We have a unanimous player response that barb-dps is not king, and should be. We agree on a simple solution.
Using a barbarian rage grants the user +1 critical threat range, given the opportunity cost of rage. No spells has always put it in an awkward place behind other classes. This has always justified them being top dps.
They aren't and this change would see Barbarians become a kingly form of damage.
Details...
Sev mentioned this earlier: +1 threat (as opposed to multiplier) enhances high multiplier weapons that are appropriate to them in the lore (axes, hammers, picks, etc).
What about multi-classing...
Let it apply at level 1...
Rage is not used on hybrids and this expands the game's absolutely charming character customization that is unrivaled by other MMOs (really!). The opportunity cost has always outweighed the benefits of rage. Let's change that. =)
Every raging barb should feel powerful, but not every barb does, we're really missing this.