BAB +1 per character level
Skills - UMD, Heal, Disable Trap, Open Lock, Search, Spot, Intimidate, Balance.
Type - Melee
Class details- You can be a Pirate captain with ease, but becoming a pirate lord takes a certain kind of finesse that most simply don't have.
Notable enhancement tree Features
Intellectual; Allows you to use Intelligence for Charisma and Wisdom based skills and saves (Tier Five)
Thief Of Souls; Every time you kill an opponent, your left arm gathers energy stolen from their very soul. Once this builds up, you can release it in the form of a powerful ranged attack, consume it to restore some health, or release it as an AOE attack. Both AOE and ranged attack deals Lightening and Entropic damage. While the ranged attack is limited to target a max of three opponents (Only if the three are close to eachother).
Toggle options for offense and defense options (Max Toggle only two at a time)
Vampiric Weapons (Toggle Option)
Life Stealing Weapons (1 D4 negative levels inflicted)(Toggle option)
5% chance to Paralyze on hit (Toggle Option)
Vorpal sword (Toggle Option)
Blade Of Disruption (Toggle option)
Seal The Soul (Small chance of trapping the soul of a target into a gem)(Toggle Option)
Freedom Of Movement (Toggle Option)
DR 10/Platinum (Toggle Option that consumes 1000 platinum for every 10 minutes it is active)
Granted Class Feats
Dodge (The Pirate Lord is a Melee Class that relies mainly on light armors and the ability to dodge)
Bastard Sword Proficiency (The Pirate lords knows a good deal about weapon damage capabilities and because of such has come to prefer wielding a Bastard Sword in the main hand).
Simple Weapon Proficiency
Religious Lore (Sometimes a Pirate has nothing much better to do while traveling over the seas than to listen to stories, often these end up being ones of religions)
Toughness
Snake Blood
Intimidate Broker (Allows you to use the intimidation skill for haggling)
Sadistic Creativity (Allows you to use Intelligence for Intimidation skill)
Iconic Race would be Tiefling-Orc
Special Requirements For Unlocking Class (Can only Reincarnate as this class if requirements are met, can not have this class as your first class and must have at least one iconic past life)-Past Life Artificer, Past Life Paladin, Past Life Fighter, Past life Rogue, Past Life Ranger, past life druid, Past Life Barbarian, and Past life Bard.
Eldritch Crafting Ritual that you must be a pirate lord to use (Medium Armor Only)
Helium Core: Converts armor material type to Mithril and adds epic nimbleness. Requires 30 Strong Essences Of Air (Soul Gem), 1000 lesser arcane essences, and 600 of a new ingredient called Mithril Condensate. Bound to Character on Acquire, limit one per character (If you wish to use this on another piece of equipment you must either sell, destroy, or cleanse the item you have previously enchanted with this enchantment). (Only works on Rare Named Medium armors in which are not made of Mithral, and do not have Epic Nimbleness, Nimbleness, or Superior Nimbleness as an attribute). This ritual has a 25% chance of adding Freedom Of Movement as an additional attribute but will replace Fortitude saves attribute, Speed, or haste guard, on armor if such is on armor.
Incentive for Turbine~ In theory this will boost sales of Otto's Irresistible Box