Originally Posted by
Aglabac
I would like to have 3 iconic PL gnome, btw I need Cleric, fvs, druid, monk and artif for 3x completionist
Is there any build similar for doing 3IPL gnome and some of the class I need. I had thought about 19x/1wiz fvs, Cleric and druid casters with shiradi, but gnomes may be good artif aswell. Ty
Originally Posted by
Aglabac
Ty a lot. I have almost all +7 tome (Just missing dex and cha with +6). Heroic and Epic Completionist, Harper tree... All that u need for any build
I love this build. I Think it's a simple (non repeater) crossbow build, right? Ranger and caster as double seven artificer build but in mechanic rogue. I wanted to try it so u really fit my wishes
I would appreciate some advices about important gear, I'm assuming range alacrity, double shot, +int, illusion focus, spell penetration (if needed in some quests), evoc focus?, dodge and PRR-MRR cause no adamantine body feat, saves... Am I missing anything?
Could u make a spot for completionist feat? I'm a fanatic of this feat
Code:
Character Plan by DDO Character Planner Version 4.30.001
DDO Character Planner Home Page
Level 30 Lawful Good Deep Gnome Male
(5 Rogue \ 1 Wizard \ 14 Artificer \ 10 Epic)
Hit Points: 478
Spell Points: 1574
BAB: 13\13\18\23
Fortitude: 12
Reflex: 15
Will: 16
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(36 Point) (Level 1) (Level 30) (Level 30)
Strength 6 15 15
Dexterity 16 24 24
Constitution 16 25 25
Intelligence 20 36 41
Wisdom 10 19 19
Charisma 6 14 14
Tomes Used
+7 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +7 Tome of Constitution used at level 1 \par +7 Tome of Intelligence used at level 1 \par +7 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 30) (Level 30)
Balance 0 13 20
Bluff 0 13 15
Concentration 4 37 44
Diplomacy 2 36 38
Disable Device n/a 41 56
Haggle 2 15 17
Heal 2 23 27
Hide 6 40 47
Intimidate 0 13 15
Jump 2 33 35
Listen 0 16 20
Move Silently 0 13 20
Open Lock n/a 40 47
Perform n/a n/a n/a
Repair 1 17 32
Search 1 40 55
Spellcraft 4 28 43
Spot 0 16 20
Swim 0 13 15
Tumble n/a 30 37
Use Magic Device 5 42 44
Level 1 (Wizard)
Skill: Concentration (+4)
Skill: Diplomacy (+2)
Skill: Heal (+2)
Skill: Hide (+2)
Skill: Jump (+2)
Skill: Spellcraft (+4)
Skill: Use Magic Device (+2)
Feat: (Past Life) Past Life: Artificer
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Bard
Feat: (Past Life) Past Life: Cleric
Feat: (Past Life) Past Life: Druid
Feat: (Past Life) Past Life: Favored Soul
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Rogue
Feat: (Past Life) Past Life: Sorcerer
Feat: (Past Life) Past Life: Warlock
Feat: (Past Life) Past Life: Wizard
Feat: (Selected) Point Blank Shot
Feat: (Wizard Bonus) Spell Focus: Illusion
Spell (1): Expeditious Retreat
Spell (1): Feather Fall
Spell (1): Grease
Spell (1): Jump
Spell (1): Merfolk's Blessing
Spell (1): Nightshield
Spell (1): Shield
Spell (1): Sonic Blast
Level 2 (Artificer)
Skill: Disable Device (+4)
Skill: Search (+5)
Spell (1): Ablative Armor
Spell (1): Conjure Bolts
Spell (1): Curative Admixture: Cure Light Wounds
Spell (1): Enchant Armor
Spell (1): Enchant Weapons
Spell (1): Shield of Faith
Spell (1): Resist Energy
Level 3 (Artificer)
Skill: Disable Device (+2)
Skill: Open Lock (+6)
Skill: Search (+1)
Feat: (Selected) Completionist
Spell (1): Master's Touch
Level 4 (Artificer)
Ability Raise: INT
Skill: Disable Device (+1)
Skill: Heal (+0.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+5)
Spell (2): Elemental Weapons
Level 5 (Artificer)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Heal (+1.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Precise Shot
Spell (2): Curative Admixture: Cure Moderate Wounds
Level 6 (Artificer)
Skill: Concentration (+3)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spellcraft (+2)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+1)
Feat: (Selected) Rapid Shot
Spell (2): Lucky Cape
Level 7 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spellcraft (+2)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+1)
Spell (3): Curative Admixture: Cure Serious Wounds
Level 8 (Artificer)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Heal (+0.5)
Skill: Jump (+0.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spellcraft (+3)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+1)
Spell (3): Personal Augmentation: Insightful Damage
Level 9 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Heal (+0.5)
Skill: Jump (+1.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Maximize Spell
Feat: (Selected) Precision
Spell (3): Flame Turret
Level 10 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Heal (+0.5)
Skill: Jump (+1.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+1)
Spell (4): Armor of Speed
Level 11 (Rogue)
Skill: Heal (+0.5)
Skill: Hide (+12)
Skill: Search (+1)
Skill: Tumble (+1)
Level 12 (Rogue)
Ability Raise: INT
Skill: Diplomacy (+9)
Skill: Disable Device (+2)
Skill: Heal (+0.5)
Skill: Hide (+1)
Skill: Search (+1)
Skill: Tumble (+2)
Feat: (Selected) Extend Spell
Level 13 (Rogue)
Skill: Diplomacy (+5)
Skill: Disable Device (+1)
Skill: Heal (+0.5)
Skill: Hide (+1)
Skill: Jump (+2)
Skill: Open Lock (+3)
Skill: Search (+1)
Skill: Tumble (+2)
Level 14 (Rogue)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+9)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+2)
Level 15 (Rogue)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+3)
Skill: Use Magic Device (+5)
Feat: (Selected) Improved Critical: Ranged Weapons
Level 16 (Artificer)
Ability Raise: INT
Skill: Concentration (+2)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+0.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (4): Cold Iron Weapons
Level 17 (Artificer)
Skill: Concentration (+5)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (4): Protection from Elements
Level 18 (Artificer)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Hide (+2)
Skill: Jump (+0.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Feat: (Artificer Bonus) Improved Precise Shot
Feat: (Selected) Spell Penetration
Spell (5): Tenser's Transformation
Level 19 (Artificer)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+0.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+1)
Spell (5): Silver Weapons
Level 20 (Artificer)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spellcraft (+2)
Skill: Use Magic Device (+2)
Spell (5): Align Weapons
Enhancement: Deep Gnome - Wariness (Rank 1)
Enhancement: Deep Gnome - Intelligence (Rank 1)
Enhancement: Deep Gnome - Wariness (Rank 1)
Enhancement: Deep Gnome - Intelligence (Rank 1)
Enhancement: Deep Gnome - Gnomish Weapon Training (Rank 1)
Enhancement: Deep Gnome - Gnomish Weapon Training (Rank 1)
Enhancement: Deep Gnome - Racial Spell Focus: Illusion (Rank 1)
Enhancement: Deep Gnome - Racial Spell Focus: Illusion (Rank 2)
Enhancement: Deep Gnome - Racial Spell Focus: Illusion (Rank 3)
Enhancement: Deep Gnome - Gnomish Weapon Training (Rank 1)
Enhancement: Deep Gnome - Phantasmal Killer (Rank 1)
Enhancement: Deep Gnome - Gnomish Weapon Training (Rank 1)
Enhancement: Battle Engineer (Art) - Battle Engineer (Rank 1)
Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
Enhancement: Battle Engineer (Art) - Infused Armor (Rank 1)
Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
Enhancement: Battle Engineer (Art) - Field Engineer (Rank 1)
Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
Enhancement: Battle Engineer (Art) - Damage Boost (Rank 1)
Enhancement: Battle Engineer (Art) - Damage Boost (Rank 2)
Enhancement: Battle Engineer (Art) - Damage Boost (Rank 3)
Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
Enhancement: Battle Engineer (Art) - Extra Action Boost (Rank 1)
Enhancement: Battle Engineer (Art) - Intelligence (Rank 1)
Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
Enhancement: Battle Engineer (Art) - Endless Fusilade (Rank 1)
Level 21 (Epic)
Feat: (Selected) Epic: Overwhelming Critical
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Ability Raise: INT
Feat: (Selected) Greater Spell Penetration
Level 25 (Epic)
Level 26 (Epic)
Feat: (Epic Destiny) Primal Sphere: Epic Spell Power: Positive
Level 27 (Epic)
Feat: (Selected) Epic: Epic Spell Penetration
Level 28 (Epic)
Ability Raise: INT
Feat: (Epic Destiny) Primal Sphere: Doubleshot
Level 29 (Epic)
Feat: (Epic Destiny) Multiple Spheres: Embodiment of Order
Level 30 (Epic)
Feat: (Selected) Epic: Epic Damage Reduction
Feat: (Legendary) Scion of the Ethereal Plane
Enhancement: Deep Gnome - Permanent Blur (Rank 1)
Enhancement: Deep Gnome - Conjure Stone (Rank 1)
Enhancement: Deep Gnome - Conjure Stone (Rank 2)
Enhancement: Deep Gnome - Conjure Stone (Rank 3)
Enhancement: Mechanic (Rog) - Arbalester (Rank 1)
Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
Enhancement: Mechanic (Rog) - Mechanics (Rank 1)
Enhancement: Mechanic (Rog) - Mechanics (Rank 2)
Enhancement: Mechanic (Rog) - Mechanics (Rank 3)
Enhancement: Mechanic (Rog) - Awareness (Rank 1)
Enhancement: Mechanic (Rog) - Awareness (Rank 2)
Enhancement: Mechanic (Rog) - Awareness (Rank 3)
Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
Enhancement: Mechanic (Rog) - Skill Boost (Rank 1)
Enhancement: Mechanic (Rog) - Skill Boost (Rank 2)
Enhancement: Mechanic (Rog) - Skill Boost (Rank 3)
Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
Enhancement: Mechanic (Rog) - Use Magical Device (Rank 1)
Enhancement: Mechanic (Rog) - Use Magical Device (Rank 2)
Enhancement: Mechanic (Rog) - Use Magical Device (Rank 3)
Enhancement: Mechanic (Rog) - Intelligence (Rank 1)
Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
Enhancement: Mechanic (Rog) - Fletching (Rank 1)
Enhancement: Mechanic (Rog) - Fletching (Rank 2)
Enhancement: Mechanic (Rog) - Fletching (Rank 3)
Enhancement: Mechanic (Rog) - Leg Shot (Rank 1)
Enhancement: Mechanic (Rog) - Intelligence (Rank 1)
Enhancement: Mechanic (Rog) - Rapid Fire (Rank 1)
Enhancement: Mechanic (Rog) - Rapid Fire (Rank 2)
Enhancement: Mechanic (Rog) - Rapid Fire (Rank 3)
Enhancement: Mechanic (Rog) - Mechanical Reloader (Rank 1)
Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
ED: Shiradi Champion
Twist:
- Rejuvenation Cocoon
- [Illusion] Specialist
- Piercing Spellcraft (from Exalted Angel)
- Piercing Spellcraft (from Magister)
Notes:
- Weapons: Light repeating Xbow (with Gnome tree you get + to damage and +1 Competence Bonus to Critical Threat Range. Makes them then better then the larger Xbows
- Most of the magic feats are for you to heal using Arty thrown pot spells (Curative Admixture), and so you have a working PK from Gnome tree throughout game.
- Switched out Greater Spell Focus for Completionist same +1 to dc so no loss there.
- Envocation focus Item not really needed yes to the rest of it.
- Doublecross Bow (ML 16), Slaver's Hand Crossbow (ML 21) are nice one for a while. Needle, Quill-slinger (ML 23) is real nice, and hard to beat.
P.S. So this is the first one if this works for you tell me shortly befor you TR and I will do another of the classes you need as a Deep Gnome.
If you have any ?'s feel free to ask