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  1. #461
    Community Member vampiregoat69's Avatar
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    Quote Originally Posted by Kentpb View Post
    did not do a optimal gear load out for that build it was for someone else and use blast and the burst when mobs get close build was not built for aura use
    Ok cause I hear ES is burster but I have been blasting and only using burst aura thing when mobs came near me then I ran back blasting. Fun build just trying to learn lock

  2. #462
    Community Member vampiregoat69's Avatar
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    Quote Originally Posted by Kentpb View Post
    Thank you for catching that don't know how that happened the planer should have not of let me pick the if i did not meet the prerequisites loaded the build up and went over it and when I removed GTWF at lev 15 it would not let me put it back so good at lest it has been fixed in one of the many updates since then it was a easy fix I just moved the wiv lev at 13 to 16 the rest of the build stays the same I updated the OP Here, and continued it to lev 30. Sorry for any inconvenience
    looking at the "updated" version and still shows same thing:
    Level 15 (Monk)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Repair (+1)
    Feat: (Selected) Greater Two Weapon Fighting *

  3. #463
    Community Member Kentpb's Avatar
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    Quote Originally Posted by vampiregoat69 View Post
    looking at the "updated" version and still shows same thing:
    Level 15 (Monk)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Repair (+1)
    Feat: (Selected) Greater Two Weapon Fighting *
    Ya but I moved the last wiz level to 16 so at 15 you have the right BAB one more monk level before 15 did the trick

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  4. #464
    Community Member vampiregoat69's Avatar
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    Quote Originally Posted by Kentpb View Post
    Code:
    Character Plan by DDO Character Planner Version 04.29.001
    DDO Character Planner Home Page
    
    Level 30 Lawful Good Bladeforged Male
    (2 Paladin \ 16 Sorcerer \ 2 Favored Soul \ 10 Epic) 
    Hit Points: 360
    Spell Points: 2637 
    BAB: 11\11\16\21
    Fortitude: 25
    Reflex: 16
    Will: 21
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              8                  8                    8
    Dexterity             6                  6                    6
    Constitution         18                 18                   18
    Intelligence         14                 14                   14
    Wisdom                6                  6                    6
    Charisma             18                 25                   29
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                  5                    3
    Bluff                 0                 10                   19
    Concentration         4                 34                   38
    Diplomacy             0                 10                   19
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   19
    Heal                  0                 10                    8
    Hide                  0                  5                    3
    Intimidate            0                 11                   20
    Jump                  0                  5                    4
    Listen                0                 10                    8
    Move Silently         0                  5                    3
    Open Lock             n/a              n/a                    n/a
    Perform               n/a              n/a                   n/a
    Repair                2                 21                   23
    Search                0                 10                   12
    Spellcraft            2                 34                   36
    Spot                  0                 10                    8
    Swim                  0                  0                   -1
    Tumble                n/a                6                    4
    Use Magic Device      2                 20                   29
    
    Level 1 (Paladin)
    Skill: Concentration (+4)
    Skill: Repair (+2)
    Skill: Spellcraft (+2)
    Skill: Use Magic Device (+2)
    Feat: (Deity) Follower of the Lord of Blades
    Feat: (Selected) Spell Focus: Evocation
    
    
    Level 2 (Paladin)
    Skill: Concentration (+1)
    Skill: Repair (+0.5)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 3 (Favored Soul)
    Skill: Concentration (+1)
    Skill: Repair (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Maximize Spell
    
    
    Level 4 (Favored Soul)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Spellcraft (+3)
    
    
    Level 5 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Repair (+0.5)
    Skill: Spellcraft (+2)
    
    
    Level 6 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Repair (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Empower Spell
    
    
    Level 7 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Repair (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 8 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Repair (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 9 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Repair (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Enlarge Spell
    
    
    Level 10 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Repair (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 11 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Repair (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 12 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Repair (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Greater Spell Focus: Evocation
    
    
    Level 13 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Repair (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 14 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Repair (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 15 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Repair (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Mental Toughness
    Enhancement: Fire Savant (Sor) - Fire Savant (Rank 1)
    Enhancement: Fire Savant (Sor) - Fire Affinity (Rank 1)
    Enhancement: Fire Savant (Sor) - Greater Fire Affinity (Rank 1)
    Enhancement: Fire Savant (Sor) - Burning Hands (Rank 1)
    Enhancement: Fire Savant (Sor) - Burning Hands (Rank 2)
    Enhancement: Fire Savant (Sor) - Burning Hands (Rank 3)
    Enhancement: Fire Savant (Sor) - One with the Inferno (Rank 1)
    Enhancement: Fire Savant (Sor) - Spell Critical: Fire I (Rank 1)
    Enhancement: Fire Savant (Sor) - Conflagration (Rank 1)
    Enhancement: Fire Savant (Sor) - Conflagration (Rank 2)
    Enhancement: Fire Savant (Sor) - Conflagration (Rank 3)
    Enhancement: Fire Savant (Sor) - Pierce Fire Resistance (Rank 1)
    Enhancement: Fire Savant (Sor) - Spell Critical: Fire II (Rank 1)
    Enhancement: Fire Savant (Sor) - Fanning the Flames (Rank 1)
    Enhancement: Fire Savant (Sor) - Fanning the Flames (Rank 2)
    Enhancement: Fire Savant (Sor) - Fanning the Flames (Rank 3)
    Enhancement: Fire Savant (Sor) - Spell Critical: Fire III (Rank 1)
    Enhancement: Fire Savant (Sor) - Charisma (Rank 1)
    Enhancement: Fire Savant (Sor) - Scorch (Rank 1)
    Enhancement: Fire Savant (Sor) - Scorch (Rank 2)
    Enhancement: Fire Savant (Sor) - Scorch (Rank 3)
    Enhancement: Fire Savant (Sor) - Spell Critical: Fire IV (Rank 1)
    Enhancement: Fire Savant (Sor) - Charisma (Rank 1)
    Enhancement: Fire Savant (Sor) - Fireball (Rank 1)
    Enhancement: Fire Savant (Sor) - Fireball (Rank 2)
    Enhancement: Fire Savant (Sor) - Fireball (Rank 3)
    Enhancement: Fire Savant (Sor) - Awaken Elemental Weakness: Fire (Rank 1)
    Enhancement: Fire Savant (Sor) - Evocation Focus (Rank 1)
    Enhancement: Fire Savant (Sor) - Power of Force (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Font of Power (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Scourge (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Scourge (Rank 2)
    Enhancement: Angel of Vengeance (Fvs) - Scourge (Rank 3)
    Enhancement: Angel of Vengeance (Fvs) - Smiting (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Just Reward (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Just Reward (Rank 2)
    Enhancement: Angel of Vengeance (Fvs) - Just Reward (Rank 3)
    
    
    Level 16 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Repair (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 17 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Repair (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 18 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Repair (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Adamantine Body
    
    
    Level 19 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Repair (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 20 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Enhancement: Fire Savant (Sor) - Immolation (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Smiting (Rank 1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Epic Spell Focus: Evocation
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: CHA
    Feat: (Selected) Epic: Master of Fire
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Force
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Ruin
    
    
    Level 28 (Epic)
    Ability Raise: CHA
    Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Fire
    Enhancement: Bladeforged - Improved Fortification (Rank 1)
    Enhancement: Bladeforged - Inscribed Armor (Rank 1)
    Enhancement: Bladeforged - Inscribed Armor (Rank 2)
    Enhancement: Bladeforged - Inscribed Armor (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Flame (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Acid (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Shock (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Battlemage (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Light Armor Proficiency (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Elemental Resistance (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Elemental Resistance (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Elemental Resistance (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Charisma (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Medium Armor Proficiency (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Charisma (Rank 1)
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Epic Spell Power: Sonic
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Intensify Spell
    Feat: (Legendary) Scion of the Plane of Fire
    At lev 18 when you get Adamantine Body you will need a 10% arcane agility augment to 0 out ASF until you get the last 10% off with Eldritch Knight Enhancements
    play stile is important with this build to get lasting SPs open up with Magic missile or scorching ray on single targets or chain missile on mobs to get the temp SP from your enhancements then your SLA fire ball or scorch depending on range then regular Fire ball, delayed blast or force missile then repeat this is a good place to start as you get the feel of your sp recoup you can change it up as you see fit. If the mob is big and in close quarters a fire wall will also be a good source of temp SPs to help spam spells
    Always have maximize, empower, and enlarge spell set on for your spell like abilities from Fire Savant as it is free {right click on SLA on hot bar and set each on to always on}. Once you get Shiradi procs enlarge on MM & CM for those nice long range Shiradi procs.
    Epic Destinies:
    Get to Shiradi Champion soon as you can for the all the nice spell procs. This build will work in Draconic Incarnation but better in Shiradi Champion
    Twist:
    - Precise Casting Evocation
    - Energy Burst
    - [Spell School] Specialist Evocation
    this is what I think is best but will take some time getting the fate points to get all of it so use what ever you can until unlocked
    Spell Focus: Evocation (Not sure how you picked this since it is not available at lvl 1 only lvl 4 pally)

  5. #465
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    Quote Originally Posted by Kentpb View Post
    Code:
    Character Plan by DDO Character Planner Version 4.31.203
    DDO Character Planner Home Page
    
    Level 30 True Neutral Drow Male
    (10 Rogue \ 8 Ranger \ 2 Wizard \ 10 Epic) 
    Hit Points: 332
    Spell Points: 312 
    BAB: 16\16\21\26\26
    Fortitude: 11
    Reflex: 19
    Will: 8
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (28 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              8                  8                    8
    Dexterity            16                 17                   19
    Constitution         14                 14                   14
    Intelligence         18                 24                   27
    Wisdom               10                 10                   10
    Charisma             10                 10                   10
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               4                 18                   22
    Bluff                 0                 10                   10
    Concentration         2                 33                   35
    Diplomacy             0                 10                   10
    Disable Device        4                 33                   41
    Haggle                0                 10                   10
    Heal                  2                 33                   33
    Hide                  4                 35                   39
    Intimidate            0                 10                   10
    Jump                  4                 31                   30
    Listen                2                 12                   12
    Move Silently         0                 12                   16
    Open Lock             4                 33                   37
    Perform               n/a              n/a                   n/a
    Repair                0                 10                   18
    Search                6                 35                   43
    Spellcraft            0                 10                   18
    Spot                  6                 35                   35
    Swim                  4                 14                   13
    Tumble                4                 14                   18
    Use Magic Device      4                 33                   33
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Heal (+2)
    Skill: Hide (+4)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Swim (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Dodge
    
    
    Level 2 (Ranger)
    Skill: Concentration (+3)
    Skill: Disable Device (+1)
    Skill: Heal (+3)
    Skill: Hide (+1)
    Skill: Search (+1)
    Feat: (Favored Enemy) Favored Enemy: Undead
    
    
    Level 3 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Open Lock (+2)
    Skill: Search (+1)
    Feat: (Selected) Mobility
    
    
    Level 4 (Rogue)
    Ability Raise: INT
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+3)
    Skill: Use Magic Device (+3)
    
    
    Level 5 (Ranger)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Heal (+2)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    
    
    Level 6 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Jump (+2)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Selected) Spring Attack
    
    
    Level 7 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Jump (+2)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Favored Enemy) Favored Enemy: Construct
    
    
    Level 8 (Ranger)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Jump (+3)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    
    
    Level 9 (Rogue)
    Skill: Disable Device (+1)
    Skill: Hide (+5)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+3)
    Feat: (Selected) Improved Critical: Piercing Weapons
    
    
    Level 10 (Rogue)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+3)
    
    
    Level 11 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Wizard Bonus) Extend Spell
    
    
    Level 12 (Rogue)
    Ability Raise: INT
    Skill: Balance (+2)
    Skill: Disable Device (+1)
    Skill: Hide (+2)
    Skill: Jump (+2)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Combat Expertise
    
    
    Level 13 (Ranger)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Heal (+4)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    
    
    Level 14 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+2)
    Skill: Hide (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+2)
    
    
    Level 15 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Selected) Whirlwind Attack
    
    
    Level 16 (Rogue)
    Ability Raise: DEX
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+3)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Use Magic Device (+4)
    
    
    Level 17 (Rogue)
    Skill: Balance (+1)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Rogue)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+3)
    Skill: Hide (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 19 (Rogue)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+2)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+2)
    
    
    Level 20 (Rogue)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+4)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: INT
    Feat: (Selected) Empower Healing Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: INT
    Feat: (Epic Destiny) Martial Sphere: Elusive Target
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Multiple Spheres: Dreamscape
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Bulwark of Defense
    Feat: (Legendary) Scion of the Ethereal Plane
    Enhancement: Drow - Spell Resistance (Rank 1)
    Enhancement: Drow - Drow Intelligence (Rank 1)
    Enhancement: Drow - Spell Resistance (Rank 1)
    Enhancement: Drow - Drow Intelligence (Rank 1)
    Enhancement: Tempest (Rgr) - Shield of Whirling Steel (Rank 1)
    Enhancement: Tempest (Rgr) - Tempest (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Reaction (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Reaction (Rank 2)
    Enhancement: Tempest (Rgr) - Improved Defense (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Defense (Rank 2)
    Enhancement: Tempest (Rgr) - Improved Defense (Rank 3)
    Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Parry (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Parry (Rank 2)
    Enhancement: Tempest (Rgr) - Improved Parry (Rank 3)
    Enhancement: Tempest (Rgr) - Improved Dodge (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Dodge (Rank 2)
    Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Mobility (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Mobility (Rank 2)
    Enhancement: Tempest (Rgr) - Critical Mastery (Rank 1)
    Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
    Enhancement: Tempest (Rgr) - Dexterity (Rank 1)
    Enhancement: Tempest (Rgr) - The Growing Storm (Rank 1)
    Enhancement: Tempest (Rgr) - The Growing Storm (Rank 2)
    Enhancement: Tempest (Rgr) - The Growing Storm (Rank 3)
    Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
    Enhancement: Tempest (Rgr) - Dexterity (Rank 1)
    Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 1)
    Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 2)
    Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 3)
    Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
    Enhancement: Tempest (Rgr) - Dance of Death (Rank 1)
    Enhancement: Tempest (Rgr) - Dance of Death (Rank 2)
    Enhancement: Assassin (Rog) - Knife in the Darkness (Rank 1)
    Enhancement: Assassin (Rog) - Dagger in the Back (Rank 1)
    Enhancement: Assassin (Rog) - Assassin's Trick (Rank 1)
    Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
    Enhancement: Assassin (Rog) - Stealthy (Rank 1)
    Enhancement: Assassin (Rog) - Stealthy (Rank 2)
    Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
    Enhancement: Assassin (Rog) - Damage Boost (Rank 1)
    Enhancement: Assassin (Rog) - Damage Boost (Rank 2)
    Enhancement: Assassin (Rog) - Damage Boost (Rank 3)
    Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 3)
    Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Conjure Arrows (Rank 1)
    Enhancement: Harper Agent - Agent of Good (Rank 1)
    Enhancement: Harper Agent - Intelligence (Rank 1)
    Enhancement: Harper Agent - Harper Enchantment (Rank 1)
    Enhancement: Harper Agent - Strategic Combat I (Rank 1)
    Enhancement: Harper Agent - Know The Angles (Rank 1)
    Enhancement: Harper Agent - Know The Angles (Rank 2)
    Enhancement: Harper Agent - Know The Angles (Rank 3)
    Enhancement: Harper Agent - Strategic Combat II (Rank 1)
    drow is much better for first life it is like having 32 point build if you use int,dex, or cha so no human.
    ok no tomes if you can get +1 dex before lev 16 then all lev ups into Int
    ED: Shadowdancer
    Twist:
    - Rejuvenation Cocoon
    - Improved Combat Expertise
    - Sense Weakness
    ED: Legendary Dreadnought
    Twist:
    - Rejuvenation Cocoon
    - Lithe
    - Sense Weakness
    P.S. if you have any ?'s feel free to ask
    I'm new to this game (1 month as of today) so maybe this is a noob question, but I was trying this, because it seemed to me that the Rogue and Ranger Dual Wield would have great synergies. But I can't kill anything. Level 1, fresh off the boat, starter weapons, all based on STR, but I have a STR of 8. You didn't take Weapon Finesse (ever, it appears) so all damage is STR based, and yet you have no STR. How is this supposed to work? Is this designed only for long-time characters who maybe can start at higher levels? I just don't understand. Am I misunderstanding or wouldn't taking Weapon Finesse at level 1 at least make it so that your high dex would allow you to kill things?

    EDIT: I see. You don't need Weapon Finesse due to the Core Tempest ranks. They don't help at level 1, but they replace the need for Weapon Finesse. Am I reading it wrong, though, that they don't include rapiers? Have to stick to light weapons?
    Last edited by Ereth; 08-29-2016 at 06:47 PM.

  6. #466
    Community Member Kentpb's Avatar
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    Default to vampiregoat69

    Quote Originally Posted by vampiregoat69 View Post
    Spell Focus: Evocation (Not sure how you picked this since it is not available at lvl 1 only lvl 4 pally)
    I fixed this for Galldune in game sorry forgot to fix post since you start lev 15 in this build just take Mental Toughness at 1 and move all feats up one.

    again thank you puting note in OP

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  7. #467
    Community Member Kentpb's Avatar
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    Default To Ereth

    Quote Originally Posted by Ereth View Post
    I'm new to this game (1 month as of today) so maybe this is a noob question, but I was trying this, because it seemed to me that the Rogue and Ranger Dual Wield would have great synergies. But I can't kill anything. Level 1, fresh off the boat, starter weapons, all based on STR, but I have a STR of 8. You didn't take Weapon Finesse (ever, it appears) so all damage is STR based, and yet you have no STR. How is this supposed to work? Is this designed only for long-time characters who maybe can start at higher levels? I just don't understand. Am I misunderstanding or wouldn't taking Weapon Finesse at level 1 at least make it so that your high dex would allow you to kill things?

    EDIT: I see. You don't need Weapon Finesse due to the Core Tempest ranks. They don't help at level 1, but they replace the need for Weapon Finesse. Am I reading it wrong, though, that they don't include rapiers? Have to stick to light weapons?
    Yes the core in Tempest will let you use DEX for hit at level 3, and for damage at lev 6 but this build does one better using the Harper tree first 3 AP gets you INT to hit and INT to damage at 12 AP spent so at the end of level 3 using Strategic Combat I, and then Strategic Combat II. In between the two you get Know The Angles which gives you +1/2 your INT mod to damage as a insight + so stacking with Strategic Combat II for a total of + 1.5 x INT mod to damage. All this made even better by the fact that INT is your highest stat
    Last edited by Kentpb; 08-29-2016 at 08:28 PM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  8. #468
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    Default

    Quote Originally Posted by Kentpb View Post
    Yes the core in Tempest will let you use DEX for hit at level 3, and for damage at lev 6 but this build does one better using the Harper tree first 3 AP gets you INT to hit and INT to damage at 12 AP spent so at the end of level 3 using Strategic Combat I, and then Strategic Combat II. In between the two you get Know The Angles which gives you +1/2 your INT mod to damage as a insight + so stacking with Strategic Combat II for a total of + 1.5 x INT mod to damage. All this made even better by the fact that INT is your highest stat
    Hmmm. Since there's nothing to tell me what order to take the Enhancements I didn't see that. Also, I suppose you need Veteran status to start at level 4 (at least)? Because at level 1 the skeletons in Heytons Rest were slaughtering me. I had no AP yet, nor any fancy weapons or armor. Didn't even have enough money to buy a hireling to help keep me alive.

    Educational, though. I'm new, and there's a lot to learn. I had overlooked Harper Agent entirely. Thank you.

  9. #469
    Community Member Kentpb's Avatar
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    Default To Ereth

    Quote Originally Posted by Ereth View Post
    Hmmm. Since there's nothing to tell me what order to take the Enhancements I didn't see that. Also, I suppose you need Veteran status to start at level 4 (at least)? Because at level 1 the skeletons in Heytons Rest were slaughtering me. I had no AP yet, nor any fancy weapons or armor. Didn't even have enough money to buy a hireling to help keep me alive.

    Educational, though. I'm new, and there's a lot to learn. I had overlooked Harper Agent entirely. Thank you.
    My way to get through the first lev or so even with a wiz or other weak toon is to just grab the great axe from the beach quest and swing away will do the job and at the beginning no one really misses everyone's BAB is the same to start

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  10. #470
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    Default Need Gnome Repeater Help Please

    Hey Kent. Previous happy customer coming back for more.

    I'm looking to make a gnome Rogue/Arti/Ranger. Int based. I'm thinking 6 Arti for endless fusillade and rapid reload and 4 Ranger for Precise Shot and Rapid Shot and better BAB. Rest in rogue, for improved evasion. Enhancements would be BE / Mechanic and either Assassin for sneak attack die or Gnome for light repeater weapon training line and extra int.

    First - is all this worth it or should I just go 14/6 or 18/2 Rogue/Arti to get additional rogue feats?

    Second - I'm struggling (with 10/6/4) on level progression, so insight there would help as well.

    Thanks!

  11. #471
    Community Member Kentpb's Avatar
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    Default To Gmanfandan

    Quote Originally Posted by Gmanfandan View Post
    Hey Kent. Previous happy customer coming back for more.

    I'm looking to make a gnome Rogue/Arti/Ranger. Int based. I'm thinking 6 Arti for endless fusillade and rapid reload and 4 Ranger for Precise Shot and Rapid Shot and better BAB. Rest in rogue, for improved evasion. Enhancements would be BE / Mechanic and either Assassin for sneak attack die or Gnome for light repeater weapon training line and extra int.

    First - is all this worth it or should I just go 14/6 or 18/2 Rogue/Arti to get additional rogue feats?

    Second - I'm struggling (with 10/6/4) on level progression, so insight there would help as well.

    Thanks!
    Ok first is this for the same toon +4 stat tomes PL's Art, Ranger, Rogue. and now Bard?

    P.S. How did the Swashlock play out at the end

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  12. #472
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    Quote Originally Posted by Kentpb View Post
    Ok first is this for the same toon +4 stat tomes PL's Art, Ranger, Rogue. and now Bard?

    P.S. How did the Swashlock play out at the end
    If he isn't the same, it's pretty close. PL's are - 3 Arti 3 Ranger 2 Rogue, 1 bard, 1 warlock, 1 barb - +5 dex tome - +4 rest

    As to the swash lock was a lot of fun, but Warlock 20 is too powerful, so I rolled that up on my caster.

  13. #473
    Community Member vampiregoat69's Avatar
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    Default

    Quote Originally Posted by Kentpb View Post
    Code:
    Character Plan by DDO Character Planner Version 04.28.01
    DDO Character Planner Home Page
    
    Level 28 Neutral Good Dwarf Male
    (6 Fighter \ 14 Warlock \ 8 Epic) 
    Hit Points: 515
    Spell Points: 667 
    BAB: 16\16\21\26\26
    Fortitude: 18
    Reflex: 5
    Will: 11
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             13                 13                   13
    Dexterity             8                  8                    8
    Constitution         19                 26                   28
    Intelligence         12                 12                   12
    Wisdom                8                  8                    8
    Charisma             14                 14                   16
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               1                  6                   18
    Bluff                 2                  3                   11
    Concentration         4                  9                   17
    Diplomacy             2                  3                   11
    Disable Device        n/a               n/a                   n/a
    Haggle                2                  3                   11
    Heal                 -1                 -1                    7
    Hide                 -1                 -1                    7
    Intimidate            2                  3                   11
    Jump                  1                 11                   19
    Listen               -1                 -1                    7
    Move Silently        -1                 -1                    7
    Open Lock            n/a               n/a                    n/a
    Perform               n/a               n/a                  n/a
    Repair                1                  1                    9
    Search                1                  1                   11
    Spellcraft            5                 22                   30
    Spot                 -1                 -1                    7
    Swim                  1                  1                    9
    Tumble               n/a               n/a                    n/a
    Use Magic Device      6                 24                   42
    
    Level 1 (Warlock)
    Skill: Balance (+2)
    Skill: Spellcraft (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Spell Focus: Evocation
    
    
    Level 2 (Warlock)
    Skill: Balance (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 3 (Warlock)
    Skill: Balance (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Maximize Spell
    
    
    Level 4 (Fighter)
    Ability Raise: CON
    Skill: Jump (+3)
    Feat: (Fighter Bonus) Single Weapon Fighting
    
    
    Level 5 (Fighter)
    Skill: Balance (+0.5)
    Skill: Jump (+2)
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 6 (Warlock)
    Skill: Spellcraft (+3)
    Feat: (Selected) Empower Spell
    
    
    Level 7 (Warlock)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    
    
    Level 8 (Warlock)
    Ability Raise: CON
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    
    
    Level 9 (Fighter)
    Skill: Balance (+0.5)
    Skill: Jump (+2)
    Feat: (Selected) Extend Spell
    
    
    Level 10 (Fighter)
    Skill: Jump (+3)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 11 (Fighter)
    Skill: Spellcraft (+1.5)
    
    
    Level 12 (Fighter)
    Ability Raise: CON
    Skill: Spellcraft (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Spell Focus: Evocation
    Feat: (Fighter Bonus) Improved Single Weapon Fighting
    
    
    Level 13 (Warlock)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    
    
    Level 14 (Warlock)
    Skill: Balance (+1.5)
    
    
    Level 15 (Warlock)
    Skill: Balance (+1.5)
    Feat: (Selected) Greater Single Weapon Fighting
    
    
    Level 16 (Warlock)
    Ability Raise: CON
    Skill: Spellcraft (+3)
    
    
    Level 17 (Warlock)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    
    
    Level 18 (Warlock)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Cleave
    
    
    Level 19 (Warlock)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    
    
    Level 20 (Warlock)
    Ability Raise: CON
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: CON
    Feat: (Selected) Great Cleave
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Divine Sphere: Epic Spell Power: Light
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: CON
    Feat: (Epic Destiny) Martial Sphere: Elusive Target
    Enhancement: Dwarf - Dwarven Toughness (Rank 1)
    Enhancement: Dwarf - Dwarven Constitution (Rank 1)
    Enhancement: Dwarf - Dwarven Toughness (Rank 1)
    Enhancement: Dwarf - Dwarven Constitution (Rank 1)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Dwarven Runes (Rank 1)
    Enhancement: Dwarf - Dwarven Runes (Rank 2)
    Enhancement: Dwarf - Dwarven Runes (Rank 3)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Throw Your Weight Around (Axes) (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Aura (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Aura of Courage (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Shape Vestments (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Aura of Menace (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Charisma (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Medium Armor Proficiency (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Charisma (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Shining Through (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Toughness (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defensive Mastery (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Armor Expertise (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 3)
    Enhancement: Tainted Scholar (Wlk) - Tainted Spellcasting (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Tainted Lore I (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Stanch (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Feigned Health (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Feigned Health (Rank 2)
    Enhancement: Tainted Scholar (Wlk) - Strong Pact I (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Utterdark Blast (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Strong Pact II (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Strong Pact III (Rank 1)
    Run in Legendary Dreadnought
    Twist:
    - Radiant power
    - Rejuvenation Cocoon
    - Interrogation
    these are all tier 1 twist with this being a first life it is a good place to start
    Notes:
    - At low levels I would use your Eldritch blast until you get to lev 7 or so then you can get throw your weight around for con to damage and Eldritch Burst for AOE LIght Damage
    - once you get Shining Through Sacred bonus to Temporary Hit points equal to 12x your Constitution Score that lasts for up to 10 minutes and being con based you should have a ridiculous amount of HP and with that having only a 30 sec cooldown it will also be your best heal but you will Have umd if that is not enough
    - Orb use get any that will up your spell power, Golden Orb of Death (Level 7 two augment Slots) is a good one until you can get Blazing Sun at lev 17 then Epic Blazing Sun, TF Orb, or Golden Orb of Death (Level 26) are all End game choices
    - With the Axe training from dwarf tree you should not have any problem hitting with just a accuracy item on until you can cast Tenser's Transformation (full BAB)then will be good with out it
    Think I found an error in the build as regards to the dwarven line. I took all up to dwarven axe 2 like it said but was unable to get right to dwarven runes because it says you need 10 points in the tree and that only makes it 8 I looked all over to see if I missed something but have the same ones you list but still only 8 points total. This makes it hard to get up to throw your weight around.

  14. #474
    Community Member Kentpb's Avatar
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    Default to vampiregoat69

    Quote Originally Posted by vampiregoat69 View Post
    Think I found an error in the build as regards to the dwarven line. I took all up to dwarven axe 2 like it said but was unable to get right to dwarven runes because it says you need 10 points in the tree and that only makes it 8 I looked all over to see if I missed something but have the same ones you list but still only 8 points total. This makes it hard to get up to throw your weight around.
    No mistake here it is just that I do eh at the end and are what you want at the end so until level 11 when you can take the 2nd Con you need to take a place holder like Iron stomach for 2 AP so you can get to the top then at level 11 switch it out sorry I did not note this in the build

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  15. #475
    Community Member vampiregoat69's Avatar
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    Default

    Quote Originally Posted by Kentpb View Post
    Code:
    Character Plan by DDO Character Planner Version 04.28.01
    DDO Character Planner Home Page
    
    Level 28 Neutral Good Dwarf Male
    (6 Fighter \ 14 Warlock \ 8 Epic) 
    Hit Points: 515
    Spell Points: 667 
    BAB: 16\16\21\26\26
    Fortitude: 18
    Reflex: 5
    Will: 11
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             13                 13                   13
    Dexterity             8                  8                    8
    Constitution         19                 26                   28
    Intelligence         12                 12                   12
    Wisdom                8                  8                    8
    Charisma             14                 14                   16
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               1                  6                   18
    Bluff                 2                  3                   11
    Concentration         4                  9                   17
    Diplomacy             2                  3                   11
    Disable Device        n/a               n/a                   n/a
    Haggle                2                  3                   11
    Heal                 -1                 -1                    7
    Hide                 -1                 -1                    7
    Intimidate            2                  3                   11
    Jump                  1                 11                   19
    Listen               -1                 -1                    7
    Move Silently        -1                 -1                    7
    Open Lock            n/a               n/a                    n/a
    Perform               n/a               n/a                  n/a
    Repair                1                  1                    9
    Search                1                  1                   11
    Spellcraft            5                 22                   30
    Spot                 -1                 -1                    7
    Swim                  1                  1                    9
    Tumble               n/a               n/a                    n/a
    Use Magic Device      6                 24                   42
    
    Level 1 (Warlock)
    Skill: Balance (+2)
    Skill: Spellcraft (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Spell Focus: Evocation
    
    
    Level 2 (Warlock)
    Skill: Balance (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 3 (Warlock)
    Skill: Balance (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Maximize Spell
    
    
    Level 4 (Fighter)
    Ability Raise: CON
    Skill: Jump (+3)
    Feat: (Fighter Bonus) Single Weapon Fighting
    
    
    Level 5 (Fighter)
    Skill: Balance (+0.5)
    Skill: Jump (+2)
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 6 (Warlock)
    Skill: Spellcraft (+3)
    Feat: (Selected) Empower Spell
    
    
    Level 7 (Warlock)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    
    
    Level 8 (Warlock)
    Ability Raise: CON
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    
    
    Level 9 (Fighter)
    Skill: Balance (+0.5)
    Skill: Jump (+2)
    Feat: (Selected) Extend Spell
    
    
    Level 10 (Fighter)
    Skill: Jump (+3)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 11 (Fighter)
    Skill: Spellcraft (+1.5)
    
    
    Level 12 (Fighter)
    Ability Raise: CON
    Skill: Spellcraft (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Spell Focus: Evocation
    Feat: (Fighter Bonus) Improved Single Weapon Fighting
    
    
    Level 13 (Warlock)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    
    
    Level 14 (Warlock)
    Skill: Balance (+1.5)
    
    
    Level 15 (Warlock)
    Skill: Balance (+1.5)
    Feat: (Selected) Greater Single Weapon Fighting
    
    
    Level 16 (Warlock)
    Ability Raise: CON
    Skill: Spellcraft (+3)
    
    
    Level 17 (Warlock)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    
    
    Level 18 (Warlock)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Cleave
    
    
    Level 19 (Warlock)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    
    
    Level 20 (Warlock)
    Ability Raise: CON
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: CON
    Feat: (Selected) Great Cleave
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Divine Sphere: Epic Spell Power: Light
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: CON
    Feat: (Epic Destiny) Martial Sphere: Elusive Target
    Enhancement: Dwarf - Dwarven Toughness (Rank 1)
    Enhancement: Dwarf - Dwarven Constitution (Rank 1)
    Enhancement: Dwarf - Dwarven Toughness (Rank 1)
    Enhancement: Dwarf - Dwarven Constitution (Rank 1)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Dwarven Runes (Rank 1)
    Enhancement: Dwarf - Dwarven Runes (Rank 2)
    Enhancement: Dwarf - Dwarven Runes (Rank 3)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Throw Your Weight Around (Axes) (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Aura (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Aura of Courage (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Shape Vestments (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Aura of Menace (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Charisma (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Medium Armor Proficiency (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Charisma (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Shining Through (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Toughness (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defensive Mastery (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Armor Expertise (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 3)
    Enhancement: Tainted Scholar (Wlk) - Tainted Spellcasting (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Tainted Lore I (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Stanch (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Feigned Health (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Feigned Health (Rank 2)
    Enhancement: Tainted Scholar (Wlk) - Strong Pact I (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Utterdark Blast (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Strong Pact II (Rank 1)
    Enhancement: Tainted Scholar (Wlk) - Strong Pact III (Rank 1)
    Run in Legendary Dreadnought
    Twist:
    - Radiant power
    - Rejuvenation Cocoon
    - Interrogation
    these are all tier 1 twist with this being a first life it is a good place to start
    Notes:
    - At low levels I would use your Eldritch blast until you get to lev 7 or so then you can get throw your weight around for con to damage and Eldritch Burst for AOE LIght Damage
    - once you get Shining Through Sacred bonus to Temporary Hit points equal to 12x your Constitution Score that lasts for up to 10 minutes and being con based you should have a ridiculous amount of HP and with that having only a 30 sec cooldown it will also be your best heal but you will Have umd if that is not enough
    - Orb use get any that will up your spell power, Golden Orb of Death (Level 7 two augment Slots) is a good one until you can get Blazing Sun at lev 17 then Epic Blazing Sun, TF Orb, or Golden Orb of Death (Level 26) are all End game choices
    - With the Axe training from dwarf tree you should not have any problem hitting with just a accuracy item on until you can cast Tenser's Transformation (full BAB)then will be good with out it
    This build is a beast only thing I do not understand was why you take any cleave when they share the same cool down as your aura blasts, they do not take long before one is up again so I never use cleave.

  16. #476
    Community Member vampiregoat69's Avatar
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    Sep 2009
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    Default Rogue/Arty build

    Getting Ready to TR my Iconic bladeforged paladin and he is on his 1st life now. I am seeking a Rogue mechanic, arty build using heavy repeaters, rune arms, human using harper tree max int, 14 con min, 13-15 dex no tomes and I am vip with everything. Well I just read up that as an Iconic I have to hit lvl 30 and get iconic heart of wood so I am only 24 and have only 30+ seeds so far
    Last edited by vampiregoat69; 09-19-2016 at 06:13 PM.

  17. #477
    Community Member C-Dog's Avatar
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    6,538

    Default

    Quote Originally Posted by vampiregoat69 View Post
    ... I am seeking a Rogue mechanic, arty build using heavy repeaters... 13-15 dex no tomes and I am vip with everything.
    I might suggest that, while Lvl 20, you consider going back and zerging some low-level quests you skipped for 1,750 Total Favor and get your free +2 Tome in a stat of your choice. If you're Level 20, you're pro'ly close.

    o http://ddowiki.com/page/Favor#Total_available

    For any Ranged build, Improved Precise Shot is pretty nice, and requires a 19 Dex.

    o http://ddowiki.com/page/Improved_Precise_Shot

    If you want to get serious, get the +2 Tome in one stat, and go for 5,000 Favor for the free +3 Tome in a diff stat, tho' that requires doing the vast majority of all quests in the game on/near Elite.
    Last edited by C-Dog; 09-19-2016 at 04:44 PM.

  18. #478
    Community Member Kentpb's Avatar
    Join Date
    Oct 2009
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    531

    Default to vampiregoat69

    First I would like to say sorry for taking so long to respond work has been busy.
    As for cleave in the warlock build as you can see I didn't take it until level 18 knowing that it would not get much use until epics when it is used when running in LD to help cycle momentum swing for what I think will be better single target dps

    As for your new build request Rogue/Arty build I will get it posted today after work.
    Last edited by Kentpb; 09-20-2016 at 08:04 AM.

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  19. #479
    Community Member Kentpb's Avatar
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    Default

    Quote Originally Posted by Gmanfandan View Post
    Hey Kent. Previous happy customer coming back for more.

    I'm looking to make a gnome Rogue/Arti/Ranger. Int based. I'm thinking 6 Arti for endless fusillade and rapid reload and 4 Ranger for Precise Shot and Rapid Shot and better BAB. Rest in rogue, for improved evasion. Enhancements would be BE / Mechanic and either Assassin for sneak attack die or Gnome for light repeater weapon training line and extra int.

    First - is all this worth it or should I just go 14/6 or 18/2 Rogue/Arti to get additional rogue feats?

    Second - I'm struggling (with 10/6/4) on level progression, so insight there would help as well.

    Thanks!
    I am also torn as to how to do the split so think I will be posting 2 builds and giving you pros and cons of each. Hope it is not too late to get you the build have been busy at work and no time for fun this last week

    On Arggo head of the "WoodShadows" guild looking for a laid back play for fun new recruits
    For Build help or any other ?'s hit me up here Kent's custom Character Builds
    The Character Planer I use can be found here DDO Character Planner by Ordinary

  20. #480
    Community Member vampiregoat69's Avatar
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    Sep 2009
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    Default

    Quote Originally Posted by Kentpb View Post
    I am also torn as to how to do the split so think I will be posting 2 builds and giving you pros and cons of each. Hope it is not too late to get you the build have been busy at work and no time for fun this last week
    Yeah this was where I had problems, someone told me lvl 1 rogue then 2-3 arty but after that he said figured almost max rogue was best then 2 arty max.I was going to get Fullisade but I HATE the mechanic of you sitting iddle getting hammerd while you smack your x-bow. I was not sure at what level to take them at so was lost. Got the list of feats:Rapid reload, rapid shot, point blank shot, precision, pre.shot,imp pre shot,power crit. weapon focus ranged
    Great x-bows rock when you get the right enhancements
    Enhancement Trees:entire left side of Mechanic,battle engineer (basically everything to do with your x-bows)
    Last edited by vampiregoat69; 09-23-2016 at 10:46 AM.

  21. 09-20-2016, 09:59 AM


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