Quote Originally Posted by Oxarhamar View Post
It's completely relivent to the current game where there is little to no incentive to repeat Quests on EE.

Those older quests had a gear incentive the newer content has none.

TR to reset your favor is irrelivent so there is only incentive to run a EE quest once per life for favor if it doesn't have a Herioc equivilent.

What I am talking about is an incentive to run EE after bravery bonus meaning it's already been run once for favor. There is no incentive to return.

EE once had an incentive for some quests through tradable Tiered loot that has been scraped. Champions could take up the slack if they had a proper reward system.
Ok, a different perspective, and I can appreciate that. I personally prefer the new BTA loot, since frankly I'm sick of all the BTC loot that falls in the game. I simply don't have enough bank space. At least with BTA loot, I can move it to a different toon when it's not needed on the first toon. A better approach (which I've seen on only a very few items), would be BTAoE (Bound to Account on Equip). I agree that being able to trade it outside the chest is certainly appealing. But unless they significantly increase the amount of personal bank space to store all the BTC loot, I am now avoiding using BTC gear if at all possible.

Quote Originally Posted by Oxarhamar View Post
I'm neither for nor against the exsistance of Champions in Epic levels. I did not find them challenging. I did find random Gaint meat bags of HP to be annoying but, that's not challenge and I did find a few instances where a champion might one shot a player but, that's wasn't very challenging either no more challenging than when Shiradi was giving adrenaline at random to mobs. What I want is a reason to face them instead of just invis by or choosing a different difficulty. make them worth bothering with.
On this I agree almost completely, the only difference being that I am opposed to them, for precisely the reasons you state. Unfortunately, I've seen some of those over-powered meat bags wipe a whole party, or much of a party, repeatedly, especially at lower levels. At higher levels it can be a huge SP sink for casters ... can make "the old, pre-U24 days" task of keeping a poorly built/geared barbarian healed look like it was a cake walk in comparison. Not fun, not challenging, just boring and a waste of my time.