So I ran it through the old character planner again without the fumble of 4 pally levels. A couple of things. I have +4 tomes in all except Int. I could probably get a +4 tome for him if really necessary. They are on sale right now. In fact I may, but my focus was on max umd and heal then +1 tumble, balance when leveling monk and a few in spellcraft for extra light power I guess. If I had another skill point to play with I'd just pump spellcraft most probably. It's also only a 2nd life so I dropped CHA to 19 and threw the extra point in STR. However I'm not sure if that's the best idea per my next comment.
Looking at the original it seems you take Improved TWF early on (possibly level 9??? based on the number in parenthesis), but I'm not sure how. You start with a dex of 13 like me, but you need 17 dex to get ITWF. That wouldn't happen until after the +4 tome kicks in at level 15, at which point you can take it. As mentioned i throw my extra point in STR, but I could just as easily throw it in dex which would allow me to take ITWF after my +3 tome kicks in at level 11. (So i could take it at level 13) Would that be worth it or since it is STR based for twf damage should I keep it in STR and just muscle through levels 11-15?
Code:
Character Plan by DDO Character Planner Version 04.23.01
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drow fvs pal monk 2
Level 28 Lawful Good Drow Male
(3 Paladin \ 2 Monk \ 15 Favored Soul \ 8 Epic)
Hit Points: 370
Spell Points: 2470
BAB: 15\15\20\25\25
Fortitude: 29
Reflex: 27
Will: 25
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(30 Point) (Level 1) (Level 28)
Strength 14 18
Dexterity 13 17
Constitution 13 17
Intelligence 10 14
Wisdom 8 12
Charisma 19 30
Tomes Used
+1 Tome of Strength used at level 2
+1 Tome of Dexterity used at level 2
+1 Tome of Constitution used at level 2
+1 Tome of Intelligence used at level 2
+1 Tome of Wisdom used at level 2
+1 Tome of Charisma used at level 2
+2 Tome of Strength used at level 6
+2 Tome of Dexterity used at level 6
+2 Tome of Constitution used at level 6
+2 Tome of Intelligence used at level 6
+2 Tome of Wisdom used at level 6
+2 Tome of Charisma used at level 6
+3 Tome of Strength used at level 10
+3 Tome of Dexterity used at level 10
+3 Tome of Constitution used at level 10
+3 Tome of Intelligence used at level 10
+3 Tome of Wisdom used at level 10
+3 Tome of Charisma used at level 10
+4 Tome of Strength used at level 14
+4 Tome of Dexterity used at level 14
+4 Tome of Constitution used at level 14
+4 Tome of Intelligence used at level 14
+4 Tome of Wisdom used at level 14
+4 Tome of Charisma used at level 14
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 28)
Balance 1 20
Bluff 4 18
Concentration 1 11
Diplomacy 4 18
Disable Device n/a n/a
Haggle 4 18
Heal 3 32
Hide 1 11
Intimidate 4 18
Jump 2 12
Listen -1 11
Move Silently 1 11
Open Lock n/a n/a
Perform n/a n/a
Repair 0 10
Search 0 12
Spellcraft 0 25
Spot -1 11
Swim 2 12
Tumble n/a 11.5
Use Magic Device 6 29
Level 1 (Favored Soul)
Skill: Heal (+4)
Skill: Use Magic Device (+2)
Feat: (Deity) Follower of Vulkoor
Feat: (Selected) Maximize Spell
Feat: (Past Life) Past Life: Favored Soul
Spell (1): Nimbus of Light
Spell (1): Remove Fear
Level 2 (Paladin)
Skill: Heal (+1)
Skill: Use Magic Device (+0.5)
Level 3 (Paladin)
Skill: Heal (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Empower Spell
Level 4 (Paladin)
Ability Raise: CHA
Skill: Heal (+1)
Skill: Use Magic Device (+0.5)
Level 5 (Favored Soul)
Skill: Heal (+1)
Skill: Use Magic Device (+0.5)
Spell (1): Nightshield
Level 6 (Monk)
Skill: Balance (+4)
Feat: (Monk Bonus) Precision
Feat: (Selected) Quicken Spell
Level 7 (Monk)
Skill: Balance (+5)
Feat: (Monk Bonus) Two Weapon Fighting
Level 8 (Favored Soul)
Ability Raise: CHA
Skill: Heal (+2)
Skill: Use Magic Device (+0.5)
Spell (1): Divine Favor
Level 9 (Favored Soul)
Skill: Heal (+2)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Adept of Forms
Spell (2): Cure Moderate Wounds
Level 10 (Favored Soul)
Skill: Heal (+1)
Skill: Use Magic Device (+1)
Feat: (Favored Soul Bonus) Energy Resistance: Acid
Spell (2): Resist Energy
Level 11 (Favored Soul)
Skill: Heal (+1)
Skill: Use Magic Device (+1)
Spell (3): Cure Serious Wounds
Level 12 (Favored Soul)
Ability Raise: CHA
Skill: Heal (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Piercing Weapons
Spell (2): Soundburst
Spell (3): Searing Light
Level 13 (Favored Soul)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+0.5)
Spell (4): Freedom of Movement
Level 14 (Favored Soul)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+0.5)
Spell (2): Spawn Screen
Spell (3): Magic Circle Against Evil
Spell (4): Death Ward
Level 15 (Favored Soul)
Skill: Heal (+1)
Skill: Spellcraft (+2)
Skill: Use Magic Device (+0.5)
Feat: (Favored Soul Bonus) Energy Resistance: Cold
Feat: (Selected) Improved Two Weapon Fighting
Spell (5): Raise Dead
Level 16 (Favored Soul)
Ability Raise: CHA
Skill: Heal (+1)
Skill: Spellcraft (+2)
Skill: Use Magic Device (+0.5)
Spell (3): Prayer
Spell (4): Divine Power
Spell (5): Divine Punishment
Level 17 (Favored Soul)
Skill: Heal (+1)
Skill: Spellcraft (+2)
Skill: Use Magic Device (+0.5)
Spell (6): Heal
Level 18 (Favored Soul)
Skill: Heal (+1)
Skill: Spellcraft (+2)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Two Weapon Fighting
Spell (4): Recitation
Spell (5): True Seeing
Spell (6): Blade Barrier
Level 19 (Favored Soul)
Skill: Heal (+1)
Skill: Spellcraft (+2)
Skill: Use Magic Device (+0.5)
Spell (7): Cure Serious Wounds, Mass
Level 20 (Favored Soul)
Ability Raise: CHA
Skill: Heal (+1)
Skill: Spellcraft (+3)
Feat: (Favored Soul Bonus) Energy Resistance: Electricity
Spell (5): Greater Command
Spell (6): Greater Dispel Magic
Spell (7): Resurrection
Level 21 (Epic)
Feat: (Selected) Master of Forms
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Ability Raise: CHA
Feat: (Selected) Epic: Overwhelming Critical
Level 25 (Epic)
Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
Level 27 (Epic)
Feat: (Selected) Epic: Ruin
Level 28 (Epic)
Ability Raise: CHA
Feat: (Epic Destiny) Epic Destiny: Hellball