Results 1 to 2 of 2
  1. #1
    Community Member
    Join Date
    Feb 2006
    Posts
    17

    Default Ambient sounds fade out during combat

    I'm playing through "The End of the Road" (an example) and noticing a very annoying glitch - this area has ambient forest sounds (insects buzzing, birds, etc) and they fade away and stop as soon as combat starts, and then flip back on a second or two after combat ends. This gets really weird when enemies are a few paces apart and it takes a second or two to close the gap - insects start buzzing for a bit, then shut up, then buzz again. Really disturbing. Are the bugs supposed to be watching me fight, waiting in anticipation to see if I fail?

    Is this WAI? Does this have anything to do with Update 14 splitting the combat and ambient sounds to separate channels? I don't see how it could be WAI, because I can legitimately turn sound effects and combat sound sliders to 0 and now the game just gets silent while i'm in combat lol

  2. #2
    Community Member
    Join Date
    Feb 2006
    Posts
    17

    Default

    Quote Originally Posted by korgat View Post
    I'm playing through "The End of the Road" (an example) and noticing a very annoying glitch - this area has ambient forest sounds (insects buzzing, birds, etc) and they fade away and stop as soon as combat starts, and then flip back on a second or two after combat ends. This gets really weird when enemies are a few paces apart and it takes a second or two to close the gap - insects start buzzing for a bit, then shut up, then buzz again. Really disturbing. Are the bugs supposed to be watching me fight, waiting in anticipation to see if I fail?

    Is this WAI? Does this have anything to do with Update 14 splitting the combat and ambient sounds to separate channels? I don't see how it could be WAI, because I can legitimately turn sound effects and combat sound sliders to 0 and now the game just gets silent while i'm in combat lol

    it's still broken in some places.
    It's broken in The High Road wilderness & The End of the Road quest, Kings Forest wilderneses
    NOT broken in The Storm Horns wilderness
    That's all I had time to check

    set your sound settings to:
    ->Master Volume=1.0
    Sound Effects Volume=0.0
    Combat Sound Volume=0.0
    Music Volume=0.0
    ->Ambient Sound Volume=1.0
    DM Narration=0.0
    UI Volume=0.0
    Enter the zone/quest, you'll hear the ambient sound (bees, birds, crickets, etc).
    Start fighting, sound will fade out slowly.
    Finish fighting, sound pop back in to max.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload