Page 4 of 4 FirstFirst 1234
Results 61 to 66 of 66
  1. #61
    Community Member FranOhmsford's Avatar
    Join Date
    Jun 2010
    Posts
    0

    Default

    Quote Originally Posted by Hafeal View Post
    OK Fran - Mythic Mode:

    You enter the dungeon:

    1) No hirelings;
    2) All ship buffs disappear only your party mates can buff you;
    3) No christmas cookies;
    4) No DDO Store shrines and 2 shrines at most in quest - random upon entry if there are more than 2 spots for them to go. Existing shrine locked (ala old Tear of Dhakaan) or hidden; high DC for locks or Detect Secret Doors.
    5) Traps are insta-death, forget measly damage calculations - causes lag anyway, or for some spice of life variety, suck 3000 mana. No save. Tomb of Horrors over and over again.
    6) Causes Epic XP debt v. regular epic xp gain at a 5 to 1 rate with each death;
    7) All curses, blindness, paralysis, and disease are ala 2006 - permanent until cured.
    8) All boss fight are in an arena or large enough room with no hiding spots, no ledges, no glitches for players to cheat the AI.
    9) Wear and damage to items and armor are quintupled.
    10) DDO re-implements a scoreboard (aka pvpboard) which ranks your Mythic xp (including negative XP), so the epeen among those who need this can be satisfied. Let's find out who really runs for challenge. Let's find out who is really good.
    Quote Originally Posted by Systern View Post
    I'm not sure I get the motive behind this suggestion...

    Your argument is that the best players are leveling in the hardest difficulty, while a non-dps class in a non-dps destiny can't do that. So make the hardest difficulty easier and make a new hardest difficulty? Won't the best just move on to the new hardest difficulty, and you still will be unwilling to run the second hardest difficulty?

    We have 4 difficulties already. I've always seen the complaint that on a scale, Casual would be ranked a 0, Normal ranked 1, Hard ranked 3, and Elite ranked around 9... That the gap between hard and elite needed to decrease.

    Making a new difficulty just means that we would then have 4 difficulties that players' egos don't want to run.
    More people who didn't read the suggestion?

    Come on!

    I did NOT ask for a difficulty above Elite!
    I did NOT ask for a difficulty above EE!
    I specifically stated that adding another difficulty level above Elite/EE would be a BAD idea as the Ubers would simply figure it out in a day or two {maybe a week} then go back to complaining that it's too easy!

    What I asked for was a specific END-GAME difficulty akin to the OLD Epic!

    Yes that's right DDO used to have 5 {FIVE} difficulty settings NOT 4!
    Only the one setting was strictly for Capped Characters and gave NO XP and NO Favour! JUST LOOT with an Insane Grind to get said loot that kept people playing for Years!


    Hafeal - I don't want to Spite People with a difficulty that's just plain mean spirited!
    I want an End-Game difficulty that encourages Grouping amongst Capped Characters no matter the particular life or gearing of each Capped Character in said Group is!
    Just having that one more character in the group would significantly up your chances of completing and of gaining the loot you're looking for!

    Want that Mythic SoS shard? Well you're gonna have a far better chance of getting it in a Group than Soloing even if 3 Players in the group are looking for it!
    Need that Mythic RoSS Scroll? Well ask in Trade Channels, Check the AH, Get Friends to help you farm it!

    No Tokens Devs - It's too easy for people to farm up 100s of these!
    Go with a Seal/Shard/Scroll type mechanic - It worked before!

  2. #62
    Community Member n2adaze's Avatar
    Join Date
    Sep 2009
    Posts
    4

    Default

    it's elitists like you who have spoiled this game, for you to suggest that a group should have at least one 'uber' player able to carry the group says volumes about yourself. it is a group effort and if some are weaker then you adjust for them and style your game play accordingly. for you to say a soloist should be in every group negates what i thought was the original intention of this game, but then again this game has left its original platform thanks to players like yourself

  3. #63
    Hero
    Knight of Movember
    2014 DDO Players Council
    Hafeal's Avatar
    Join Date
    Sep 2006
    Posts
    0

    Default

    Quote Originally Posted by FranOhmsford View Post

    Hafeal - I don't want to Spite People with a difficulty that's just plain mean spirited!
    Go with a Seal/Shard/Scroll type mechanic - It worked before!
    Nah, not mean spirited. End game players neither need more loot nor more ever powerful loot. They are the dog that needs to grind their teeth on something - which is why some claim to cry for some kind of elite mode. You called it Mythic. I want to give the "I wanna "challenge" for my superhero" character crowd, something to keep them busy.

    Of course, it is possible that some end game players don't want grind (as you describe) and don't want challenge (as I describe), they simply want their epeen catered to by having this game tailored to their every whim. As I have have said time after time, it is time to start remembering the rest of the game. Thankfully, it appears that may be demonstrated in the not too distant future.
    The evolution of DDO: Stormreach to Eberron Unlimited to Dungeons & Dragons Online
    -1--2 -3 -4 -5--6 -7 -8--9--10 -11-12 13 14! 15 16 17 years & still spawning kobolds
    From Turbine to SSG, who are the devs anyway? DDO Peeps Tracker


  4. #64
    Community Member
    Join Date
    Jun 2010
    Posts
    3,102

    Default

    Hi,

    I don't think (at least some) of the people asking for harder difficulty here are doing it for their sake of the egos.

    They may just be looking for a difficulty which provides some challenge for characters they have spent years building and learning how to play.

    So the point of adjusting difficulty would be to do that, not provide something which is easier, not much harder, or impossibly difficult.

    In a game where so much emphasis is placed on character development and loot acquisition, that's not an unreasonable request.

    The game is failing if it allows people to develop their characters to the point where they are no longer playable.

    Thanks.
    Last edited by blerkington; 10-31-2014 at 05:34 PM.

  5. #65
    Community Member bsquishwizzy's Avatar
    Join Date
    Nov 2010
    Posts
    3,136

    Default

    Quote Originally Posted by FranOhmsford View Post
    No Tokens Devs - It's too easy for people to farm up 100s of these!
    Go with a Seal/Shard/Scroll type mechanic - It worked before!
    The problems with this:

    1) People aren’t complaining about loot (insomuch as they are always complaining about loot and wanting to get it for zero effort). They are complaining about “challenge.”
    2) Loot is bjorked five ways from Sunday at present.
    3) The 3xS method worked great…until they raised cap. Then, it was a pointless endeavor because the gear never changed, and cannot be further upgraded.
    4) EDs have totally thrown a monkey wrench into this whole idea because at the old lvl 20 cap, there was no other reason to run epics aside from 3xS farming (and fun). However, I can get to 30 without doing all of my EDs. So people are still running stuff at 28 / 30 to fill out EDs.
    I totally agree with you that the old Cap was a perfect goal, Problem is, in the rush to do new “cool” stuff (EDs), the 3xS method has fallen by the wayside – hard. And it complicates the singular focus of “endgame”. And if they raise cap again, or expend stuff in the epic realm again, you’ll have even MORE problems with this very same subject.

    The premise that this game is “too easy” is bogus anyway. Some of these Legends In Their Own Minds are racking up death counts in the double-digits, and quaffing store-bought pots like a teenager and Red Bull. Very few of them are as good as they claim.

    So, simple solution: take their little toys away from them. One death and they lose. All pots take a 50% nerf hit on a new “uber” challenge mode.

  6. #66
    Community Member FranOhmsford's Avatar
    Join Date
    Jun 2010
    Posts
    0

    Default

    Quote Originally Posted by bsquishwizzy View Post
    The problems with this:

    1) People aren’t complaining about loot (insomuch as they are always complaining about loot and wanting to get it for zero effort). They are complaining about “challenge.”
    2) Loot is bjorked five ways from Sunday at present.
    3) The 3xS method worked great…until they raised cap. Then, it was a pointless endeavor because the gear never changed, and cannot be further upgraded.
    4) EDs have totally thrown a monkey wrench into this whole idea because at the old lvl 20 cap, there was no other reason to run epics aside from 3xS farming (and fun). However, I can get to 30 without doing all of my EDs. So people are still running stuff at 28 / 30 to fill out EDs.
    I totally agree with you that the old Cap was a perfect goal, Problem is, in the rush to do new “cool” stuff (EDs), the 3xS method has fallen by the wayside – hard. And it complicates the singular focus of “endgame”. And if they raise cap again, or expend stuff in the epic realm again, you’ll have even MORE problems with this very same subject.
    1) The old Epic End-Game provided both Loot {some of it meh, some of it awesome!} AND Challenge!
    2) There's still good loot and bad - Yes the Devs have this habit of giving us too much bad but just because loot isn't great now doesn't mean it can't be great in the future!
    3) UNTIL they raised cap AND outdated almost every old epic item in one fell swoop with frankly ridiculously easy to get E-Star Commendation gear!
    4) Lvl 30 it has been stated by the Devs will be the Cap for the foreseeable future - And with the issues just getting from 20-28 has caused I really don't see the Devs changing their minds on that anytime in the next 5 years!
    We are going to need an actual End-Game and EEs aren't it!

Page 4 of 4 FirstFirst 1234

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload