Weapon Proficiency: Repeating Heavy Crossbow
    Feat: (Automatic) Exotic Weapon Proficiency: Repeating Light Crossbow
    Feat: (Automatic) Inscribe Artificer Scroll
    Feat: (Automatic) Magical Training
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Rapid Reload
    Feat: (Automatic) Revive Iron Defender
    Feat: (Automatic) Unleash Iron Defender
    Spell (1): Curative Admixture: Cure Light Wounds
    Spell (1): Conjure Bolts
    Spell (1): Static Shock
    
    
    Level 3 (Artificer)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Rapid Shot
    Feat: (Automatic) Artificer Craft Mastery
    Feat: (Automatic) Artificer Knowledge: Potions
    Feat: (Automatic) Artificer Rune Arm Use
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Spell (1): Enchant Weapons
    
    
    Level 4 (Rogue)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Diplomacy (+2)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+3)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+2)
    Feat: (Automatic) Evasion
    
    
    Level 5 (Rogue)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1.5)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Trap Sense
    
    
    Level 6 (Rogue)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Precise Shot
    Feat: (Automatic) Archer's Focus
    Feat: (Automatic) Trapmaking
    Feat: (Automatic) Uncanny Dodge
    Feat: (Automatic) Uncanny Dodge (Dodge Bonus)
    
    
    Level 7 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Artificer Knowledge: Wands
    Spell (2): Curative Admixture: Cure Moderate Wounds
    
    
    Level 8 (Artificer)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Open Lock (+1)
    Skill: Perform (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Artificer Bonus) Maximize Spell
    Spell (2): Lightning Sphere
    
    
    Level 9 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Dodge
    Feat: (Automatic) Artificer Knowledge: Arms and Armor
    Feat: (Automatic) Improved Heroic Durability
    Feat: (Automatic) Retain Essence
    Spell (2): Lucky Cape
    
    
    Level 10 (Artificer)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Open Lock (+1)
    Skill: Perform (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Spell (3): Personal Augmentation: Insightful Damage
    
    
    Level 11 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Open Lock (+1)
    Skill: Perform (+1.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Artificer Knowledge (ALL)
    Spell (3): Curative Admixture: Cure Serious Wounds
    
    
    Level 12 (Rogue)
    Ability Raise: INT
    Skill: Diplomacy (+4)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+4)
    Skill: Open Lock (+1)
    Skill: Perform (+0.5)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Ranged Weapons
    
    
    Level 13 (Artificer)
    Skill: Concentration (+2)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+2)
    Feat: (Artificer Bonus) Empower Spell
    Spell (3): Blast Rod
    
    
    Level 14 (Artificer)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    Spell (4): Armor of Speed
    
    
    Level 15 (Artificer)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Open Lock (+1)
    Skill: Perform (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Spell Focus: Evocation
    Spell (4): Lightning Motes
    
    
    Level 16 (Artificer)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Spell (3): Stoneskin
    
    
    Level 17 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Artificer Bonus) Improved Precise Shot
    Spell (5): Tenser's Transformation
    
    
    Level 18 (Artificer)
    Skill: Diplomacy (+2.5)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1.5)
    Skill: Spellcraft (+1)
    Feat: (Selected) Greater Spell Focus: Evocation
    Feat: (Automatic) Skill Mastery
    Spell (5): Radiant Forcefield
    
    
    Level 19 (Artificer)
    Skill: Diplomacy (+1.5)
    Skill: Disable Device (+1)
    Skill: Jump (+2)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    
    
    Level 20 (Artificer)
    Ability Raise: INT
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+2)
    Skill: Spellcraft (+1)
    Spell (6): Tactical Detonation
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: INT
    Feat: (Selected) Epic: Master of Artifice
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Epic Spell Power: Electricity
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: INT
    Feat: (Epic Destiny) Primal Sphere: Doubleshot
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Multiple Spheres: Arcane Warrior
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Burst of Glacial Wrath
    Feat: (Legendary) Scion of the Plane of Air
    Enhancement: Mechanic (Rog) - Arbalester (Rank 1)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 1)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 2)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 3)
    Enhancement: Mechanic (Rog) - Awareness (Rank 1)
    Enhancement: Mechanic (Rog) - Awareness (Rank 2)
    Enhancement: Mechanic (Rog) - Awareness (Rank 3)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Skill Boost (Rank 1)
    Enhancement: Mechanic (Rog) - Skill Boost (Rank 2)
    Enhancement: Mechanic (Rog) - Skill Boost (Rank 3)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Use Magical Device (Rank 1)
    Enhancement: Mechanic (Rog) - Use Magical Device (Rank 2)
    Enhancement: Mechanic (Rog) - Use Magical Device (Rank 3)
    Enhancement: Mechanic (Rog) - Intelligence (Rank 1)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Fletching (Rank 1)
    Enhancement: Mechanic (Rog) - Fletching (Rank 2)
    Enhancement: Mechanic (Rog) - Fletching (Rank 3)
    Enhancement: Mechanic (Rog) - Leg Shot (Rank 1)
    Enhancement: Mechanic (Rog) - Intelligence (Rank 1)
    Enhancement: Mechanic (Rog) - Rapid Fire (Rank 1)
    Enhancement: Mechanic (Rog) - Rapid Fire (Rank 2)
    Enhancement: Mechanic (Rog) - Rapid Fire (Rank 3)
    Enhancement: Mechanic (Rog) - Mechanical Reloader (Rank 1)
    Enhancement: Battle Engineer (Art) - Battle Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Armor (Rank 1)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Field Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 1)
    Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 2)
    Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 3)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 1)
    Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 2)
    Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 3)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Arcane Capacitors (Rank 1)
    Enhancement: Battle Engineer (Art) - Intelligence (Rank 1)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Endless Fusilade (Rank 1)
    Enhancement: Arcanotechnician (Art) - Arcanotechnician (Rank 1)
    Enhancement: Harper Agent - Agent of Good (Rank 1)
    Enhancement: Harper Agent - Strategic Combat I (Rank 1)
    ED: Shiradi Champion
    Twist:
    - Energy Burst or Sense Weakness (both if you can ever afford it)
    - [Evocation] Specialist
    - Rejuvenation Cocoon

    Notes:
    you said you could Tomes so keep in mind you need +3 Dex before lev 17 for IPS. Any Int tome would be nice but not necessary
    So I did not pick all the spells just the must haves. I still think you should get the alignment and metal bypass in your spellbook to switch in when needed if you don't have the xbow for it.
    I really like this build that being said warforged dose have its merits, better healing, the AP to get SLA lightning Sphere and better crits and damage on Electric spells, but less Int so lower DCs and hit & damage with your xbow loss of feat to get Mithral Body and the nice bump to to damage and Critical Threat Range with light repeating crossbows in the gnome tree.

    P.S. If you have any ?'s or if you still really want to see a warforged build let me know

  17. #617
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
    Posts
    531

    Default Warforged Gunner for Sarzor

    Quote Originally Posted by Sarzor View Post
    Could I see the warforged version, presuming having plenty of tomes? I'm looking to break up the racial lives and minimize warlock so get some variety.
    Code:
    Character Plan by DDO Character Planner Version 4.35.301
    DDO Character Planner Home Page
    
    Level 30 True Neutral Warforged Male
    (5 Rogue \ 15 Artificer \ 10 Epic) 
    Hit Points: 385
    Spell Points: 1477 
    BAB: 14\14\19\24
    Fortitude: 10
    Reflex: 13
    Will: 8
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              8                  8                    8
    Dexterity            16                 19                   19
    Constitution         18                 18                   18
    Intelligence         18                 27                   30
    Wisdom                6                  6                    6
    Charisma              6                  6                    6
    
    Tomes Used
    +3 Tome of Dexterity used at level 11 \par +2 Tome of Intelligence used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               4                 13                   17
    Bluff                 0                 11                    9
    Concentration         2                 31                   35
    Diplomacy             4                 34                   32
    Disable Device        4                 38                   48
    Haggle                0                 11                    9
    Heal                  0                 11                    9
    Hide                  0                  9                   13
    Intimidate            0                 11                    9
    Jump                  4                 29                   28
    Listen                0                 14                   12
    Move Silently         0                  9                   13
    Open Lock             4                 38                   42
    Perform               2                 22                   20
    Repair                4                 33                   43
    Search                4                 37                   47
    Spellcraft            2                 34                   44
    Spot                  0                 14                   12
    Swim                  0                  7                    6
    Tumble                4                 13                   17
    Use Magic Device      4                 34                   32
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Diplomacy (+4)
    Skill: Disable Device (+4)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Perform (+2)
    Skill: Repair (+4)
    Skill: Search (+4)
    Skill: Spellcraft (+2)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Past Life) Past Life: Druid
    Feat: (Past Life) Past Life: Druid
    Feat: (Past Life) Past Life: Druid
    Feat: (Selected) Point Blank Shot
    Feat: (Automatic) Attack
    Feat: (Automatic) Composite Plating
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Light Fortification
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    Feat: (Automatic) Warforged Traits
    
    
    Level 2 (Artificer)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+3)
    Feat: (Automatic) Artificer Construct Mastery
    Feat: (Automatic) Artificer Knowledge: Scrolls
    Feat: (Automatic) Exotic Weapon Proficiency: Great Crossbow
    Feat: (Automatic) Exotic Weapon Proficiency: Repeating Heavy Crossbow
    Feat: (Automatic) Exotic Weapon Proficiency: Repeating Light Crossbow
    Feat: (Automatic) Inscribe Artificer Scroll
    Feat: (Automatic) Magical Training
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Rapid Reload
    Feat: (Automatic) Revive Iron Defender
    Feat: (Automatic) Unleash Iron Defender
    
    
    Level 3 (Artificer)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Rapid Shot
    Feat: (Automatic) Artificer Craft Mastery
    Feat: (Automatic) Artificer Knowledge: Potions
    Feat: (Automatic) Artificer Rune Arm Use
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    
    
    Level 4 (Rogue)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Diplomacy (+2)
    Skill: Disable Device (+1)
    Skill: Jump (+3)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+2)
    Feat: (Automatic) Evasion
    
    
    Level 5 (Rogue)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Repair (+2)
    Skill: Search (+1)
    Skill: Spellcraft (+1.5)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Trap Sense
    
    
    Level 6 (Rogue)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+0.5)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Precise Shot
    Feat: (Automatic) Archer's Focus
    Feat: (Automatic) Trapmaking
    Feat: (Automatic) Uncanny Dodge
    Feat: (Automatic) Uncanny Dodge (Dodge Bonus)
    
    
    Level 7 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Artificer Knowledge: Wands
    
    
    Level 8 (Artificer)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+0.5)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Artificer Bonus) Maximize Spell
    
    
    Level 9 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+0.5)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Mithral Body
    Feat: (Automatic) Artificer Knowledge: Arms and Armor
    Feat: (Automatic) Improved Heroic Durability
    Feat: (Automatic) Retain Essence
    
    
    Level 10 (Artificer)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+0.5)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 11 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1.5)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Artificer Knowledge (ALL)
    
    
    Level 12 (Rogue)
    Ability Raise: INT
    Skill: Diplomacy (+4)
    Skill: Disable Device (+1)
    Skill: Jump (+4)
    Skill: Open Lock (+1)
    Skill: Perform (+0.5)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Ranged Weapons
    
    
    Level 13 (Artificer)
    Skill: Concentration (+2)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+2)
    Feat: (Artificer Bonus) Empower Spell
    
    
    Level 14 (Artificer)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    
    
    Level 15 (Artificer)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+0.5)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Spell Focus: Evocation
    
    
    Level 16 (Artificer)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 17 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Artificer Bonus) Improved Precise Shot
    
    
    Level 18 (Artificer)
    Skill: Diplomacy (+2.5)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1.5)
    Skill: Spellcraft (+1)
    Feat: (Selected) Greater Spell Focus: Evocation
    Feat: (Automatic) Skill Mastery
    
    
    Level 19 (Artificer)
    Skill: Diplomacy (+1.5)
    Skill: Disable Device (+1)
    Skill: Jump (+2)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    
    
    Level 20 (Artificer)
    Ability Raise: INT
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+2)
    Skill: Spellcraft (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: INT
    Feat: (Selected) Epic: Master of Artifice
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Epic Spell Power: Electricity
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: INT
    Feat: (Epic Destiny) Primal Sphere: Doubleshot
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Multiple Spheres: Arcane Warrior
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Burst of Glacial Wrath
    Feat: (Legendary) Scion of the Plane of Air
    Enhancement: Mechanic (Rog) - Arbalester (Rank 1)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 1)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 2)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 3)
    Enhancement: Mechanic (Rog) - Awareness (Rank 1)
    Enhancement: Mechanic (Rog) - Awareness (Rank 2)
    Enhancement: Mechanic (Rog) - Awareness (Rank 3)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Skill Boost (Rank 1)
    Enhancement: Mechanic (Rog) - Skill Boost (Rank 2)
    Enhancement: Mechanic (Rog) - Skill Boost (Rank 3)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Use Magical Device (Rank 1)
    Enhancement: Mechanic (Rog) - Use Magical Device (Rank 2)
    Enhancement: Mechanic (Rog) - Use Magical Device (Rank 3)
    Enhancement: Mechanic (Rog) - Intelligence (Rank 1)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Fletching (Rank 1)
    Enhancement: Mechanic (Rog) - Fletching (Rank 2)
    Enhancement: Mechanic (Rog) - Fletching (Rank 3)
    Enhancement: Mechanic (Rog) - Leg Shot (Rank 1)
    Enhancement: Mechanic (Rog) - Intelligence (Rank 1)
    Enhancement: Mechanic (Rog) - Rapid Fire (Rank 1)
    Enhancement: Mechanic (Rog) - Rapid Fire (Rank 2)
    Enhancement: Mechanic (Rog) - Rapid Fire (Rank 3)
    Enhancement: Mechanic (Rog) - Mechanical Reloader (Rank 1)
    Enhancement: Battle Engineer (Art) - Battle Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Armor (Rank 1)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Field Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 1)
    Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 2)
    Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 3)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 1)
    Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 2)
    Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 3)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Arcane Capacitors (Rank 1)
    Enhancement: Battle Engineer (Art) - Intelligence (Rank 1)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Endless Fusilade (Rank 1)
    Enhancement: Arcanotechnician (Art) - Arcanotechnician (Rank 1)
    Enhancement: Arcanotechnician (Art) - Static Shock (Rank 1)
    Enhancement: Arcanotechnician (Art) - Static Shock (Rank 2)
    Enhancement: Arcanotechnician (Art) - Static Shock (Rank 3)
    Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
    Enhancement: Arcanotechnician (Art) - Shocking Vulnerability (Rank 1)
    Enhancement: Arcanotechnician (Art) - Shocking Vulnerability (Rank 2)
    Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 1)
    Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 2)
    Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 3)
    Enhancement: Harper Agent - Agent of Good (Rank 1)
    Enhancement: Harper Agent - Harper Enchantment (Rank 1)
    Enhancement: Harper Agent - Strategic Combat I (Rank 1)
    Enhancement: Harper Agent - Know The Angles (Rank 1)
    Enhancement: Harper Agent - Know The Angles (Rank 2)
    Enhancement: Harper Agent - Know The Angles (Rank 3)
    ED: Shiradi Champion
    Twist:
    - Energy Burst or Sense Weakness (both if you can ever afford it)
    - [Evocation] Specialist
    - Lithe

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  18. #618
    Community Member
    Join Date
    Jan 2014
    Posts
    250

    Default You can make it

    I want a wraps using barb/fighter..blood strength..I am VIP..+2 tomes..all races and classes..iconic or non is fine..since wraps are exotic was thinking of a brawler type..hope its possible.. Ty boss

  19. #619
    Community Member TitusOvid's Avatar
    Join Date
    Jul 2014
    Posts
    2,728

    Default

    Quote Originally Posted by garzan123 View Post
    I want a wraps using barb/fighter..blood strength..I am VIP..+2 tomes..all races and classes..iconic or non is fine..since wraps are exotic was thinking of a brawler type..hope its possible.. Ty boss
    Please see your other thread.
    Playing since 2010 | Don't do the fun wrong | New to Orien? Join the ingame Titan Channel | Soko Irrlicht freut sich immer über neue Mitglieder | Deutscher DDO Discord | Orien Raiding Discord | Toons: Titus Ovid , Bruder, Upload, Zzed, (Rubbel)

  20. #620
    Community Member
    Join Date
    Apr 2017
    Posts
    13

    Default Can u suggest

    Going for a max caster past life bonuses.
    Current past lives: x3 Wiz
    Next past lives: x3 FvS and x3 Cleric

    Looking for good solo builds to make short work of these lives. The ability to solo all content is of paramount importance as I spend most of my time playing solo. I dont care if it has trapping skills or anything else other than it's a quick lvling build. I am open to all styles of play caster or melee.

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