Originally Posted by
Severlin
Here are the specific changes we are considering:
~ Greater Rage (the level 11 barbarian class feat) gains the following additional effects:
While raging your Melee Power increases by 10.
While raging if you are wearing medium armor your Physical Resist Rating increases by 10.
Ravager
~ Pain Touch should not have a cooldown. We will look into this bug.
~ Mutilate bane damage added to Hate increased to +2d6/4d6/6d6
~ Laughter now adds 10 Melee Power when Slaughter hits (as opposed to only when it crits)
Frenzied Berserker
~ Accelerate Metabolism healing increased to 3d6. It also adds +20 Healing Amplification while raging.
Occult Slayer
~ Fix Mind Over Magic bug when Constitution changes.
~ One Spirit. Now costs 100 Weapon Bond, and heals for base 400 (4 per Bond expended).
Sev~