UPDATED
Bespectacled Librarian with a BIG GIANT HUGE ARSE SWORD
11/7/2 Fighter/Wizard/Rogue
Lawful Good Warforged
Level Order
1. Rogue. . . . . .6. Wizard. . . . .11. Fighter. . . . 16. Fighter
2. Fighter. . . . .7. Wizard. . . . .12. Rogue. . . . . 17. Fighter
3. Wizard . . . . .8. Fighter . . . .13. Fighter. . . . 18. Fighter
4. Wizard . . . . .9. Wizard. . . . .14. Fighter. . . . 19. Fighter
5. Wizard . . . . 10. Wizard. . . . .15. Fighter. . . . 20. Fighter
Stats
. . . . . . . .34pt . . 36pt . . Tome. . .Level Up
. . . . . . . .---- . . ---- . . ----. . .--------
Strength. . . . 15. . . .15. . . .+2 . . . 4: INT
Dexterity . . . 13. . . .13. . . . . . . . 8: INT
Constitution. . 17. . . .17. . . . . . . .12: INT
Intelligence. . 17. . . .17. . . . . . . .16: INT
Wisdom. . . . . .6. . . . 8. . . . . . . .20: INT
Charisma. . . . .6. . . . 6. . . . . . . .24: INT
. . . . . . . . . . . . . . . . . . . . . 28: INT
Skills
. . . . . R .F. W .W. W .W. W .F. W .W. F .R. F .F. F .F. F .F. F .F
. . . . . 1 .2. 3 .4. 5 .6. 7 .8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Disable . 4 .½. ½ .½. ½ .½. ½ .½. ½ .1. 1 .5. 1 .1. 1 .1. 1 .1. 1 .1. 23
Search. . 4 . . 1 .1. 1 .1. 1 .1. 1 .1. 1 .2. 1 .1. 1 .1. 1 .1. 1 .1. 23
Spot. . . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. . .2. 1 .1. 1 .1. 1 .1. 1 .1. 23
Open Lo . 4 .1. . .½. ½ .½. ½ .½. ½ . . 1 .3. . .½. ½ .½. ½ .½. ½ .1. 16
Repair. . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . .5
UMD . . . 4 . . . . . . . . . . . . . . . .1. . . . . . . . . . . . . .5
Bluff . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Balance . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Jump. . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Haggle. . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Diplo . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Tumble. . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
. . . . .------------------------------------------------------------
. . . . .44 .5. 5 .6. 6 .6. 6 .6. 6 .6. 6 13. 7 .7. 7 .7. 7 .7. 7 .8
Feats
.1. . . . : Power Attack
.2 Fighter: Cleave
.3. . . . : Mithral Body
.3 Wizard : Quicken Spell
.6. . . . : Insightful Reflexes
.7 Wizard : Extend Spell
.8 Fighter: Great Cleave
.9. . . . : Two Handed Fighting
12. . . . : Improved Two Handed Fighting
13 Fighter: Improved Critical: Slashing
15. . . . : Weapon Focus: Slashing
15 Fighter: Power Critical
17 Fighter: Greater Two Handed Fighting
18. . . . : Empower Spell
19 Fighter: Weapon Specialization: Slashing
21 Epic . : Improved Critical: Bludgeoning
24 Epic . : Overwhelming Critical
26 Destiny: Perfect Two Handed Fighting
27 Epic . : Blinding Speed
28 Destiny: Holy Strike
Spells
- Expeditious Retreat, Jump, Shield, <Any>, <Any>
- Blur, Invisibility, Web, Repair Moderate Damage
- Haste, Displacement, Repair Serious Damage
- Dimension Door, Repair Critical Damage
Enhancements (80 AP)
Warforged (17 AP)
- Improved Fortification, Warforged Constitution, Improved Fortification II
- Inscribed Armor III
- Great Weapon Aptitude III
- Improved Power Attack III
- Weapon Attachment
Harper Agent (28 AP)
- Agent of Good I, Intelligence, Agent of Good II, Intelligence
- Harper Enchantment, Strategic Combat
- Versatile Adept III, Know the Angles I
- Highly Skilled II, Versatile Adept III, Strategic Combat, Intelligence
- Versatile Adept III, Intelligence
Kensei (23 AP)
- Kensei Focus: Heavy Blades, Spiritual Bond, Strike with No Thought
- Extra Action Boost III, Weapon Group Specialization, Attack Boost II
- Weapon Group Specialization
- Critical Accuracy III, Weapon Group Specialization
- Critical Damage III
Eldritch Knight (12 AP)
- Eldritch Strike
- Improved Mage Armor III, Item Defense I
- Improved Shield III, Light Armor Proficiency
- Intelligence
Destiny (24 AP) - Errors
Unyielding Sentinel
- Energy Resistance III, Brace for Impact II
- Fanaticism
- Healing Hands, Endless Lay On Hands III
- Light the Dark, Purify Weapon
- Hardened I, Strength of Vitality III
- Resurrection
Twists of Fate (8 fate points)
- Momentum Swing (Tier 2 Dreadnought)
- Rejuvenation Cocoon (Tier 1 Primal)
- Technician (Tier 1 Shadowdancer)
***** Original post below *****
with a TR build - 9 Fighter 9 Wizard 2 Rogue - Int Con build. Warforged 2HF build. First two lives have been very impressive. Really solid DPS, survivability, and trap skills. The Harper tree is what makes this build not only possible, but shine.
This, the third fighter past life is a Bladeforged version of this. Used a +1LR heart and had to push the 2nd rogue level to 16, but so far it is solid as well.
Comments?
spells (plus invis/blur/displacement) - mostly buff spells.
Uurlock (Heroic fighter lives)
Level 20 Lawful Good Warforged Male
(9 Fighter / 2 Rogue / 9 Wizard)
Hit Points: 293
Spell Points: 794
BAB: 14/14/19/24
Fortitude: 15
Reflex: 18
Will: 11
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(36 Point) (Level 1) (Level 20) (Level 20)
Strength 14 19 19
Dexterity 13 18 18
Constitution 17 22 28
Intelligence 17 27 42
Wisdom 10 15 22
Charisma 6 11 18
+5 Supreme Tome used previous life.
Starting Ending Feat/Enhancement
Level 1 (Rogue)
Feat: (Selected) Power Attack
Feat: (Automatic) Attack
Feat: (Automatic) Composite Plating
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Light Fortification
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Feat: (Automatic) Warforged Traits
Level 2 (Fighter)
Feat: (Fighter Bonus) Cleave
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Feat: (Automatic) Trip
Level 3 (Wizard)
Feat: (Selected) Mithral Body
Feat: (Wizard Bonus) Mental Toughness
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Inscribe Wizard Scroll
Feat: (Automatic) Magical Training
Level 4 (Wizard)
Ability Raise: INT
Level 5 (Wizard)
Feat: (Automatic) Improved Heroic Durability
Level 6 (Wizard)
Feat: Insightful Reflexes
Level 7 (Wizard)
Feat: (Wizard Bonus) Improved Mental Toughness
Level 8 (Fighter)
Ability Raise: INT
Feat: (Fighter Bonus) Great Cleave
Level 9 (Wizard)
Feat: (Selected) 2H fighting
Level 10 (Wizard)
Level 11 (Wizard)
Level 12 (Rogue)
Ability Raise: INT
Feat: (Selected) Improved 2H fighting
Feat: (Automatic) Evasion
Level 13 (Wizard)
Level 14 (Fighter)
Level 15 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Feat: (Selected) Weapon Focus: Slash
Level 16 (Fighter)
Ability Raise: INT
Level 17 (Fighter)
Feat: (Fighter Bonus) Greater Two Handed Fighting
Level 18 (Fighter)
Feat: (Selected): Power Critical
Level 19 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Slash
Level 20 (Fighter)
Ability Raise: INT