do you think i need the feats shield mastery and tower shield ?
also as a custom stat build from new what stats do you recommend on a 32 point build?
Str 14
dex 12
con 14
wis 16
int 8
cha 14
But please advise me on what ois best or better? and also what type of build should i go for if i want to use shields and a single weapon? or what do you all think?
Hey there and welcome to your first Paladin! I've played and play tested Paladins off and on for probably much too long
I'd like to make a few comments:
1) Whether you want to pick up tower shield and the shield mastery feats depends on whether you want to fight sword & shield or two handed...Though honestly I think a Paladin is best fighting with a sword and shield and taking advantage of the Vanguard enhancements. As for tower shield there is a bit of a trick you can use to avoid taking the feat...It's up to you whether you want to use it but you can get the tower shield feat essentially for free if you invest in your UMD score and then purchase Master's Touch scrolls from the portable hole (you have to teleport there with teleport scrolls, which you also need UMD for). That means at the start of any quest or after resting you have to remember to cast master's touch to grant you proficiency. It's a bit of a pain but it does save you a feat. Also, you won't be able to use a tower shield at the lower levels until you get your UMD higher.
2) A Paladin's ability to cast spells is based on their modified wisdom score, which includes all wisdom bonuses such as items. That means you can start wisdom at 8 and easily cast all of your spells by using a wisdom item. If you'd like to make your life easier and not have to use the best wisdom item you come across you could start wisdom at 10.
3) I would definitely start strength & charisma at 16. These are your two primary stats, and all level ups should go to strength. Con is also very important and I would start it at 14 as this is the most you can buy on a 1-for-1 basis. That leaves you with 6 points to spread between wisdom, int and dex. I would start dex at 8 or 10, wis at 8 or 10 and int at 10 or 12. To help you decide, think about what skills you want to use and whether you want to start int at 10 or 12. With a 10 int you will have 3 skill points per level after first and at 12 4 pts per level. The skills to think about picking up are as follows
-Heal: will make your cure spells better
-Concentration: will help prevent you from getting knocked out of casting a spell when hit
-Intimidate: will let you grab the attention or aggro of mobs nearby when used
-UMD: Access to lots of awesome scrolls at higher levels
-Balance: Will help against mobs that trip you
-Jump: Let's you jump higher which is always helpful
Personally I would max out concentration, intim and UMD, with extra points mixed between the others (go for balance first at low levels). Though if you don't want to use intim and/or UMD then distribute those points to the other skills.
Hope that helps!