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  1. #1
    Community Member VorpalKnight's Avatar
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    May 2012
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    145

    Default List of Vanguard(Pal) bugs

    For those torn between Two Handed or Shield and Axe characters, a lot of the Vanguard enhancements are severely bugged, might want to check here before you decide to make a Vanguard:

    To the fore!: Adds To hit but not damage.

    Action Boost Melee Power: Only 5 Charges no matter what, while the one in KOTC works perfectly. It can be used at the same time as the KOTC melee power boost... if it helps it get it fixed quicker, then yes! they do stack in damage!

    Weapon Specialization 1: To hit works bot not damage and armor.

    Weapon Specialization 2: To hit works bot not damage and armor.

    Weapon Specialization 3: To hit works bot not damage and armor.

    Weapon Specialization 4: To hit works bot not damage and armor.

    Shield Charge: Often does not hit enemies, very often doesn't hit the group of enemies around the player as per description. Is this intended to be used after Shield Rush? A bit weird that you have to target the enemy.

    Stunning Shield: 30 second cooldown. I know you want us waste a feat and take stunning blow with follow up, but come on... 20 seconds would be just fine.


    18/2 Build so I can't verify below, if you can post here to confirm for us.

    Core 6 Shield Champion: Didn't add damage list time I checked on test server. Couldn't tell if speed was working or not. Can someone confirm if its still bugged?

    Tier 5 Shield Rush is bugged per https://www.ddo.com/forums/showthrea...ckdown-bugged: The knockdown effect was fixed but not the DC. It is only 20 + class level at the moment and does not take into consideration the highest ability modifier nor any bonuses to trip attacks. Tested in pvp tavern and verified to be broken. Have bug reported it.

  2. #2
    Community Member
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    Mar 2010
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    9

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    Haven't checked if shield especialization are adding to damage and ac or not.
    But Shield Especialization IV wouldn't show up on my buff's before update. Haven't looked after last update.

    Also you forgot what I consider one of the most annoying things on Vanguard.

    Whenever you die, you got unequip de shield and equip it again or you don't get any Vanguard bonus at all, neither core bonus or especialization bonus.

  3. #3
    Community Member Ralmeth's Avatar
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    Apr 2006
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    2,213

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    Quote Originally Posted by VorpalKnight View Post
    Stunning Shield: 30 second cooldown. I know you want us waste a feat and take stunning blow with follow up, but come on... 20 seconds would be just fine.
    The 30 second cooldown on stunning shield is WAI, though I agree with you that a shorter cooldown like 20 seconds would be nice...I did want to mention that the Stunning Blow feat is not a waste. Stunning Blow is a very powerful feat if you're able to get your stunning DC high enough (current bug not withstanding). Being able to stun an opponent for 6 seconds while you dish out 50% more DPS without Follow Up, more with it (i.e. 13.5% more to your straight weapon damage = 9 melee power * 1.5 for the opponent being helpless), while they stand still and don't hit back is just awesome, IMHO! It's especially helpful against Champions.
    The best part of the 10th Anniversary of DDO...the description on the Oatmeal Raisin Kookie,
    "From a distance you thought this was a chocolate chip kookie. Now you're sad."

  4. #4
    Community Member
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    May 2013
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    3

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    Quote Originally Posted by VorpalKnight View Post
    For those torn between Two Handed or Shield and Axe characters, a lot of the Vanguard enhancements are severely bugged, might want to check here before you decide to make a Vanguard:

    To the fore!: Adds To hit but not damage.

    Action Boost Melee Power: Only 5 Charges no matter what, while the one in KOTC works perfectly. It can be used at the same time as the KOTC melee power boost... if it helps it get it fixed quicker, then yes! they do stack in damage!

    Weapon Specialization 1: To hit works bot not damage and armor.

    Weapon Specialization 2: To hit works bot not damage and armor.

    Weapon Specialization 3: To hit works bot not damage and armor.

    Weapon Specialization 4: To hit works bot not damage and armor.

    Shield Charge: Often does not hit enemies, very often doesn't hit the group of enemies around the player as per description. Is this intended to be used after Shield Rush? A bit weird that you have to target the enemy.

    Stunning Shield: 30 second cooldown. I know you want us waste a feat and take stunning blow with follow up, but come on... 20 seconds would be just fine.


    18/2 Build so I can't verify below, if you can post here to confirm for us.

    Core 6 Shield Champion: Didn't add damage list time I checked on test server. Couldn't tell if speed was working or not. Can someone confirm if its still bugged?

    Tier 5 Shield Rush is bugged per https://www.ddo.com/forums/showthrea...ckdown-bugged: The knockdown effect was fixed but not the DC. It is only 20 + class level at the moment and does not take into consideration the highest ability modifier nor any bonuses to trip attacks. Tested in pvp tavern and verified to be broken. Have bug reported it.
    Still bugged now?

  5. #5
    Community Member Miow's Avatar
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    Sep 2010
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    Quote Originally Posted by rsm52 View Post
    Still bugged now?
    There are definitly still bugs, I for one keep losing my attack speed bonuses...they simply disappear i have to constantly remove and re-equip my shield to get it to work again.

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