So for a max-melee-DPS wolf build, I figure you've got two options:
Drunken Wolf (druid / monk / rgr): SWF x3, TWF x3, IC:Blunt, Power Atk or Precision, Master or GM of Forms (Earth or Wind stance)
SWF+orb (druid / ftr / rgr): SWF x3, TWF x3, Shield Mastery & ISM, IC:Blunt, Power Atk or Precision - this build exploits doublestrike bonuses from Shield Mastery applying with orb equipped, +15% w/LSM maxed out. [May not be WAI, so caveat emptor etc.] Apart from extra feats, the ftr lvls also let you take defensive stance: 6 APs gets you +25 PRR, 13 APs also gets you +3 saves & +20% HPs (or +6 STR) if you use med/hvy armor.