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  1. #1
    Community Member Powerhungry's Avatar
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    Default Think outside the box

    Instead of using CR80 wolves with 250k hp, be creative...
    In epics a purple named boss (spell caster) will have researched a new epic spell 'curse of opposite alignment).
    effect is obvious - character get a curse debuff that switches their alignment.
    game effect is dramatic - monks are no longer lawful so lose stance and all monk abilities. same with pally, and chaotic barbs/bards. Most divines are no longer within one step of their deity and lose spell casting. I'm sure there are other effects for other classes but those are the most prominent.
    So much for the op monk/pally splash and bards. As a curse, it's not permanent so there will not be evil characters running around (which DDO doesn't allow in character creation).
    Just a suggestion and an example of something other than massively inflated hp on everything
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  2. #2
    Community Member Hazelnut's Avatar
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    Quote Originally Posted by Powerhungry View Post
    Instead of using CR80 wolves with 250k hp, be creative...
    In epics a purple named boss (spell caster) will have researched a new epic spell 'curse of opposite alignment).
    effect is obvious - character get a curse debuff that switches their alignment.
    game effect is dramatic - monks are no longer lawful so lose stance and all monk abilities. same with pally, and chaotic barbs/bards. Most divines are no longer within one step of their deity and lose spell casting. I'm sure there are other effects for other classes but those are the most prominent.
    So much for the op monk/pally splash and bards. As a curse, it's not permanent so there will not be evil characters running around (which DDO doesn't allow in character creation).
    Just a suggestion and an example of something other than massively inflated hp on everything
    Interesting idea. I don't think it would do anything to fighters or rogues. And Rangers need to be neutral. What is the opposite of neutral?
    Zyinniah Hazelnut and Curissa Hazelnut on most servers.

  3. #3
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    Too dramatic. It's a "if you played the wrong class you get borked" button that does nothing to the other class/alignment combos. People may briefly abandon those classes to play neutral aligned sorc, wiz, druid, fighter, etc builds and go back to pwning the same content just as easy. Then someone would find a workaround, or likely convince turbine that making alignment restricted classes unplayable is bad for the game, and all would go back to as it is.

    I like you thinking outside the box though. Mainly I think they need new, more sophisticated AI, which likely isn't possible without rebuilding the game with a new engine (i.e. DDO II). But I'm all for outside the box approaches that might help.

  4. #4
    Community Member fmalfeas's Avatar
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    I've been thinking about it, and I think for an 'extra challenging' fight, perhaps a raid battle, we could have this. A permutation of one of my earlier ideas.

    The players are trapped in a large area. There's varied terrain around, like large rocks, old broken pillars, shallows and rises for elevation, but also plenty of large, flat area.

    There is also a dragon. This dragon is the proud owner of a truly brutal Artifact (most likely sources of the artifact would be Karnathi or Cannith in Eberron, or Imaskar in Faerun). The artifact causes all magic items to cease functioning. Potions and scrolls are just nicknacks, armor and weapons are just masterwork (though their material still matters, so Adamantine and Flametouched Iron really mean something in there) augments are just shiny gems, and accessories are just fashion items.

    You only have your class abilities, feats, and enhancements to rely on (with one issue...since they manufacture magic items, Conjure Bolts, Conjure Arrows, and Flame Arrows aren't quite so hot, though they do allow you to restock mid-fight). Still got your ED powers too, of course, but they may not be what you're used to, since you don't have gear providing spellpower and spellpoints to fuel Cocoons on fighters, etc.

    And it's still a dragon. It doesn't need magic items to beat you bloody, though it'd love to add yours to it's horde.

  5. #5
    Community Member Kawai's Avatar
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    nice!
    +1

  6. #6
    Ninja Spy phillymiket's Avatar
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    That could be interesting.

    Debuffing in that or other forms could present challenges.

    As long as it's not a SP drain ability - I can't stand those :-(

    The only thing that seems to confound people in PuGs these days is coordination and teamwork.

    So if they had stuff like maybe Epic Shroud where if you fail to split the bosses properly in part-two more than 3 times in a row Harry cast "Class Switch" on the raid and turns everyone into a first life, level one Villager - permanently.
    BONGO FURY - Ghallanda - Thingfish - Wizard, Diuni - Ninja, Gheale - Angel, Dullknife - Tank, Noodlefish - Gimp, Jaquaby - Treacherous and other gimps.

  7. #7
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    Quote Originally Posted by Hazelnut View Post
    Interesting idea. I don't think it would do anything to fighters or rogues. And Rangers need to be neutral. What is the opposite of neutral?
    Um. Rangers don't have to be neutral Druids do but not Rangers


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  8. #8
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    Op idea is fine in pnp but not here as it would only affect monks, Paladins, barbs clerics here don't have to be one step from their deity well they don't have to in Eberron pnp either the whole alignment thing there is different

    Your idea would only punish a few classes whole leaving all the cater classes fine except maybe Druids


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  9. #9
    Community Member Powerhungry's Avatar
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    Quote Originally Posted by Uska View Post
    Op idea is fine in pnp but not here as it would only affect monks, Paladins, barbs clerics here don't have to be one step from their deity well they don't have to in Eberron pnp either the whole alignment thing there is different

    Your idea would only punish a few classes whole leaving all the cater classes fine except maybe Druids
    Anti-magic affects everyone?
    Intercession affects everyone?
    Rust monsters and oozes affects everyone? (follow the druids and monks)
    SP drain affects everyone?

    Not all abilities affect every class the same. This is an ability that affects primarily the melee classes. There are enough affects that gimp spell users (above list).
    (Combat): You are hit by your knockdown.

  10. #10
    Community Member fmalfeas's Avatar
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    That's why I suggested the battle that shuts down magic items only.

    Every single class is highly dependent on those things. The amount of power that comes from our gear is astonishing, and if, even only for a single battle, you remove that power? Everything changes.

  11. #11
    Community Member bartharok's Avatar
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    Quote Originally Posted by Hazelnut View Post
    What is the opposite of neutral?
    True neutral would have 4 opposites, and any other neutral would have one (the one that opposes the non-neutral part)
    Dystopia = utopia achieved

  12. #12
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    Quote Originally Posted by Powerhungry View Post
    Anti-magic affects everyone?
    Intercession affects everyone?
    Rust monsters and oozes affects everyone? (follow the druids and monks)
    SP drain affects everyone?

    Not all abilities affect every class the same. This is an ability that affects primarily the melee classes. There are enough affects that gimp spell users (above list).
    No your original idea hardly touched anyone and just seem targeted and bad


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  13. #13
    Community Member Dendrix's Avatar
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    If I grief your raid and make it fail while under the effects of this curse is that OK by you?
    Because I am now Chaotic Evil, and that's what CE people do.

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